ESO Sets in Elder Scrolls Online are obtained via Crafting, as drops from mobs and bosses across Tamriel, from PvP vendors in Battlegrounds or Cyrodiil and from Dungeons and Trials. Some sets can be acquired from Maelstrom Arena or Dragonstar Arena. See also: Set Crafting Locations  for the locations on where the Crafted Sets can be made. See Unique Set Pieces for special Elite World Boss Drops.

Comparative tables are available by clicking the category buttons, including the One Tamriel Sets

The Weapon, Light, Medium and Heavy tabs include  DLC Sets, but are marked as such on their row.

 

Curated Item Set Drop System

The Curated Item Set Drop System is a new internal mechanic that makes it easier for players to complete their Item Set Collection. With the vast amounts of Set Items available in ESO, this system aims to make engaging in specific content for specific rewards more rewarding the more times it is completed. The Curated Item Set Drop System will launch as a Base Game update, part of Update 32 (Patch 7.2.0) meaning it will be available to all players, irrespective of DLC ownership. The system is currently live on the PTS on PC and Mac.

The Curated Item Set Drop system makes it so that most Bosses that reward Set Items will preferentially drop Set pieces that you do not already own. This system will affect the following activities:

Notably, Set Items that drop from treasure chests (whether overland or through maps), containers (coffers) and non-boss Monsters will not be curated.

If there is a particular Set Item that drops from a certain activity's Boss that you do not have, you will have an increasingly better chance to get it each time you run that activity and defeat that Boss. Note that this system does not change a Boss' loot tables. If a Boss only drops the Shoulder and Leg pieces of a given Set for example, it cannot and will not drop other pieces. The system simply makes it more likely for you to get the pieces you are still missing. While the system is in effect for a given Boss, you will not receive duplicate drops of items you already own. However, once you have collected all available Set Pieces that drop from that Boss, the loot table will revert to the original randomized selection as before. This system should alleviate some of the RNG frustration with loot drops and get you closer to completing your set collection.

An Item Set Collection Summary Page has also been added to the Item Set Collections UI ("Sticker Book") to compliment the curation system. This Summary contains progress bars for every category of Sets which helps guide players to finding pieces they are still missing.

 

ESO Sets Updated to Firesong DLC

 

 

All ESO Sets presented in alphabetical order, with links to how to find them. Users on desktop can mouse over the sets to preview. All sets are categorized for easy distinction by the following markers, if no L/M/H markers are present, the set can come in any type.

Click the categories to see comparative tables

 

All ESO Sets Alphabetical Order

Quick Search of All Armor

 

 

 

All ESO Sets Table View

 

This table view of ESO Sets and ESO Set Bonuses allows players to compare one set to another easily. You can use more nuanced tables by navigating the many menues above or using the search function.

ESO Light Armor Sets

Click table header to sort alphabetically

Quick Search of All Light Sets 

Set name Bonuses

Almalexia's Mercy

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you and your allies within 7 meters heal for 1412 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Maximum Magicka or Stamina.

Amber Plasm

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 245 Stamina Recovery
(5 items) Adds 245 Magicka Recovery 
(5 items) Adds 245 Health Recovery 

Arch-Mage

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items)  When you deal damage with a fully-charged Restoration Heavy Attacks, increases your Magicka Recovery by 506 for 10s.

Auroran's Thunder

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Dealing direct damage to a target within 10 meters of you summons a cone of lightning from your chest for 5 seconds, dealing 396 Shock Damage every 1 seconds to enemies in the cone. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Bloodthorn's Touch

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery 
(5 items) When you deal direct damage, you restore 800 Magicka and Stamina. This effect can occur once every 5 seconds.

Bright-Throat's Boast

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) While you have a drink buff active, your Max Magicka is increased by 2000 and Magicka Recovery 133.

Buffer of the Swift

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Reduce damage taken from players by 10%.

Burning Spellweave

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Flame Damage ability, you apply the burning status effect to the enemy and increase your Weapon and Spell Damage by 490 for 8 seconds. This effect can occur once every 12 seconds.

Caluurion's Legacy

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage with a Light or Heavy Attack, you launch a projectile at your target that deals 2057 Fire, Ice, Shock, or Disease Damage and applies the respective status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon and Spell Damage.

Combat Physician

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you critically heal yourself or an ally, you grant them a damage shield that absorbs 4308 damage for 6 seconds. This effect can occur once every 6 seconds per target.

Crafty Alfiq

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) Adds 2550 Max Magicka

Curse Eater

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 678 Magicka. This effect can occur every 8 seconds.

Desert Rose

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Magicka
(5 items) When you take damage, you have a 25% chance to recover 2012 Magicka. This effect can occur once every 4 seconds.

Destructive Mage

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When another player hits the same enemy with a fully-charged Heavy Attack they detonate the bomb, dealing 952 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds.

Dreamer's Mantle

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Magicka
(5 items)  When you take damage while you are under 35Health, you knockdown all enemies within 4 meters of you for 2 seconds and restores 1058 Magicka. This effect can occur once every 7 seconds.

Draugr's Rest

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) When you deal damage with a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your allies within 5 meters for 5,550 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.

Draugrkin's Grip

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Magicka Recovery
(5 items) Increases your damage done by 330 but reduces your healing taken by 10%.

Elemental Catalyst

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Max Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.

Elemental Succession

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you gain 492 Weapon and Spell Damage for that element for 4 seconds. This effect can occur every 4 seconds per element. Each effect is picked randomly and an effect that is already active cannot refresh.

Eye of Nahviintaas

 (2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Magicka
(5 items) When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds.

False God’s Devotion

(2 items) Adds 657 Critical Chance
(3 item) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. This effect can occur once every second.

Flame Blossom

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage, you summon a line of flame that moves forward after 1s, dealing 1,537 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Galerion's Revenge

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 5 Marks of Revenge on an enemy they detonate for 1462 Magic Damage. You can only apply a stack per second and the damage scales off the higher of your Weapon or Spell Damage.

Gossamer

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) When you heal a friendly target, grant them Major Evasion, for 1 second, reducing damage from area attacks by 20%.

Hanu's Compassion

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1963 Max Magicka
(5 items) When you resurrect another player while in combat, both you and the player gain Major Heroism for 15 seconds, granting you 3 Ultimate every 1.5 seconds.

Healer's Habit

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 5Healing Done, Gain Minor Mending at all times, increasing your healing done by 8%

Healing Mage

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 4% Healing Done
(5 items) When you use an area of effect heal ability, you apply Minor Cowardice to enemies within 10 meters of you by 215 for 5 seconds. This effect can occur once every 3 seconds.

Hex Siphon

(2 items) Adds 1096 Max Magicka 
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Whenever you bash an enemy, you release a cone of hexing energy in front of you. Each enemy hit increases your Spell Damage by 88 for 8 seconds, up to a maximum of 6 enemies. This effect can occur once every 8 seconds. Whenever you successfully interrupt a target, you restore 1000  Magicka.

Hiti's Hearth

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Max Magicka
(5 items) When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 565 Health every 2 seconds and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds and the heal scales off the higher of your Max Magicka or Stamina.

Hollowfang Thirst

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 657 Critical Chance
(5 items) Whenever you critically heal or critically damage a target, spawn a ball of Hemoglobin at their location. After 2 seconds the ball explodes, restoring 1750 Magicka and applying Minor Vitality to you and your allies within 6 meters of the ball for 9 seconds, increasing their healing received by 8%. This effect can occur once every 9 seconds.

Icy Conjuror

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Applying a minor debuff to your enemy summons a non-reflectable Ice Wraith that will charge into your enemy, dealing 3070 Frost Damage over 10 seconds. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Imperial Physique

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your HealthMagicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.

Impregnable Armor

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) Adds 1650 Critical Resistance.

Infallible Mage

(2 items) Adds 657 Critical Chance
(3 items) Grants Minor Slayer at all times, increasing your damage done to Dungeon Trial and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Your fully-charged Heavy Attack deal an additional 900 damage. Enemies you damage with fully-charged Heavy Attacks are affliced with Minor Vulnerabiltiy for 10 seconds, increasing their damage taken by 5%.
(5 items) Adds 657 Critical Chance

Indomitable Fury

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Stamina Recovery
(5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1 Ultimate every 1.5 seconds.

Inventor's Guard

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeons and Trials Monsters by 10%.

Jorvuld's Guidance

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) Increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%.

Knight Slayer

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Max Health
(5 items) Your fully-charged Heavy Attacks against Players deal an additional 8% of their Max Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.

Kyne's Wind

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%
(4 items) Adds 4Healing done
(5 items) Casting an ability or drinking a potion that applies a Major Buff on yourself or an ally creates a pool of Kyne's Blessing for 4 seconds. You and allies standing in Kyne's Blessing restore  420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
(5 items) (Perfected) Adds 129 Magicka Recovery

Lamia's Song

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Max Magicka
(5 items) When you activate your Ultimate, you and your group members within 20 meters restore 25 Health, Magicka, and Stamina per point of the Ultimate's cost.

Light Speaker

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Restoration Staff abilities.

Light of Cyrodiil

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka ability will cost no Magicka.

Mad Tinkerer

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, a Verminous Fabricant will be summoned that will charge the nearest enemy, doing 1,504 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

Mantle of Siroria

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%
(4 items) Adds 129 Spell and Weapon Damage
(5 items) Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell and Weapon Damage by 6310 stacks max.

Perfect Mantle of Siroria

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5
(4 items) Adds 129 Spell and Weapon Damage
(5 items) Adds 1096 Max Magicka 
(5 items) Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell and Weapon Damage by 6310 stacks max.

Magicka Furnace

(2 items) Adds 1487 Armor
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage from a melee attack while you are under 50% Magicka, restore 7590 Magicka. This effect can occur once every 30 seconds.

Master Architect

(2 items) Adds 1096 Max Magicka
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeons and Trials Monsters by 10%.

Marauder’s Haste

(2 items) 129 Magicka Recovery
(3 items) 1096 Max Magicka
(4 items) 129 Magicka Recovery
(5 items) When you cast a damage shield ability, increase your Movement Speed by 20% for 9 seconds.

Meritorious Service

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you cast a Support ability, you increase the Armor of up to 5 friendly targets with 10 meters by 3540 for 20 seconds.

Mother's Sorrow

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 1528 Critical Chance

Moondancer

(2 items) Adds 1096 Max Magicka
(3 Items) Gain Minor Slayer at all times, increasing your damage done to Dungeon Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Spell and Weapon Damage
(5 Items) When you activate a synergy, you gain a shadow blessing that increases your Weapon and Spell Damage by 474 or a lunar blessing that increases your Magicka Recovery by 474 for 20 seconds. You can only have one blessing active at a time.

Moon Hunter

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When your alchemical poison fires, increase your Weapon and Spell Damage by 547 for 8 seconds.

Necropotence

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) While you have a pet active, your Max Magicka is increased by 3132.

Netch's Touch

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your Shock Damage abilities.

Noble Duelist's Silks

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack in melee range, you increase the damage of your Light and Heavy Attacks against monsters by 2110 damage for 15 seconds. This effect can occur once every 12 seconds.

Overwhelming Surge

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 149 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.

Perfected Eye of Nahviintaas

 (2 items) Adds 129 Magicka Recovery
 (3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
 (4 items) Adds 1096 Max Magicka
 (5 items) When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds.
 (5 items) Adds 1096 Max Magicka

Perfected False God’s Devotion

(2 items) Adds 657 Critical Chance
(3 item) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. This effect can occur once every second.

Phoenix

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you drop below 25Health, gain a damage shield that absorbs 25000 damage for 10 seconds and deals 1006 Flame Damage to nearby enemies. This effect can occur once every 1 minute and the damage scales off the higher of your Weapon or Spell Damage.

Prayer Shawl

(2 items) Adds 1096 Max Magicka
(3 tiems) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) When you overheal a friendly target, you grant them a damage shield that absorbs 4997 damage for 6 seconds. This effect has a 2 seconds cooldown. 

Prisoner's Rags

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost of Sprint by 50%. While Sprinting, restore 1035 Magicka every 1 second.

Queen's Elegance

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) When you use a Light Attack you reduce the HealthMagicka, or Stamina cost of your next active ability cast within 2 seconds by 10%. When you use a fully charged Heavy Attack you gain Empower for 3 seconds, increasing the damage of your Heavy Attacks against monsters by 80%. Each of these effects can occur once every second.

Roaring Opportunist

(2 items) Adds 1487 offensive Penetration
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After completing a Fully-Charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 spell damage or 6300 Magicka you have, with a minimum of 5 seconds and maximum of 12 seconds. Roaring Opportunist can only affect a target every 22 seconds.
(5 items) (Perfected) Adds 1096 Max Magicka

Robes of Alteration Mastery

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 657 Critical Chance
(5 items) Reduces the cost of all of your abilities by 6%.

Robes of Destruction Mastery

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2840.

Robes of the Hist

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2000 Health every 1 second for 5 seconds. The effect can apply once every second, but cannot stack.

Robes of the Withered Hand

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1206 Max Health
(5 items) When an enemy within 28 meters dies, heal for 1637 Health and gain 1637 Magicka. This effect can occur once every 3 seconds.

Robes of Transmutation

(2 items) Adds 129 Magicka Recovery
(3 Items) Adds 129 Magicka Recovery
(4 Items) Adds 657 Critical Chance
(5 Items) When you heal a target with a healing over time ability, grant them 1400 Critical Resistance for 5 seconds.

Sanctuary

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1096 Max Magicka
(5 items) Increases your healing received by 10% for you and up to 11 group members within 10 meters of you.

Scathing Mage

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct Critical Damage, you have a 20% chance to increase your Weapon and Spell Damage by 516 for 5 seconds. This effect can occur once every 5 seconds.

Shadow Dancer's Raiment

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Stamina Recovery
(5 items) After leaving Sneak or invisibility, you dodge all incoming attacks within the next 1 second. This effect can occur once every 8 seconds.

Shroud of the Lich

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you cast an ability while under 33Magicka, your Magicka Recovery is increased by 1106 for 20 seconds. This effect can occur once every 1 minute.

Silks of the Sun

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your Flame Damage abilities.

Sithis' Touch

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you kill an enemy you gain 5% movement speed for 30 seconds and become invisible for 3 seconds. The movement speed stacks up to 20 times.

Skooma Smuggler

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you drink a potion, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.

Spell Power Cure

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you overheal yourself or an ally, you give the target Major Courage for 5s which increases their Weapon and Weapon and Spell Damage by 430.

Spell Strategist

(2 items) Adds 1096 Max Magicka 
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Weapon and Spell Damage against your marked target. This effect can occur every 4 seconds.

Spider Cultist Cowl

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Destruction Staff abilities.

Spinner's Garments

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 3460 Offensive Penetration

Stendarr's Embrace

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) When you heal a friendly target, you remove all negative effects from them. This effect can occur once every 30 seconds.

Syrabane's Grip

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) When you block a Flame, Frost, Shock or Magic Damage ability, you restore 805 Magicka. This effect can occur once every 1 second.

Syvarra's Scales

(2 items) Adds 1206 Max Health
(3 Items) Adds 1096 Max Stamina
(4 Items) Reduces your damage taken from guards by 20%.
(4 Items) Adds 1096 Max Magicka
(5 Items) When you deal damage, a burst of lamia poison that deals 149 Poison Damage in a 5 meters radius and an additional 1494 Poison Damage over 6 seconds to all enemies hit. This effect can occur once every 7 seconds and scales off the higher of your Weapon or Spell Damage.

Talfyg's Treachery

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases Weapon and Spell Damage by 372. Increases damage taken from Flame and Fighter's Guild abilities by 5%.

Treasure Hunter

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Gain Major Prophecy at all times, increasing your Critical Chance rating by 2629.
(5 items) Adds 171 Weapon and Spell Damage

Trinimac's Valor

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you cast a damage shield on an ally, you call down a fragment of Trinimac that heals you and your allies for 1396 health and damages enemies for 1396 Magic Damage in a 5-meter radius after a 2 seconds delay. This effect can occur once every 5 seconds and sclaes with the higher of your Max Magicka or Stamina.

Twilight Remedy

(2 items) Adds 129 Magicka Recovery
(3 Items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) When an ally activates your synergy, they heal themselves for 7704 Health over 15 seconds and gain Minor Force, increasing their Critical Damage done by 10%. 

Undaunted Unweaver

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 657 Critical Chance
(5 items) When you use an ability that costs Stamina while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds.

Vampire Lord

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Depends on your stages, this set applies the following bonus:

Stage 1/2/3/4
Flame Damage Taken 1/2/4/6%
Regular Ability Cost Increase: 1/2/4/6%
Vampire Ability Cost Decrease 5/10/15/20%

Vestments of the Warlock

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you fall below 25Magicka, restore 11350 Magicka. This effect can occur once every 45s.

Vestment of Olorime

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%
(4 items) Adds 129 Magicka Recovery
(5 items) Casting ground effect abilities in combat will create a circle of might on the ground for 5 seconds. You and your allies in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for the duration. This effect can occur every 10 seconds.

Perfect Vestment of Olorime

(2 items) Adds 129 Magicka Recovery 
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5
(4 items) Adds 129 Magicka Recovery 
(5 items) Adds 1096 Max Magicka 
(5 items) Casting ground effect abilities in combat will create a circle of might on the ground for 5 seconds. You and your allies in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for the duration. This effect can occur every 10 seconds.

Vicious Death

(2 items) Adds 129 Weapon and Spell Damage
(3 Items) Adds 1096 Maximum Magicka
(4 Items) Adds 657 Critical Chance
(5 items) Adds 1487 Offensive Penetration
(5 items) When you kill a player they violently explode for 3322 Flame Damage to all other enemies in a 5 meter radius. This effect scales off the higher of your Weapon or Spell Damage.

Voidcaller

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, your Weapon and Spell Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.

Way of Martial Knowledge

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.

War Maiden

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Magic Damage abilities

Winterborn

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Cold Damage ability, you summon an ice pillar that deals 1071 Frost Damage to all enemies in a 3-meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can only occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.

Winter's Respite

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) Casting abilities that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your allies restore 1125 Health every 2 seconds while inside the circle. This effect can occur once every 10 seconds and scales off the higher of your Maximum Magicka or Stamina.

Wise Mage

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.

Wisdom of Vanus

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Max Magicka
(5 items) Adds 129 Weapon and Spell Damage
(5 items) After landing a Full Heavy Attack, gain Major Mending for 5 seconds, increasing your healing done by 16%. This duration is increased with each rank of the Restoration Staff Passive Essence Drain when using a Restoration Staff.

Wizard's Riposte

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 660 Critical Resistance
(5 items) When you take Critical Damage, you apply Minor Enervation to the enemy for 5 seconds, reducing their Critical Damage done by 10%.

Worm's Raiment

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 magicka Recovery
(5 items) Adds 145 Magica Recovery you and up to 11 other group members within 28 meters of you.

Ysgramor's Birthright

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your Frost Damage abilities.

Z'en's Redress

(2 items)129 Magicka Recovery
(3 items) 129 Weapon and Spell Damage
(4 items) 1096 Max Magicka
(5 items) Your Light Attacks apply the Eye of Z’en on enemies for 20 seconds. Enemies with the Eye of Z’en take an additional 1% more damage for each damage over time effect you’ve placed on them, up to 5%. You can only receive the benefit from one Touch of Z'en per enemy.

True-Sworn Fury

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) Adds 708 Critical Chance and increases your Critical Damage by 4%. This bonus doubles to 1416 Critical Chance and 8% increased Critical Damage when you are under 75% Health. This bonus quadruples to 2832 Critical Chance and 16% increased Critical Damage when you are under 50% Health.

Unleashed Ritualist

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 16% damage from your summoned pets.

Frostbite Set

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your damage done with Frost abilities by 8%. Increases your damage done against Chilled enemies by 4%. Increases your damage done against enemies afflicted with Minor Brittle by 2%.

Bahsei's Mania Set

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Increases your damage done to non-player enemies by up to 12% based on your missing Magicka.
(5 items) Adds 129 Weapon and Spell Damage (Perfected only)

Stone-Talker's Oath Set

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
(5 items) Adds 1096 Max Magicka (Perfected only)

Scorion's Feast

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully charged Heavy Attack, you gain an Imbued Aura for 10 seconds, granting you and up to 3 other group members 307 Magicka and Stamina Recovery. This effect can occur once every 20 seconds. If you deal damage with a fully charged Heavy Attack with an Imbued Aura active, consume it and gain an Overflow Aura for 10 seconds, gaining you and up to 3 group members 307  Weapon and Spell Damage.

Thunder Caller

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a fully-charged Heavy Attack calls a bolt of lightning at your target, dealing 467 Shock Damage and leaving a 4 meter lightning crater at the location for 7 seconds, dealing 467 Shock Damage per second to enemies touching the crater. This effect can occur once every 12 seconds and scales off the higher of your Weapon and Spell Damage.

Dark Convergence

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, and stun them for 1 seconds. After 4 seconds, the area deals 821 Magic Damage to all enemies in the area, and 1642 Magic Damage to enemies within 3 meters of the center, increasing the damage by 50% for each target. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.

Eye of the Grasp

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, generate 7 Ultimate. This effect can occur once every 5 seconds.

Maligalig's Maelstrom

(2 items) Adds 1096 Max Magicka
(3 items) Adds 4Healing Done
(4 items) Adds 129 Weapon and Spell Damage
(5 items) On overhealing yourself or a group member with a Direct Heal, apply Maligalig's Maelstrom to the target for 6 seconds, dealing 33% of the overhealing amount, up to a maximum of 3300, as Shock Damage once every 1 second to enemies within 7 meters. This effect can occur once every 10 seconds.

Storm-Cursed's Revenge

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal Shock Damage, you have a 15% chance to deal 433 Shock Damage to the enemy and up to 2 other enemies within 5 meters. This effect scales off the higher of your Weapon and Spell Damage.

Rallying Cry

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 657 Critical Chance
(5 items) While Battle Spirit is active, critically healing yourself or an ally causes you and up to 11 other group members within 12 meters to gain 300 Weapon and Spell Damage, and 1650 Critical Resistance for 20 seconds. Each group member affected reduces the Weapon and Spell Damage by 15 and Critical Resistance by 83. This effect can occur once every 15 seconds.

Blessing of High Isle

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Max Magicka
(5 items) When you are healed while in combat, increase your Weapon and Spell Damage by 369 for 5 seconds.

Pillager's Profit

(2 items) Adds 4Healing Done
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Magicka
(5 items) Casting an Ultimate ability while in combat grants 5% of the cost as Ultimate, up to a max of 20, to up to 11 group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set every 45 seconds.
(5 items)(Perfected) Adds 129 Magicka Recovery

Whorl of the Depths

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon and Spell Damage.
(5 items)(Perfected) Adds 657 Critical Chance

Stone's Accord

(2 items) Adds 1096 Max Magicka
(3 items) Adds 4Healing Done
(4 items) Adds 1096 Max Magicka
(5 items) On heal with an area effect, apply Minor Berserk and Minor Resolve to healed allies for 4 seconds. If a healed ally already has Minor Berserk or Minor Resolve from Stone's Accord, restore 550 Magicka. The restore can occur once every 5 seconds.

Grave Inevitability

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%. While you have an aura of focus, allies within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.

Langour of Peryite

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 424 Critical Resistance
(4 items) Adds 1487 Offensive Penetration
(5 items) You deal 6% increased damage to blocking players. When you deal Light Attack damage to an enemy that is immune to crowd control, apply Langour for 10 seconds, reducing their Magicka Recovery and Stamina Recovery by 248. This effect can occur once every 10 seconds.

Back-Alley Gourmand

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While you have a food buff active, your Critical Damage and Critical Healing is increased by 13%.

 

 

ESO Medium Armor Sets

 

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Quick Search of All Medium Armor Sets 

name Bonuses

Aegis Caller

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage with a melee ability, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 478 Bleed Damage every 1 second. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.

Archer's Mind

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Increases your Critical Damage done by 8%. Increases your Critical Damage done by an additional 16% when attacking from Sneak or Invisibility.

Arms of Relequen

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%
(4 items) Adds 657 Critical Chance
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.

Perfect Arms of Relequen

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%
(4 items) Adds 657 Critical Chance
(5 items) Adds 1096 Max Stamina
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.

Azureblight Reaper 

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage with a damage over time effect, you apply a stack of blight seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 1745 Disease Damage to the target and nearby enemies.
An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.

Barkskin

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) Reduces the duration of immobilizations and snares on you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.

Battlefield Acrobat

(2 items) 129 Stamina Recovery
(3 items) 129 Stamina Recovery
(4 items) 1096 Maximum Stamina
(5 items) Reduces the cost of all your abilities by 6%.

Bone Pirate's Tatters

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Max Stamina
(5 items) While you have a drink buff active, your Max Stamina is increased by 2000 and Stamina Recovery by 133.

Briarheart

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you increase your Weapon Damage by 450 for 10 seconds. While this effect is active, your Critical Strikes heal you for 95 Health. This effect can occur once every 15 seconds and the heal scales off the higher of your Maximum Magicka or Stamina.

Blooddrinker

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5) Increases the damage you deal with bleed damage over time effects by 20%.

Blood Moon

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 2050 and attack speed by 50%. This effect can occur every 15 seconds.

Coward's Gear

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 250 Stamina Recovery
(5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.

Crusader

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and up to 11 group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.

Darkstride

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost for Sprint and Sneak by 50%.

Deadly Strike

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase the damage your Physical, Bleed, Poison, and Disease damage over time abilities do by 15%.

Defiler (Infector Set)

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 990 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.

Dead-Water's Guile

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 129 Weapon and Spell Damage
(5 items) When you kill an enemy, you gain 15 Ultimate.

Dragonguard Elite

(2 items) 657 Critical Chance
(3 items) 129 Weapon and Spell Damage
(4 items) 129 Stamina Recovery
(5 items) You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Critical Chance by 275. You can only gain one stack every 0.5 seconds.

Draugr Hulk

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096  Max Stamina
(5 items) Adds 2550 Max Stamina

Dro'Zakar's Claw

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 129 Weapon and Spell Damage
(5 items) For every bleed effect you have on an enemy, increase your  Weapon and Spell Damage by 103 against them.

Essence Thief

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you draws essence from an enemy that pools near them for 5s. Drawing from the pool  heals you 4356 Health, restores 4356 Stamina and increases your damage by 10% for 10 seconds. A pool can only be created every 10 s.

Fiord's Legacy

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.

Flanking Strategist

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your damaging abilities when attacking an enemy from behind or on their sides.

Gryphon's Ferocity

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After dealing direct damage, gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.

Hawk's Eye

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost and increases the damage of your Bow abilities by 6%.

Heem-Jas' Retribution

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage
(5 items) When an enemy within 28 meters of you dies, you gain Major Berserk
increasing your damage done by 10% for 10 seconds.

Hide of the Werewolf

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129  Weapon and Spell Damage
(5 items) When you take damage, you generate 6 Ultimate.
This effect can occur once every 5 seconds.

Hircine's Veneer

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Grants you and up to 11 other group members within 28 meters of you 145 Stamina Recovery. This bonus persists through death.

Hunt Leader

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When your pet attacks an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.

Jailbreaker

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 15%.

Kraglen's Howl

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After an enemy you’ve recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.

Kyne's Kiss

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage while 12 meters or further from your target, you heal for 521 Health and restore 1314 Stamina. This effect can occur once every 5 seconds and the heal scales off the higher of your Max Magicka or Stamina.

Leki's Focus

(2 Items) Adds 129 Weapon and Spell Damage
(3 Items) Adds 1096 Maximum Stamina
(4 Items) Adds 129 Stamina Recovery
(5 Items) Reduces your damage taken from area effect abilities by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.

Leviathan

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 1528 Critical Chance

Marksman's Crest

(2 Items) Adds 129 Stamina Recovery
(3 Items) Adds 129 Stamina Recovery
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) Reduce the cost of your Stamina abilities by 5% and increase the damage of your Bow abilities against Players by 8%.

Morag Tong

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage, you cause the enemy to take 10% more damage from all Disease and Poison Damage abilities for 5 seconds.

Night Terror

(2 items) Adds 1096 Max Stamina
(3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak cost by 27%.
(4 items) Adds 1206 Max Health
(5 items) When you take melee damage, you deal 285 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.

Night Mother's Embrace

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Reduce the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%

Oblivion's Edge

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 258 Weapon and Spell Damage
(5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health. This effect can occur every 10 seconds and scales off the higher of your Maximum Magicka or Stamina.

Para Bellum

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When you deal damage you gain a damage shield that absorbs up to 8412 damage for 6 seconds. This effect can occur once every 6 seconds.

Titanborn Strength

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 110 Weapon and Spell Damage and 1240 Offensive Penetration. This bonus doubles to 220 Weapon and Spell Damage and 2480 Offensive Penetration when you are under 75Health. This bonus quadruples to 440 Weapon and Spell Damage and 4960 Offensive Penetration when you are under 50Health.

Perfected Tooth of Lokkestiiz

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
(5 items) Adds 657 Critical Chance

Pestilent Host

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 1487 Offensive Penetration
(5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 5,850 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.

Poisonous Serpent

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Stamina
(5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 571 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.

Powerful Assault

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you cast an Assault ability while in combat, you and up to 5 Group members within 12 meters increase the Weapon and Spell Damage by 307 for 15 seconds.

Plague Slinger

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, you summon a Skeever corpse which will launch 5 poison balls over 5 seconds that deal 737 Poison Damage each at the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon and Spell Damage.

Pillar of Nirn

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 683 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 3415 Physical Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Quick Serpent

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Stamina
(5 items) Reduces the cost of Stamina abilities by 8%. When you kill an enemy, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.

Ranger's Gait

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Max Stamina
(5 items) Adds 129 Stamina Recovery
(5 items) Reduce the effectiveness of snares applied to you by 50%.

Roar of Alkosh

(2 Items) Adds 657 Critical Chance
(3 Items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) When you activate a synergy, you send a shockwave from your position that deals 318 Physical Damage and an additional 1590 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Spell or Weapon Damage.

Salvation

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096  Max Stamina
(5 items) Reduces cost of Werewolf Transformation ability by 33%. While in Werewolf form Weapon and Spell Damage is increased by 150.

Savage Werewolf

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 232 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage.

Scavenging Demise

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw who, after 2 seconds, attacks the enemy, dealing 2587 Poison damage and inflicting Minor Vulnerability for 15 seconds, increasing their Damage Taken by 5%. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Senche's Bite

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Max Stamina
(5 items) When you use Roll Dodge, increase your Critical Damage by 15% for 10 seconds.

Sentry

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 266  Weapon and Spell DamageWhen you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.

Shield Breaker

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active.

Shield of the Valiant

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Reduces damage taken from players by 3%.
(5 items) Reduces the cost of Break Free by 40%.

Shadow of the Red Mountain

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Weapon, you spawn a volcano that erupts after 1 second and fires a projectile at the nearest enemy that deals 1860 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

Shadow Walker

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.

Sheer Venom

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with an Execute ability you infect the enemy, dealing 948 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.

Soldier of Anguish

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a melee attack, you place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemy hit for 4 seconds, negating their next 4830 points of healing done. This effect can occur once every 6 seconds.

Spelunker

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 730 Stamina and Magicka. This effect can occur once every 5 seconds.

Spriggan's Thorns

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 3460 Offensive Penetration

Storm Master

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal additional 1542 Damage for 20 seconds. This effect can occur once every 10 seconds.

Strength of the Automaton

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your Physical and Bleed Damage abilities.

Stygian

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) Grants 369 Weapon and Spell Damage for 15 seconds after leaving Sneak or Invisibility.

Sunderflame

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 1925 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Spell and Physical Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.

Swamp Raider

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Poison and Disease Damage abilities.

Sword-Singer

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 600 Weapon and Spell Damage to your Two Handed abilities.

Sword Dancer

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Dual Wield abilities.

Tooth of Lokkestiiz

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items)  When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.

Toothrow

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Gain Major Savagery and Major Prophecy at all times, increasing your Critical rating by 2629.

Trappings of Invigoration

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you cast an ability while under 25Stamina, you restore 11350 Stamina. This effect can occur once every 45 s.

Twice-Fanged Serpent

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage, your Offensive Penetration is increased by 544 for 5 seconds, stacking up to 10 times. This effect can occur once every half second. 

Twin Sisters

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you block an attack, all enemies within 5 meters of you to bleed for 1932 Physical Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Tzogvin’s Warband

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal Critical Damage, you gain a stack of Precision, increasing your Critical Chance by 177 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second.

Undaunted Infiltrator

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you use an ability that costs Magicka while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds.

Unfathomable Darkness

(2 items) Adds 657 Critical Chance
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, a murder of crows will be summoned around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 871 Physical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Unleashed Terror

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1995 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.

Vesture of Darloc Brae

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 Items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%.
(5 Items) While crouching and not blocking, you restore 670 Magicka and Stamina and heal for 670 Health every second.

Venomous Smite

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items)Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 714 Poison Damage to your target and nearby enemies within 6 meters every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Vicious Serpent

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Reduces the cost of your Stamina abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
(5 items) Adds 129 Weapon and Spell Damage

Viper's Sting

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Melee Attack, you deal an additional 928 Poison damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Vicecanon of Venom

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal Critical Direct Damage while behind an enemy, you inject a leeching poison that deals 1,300 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy and scales off the higher of your Weapon or Spell Damage.

Ward of Cyrodiil

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 16%. This effect can occur once every 5 seconds.

Way of Air

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Increases stealth detection radius by 2 meters.
(5 items) Adds 129 Stamina Recovery
(5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 391 for 6 seconds.

War Machine

(2 items) Adds 1096 Max Stamina 
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage 
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeons and Trials Monsters by 10%.

Wilderqueen's Arch

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Max Stamina
(5 items) Your Bow abilities increase your Movement Speed by 15% and reduce the Movement Speed of any enemy they hit by 15% for 3 seconds.

Witch-Knight's Defiance

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your Weapon and Spell Damage by 369 against Poisoned enemies.

Widowmaker

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Max Stamina
(5 items) When your alchemical poison fires, spore on the ground in front of you that explodes after 1 second dealing 2856 Poison Damage over 10 seconds to all enemies within 5 meters of it. This effect scales off the higher of your Weapon or Spell Damage.

Witchman Armor

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Max Health
(5 items) When you use an Ultimate ability, you restore for 51 Health, Stamina and Magicka per point of the Ultimate's cost.

Yandir's Might

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41  Weapon and Spell Damage, up to 10 stacks. Dealing damage with a Fully Charged Heavy Attack removes Giant's Endurance and grants you Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
(5 items) (Perfected) Adds 1487 Offensive Penetration

Dagon's Dominion

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 492 Weapon and Spell Damage to your area of effect abilities

Kinras's Wrath

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage by 10%. While you have an aura of wrath, Allies within 12 meters of you gain Minor Berserk, increasing their damage done by 5%.

Sul-Xan's Torment Set

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your  Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.
(5 items) Adds 657 Critical Chance (Perfected only)

Deadlands Assassin Set

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Stamina
(5 items) Adds 200 Weapon and Spell Damage
(5 items) Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off of the higher of your Weapon or Spell Damage.

Grisly Gourmet

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) ) Adds 1487 Offensive Penetration
(5 items) Adds 526 Max Stamina. Dealing light attack damage grants you a stack of Baker's Delight for 5 seconds. When you gain 3 stacks, you create a Sweetroll next to your target for 5 seconds. If you or an ally touches the Sweetroll, both you and your ally gain one of the following effects:

-Restore 1593 Health, Magicka and Stamina
-Gain Empower for 10 seconds
-Gain Major Force for 10 seconds

This effect can occur once every 2 seconds.

Rush of Agony

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage with a Blink, Charge, Leap, Teleport or Pull ability, pull enemies within 10 meters to you. After 2 seconds, deal XXX Physical Damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity to a target.

Plaguebreak

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing direct damage causes enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early it explodes and deals 735 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon and Spell Damage.

Hexos' Ward

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing Critical Damage with a direct damage ability grants you a damage shield that absorbs 12305 damage for 6 seconds. This effect can occur once every 7 seconds.

Gryphon's Reprisal

(2 items) Adds 657 Critical Chance
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you or an ally can activate Gryphon's Reprisal on the enemy for 8 seconds, causing a small gryphon to fly by and deal 4758 Bleed Damage over 10 seconds to enemies within 5 meters . This Synergy can be applied once every 20 seconds and scales off the higher of your Weapon and Spell Damage.

Spriggan's Vigor

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage you gain a stack of Wild Growth for 5 seconds and restore 100 Stamina10 stacks max. Each stack of Wild Growth increases your Max Stamina by 222. This effect can occur once every 0.5 seconds.

Hew and Sunder

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Heavy Attack, gain 1236 Offensive Penetration for each enemy within 8 meters of your target for 10 seconds. This effect can occur once every 7 seconds.

Steadfast's Mettle

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Stamina
(5 items) While you have a food buff active, reduce the cost of your Core Combat abilities by 25%.

Coral Riptide

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina.
(5 items)(Perfected) Adds 657 Critical Chance

Rage of the Ursauk

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Heavy Attack, create a 12 meter area for 12 seconds that grants Empower to allies inside, increasing the damage of their Heavy Attacks against monsters by 80%. This effect can occur once every 8 seconds.

Phylactery's Grasp

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 1500 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 575 StaminaWithered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage. 

Nocturnal's Ploy

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 424 Critical Resistance
(4 items) Adds 129 Stamina Recovery 
(5 items) When you apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you apply a Minor Debuff to an enemy, remove a Minor Buff with a duration from the target. These effects can both occur once every 15 seconds and a target can be affected once every 15 seconds. This does not apply to abilities with delays.

Phoenix Moth Theurge

(2 items) Adds 129 Stamina Recovery 
(3 items) Adds 129 Stamina Recovery 
(4 items) Adds 1096 Max Stamina
(5 items) Healing yourself or an Ally grants the target Minor Courage and Minor Force for 10 seconds, increasing their Weapon and Spell Damage by 215 and their Critical Damage done by 10%. This effect can occur once every 12 seconds per target.

 

ESO Heavy Armor Sets 

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Quick Search of All Heavy Armor Sets 

Name Bonuses

Aegis of Galenwe

(2 items) Adds 1206 Max Health
(3 items) Gain Minor Aegis at all times, reducing your
damage taken from Dungeon, Trial and Arena Monsters by 5%
(4 items) Adds 4% Healing Taken
(5 items) After successfully blocking, you grant Empower to 11 allies within 15 meters for 3 seconds, increasing the damage of their Heavy Attacks against monsters by 80%. This effect can occur every 2 seconds. 

Affliction Set

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage, you deal an additional 330 Disease Damage and apply minor defile to the target, reducing their healing received and health recovery by 8% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Akaviri Dragonguard

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) Reduces cost of Ultimate abilities by 15%.
(5 items) Adds 158 Health Recovery

Alessian Order

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Increases your Health Recovery by 2% of your sum total Physical and Spell Resistance, up to a maximum of 1320.

Arkasis's Genius

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Whenever you drink a potion while in combat, you and 3 group members gain 44 Ultimate. This effect can occur once every 30 seconds.

Armor of the Trainee

(1 item) Adds 1454 Max Health
(2 items) Adds 1454 Max Magicka
(3 items) Adds 1454 Max Stamina

Armor of Truth

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you set an enemy off-balance,
your Weapon and Spell Damage is increased by 460 for 10 seconds.

Armor of the Veiled Heritance

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you interrupt an enemy, you gain 516 Weapon and Spell Damage for 15 seconds. Your bash attacks permanently deal 516 more damage.

Aspect of Mazzatun

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items)  When you fall below 30Health, restores 10481 Health, Magicka and Stamina. This effect can occur once every 45 seconds.

Automated Defense

(2 items) Adds 1206 Max Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken
from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeons and Trials Monsters by 10%.

Bahraha's Curse

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1096 Max Magicka
(4 Items) Adds 1096 Max Stamina
(4 Items) Reduces your damage taken from environmental traps by 40%.
(5 Items) When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3.5m by 60%, damages them for 349 Magic Damage every 1 second and heals you for 100% of the damage done. This effect can occur once every 5 seconds and the damage scales off your Maximum Health.

Bani's Torment

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When you taunt a nearby enemy, you tether to them for 15 seconds. While tethered, you apply Major Main to your enemy, reducing their damage done by 10%, and you gain Major Vitality, increasing your healing taken by 16%. The tether is broken if the enemy moves 8 meters away from you. This effect can occur once every 15 seconds.

Bastion of the Heartland

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Reduce damage taken from Players by 3%
(5 items) Reduces your damage taken from Siege Weapons
and Player Area of Effect abilities by 10%.

Battalion Defender

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 4% Healing Done
(5 items) After successfully blocking, heal yourself or a nearby group member within 15 meters of you for 897. This effect can occur every 1 second and scales off your Max Health.

Beckoning Steel

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. You can only be affected by one instance of Beckoning Steel.

Beekeeper's Gear

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) Adds 900 Health Recovery

Berserking Warrior (Advancing Yokeda)

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal melee damage, your Critical Strike rating
is increased by 241 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.

Black Rose

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) Increases your Weapon and Spell Damage by 176. Increases the Magicka and Stamina restored from the Constitution passive ability by 60%.

Brands of Imperium

(2 items) Adds 1206 Max Health
(3 items) Adds 1206  Max Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you grant you and your allies within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.

Call of the Undertaker

(2 items) Adds 4% Healing Taken
(3 Items) Adds 1206 Max Health 
(4 items) Adds 4% Healing Done
(5 items) Adds 1206 Max Health 
(5 items) When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.

Champion of the Hist

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Stamina
(5 items) Adds 1600 Max Health
(5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.

Claw of Yolnakhriin

(2 items) Adds 1206 Max Health 
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Stamina
(5 items) When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.

Crest of Cyrodiil

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) After successfully blocking, heal for 2871 Health
This effect can occur once every 4 seconds and scales off your Max Health.

Crimson Twilight

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) After taking damage you surround yourself in an 8 meters mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 1946 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds and scales off your Maximum Health.

Curse of Doylemish

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you hit a taunted monster with a fully-charged Heavy Attack 
or any enemy that is stunned or immobilized, 
you deal an additional 1811 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Defending Warrior

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you block an attack, you deal 1196 Magic Damage 
to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 5 seconds and scales off your Maximum Health.

Draugr's Heritage

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) When you take damage while you are under 35Health,
you knock down all enemies within 4 meters of you for 2 seconds and heal for 2506 Health. This effect can occur once every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina.

Dragon's Defilement

(2 Items) 1096 Max Stamina
(3 Items) 1096 Max Stamina
(4 Items) 1206 Max Health
(5 Items) 1206 Maximum Health
(5 Items) When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Breach to all enemies within 8 meters of you, lowering their Physical and Spell Resistance by 2974. This effect can occur every 5 seconds.

Dreugh King Slayer

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Gain Major Brutality at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

Duneripper's Scales

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) While you are blocking, your Physical and Spell Resistance is increased by 5310.

Durok's Bane

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the attacker for 5 seconds, reducing their healing received and Health Recovery by 16%. This effect can occur once every 7 seconds per enemy.

Ebon Armory

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) Increases your Max Health by 1000 for you and up to 11 other group members within 28 meters of you.

Elf Bane

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, increases the duration of your Flame Damage over Time abilities by 5 seconds. This effect does not work with beam or channeled effects.

Embershield

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you deal damage with a fully-charged Heavy Attack, increase your Spell Resistance by 3300 and deal 860 Flame Damage to all enemies within 5 meters every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.

Eternal Warrior

(2 items) Adds 4% Healing Taken
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 1206 Max Health
(5 items) Adds 4% Healing Taken
(5 items) When you drop below 25Health, you heal for 9370 Health and gain 100 Ultimate. This effect can occur once every 1 minute and the heal scales off your Maximum Health.

Explosive Rebuke

(2 Items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you successfully block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 13150 Flame Damage to all enemies within 8 meters. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.

Eternal Vigor

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Health Recovery
(5 items) Adds 337 Stamina and Magicka Recovery while your Health is above 50%. Adds 1011 Health Recovery while your Health is 50% or less.

Fasalla's Guile

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1206 Max Health
(4 Items) Adds 4% Healing Taken
(5 Items) Adds 1401 Armor
(5 Items) Apply Minor Defile to all enemies within 5m of you for 2 seconds, 
reducing their healing received and Health Recovery by 8%.

Footman's Fortune

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Increases the amount of damage you block by 8%.

Frozen Watcher

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) Summon a blizzard around you while blocking, inflicting 496 Frost Damage every 1 second to enemies within 6 meters. Your blizzard has a 15% chance of inflicting Chilled on enemies damaged.

Glorious Defender

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you bash an enemy, you gain Glorious Defender for 10 seconds, allowing you to dodge the next attack made against you and all others afterwards for 1 second.. This effect can occur every 13 seconds.

Grace of Gloom

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 927 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health,

Grave Guardian

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) Summon a stone aura while blocking, hardening you and your nearby group members, increasing your Physical and Spell Resistance by 4430.

Green Pact

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 1206 Max Health
(5 items) While you have a food buff active, your Max Health is increased by 2500 and Health Recovery by 356.

Hand of Mephala

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meters radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds, the web bursts into venom, dealing 2693 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance.

Hatchling's Shell

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Whenever you take damage you gain a damage shield that absorbs up to 3200 damage for 6 seconds. This effect can occur once every 6 seconds and scales off your Maximum Health.

Haven of Ursus

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) When you take damage while you are under 50Health, summon Ursus's spirit for 6 seconds at a random group member. You or an ally can activate a synergy on Ursus to grant you a shield that 
protects you and up to 6 group members within 28 meters radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.

Hide of Morihaus

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1096 Max Stamina
(5 items) Adds 129 Stamina Recovery
(5 items) When you Roll Dodge through an enemy, you deal 3338 Physical Damage and knocks them down for 3 seconds. This effect scales off the higher of your Physical or Spell Resistance.

Hagraven's Garden

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage while under 50% Health, you summon a preservation of nature around you in an 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members in the area, reducing the damage taken by 10%. This effect can occur once every 30 seconds.

Ice Furnace

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Frost Damage ability, you deal an additional 1644 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second.

Immortal Warrior

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) While your health is below 35%, gain Major Protection for 20s, reducing the damage you take by 10%. This effect can occur once every 20s.

Ironblood

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major ProtectionMajor Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.

Jailer's Tenacity

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) When you lose 7000 or more of your Health from a single attack, you gain Major Vitality for 8 seconds, increasing your healing received by 16%.

Jolting Arms

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items)  When you block an attack, your next Bash attack to deal an additional 3513 Damage and will increase your physical and spell resistance by 4620 for 6 seconds. This effect can occur once every 6 seconds.

Juggernaut

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you take damage while under 30Health, heal for 20000. Also grants 20000 Armor for 15 seconds after activating. This effect can occur once every 1 minute.

Knightmare

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor 
(5 items) Adds 1206 Max Health
(5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.

Knight-Errant's Mail

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 450 Weapon and Spell Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1537 Health.

Leeching Plate

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) When you take damage, a cloud of leeching poison is summoned under the attacker that deals 427 Poison Damage every 1 second for 5 seconds and heals you for 100% of the damage caused. A cloud can be created every 5 seconds and scales off your Maximum Health.

Livewire

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 1000 Max Health for each enemy hit. This effect can occur once every 6 seconds.

Lunar Bastion

(2 Items) Adds 4% Healing Taken
(3 Items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial and Arena Monsters by 5%.
(4 Items) Adds 1206 Max Health
(5 Items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2737 damage per stack for you and your allies within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur every 20 seconds, and stacks up to 6 times.

Mark of the Pariah

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Increases your Physical and Spell Resistance by/up to 10206 based on your missing Health.

Medusa

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Gain Minor Force at all times, increasing your Critical Damage by 10%. Also adds 900 Critical Chance.

Meridia's Blessed Armor

(2 items) Adds 1487 Armor
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) When you block an attack, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks This effect can occur once every 25 seconds.

Mighty Glacier

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) When you cast a snare or immobilize ability, or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds.

Nikulas' Heavy Armor

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Whenever you successfully block, you gain a stack of Nikulas' Resolve for 5 seconds, up to once every half second. After 8 stacks you consume Nikulas' Resolve and deflect the next direct damaging attack made against you within 5 seconds, avoiding it completely.

Order of Diagna

(2 items) Adds 1206 Max Health
(2 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) Adds 5% Healing Taken
(5 items) Gain Minor Vitality at all times, increasing your healing received by 8%.

Perfected Claw of Yolnakhriin

(2 items) Adds 1206 Max Health 
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Stamina
(5 items) When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 129. This effect can occur once every 8 seconds.
(5 items) Adds 1206 Max Health 

Permafrost

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) While you have a damage shield on you, your Health Recovery is increased by 1106.

Plague Doctor

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) Adds 2804 Max Health

Radiant Bastion

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Max Health
(5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.

Rattlecage

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Gain Major Sorcery at all times, increasing your Weapon and Spell Damage Damage by 20%.

Ravager

(2 items) Adds 657 Critical Chance
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Weapon and Spell Damage by 146. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.

Reactive Armor

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1206 Max Health
(5 items)  Reduces your damage taken by 33% for 5 seconds after being affected by a disabling effect, this effect can happen every 20 seconds.

Renald's Resolve Set

(2 Items) 1206 Max Health
(3 Items) 4Healing Taken
(4 Items) 1206 Max Health
(5 Items) Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your Healing Taken by 1% and your Physical and Spell Resistance by 420. You can only gain one stack of Resolve every 0.5 second. You can only have up to 9 stacks of Resolve.

Sergeant's Mail

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Add 129 Weapon and Spell Damage
(5 items) WWhen you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 645 per stack. This effect can occur once every half second and stacks up to 4 times.

Seventh Legion Brute

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Health Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you cast an ability that increases your Physical or Spell Resistance, you gain 341 Weapon and Spell Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.

Senchal Defender

(2 items) 1096 Max Stamina
(3 items) 1206 Max Health
(4 items) 1096 Max Magicka
(5 items) Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal’s Duty, up to 10 stacks. After dealing damage with a fully-charged Heavy Attack, restore 757 Stamina and Magicka for each stack of Senchal’s Duty and consume them. You can only gain one stack of Senchal’s Duty every 1 second.

Shalk Exoskeleton

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Gain Minor Heroism at all times while in combat, generating 1 Ultimate every 1.5 seconds.

Soulshine

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 369  Weapon and Spell Damage for 5 seconds after activating a channel or cast time ability.

Storm Knight's Plate

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you take non-physical damage, you deal 357 Shock Damage all to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon and Spell Damage.

Steadfast Hero

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.

Thews of the Harbinger

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When you block a direct damage attack, 
you deal 717 physical damage to the attacker. This effect scales off your Max Health.

Thunderbug's Carapace

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take Physical Damage, you deal 714 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.

Tormentor

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) When you deal direct damage with a Charge, Leap, Teleport or Pull ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

Undaunted Bastion

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you taunt an enemy while under 75Health, gain a damage shield that absorbs 14127 damage for 6 seconds. This effect has a cooldown of 10 seconds.

Ulfnor's Favor

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 4% Healing Taken
(5 items) Increases the Magicka or Stamina your Heavy Attacks restore by 30%.

Vrol's Command

(2 items) Adds 1096 Max Stamina
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Max Health
(5 items) After dealing damage with a Fully-Charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
(5 items) (Perfected) Adds 4Healing Taken

Vampire Cloak

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Max Health
(4 items) Adds 171 Weapon and Spell Damage
(5 items) Gain Minor Protection at all times, reducing your damage taken by 5%.

Vanguard's Challenge

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 4Healing Taken
(5 items) When you taunt an enemy Player, they deal 35% less damage to all other Players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.

Warrior's Fury

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1096 Max Stamina
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) When you take damage, your Weapon Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.

Warrior-Poet

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Adds 1600 Max Health
(5 items) Gain Minor Toughness at all times, increasing your Max Health by 10%.

Way of Fire

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Weapon, you will deal an additional 571 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.

Wyrd Tree's Blessing

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) Casting a Magicka ability, you remove all negative effects from yourself. This effect can occur once every 15 seconds.

Drake's Rush

(2 items)  Adds 1206 Max Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you Bash an enemy, you and up to 3 group members within 15 meters of you gain Major Heroism for 12 seconds, granting you 3 Ultimate every 1.5 seconds. This effect can occur once every 18 seconds.

Foolkiller's Ward

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Activating Block while in combat places a damage shield on you and 3 group members within 18 meters for 2 seconds that absorbs 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5680 Magicka and Stamina. This effect can occur once every 30 second if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.

Bog Raider Set

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When an enemy you have recently damaged dies, gain 10 Ultimate and increase your Health Recovery by 1156 for 10 seconds. This effect can occur once every 10 seconds.

Saxhleel Champion Set

(2 items) Adds 1096 Max Magicka
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Stamina
(5 items) When you cast an Ultimate ability, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%. 
(5 items) Adds 1096 Max Stamina (Perfected only)

Crimson Oath's Rive

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) Casting an ability, drinking a potion, or using a poison that applies a Major or Minor buff to yourself or an ally, send out a wave of energy that reduces the Armor of nearby enemies within 12 meters by 3541 for 15 seconds. This effect can occur once every 12 seconds, and will only occur if an enemy is within range.

Silver Rose Vigil

(2 items)  Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) Blocking an attack grants you a tack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing XXX Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off of max Health.

Hrothgar's Chill

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Offensive Penetration
(5 items) Stunning or Immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 13% of their total Physical and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds, ignores Spell Resistance, and cannot be blocked.

Kynmarcher's Cruelty

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you apply one of 5 random Major Debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible debuffs are Major BreachMajor CowardiceMajor DefileMajor Maim, and Major Vulnerability.

Glacial Guardian

(2 items) Adds 1487 Armor
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Health Recovery 
(5 items) When you Block an Enemy within 8 meters of you, tether to them for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.

Turning Tide

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Max Health
(5 items) When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health.

Enervating Aura

(2 items) Adds 4Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds. Enervating Aura lowers the Health RecoveryMagicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.

Systres' Scowl

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When you Bash an enemy, place Systres' Scowl on them for 15 seconds. When hit by a Light Attack, a target with Systres' Scowl takes 1973 Frost Damage, up to once every second.

Pearlescent Ward

(2 items) Adds 1206 Max Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4Healing Taken
(5 items) Grants you and up to 11 other group members Pearlescent WardPearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell DamagePearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead. 
(5 items)(Perfected) Adds 1206 Max Health

Deeproot Zeal

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina
(5 items) When you deal direct damage to a taunted target, restore 525 Stamina and Magicka. This effect can occur once every 2 seconds.

Pangrit Denmother

(2 items) Adds 4Healing Taken
(3 items) Adds 1487 Armor
(4 items) Adds 129 Health Recovery 
(5 items) Adds 1890 Max Stamina, When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon or Spell Damage by 215. This effect can occur once every 5 seconds.

Mara's Balm

(2 items) Adds 1487 Armor
(3 items) Adds 424 Critical Resistance
(4 items) Adds 4Healing Taken
(5 items) When a negative effect is removed from you, restore 2111 Health. When you take damage and have 6 or more negative effects, cleanse all negative effects. This effect can occur once every 15 seconds.

Bastion of Draoife

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Max Stamina
(5 items) Blocking an attack grants you a stack of Inflection for 10 seconds, up to 3 stacks max. You can gain up to 1 stack every 0.5 seconds. Increase your Magicka and Stamina Recovery by 106 per stack of Inflection.

 

ESO Monster Helm Sets

Quick Search of All Monster Sets 

Name

Icons

Bonuses

Balorgh

balorgh helmbalorgh shoulders (1 item) Adds 129 Weapon and Spell Damage
(2 items) When you use an Ultimate ability, you gain Weapon Damage and Spell Damage equal to the amount of Ultimate spent, and Physical and Spell Penetration equal to 23 times the amount spent for 12 seconds.

Blood Spawn

bloodspawn helmbloodspawn shoulders

(1 item) Adds 129 Stamina Recovery
(2 items) When you take damage, you have a 6% chance to generate 13 Ultimate and increase your Physical and Spell Resistance by 3731 for 5 seconds. This effect can occur once every 5 seconds.

Chokethorn

chokethorn headchokethorn shoulders (1 item) Adds 129 Magicka Recovery
(2 items) When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for 6989 Health over 6 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.

Domihaus

domihaus helmdomihaus shoulder (1 item) Adds 1096 Max Stamina
(1 item) Adds 1096 Max Magicka
(2 items) When you deal damage, you create either a 10m ring of fire or a ring of molten earth around you for 10 seconds, which deals 90 Flame Damage or 90 Physical Damage every 1 second. Standing within the ring grants you 300 Spell Damage or 300 Weapon Damage. This effect can occur once every 15 seconds and the damage scales off the higher of your Weapon or Spell Damage.

Earthgore

earthgore helmearthgore sholder (1 item) Adds 4Healing Done
(2 items) When you heal a friendly target that is under 50Health you conjure a pool of quenching blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Maximum Magicka or Stamina.

Engine Guardian

engine guardian helmengine guardian shoulders

(1 item) Adds 129 Health Recovery 
(2 items) When you use an ability, you have a 25% chance to summon a dwemer automation to restore 1955 Health550 Stamina, or Magicka every 0.5 seconds for 6 seconds. This effect can occur every 10 seconds.

Grothdarr

grothdarr headgrothdarr shoulders (1 item) Adds 1096 Max Magicka
(2 items) When you deal damage within 8 meters of the enemy, you have a 10% chance to create lava pools that swirl around you, dealing 259 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Grundwulf

armor head grundwulfarmor shoulders grundwulf

(1 item) Adds 657 Critical Chance
(2 item) Whenever you deal Critical Damage, restore 700 Magicka or Stamina, whichever maximum is higher. You also gain 350 of the other resource. This effect can occur once every 5 seconds

Iceheart

iceheart headiceheart shoulders (1 items) Adds 657 Critical Chance
(2 items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 259 Frost Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.

Ilambris

ilambris headilambris shoulders (1 items) Adds 1096 Max Magicka
(2 items) When you deal Flame or Shock Damage, you have a 33% chance to summon a meteor shower of the damage type that deals 145 Flame Damage and 145 Shock Damage to all enemies within 4 meters every 1 seconds for 5 seconds. Each effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

Infernal Guardian

infernal guardian headinfernal guardian shoulders (1 item) Adds 1096 Max Magicka
(2 items) When you apply a damage shield to yourself or an ally, you have a 50% chance to lob 3 mortars over 2 seconds at the further enemy from you that each deal 641 Flame Damage to all enemies within 5 meters of the blast area. This effect can occur once every 6 seconds and scales off the Higher of your Weapon or Spell Damage.

Kra'gh

kragh headkragh shoulders (1 item) Adds 1487 Offensive Penetration
(2 items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 249 Physical Damage every 0.6 seconds for 2.4 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.

Lord Warden Dusk

  lord warden helmlord warden shoulders

(1 item) Adds 1487 Armor
(2 items) When you take damage, you have a 50% chance to summon a shadow orb for 10 seconds that increases the Physical and Spell Resistance of you and your allies within 8 meters by 3180. This effect can occur once every 10 seconds.

Maarselok Set

armor head maarselokarmor shoulders maarselok (1 item) 1096 Maximum Stamina
(2 item) When you bash an enemy, you spew a cone of corruption, dealing 1492 Disease Damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%.  This effect can occur once every 10 seconds and scales off your Weapon or Spell Damage.

Maw of the Infernal

  maw of the infernal helmmaw of the infernal shoulders

(1 item) Adds 1096 Max Magicka
(2 items) When you deal damage with a Light or Heavy Attack, you have a 33% chance to summon a fire breathing Daedroth for 15 seconds. The Daedra's basic attacks deals 599 Flame Damage, and alternate between Fiery Breath, Fiery Jaws, and Fiery Claw, which alternate once every 2 seconds. This effect can occur once every 15 seconds and its damage scales off the higher of your Weapon or Spell Damage.

Mighty Chudan

mighty chudan headmighty chudan shoulders (1 item) Adds 1487 Armor
(2 items) Gain Major Resolve at all times, increasing your Physical and Spell Resistance by 5948
(2 items) Adds 1206 Max Health

Molag Kena

  molag kenas maskmolag kenas epaulets

(1 item) Adds 129 Weapon Damage and Spell Damage
(2 items) When you deal damage with 2 consecutive Light Attacks you trigger Overkill for 6 seconds, which increases your Weapon and Spell Damage by 560 but also increases the cost of your abilities by 8%. This effect can occur once every 6 seconds.

Nerien'eth

  nerieneth helmnerieneth shoulders

(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you deal direct damage, you have a 15% chance to summon a Lich crystal that explodes after 2 seconds, dealing 1360 Magic Damage to all enemies within 4 meters. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.

Bogdan the Nightflame

nightflame helmnightflame shoulders

(1 item) Adds 1096 Max Magicka
(2 items) When you heal a friendly target, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 2525 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.

Pirate Skeleton

pirate skeleton headpirate skeleton shoulders (1 item) Adds 1487 Armor
(2 items) When you take damage, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your Healing Received by 8%. This effect can occur once every 20 seconds.

Malubeth the Scourger (Scourge Harvester)

scourge harverster helmscourge harverster shoulders

(1 item) Adds 1206 Max Health 
(2 items) When you take damage, you have a 10% chance to create a beam that steals 5715 Health over 6 seconds from the attacker. The beam breaks if the enemy moves further than 8 meters away. While the beam holds gain Major Vitality, increasing your Healing Received by 16%. This effect can occur once every 6 seconds and scales off your Max Health.

Selene

selene headselene shoulders (1 item) Adds 1096 Max Stamina 
(2 items) When you deal direct melee damage, you call on a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 1702 Physical Damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.

Sellistrix

sellistrix headsellistrix shoulders (1 item) Adds 1096 Max Stamina
(2 items) When you deal damage, you create an earthquake under the enemy that erupts after 1.5 seconds, dealing 975 Physical Damage to all enemies within 4 meters and stunning them for 3 seconds. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.

Sentinel of Rkugamz

sentinel of rkugamz headsentinel of rkugamz shoulders (1 item) Adds 4Healing Done
(2 items) When you heal yourself or an ally, you summon a dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.

Shadowrend

shadowrend headshadowrend shoulders (1 item) Adds 129 Magicka Recovery 
(2 items) When you take damage, you summon a shadowy Clanfear for 15 seconds. The Clanfear's basic attack deals 615 Magic Damage and and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.

Slimecraw

slimeclaw headslimeclaw shoulders (1 items) Adds 771 Critical Chance
(2 items) Gain Minor Berserk at all times, increasing your damage done by 5%.

Spawn of Mephala

  spawn of mephala helmspawn of mephala shoulders

(1 item) Adds 1096 Max Stamina 
(2 items) When you deal damage with a fully-charged Heavy Attack, you create a web for 10 seconds that deals 218 Poison Damage every 1 second to all enemies within 4 meters. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Stonekeeper

stonekeeper1stonekeeper2 (1 item) Adds 548 Max Stamina
(1 item) Adds 548 Max Magicka
(1 item) Adds 603 Max Health
(2 items) When you block an attack, you gain an energy Charge stack, up to one stack per second. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds. Charges can be accumulated up to once every 0.25 seconds.

Stormfist

stormfist headstormfist shoulders (1 item) Adds 129 Stamina Recovery 
(2 items) When you deal damage, you have a 10% chance to create a thunderfist to crush the enemy, dealing 277 Shock Damage every 1 second for 3 seconds to all enemies within 4 meters and a final 9580 Physical Damage when the fist closes. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. 

Swarm Mother

swarm mother headswarm mother shoulders (1 item) Adds 1096 Max Magicka and Max Stamina
(2 items) When you block an attack from an enemy that is between 8 and 22 meters from you, you spin strands of spider silk to pull the enemy to you. This effect can occur once every 1 second.

Symphony of Blades

symphony of bladessymphony of blades2 (1 item) Adds 4Healing Done
(2 items) When you heal an ally whose primary resource is under 50%, grant them Meridia’s Favor, restoring 570 of that resource every 1 second for 6 seconds. This effect can occur every 18 seconds per target. The resource returned is based off the target's highest maximum resource.

Tremorscale

tremorscale headtremorscale shoulders (1 item) Adds 1096 Max Stamina 
(2 items) When you taunt an enemy, you cause a duneripper to burst from the ground beneath them after 1 second, dealing 5850 Physical Damage to all enemies within 4 meters and have their Physical Resistance reduced by 2395 for 8 seconds. This effect can occur once every 10 seconds and scales off the Higher of your Physical or Spell Resistance.

Thurvokun

udt fanglair head audt fanglair shoulders a (1 item) Adds 1206 Max Health 
(2 items) When a nearby enemy damages you, summon a growing pool of desecrated bile for 8 seconds. Enemies in the bile receive 195 Disease Damage every 1 second and are afflicted with Minor Maim and Diseased for 4 seconds, reducing their damage done by 5% and Healing Received and Health Recovery by 8%. This effect can occur once every 16 seconds and the damage scales off your Maximum Health.

Troll King

troll king headtroll king shoulders (1 item) Adds 4Healing Done
(2 items) When you heal yourself or an ally, if they are still below 50Health, their Health Recovery is increased by 925 for 10 seconds.

Valkyn Skoria

valkyn skoria helmvalkyn skoria shoulders

(1 item) Adds 1487 Offensive Penetration
(2 items) When you deal damage with a damage over time effect, you have an 8% chance to summon a meteor that deals 1342 Flame Damage to target and 447 Flame Damage all other enemies within 5 meters. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.

Velidreth

velidreth headvelidreth shoulders

(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you after 1 second that deal 1557 Disease Damage to the first enemy hit. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

Vykosa

vykosa helmvykosa shoulders (1 item) Adds 4% Healing Taken
(2 items) When you Bash an enemy you've taunted, you frighten them with a deafening howl, pplying Major Cowardice to them, reduces the enemy's Weapon and Spell Damage by  430 for 8 seconds. This effect can occur once every 15 seconds.

Zaan

udt dragonpriest head audt dragonpriest shoulders a (1 item) Adds 657 Critical Chance
(2 items) When you damage a nearby enemy with a Light or Heavy Attack, you have a 33% chance to create a beam of fire that will connect you to your enemy for 10 seconds as long as you remain within 8 meters of them. The beam deals 145 Flame Damage every 1 second. Every second, this damage increases by 100%. This effect can occur every 20 seconds and scales off the higher of your Weapon or Spell Damage.

Mother Ciannait

mother ciannait head eso wiki guidemother ciannait shoulders eso wiki guide (1 item) Adds 1096 Max Magicka
(2 items) While in combat, casting an ability with a cast time or channeling an ability grants you a damage shield that absorbs 5000 damage for 6 seconds. If the damage shield is broken, you restore 985 Magicka. This effect can occur once every 7 seconds.

Kjalnar's Nightmare

kjalnar's nightmare head eso wiki guidekjalnar's nightmare shoulder eso wiki guide (1 item) Adds 129 Weapon and Spell Damage
(2 items) Dealing damage with a Light Attack puts a Bone stack on your enemy for 5 seconds, up to once every 0.5 seconds. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic Damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.

Lady Thorn

head lady thorn eso wiki guide
shoulders lady thorn eso wiki guide
(1 item) Adds 1206 Max Health
(2 items) Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds.You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 2879 Disease Damage to nearby enemies and applies Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health.

Stone Husk

head stone husk eso wiki guide
shoulders stone husk eso wiki guide
(1 item) Adds 657 Critical Chance
(2 items) Your Heavy Attacks tether you to enemies for 5 seconds, as long as you remain within 12 meters. Enemies touching the tether take 212 Physical Damage every 1 second and you gain a stack of Husk Drain, up to 15 stacks. This effect can occur once every 10 seconds and scales off the higher of your weapon or spell damage. When the tether ends, you consume the stacks and gain 30 Weapon Damage per stack consumed for 5 seconds.

Encratis's Behemoth

head encratis's behemoth eso wiki guide
shoulders encratis's behemoth eso wiki guide

(1 item) Adds 1096 Max Magicka
(2 items) Dealing Flame Damage to an enemy grants you Behemoth's Aura for 12 seconds that reaches up to 12 meters. You and up to 11 group members in the aura reduce Flame Damage taken by 5%. Enemies in the aura increase their Flame Damage taken by 5%. This effect can occur once every 15 seconds.

Baron Zaudrus

head baron zaudrus eso wiki guide
shoulders baron zaudrus eso wiki guide

(1 item) Adds 548 Maximum Stamina 
(1 item) Adds 548 Max Magicka 
(1 item) Adds 603 Max Health 
(2 items) Applying a status effect to an enemy grants you a stack of Zaudrus's Ambition for 10 seconds, up to 3 stacks max. When you gain 3 stacks, the stacks are removed and you gain 4 Ultimate. On gaining Ultimate, you cannot gain additional stacks of Zaudrus's Ambition for 1 second.

Zoal the Ever-Wakeful

head zoal the ever wakeful eso wiki guide
shoulders zoal the ever wakeful eso wiki guide

(1 item) Adds 1096 Max Stamina
(2 items) When you Break Free, you release a wave of Watcher energy, causing enemies within 8 meters of you to become Feared for 3 seconds. You also gain 34 Weapon and Spell Damage for each enemy hit, up to 6 enemies, for 7 seconds.

Immolator Charr

head immolator charr eso wiki guide
shoulders immolator charr eso wiki guide

(1 item) Adds 1487 Armor
(2 items) Adds 1206 Max Health
(2 items) When you take damage while below 50Health, gain immunity to immobilizations, snares, and crowd control effects for 10 seconds. This effect can occur once every 40 seconds.

Glorgoloch the Destroyer

head glorgoloch the destroyer eso wiki guide
shoulders glorgoloch the destroyer eso wiki guide

(1 item) Adds 1206 Max Health
(2 items) While in combat, each second you stand still grants you a stack of Flesh Fortress, up to 10 stacks. Each stack increases your Armor by 380 and your Critical Resistance by 38. Each second you move removes a stack of Flesh Fortress. Exiting combat removes all stacks of Flesh Fortress. Using charge and teleport abilities do not remove stacks of Flesh Fortress.

Magma Incarnate

head magma incarnate eso wiki guide
shoulders magma incarnate eso wiki guide

(1 item) Adds 129 Magicka Recovery
(1 item) Adds 129 Stamina Recovery
(2 items) When you overheal yourself or a group member with a single target heal ability, grant the lowest Health group member within 28 meters Minor Courage and Minor Resolve, increasing their Weapon and Spell Damage by 215 and Armor by 2974 for 10 seconds. Daedric energy will then bounce to a nearby group member within 8 meters, up to 3 times, applying Minor Courage and Minor Resolve for 10 seconds. This effect can occur once every 15 seconds.

Prior Thierric

head prior thierric eso wiki guide
shoulders prior thierric eso wiki guide

(1 item) Adds 129 Weapon and Spell Damage
(2 items) Dealing direct damage with an area of effect ability creates a 6 meter shadowy whirlwind below your enemy for 7 seconds. Enemies within the whirlwind take 283 Physical Damage each second and increase their damage taken from your area of effect abilities by 5%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Kargaeda

kargaeda head eso wiki guide
kargaeda shoulder eso wiki guide
(1 item) Adds 731 Max Magicka, Adds 731 Max Stamina
(2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 150 Shock damage and 150 Physical Damage every second. Allies within the whirlwind reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon and Spell Damage.

Nazaray

nazaray head eso wiki guide
nazaray shoulder eso wiki guide
(1 item) Adds 1206 Max Health
(2 items) When you use an Ultimate ability, the closest 6 enemies within 12 meters have all Damage Over Time, Major Debuffs, and Minor Debuffs applied to them extended by 1 second per 20 Ultimate spent. This effect will not apply to Damage Beams or Damage Tethers. This effect can occur once every 30 seconds per target.

Nunatak

nunatak head eso wiki guide
nunatak shoulder eso wiki guide
(1 item) Adds 1487 Armor
(2 items) On dealing Frost Damage, create a 6 meter area under the target for 6 seconds. Enemies in the area take 191 Frost damage to enemies every 1 second and applying a stacking 25% snare for 4 seconds.  On gaining 4 stacks, the enemy is immobilized and gains Major Brittle for 4 seconds, causing the target to take 20% increased Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon and Spell Damage.

Lady Malygda

lady malygda head eso wiki guide
lady malygda shoulder eso wiki guide
(1 item) Adds 1487 Offensive Penetration
(2 items) When you deal Direct Damage to a target within 12 meters, create a 5 meter area that after 1 second, quickly moves forward and then returns, dealing 2048 Shock damage and applying Minor Enervation for 5 seconds, causing the target to deal 10% less Critical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon and Spell Damage.

Baron Thirsk

baron thirsk head eso wiki guide
baron thirsk shoulder eso wiki guide
(1 item) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(2 items) On dealing area Direct Damage, mark a target for 6 seconds. Every 2 seconds after, an Explosive Scamp is spawned nearby and detonates after 1 second, dealing 362 Magic damage to up to 6 enemies within 4 meters and applying Minor Timidity for 10 seconds, draining 1 Ultimate every 1.5 seconds. Each Explosive Scamp spawned deals 100% increased damage. This effect can occur once every 25 seconds and scales off the higher of your Weapon and Spell Damage.

Archdruid Devyric Set

  (1 item) Adds 1487 Offensive Penetration
(2 items) When you deal damage with a Heavy Attack, after 1.2 seconds deal 650 Shock damage to up to 6 enemies within a 7 meter cone on your target, applying Major Vulnerability to them for 7 seconds, increasing the damage enemies take by 10%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage. 

Euphotic Gatekeeper Set

  (1 item) Adds 129 Stamina Recovery 
(2 items) When you use Roll Dodge, create a Hadolid Husk after you roll. While within 5 meters of the Hadolid Husk, it will absorb all direct damage attacks against you. After 1 second, the Hadolid Husk explodes, dealing 1155 Poison damage to all enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage. 

 

Crafted Sets

Click the table header to sort alphabetically

Quick Search of All Crafted Sets 

Name Required Traits Bonuses

Ashen Grip

2

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Martial melee damage, you breathe fire to all enemies in front of you for 774 Flame Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Death's Wind

2

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) When you take melee damage while you are under 35Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can only occur once every 15 seconds.

Night's Silence

2

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 657 Critical Chance
(5 items) Ignore Movement Speed penalty of Sneak.

Innate Axiom

2

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina and Max Magicka
(4 items) Adds 657 Critical Chance
(5 items) Adds 400 Spell and Weapon Damage to your Class abilities.

Naga Shaman

2

(2 items) Adds 4Healing Taken
(3 items) Adds 4Healing Done
(4 items) Adds 1096 Max Magicka
(5 items) When you cast a damage shield ability, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your Healing Done and Healing Received by 8%. This effect can occur once every 6 seconds.

Adept Rider

3

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Gain Major Gallop and Major Expedition at all times. Increasing your Movement Speed and Mounted Speed by 30%.

Assassin's Guile

3

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Increases the duration of your alchemical poisons by 4 seconds.

Torug's Pact

3

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health 
(4 items) Adds 1487 Armor
(5 items) Decreases weapon enchantment cooldown by 33% and increases non-Oblivion Damage enchantment potency by 45%.

Trial by Fire

3

(2 items) Adds 1206 Maximum Health 
(3 items) Adds 1487 Armor
(4 items) Adds 4Healing Taken
(5 items) While under the effects of any Elemental Status Effect, gain 8500 Armor.

Twilight's Embrace

3

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your healing received by 10%.

Armor of the Seducer

3

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Reduces the cost of your Magicka abilities by 10%.

Vastarie’s Tutelage

3

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health 
(4 items) Adds 1096 Max Magicka
(5 items) Adds 129 Magicka Recovery
(5 items) Adds 129 Stamina Recovery
(5 items) When you resurrect an ally, you and your ally gain 258 Weapon and Spell Damage and 10% cost reduction to non-Ultimate abilities for 10 seconds.

Hist Bark

4

(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Max Health 
(5 items) While you are blocking you gain Major Evasion, reducing the damage from area attacks by 20%.

Magnus' Gift

4

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you cast a Magicka ability, you have an 15% chance to negate that ability's cost.

Whitestrake's Retribution

4

(2 items) Adds 1206 Maximum Health 
(3 items) Adds 1487 Armor
(4 items) Adds 129 Health Recovery 
(5 items) When you take damage while you are under 30Health, you gain a damage shield that absorbs 13035 damage for 6 seconds. This effect can occur once every 15 seconds.

Fortified Brass

4

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Adds 3460 Armor.

Might of the Lost Legion

4

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 1206 Max Health 
(5 items) After successfully blocking, you gain Empower, increasing the damage of  your Heavy Attacks against monsters by 80% for 3 seconds.

Alessia's Bulwark

5

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you take damage from a martial melee attack, you reduce the attacker's Weapon and Spell Damage by 300 for 5 seconds.

Kvatch Gladiator

5

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) You gain 1475 Weapon and Spell Damage against targets who are at or under 25Health.

Noble's Conquest

5

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 4Healing Taken
(5 items) When you Bash a target, you heal for 3408 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds and scales off your Maximum Health.

Senche-raht’s Grit

5

(2 items) Adds 4Healing Done
(3 items) Adds 1206 Max Health 
(4 items) Adds 4Healing Taken
(5 items) After being damaged by a damage over time ability, increase your Healing Received by 6% and your Physical and Spell Resistance by 2585 for 3 seconds.

Song of Lamae

5

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you take damage while under 30Health, you deal 1377 Magic Damage to the attacker and heal for the damage done. This effect can occur once every 3 seconds and scales off your Maximum Health.

Tava's Favor

5

(2 Items) Adds 1206 Max Health 
(3 Items) Adds 129 Stamina Recovery
(4 Items) Adds 129 Magicka Recovery
(5 Items) When you dodge an attack, you receive the blessing of Tava, generating 12 Ultimate over 3 seconds. This effect has a 3 seconds cooldown.

Vampire's Kiss

5

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina, adds 1096 Max Magicka
(5 items) Adds 129 Weapon and Spell Damage, When you kill an enemy, you heal for 11040 Health over 10 seconds. This effect scales off the higher of your  Max Magicka or Stamina.

Mechanical Acuity

6

(2 items) Adds 1096 Maximum Stamina 
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage, you gain unerring mechanical vision for 4 seconds, granting you 20% Critical Strike chance per stack, up to once every 1 second and stacking up to 5 times. Upon reaching max stacks or after the effect ends, this effect cannot occur again for 25 seconds.

Night Mother's Gaze

6

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage you apply Major Breach to the enemy, you reduce the enemy's Physical Resistance by 5948 for 4 seconds.

Shacklebreaker

6

(2 items) Adds 129 Stamina Recovery 
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon Damage and Spell Damage
(5 items) Adds 2065 Maximum Magicka and Maximum Stamina.

Willow's Path

6

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Health Recovery
(5 items) Increases your HealthStamina and Magicka Recovery by 18%.

Hunding's Rage

6

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) Adds 299 Weapon and Spell Damage

Law of Julianos

6

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 657 Critical Chance
(5 items) Adds 299 Weapon and Spell Damage

Sload's Semblance

6

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Maximum Health as Oblivion Damage every second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of 3000 Oblivion Damage per tick.

Redistributor

7

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) When you overheal yourself, you heal an ally within 15 meters of you for 663 Health. This effect can occur once every 1 second and scales off the higher of your Maximum Magicka or Stamina.

Clever Alchemist

7

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1206 Max Health
(4 Items) Adds 129 Weapon Damage and Spell Damage
(5 Items) When you drink a potion you feel a rush of energy, increasing your Weapon Damage and Spell Damage by 678 for 20 seconds.

Varen's Legacy

7

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 4% Healing Taken
(5 items) Whenever you block an attack, your next direct damage AoE attack used within 5 seconds deals an additional 3290 Damage with the 2 seconds cooldown. Does not work with channeled effects.

Grave-Stake Collector

7

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1206 Max Health
(5 items) Enemies you’ve damaged drop a grave-stake for 6 seconds after they’ve died (1 maximum). Touching the grave-stake restores 4564 Stamina and Magicka. Only one grave-stake can appear at a time.

Coldharbour’s Favorite

8

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 Item) When you heal yourself or an ally, summon Cadwell’s noble mount – Honor - who after 2 seconds, casts a healing spell on you and allies around him that heals for 4,648 Health over 6 seconds based on the higher of your Maximum Magicka or Stamina. When you damage an enemy, summon Cadwell’s noble mount – Honor - who after 2 seconds, explodes, damaging enemies around him for 2,352 Magic Damage over 6 seconds based on the higher of your Weapon or Spell Damage. Honor can only be summoned every 10 seconds.

Daedric Trickery

8

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) When you deal damage you gain one of 5 random Major Buffs for 21 seconds every 9 seconds. Eligible buffs are ExpeditionProtectionMendingHeroism, or Vitality.

Kagrenac's Hope

8

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Max Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Weapon and Spell Damage

Orgnum's Scales

8

(2 items) Adds 129 Health Recovery
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) While you are under 60Health, increase your Health Recovery by 800 and Physical and Spell Resistance by 6400.

Eyes of Mara

8

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of Restoration Staff abilities by 15%.

Shalidor's Curse

8

(2 items) Adds 841 Max Health
(3 items) Adds 4Healing Taken
(4 items) Adds 841 Max Health
(5 items) While you are under 50Health, dealing damage with a Light or Heavy Attack heals you for 941 Health, this effect can happen every 1 second  and scales off the higher of your Maximum Magicka or Stamina.

Oblivion's Foe

8

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage. When you deal damage with Soul Magic, you mark the target's soul dealing 1875 Magic Damage over 10 seconds, as long as they are not already marked from you. This effect scales off the higher of your Weapon and Spell Damage.

Spectre's Eye

8

(2 items) Adds 1487 Armor
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1206 Max Health
(5 items) When you cast a Magicka ability you gain Major Evasion for 30 seconds, reducing the damage from area attacks by 20%. This effect can occur once every 30 seconds.

Way of the Arena

8

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina
(5 items) Adds 165 Weapon Damage and Spell Damage. Reduces cost of Break Free by 40%.

Twice-Born Star

9

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) You can have two Mundus Stone boons at the same time.

Armor Master

9

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) While you have an Armor Ability slotted, your Max Health is increased by 5%. When you use an Armor Ability, your Physical and Spell Resistance is increased by 5940 for 10 seconds.

Morkuldin

9

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light or Heavy Attack, you summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attacks deal 422 Physical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Eternal Hunt

9

(2 Items) Adds 1096 Max Stamina
(3 Items) Adds 129 Stamina Recovery
(4 Items) Adds 129 Stamina Recovery
(5 Items) When you use Roll Dodge, you leave behind a rune that detonates when enemies come close dealing 992 Poison Damage and immobilizing them for 1.5 seconds. This effect scales off the higher of your Weapon or Spell Damage.

Nocturnal's Favor

9

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) Whenever you successfully Dodge, heal yourself for 2820 over 5 seconds. This effect can occur every 5 seconds and scales off the higher of your Maximum Magicka or Stamina.

Pelinal's Wrath

9

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Whenever you kill an enemy you gain a damage shield that absorbs up to 3876 damage for 10 seconds and a stack of Wrath of Whitestrake for 10 seconds. Each stack of Wrath of Whitestrake grants you 100 Weapon Damage and Spell Damage, but causes you to take 159 Oblivion damage every second, up to 10 stacks. The damage shield scales off the higher of your Weapon or Spell Damage, and the damage scales off your Maximum Health.

Ancient Dragonguard Set

6

(2 items) 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) 657 Critical Chance
(5 items)  Gain 300 Weapon and Spell Damage while health is over 50%. Gain 3460 bonus Physical and Spell Resistance while health is 50% or less.

Daring Corsair Set

3

(2 items) 129 Stamina Recovery
(3 items) 129 Magicka Recovery
(4 items) 657 Critical Chance
(5 items) Reduce the cost of your Weapon abilities by 10% Magicka or Stamina. After casting a Weapon ability, gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.

New Moon Acolyte Set

9

(2 items) 657 Critical Chance
(3 items) 129 Weapon and Spell Damage
(4 items) 1487 Physical and Spell Penetration
(5 items) Adds 401 Weapon and Spell Damage. Increase the cost of your active abilities by 5%.

Critical Riposte Set

3

(2 items) Adds 424 Critical Resistance
(3 items) Adds 1206 Max Health
(4 items) Adds 424 Critical Resistance
(5 items) When you take Critical Damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Physical and Spell Critical by 1314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte once every 10 seconds.

Unchained Aggressor Set

3

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery 
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After Breaking Free, gain Major Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.

Dauntless Combatant Set

3

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Magicka
(5 items) Adds 1206 Max Health
(5 items) When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become winded and cannot retrigger this effect for 21 seconds.

Stuhn's Favor

5

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Physical Penetration
(3 items) Adds 1487 Spell Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Grants 5312 Physical and Spell Penetration for 10 seconds when you damage an Off-Balance enemy

Dragon's Appetite

7

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Increases your damage done to Bleeding enemies by 225 . Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per second. After 10 stacks, you consume Dragon's Appetite and heal for 4415. The heal effect scales off the higher of your Maximum Magicka or Stamina.

Spell Parasite

3

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Max Magicka
(5 items) Whenever you deal damage, you restore 63 Magicka. This effect can occur once every 0.25 seconds.

Red Eagle's Fury

3

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 469 Weapon and Spell Power to your Weapon Skill abilities. Increases the cost of your Weapon Skill abilities by 5%.

Aetherial Ascension

9

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) Adds 7377 Armor. Increases the cost of Block, Sprint, Dodge, and Break Free by 20%.

Legacy of Karth

6

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Enemies affected by your Alchemic Poisons take 285 Disease Damage every 1 second. This effect scales off the higher of your Weapon or Spell Damage.

Hist Whisperer Set

3

(2 items) Adds 129 Health Recovery
(3 items) Adds 129 Stamina Recovery
(4 items)  Adds 129 Magicka Recovery
(5 items) Dealing damage with a Light or Medium Attack heals you for 318 Health and restores 318 Stamina and Magicka. Dealing damage with a fully-charged Heavy Attack heals you for 636 Health and restores 636 Stamina and Magicka.

Heartland Conqueror Set

7

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina
(5 items) Increases the effectiveness of your Weapon Traits by 100%. This does not affect Ornate or Intricate traits.

Diamond's Victory Set

5

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, using an ability with a range of 7 meters or less grants you Range Supremacy for 5 seconds, adding 437 Weapon and Spell Damage to your damage over time and ranged attacks. While in combat, using an ability with a range of over 7 meters grants you Melee Supremacy for 5 seconds, adding 437 Weapon and Spell Damage to your melee attacks.

Wretched Vitality

3

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, applying a Major Buff or Debuff to a target grants you  260 Magicka and Stamina Recovery for 15 seconds. While in combat, applying a Minor Buff or Debuff to a target grants you  130 Magicka and Stamina Recovery for 15 seconds.

Deadlands Demolisher

7

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Your Bash attacks deal 935 more damage. When you Bash, you also deal Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.

Iron Flask

5

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you drink a potion while in combat, gain 7779 Armor for 20 seconds.

Druid's Braid

7

(1 item) Adds 1206 Max Health
(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1206 Max Health
(5 items) Adds 1565 Max Magicka
(6 items) Adds 1565 Max Stamina
(7 items) Adds 1722 Max Health
(8 items) Adds 1565 Max Magicka
(9 items) Adds 1565 Max Stamina
(10 items) Adds 1722 Max Health
(11 items) Adds 1565 Max Magicka
(12 items) Adds 1565 Max Stamina

Order's Wrath

3

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 943 Critical Chance, Increases your Critical Damage and Critical Healing by 8%.

Serpent's Disdain

5

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Magicka
(5 items) Increase the duration of Status Effects you apply by 16 seconds.

Chimera's Rebuke

7

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Max Stamina
(5 items) Gaining resources from a Fully Charge Heavy Attack also restores 2363 of the gained resource to the 3 allies nearest your target.

Old Growth Brewer

3

(2 items) Adds 129 Stamina Recovery 
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Health Recovery
(5 items) After drinking a potion, gain 245 MagickaStamina, and Health Recovery for 45 seconds.

Claw of the Forest Wraith

5

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 2037 Critical Chance to your Class abilities.

 

 

 




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    • Anonymous

      Is there an addon that tracks all these in game? NOT a gear swapper.. I want to see what pieces of the sets I have. Inventory insight was meh.... I want something like the motif section in craftstore addon... That is 1000% amazing but needed for set pieces.

      • Anonymous

        You guys don’t have any 3 piece sets listed like you do for medium heavy and light, it’s broken. Fix it. Thanks

        • Anonymous

          I do so wish there were also notations that describe if the set does a visual effect. Like those sets that make the green, blue or red floating orbs. Or even better a link to videos that display the effects like how the imperial city telvar one gives you an awesome purple aura. I wonder what cool visual effects I don't even know about because the set isn't in everyones cookie cutter builds...

          • Anonymous

            The ability to search for keywords would be good. For example, if I want to search for a set that generates ultimate, I could just search "ultimate". Unfortunately I have to search the whole site...

            • Wrathstone Sets added to the main list! Also noticed that there are some other sets that had gotten lost in the list so I'm working on revamping their pages and re-adding to this list.

              • Anonymous

                All ESO Sets listing is still missing "Arms of Infernace", "Arms of the Ancestors", "Destruction Suite", "Relics of the Physician, Ansur", "Relics of the Rebellion" and "Treasures of the Earthforge" from first 6 veteran dungeons. Also Level Up Advisor sets "Broken Soul" and "Prophet's" are missing.

                • Anonymous

                  Thanks a lot for this website, definitely best ESO wiki around, my favourite and I visit every day, cheers!:)

                  • Anyone know if they're going to fix the interaction between overload and lamia, I get that it used the be broken op but that was long ago before they reworked how the set works entirely I dream of a day where the sorc healer non resto is competitive with my non-resto night blade healer

                    • The malestrum knightblade. Race: khajiit. Head and shoulders Validreth set heavy divines. All body:black rose divines all armour max stamina enchants. Jewelry marksman gold or drough king with weapon damage glyphs. Weapons: Two-handed sword or maul nirnhoned and bow nirhoned or infused.

                      • The Hybrid Templar: Race: Imperial. Helmet and shoulders: molar keona impenetrable. All armour with max magic glyphs. All body: clever alchemist Impenetrable heavy. Jewelry potentates with two spell damage glyphs and reduce cost of magic glyphs.Weapons: two handed nirnhoned malestrum or any nirn sword and staff infused healing with spell/weapon damage glyphs.Your jabs are magic based and you use reverse slice with shuffle. And dawn breaker of smiting.

                        • The Vicious Warden: Race: High elf. Helmet and shoulders: valkin skoria impen with mag glyphs on all armour. All body vicious death impenetrable.jewlery: will power arcane with spell damage enchants.duel wields: torags pact nirnhoned with frost damage enchants. Works well in group battle.

                          • THE PVP IMPERIAL NIGHTBLADE DPS TANK:). Hi readers im really proud to present you my build this one is for pvp but still works for vet dungeons. MUNDUS: Warrior. GEAR:Head & Shoulder: Validreth heavy impen or blood spawn. All the body HEARTLAND Impen with max stam enchants. jewlery is FURY with weapon damage glyph. Mainhand: Malestrum weapon or a nirnhoned weapon with any enchant that works 4 u. Off-hand is sword n impen board enchant sword with weapon damage glyph. and bam a pvp tank dps build. Have a nice day.

                            • THE SORC POWER HEALER: Hello everybody intoduding the Argonion Sorc Healer put everything into magic attributes. GEAR: Mainhand: spell power cure resoration staff - powered - weapon/spell damage.back-up hand: 2 swords -spell power cure - percise or defending.Head and shoulders: troll king - impen - heavy. the jewlery is spell power cure with spell damage enchantments.the rest of the body is Transmutation impen with max magika enchants and two small pieces with health enchantment. Ok I have played ths character for two years this is my baby lol, and im offering him to you readers. I have finished white gold tower on vet with all other vet dungeons and its a great set for pvp/pve, I have healed small to large groups also emperor's with this build its also great for dishing out dps with about 3500 spell damage when everything is procked. ps be sure you get the 10% healing mundus. i hope u injoyed this read.

                              • THE SORC POWER HEALER. Ok the Argonion sorc power healer set i have been using for pvp/pve vet dungeons. troll king. spell power cure. transmutation. powered staff with two one handed swords swords.

                                • test hello eso gamers i have a few builds that i would like to submit, I gave names to my builds hope its not to corny or if its out there sorry i just wanted to put my ideas out there so this on is for pvp lol. THE BULLY redguard stam sorc. Main hand - two handed sword - sword singer - infused - any enchant will do. Off-hand -bow-Ravenger -infused- weapon\spell damage glyph.Head - validreth - heavy - impen - max stam enchant on all armor. Shoulders - heavy - impen. Chest - Ravenger - impen. Gloves - Ravenger - impen. Belt - sword singer - impen. Boots - Ravenger - impen. Pants - Ravenger - impen. jewlery Sword singer - weapon damage enchantments. ENJOY THE READ.

                                  • Anonymous

                                    Not necessary but three more tabs to categorize, DPS, Tank and Healer sets will save people a lot of time when deciding what gear they need/want for their builds. I'm trying to create a spreadsheet for these three and it hurts my brain lol.

                                    • Anonymous

                                      Wtf man, where's the old interface? Wth is this bullcrap? Have YOU tried going throug that goddamn list wtf is wrong with you?

                                      • Anonymous

                                        This list is ass to go through, should have just put all sets into ONE list where it displays set bonuses in a handy column. Seperating dlc from non-dlc is *****ing tedious.

                                        • This page has been revamped! There's now an alphabetical list of all sets, as well as the categories with comparison tables that everyone was used to.
                                          We have also added TOOLTIPS (mouseovers) to the page, please disable Adblock as it seems to block the code! Some slow loading may occur when you first mouse over a link to get a tooltip, be patient for a little bit and it'll catch up! :)

                                          • Anonymous

                                            https://elderscrollsonline.wiki.fextralife.com/Set+Bonus+Crafting+Locations

                                            This should be used instead of

                                            https://elderscrollsonline.wiki.fextralife.com/Set+Crafting+Locations