Help
Help

Templar

ESO Class

templar1

Templar is a Class in Elder Scrolls Online. These traveling knights call upon the power of light and the burning sun to deal massive damage to their enemies while restoring health, magicka and stamina to their allies. The Templar is a defensive champion, channeling the power of the sun to strengthen himself, aid allies, and smite foes with righteous magic. Frequently protecting themselves with heavy armor and a stalwart shield, Templars are bastions of order and justice. A templar’s wrath is formidable; they pride themselves on steadfastly resisting occult forces, be they mage, daedra, or undead. Templars specialize in protecting their allies from these perils, whether by intercepting harmful attacks, or restoring the wounds sustained by their comrades. Templars can specialize on three distinctive class skills. The player is free to focus on one line or distribute points across many, allowing for deep build customization.



templar-icon-eso

Templar Information

 

Templar Build Guides

Please see PvP Build Guide if you are looking for a pvp build.

Recommended Sets (Healer)

Recommended Sets DPS (magic based)

Templar Skills

  • Aedric Spear - DPS line: damages, interrupts and stuns enemies.
  • Dawn's Wrath - SUPPORT line with "nuke" DPS: Debuffs and condition damage abilities.
  • Restoring Light - TANK & HEAL: Restores health to your allies and protects them.

 

Aedric Spear Skills
Dawn's Wrath Skills
Restoring Light Skills

 


Aedric Spear Skills are one of the 3 Skill Lines available to players who choose the Templar Class in Elder Scrolls Online. This Skill Line focuses primarily on dealing Magic Damage and nearly every Passive Skill in the Line increases your damage with these skills in one way or another. The Skills below are updated to Patch 2.4.2. The values listed are taken from a Champion 160 character with no Skill or Attribute points spent, and no equipment worn.

Image & Name Skill Type Rank Description Unlocks Cost Cast Time Radius/Range
Radial Sweep.png

Radial Sweep

Ultimate
  • Swing your Aedric spear around with holy vengeance, dealing 824 Magic Damage to all nearby enemies and additional 410 Magic Damage every 2 seconds for 6 seconds.
  • Take reduced damage for each enemy hit.
Aedric Spear Rank 12 75 Ultimate Instant 6m radius (Area)
Icon_arrow.png
Empowering Sweep.png
Empowering Sweep
(Morph)
  • Swing your Aedric spear around with holy vengeance, dealing 825 Magic Damage to all nearby enemies and additional 414 Magic Damage every 2 seconds for 6 seconds.
  • Gain Major Protection for 6 seconds, reducing damage you take by 30%. Duration increased by 1 second for each enemy hit.
  • Deals Physical damage. Reduces damage taken.
  • Advised Morph
Radial Sweep Rank IV 75 Ultimate Instant 6m radius (Area)
Icon_arrow.png
Crescent Sweep.png
Crescent Sweep
(Morph)
  • Swing your Aedric spear around with holy vengeance, dealing 825 Physical Damage to all nearby enemies and additional 414 Physical Damage every 2 seconds for 6 seconds.
  • Enemies in your path will be hit for 60% more damage.
  • Deals additional damage to enemies in front of you.
Radial Sweep Rank IV 75 Ultimate Instant 6m radius (Area)

Puncturing Strikes1.png

Puncturing Strikes

Active
  • Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals 298 Magic Damage to the closest enemy and 114 Magic Damage to all other enemies.
  • The final strike reduces the Movement Speed of the closest enemy by 70% for 2 seconds
Aedric Spear Rank 1 2952 Magicka 1.1s 8 x 6 meters Area
Icon_arrow.png
Biting Jabs.png
Biting Jabs
(Morph)
  • Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing 299 Physical Damage to the closest enemy and 121 Physical Damage to all other enemies.
  • The final strike reduces the Movement Speed of the closest enemy by 70% for 2 seconds
  • Activating this ability grants you Major Savagery, increasing your Weapon Critical rating by 2191 for 8 seconds.
  • Converts to a Stamina ability, and increases your Weapon Critical rating when used.
Puncturing Strikes Rank IV 2509
Stamina
1.1s 8 x 6 meters Area
Icon_arrow.png
Puncturing Sweep.png
Puncturing Sweep
(Morph)
  • Launch a relentless assault, striking enemies in front of you four times with your Aedric spear dealing 299 Magic Damage to the closest enemy and 121 Magic Damage to all other enemies.
  • The final strike reduces the Movement Speed of the closest enemy by 70% for 2 seconds
  • You Heal for 40% of the damage done with this ability.
  • You heal for a percentage of the damage done.
Puncturing Strikes Rank IV 2952 Magicka 1.1s 8 x 6 meters Area

Piercing Javelin.png

Piercing Javelin

Active
  • Hurl your spear at an enemy with godlike strength, dealing 534 Magic Damage, stunning them for 1.8 seconds, and knocking them back 8 meters.
Aedric Spear Rank 4 4050 Magicka Instant 28m range
Icon_arrow.png
Aurora Javelin.png
Aurora Javelin
(Morph)
  • Hurl your spear at an enemy with godlike strength, dealing 537 Magic Damage, stunning them for 1.8 seconds, and knocking them back 8 meters.
  • Deals up to 40% additional damage based on the distance the soear travels.
  • Deals additional damage based on the distance the spear travels.
Piercing Javelin Rank IV 4050 Magicka Instant 28m range
Icon_arrow.png
Binding Javelin.png
Binding Javelin
(Morph)
  • Hurl your spear at an enemy with godlike strength, dealing 540 Physical Damage and stunning them for 3.1 seconds.
  • Converts to Stamina. Stuns the enemy for longer instead of knocking back.
Piercing Javelin Rank IV  3442 Stamina

Instant 28m range

Focused Charge.png

Focused Charge

Active
  • Charge with your divine lance to impale an enemy, dealing 534 Magic Damage.
  • If the enemy hit is casting, they are interrupted and stunned for 3 seconds.
Aedric Spear Rank 20 3510 Magicka Instant 3.5-22m range
Icon_arrow.png
Explosive Charge.png
Explosive Charge
(Morph)
  • Charge with your divine lance to impale all enemies in the area, dealing 537 Magic Damage.
  • Any enemy hit that is casting is interrupted and stunned for 3 seconds.
  • Deals damage and interrupts all enemies near the point of impact.
Focused Charge Rank IV 3510 Magicka Instant 3.5-22m range
Icon_arrow.png
Toppling Charge.png
Toppling Charge
(Morph)
  • Charge with your divine lance to impale an enemy, dealing 537 Magic Damage and stuning them for 1.5 seconds.
  • If the enemy hit is casting, they are interrupted and set off balance for 5 seconds.
  • Always stuns the enemy, regardless if they are casting. Also sets them off balance if they are casting.
Focused Charge Rank IV 3510 Magicka Instant 3.5-22m range

Spear Shards.png

Spear Shards

Active
  • Send your spear into the heavens to bring down a shower of divine wrath, dealing 454 Magic Damage to enemies in the target area and an addtional 133 Magic Damage every 1 second for 8 seconds.
  • An ally near can activate the Blessed Shard synergy, restoring 3960  Magicka or Stamina, whichever maximum is higher.
Aedric Spear Rank 30 3240 Magicka Instant (8s) 25m range 8m radius
Icon_arrow.png
Luminous Shards.png
Luminous Shards
(Morph)
  • Send your spear into the heavens to bring down a shower of divine wrath, dealing 455 Magic Damage to enemies in the  area and an additional 79 Magic Damage every 1 second for 8 seconds.
  • An ally near can activate the Holy Shards synergy, restoring 3960  Magicka or Stamina, whichever maximum is higher. They also restore an additional 1980 Magicka or Stamina, whichever maximum is lower.
  • The synergy grants additional resources.
Spear Shards Rank IV 3240 Magicka Instant (8s) 25m range 8m radius (Ground)
Icon_arrow.png
Blazing Spear.png
Blazing Spear
(Morph)
  • Send your spear into the heavens to bring down a shower of divine wrath, dealing 455 Magic Damage to enemies in the target area and an additional 196 Magic Damage every 1 seconds for 8 seconds.
  • While active, an ally can activate the Blessed Shard synergy, restoring 3960 Magicka or Stamina, whichever percentage is higher.
  • Increases the damage over time.
Spear Shards Rank IV 3240 Magicka Instant (8s) 25m range 8m radius (Ground)

Sun Shield.png

Sun Shield

Active
  • Surround yourself with a solar rays, granting a damage shield equal to 30% of your Max Health for 6 seconds.
  • Nearby enemies take 248 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%.
Aedric Spear Rank 42 4320 Magicka Instant (6s) 5m radius
Icon_arrow.png
Radiant Ward.png
Radiant Ward
(Morph)
  • Surround yourself with a solar rays, granting a damage shield equal to 30% of your Max Health for 6 seconds.
  • Nearby enemies take 252 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 6%.
  • Has reduced cost, and the shield strengthened further for each enemy hit.
Sun Shield Rank IV 3980 Magicka Instant (6s) 5m radius
Icon_arrow.png
Blazing Shield.png
Blazing Shield
(Morph)
  • Surround yourself with a solar rays, granting a damage shield equal to 30% of your Max Health for 6 seconds.
  • Each nearby enemy increases the shield's strength by 4% when the shield is activated.
  • When the shield expires it explodes outward, dealing 30% of the damage absorbed to nearby enemies.
Sun Shield Rank IV 4320 Magicka Instant (6s) 5m radius

Piercing Spear.png

Piercing Spear

Passive Rank I WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
  • Increase your Critical Damage by 5%
  • Increase your damage done to blocking to target 5%
Aedric Spear Rank 8 -- -- --
Rank II WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
  • Increase your Critical Damage by 10%
  • Increase your damage done to blocking to target 10%
Aedric Spear Rank 18 -- -- --

Spear Wall.png

Spear Wall

Passive Rank I WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
  • Gain Minor Protection for 1.5 seconds, reducing damage taken by 8%.
Aedric Spear Rank 14 -- -- --
Rank II WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
  • Gain Minor Protection for 3 seconds, reducing damage taken by 8%.
Aedric Spear Rank 27 -- -- --

Burning Light.png

Burning Light

Passive Rank I

WHILE USING AEDRIC SPEAR ABILITIES

  • When you deal damage with an Aedric Spear ability, you have a 25% chance to deal an additional 238 Physical Damage or 238 Magic Damage, whicever is higher. This effect can occur once every 0.5 seconds.
Aedric Spear Rank 22 -- -- --
Rank II WHILE USING AEDRIC SPEAR ABILITIES
  • When you deal damage with an Aedric Spear ability, you have a 25% chance to deal an additional 477 Physical Damage or 477 Magic Damage, whicever is higher. This effect can occur once every 0.5 seconds.
Aedric Spear Rank 36 -- -- --

Balanced Warrior.png

Balanced Warrior

Passive Rank I
  • Increases Weapon Damage by 3% and Spell Resistance by 1320.
Aedric Spear Rank 39 -- -- --
Rank II
  • Increases Weapon Damage by 6% and Spell Resistance by 2640.
Aedric Spear Rank 50 -- -- --


Dawn's Wrath Skills are one of the 3 Skill Lines available to players who choose the Templar Class in Elder Scrolls Online. This Skill Line focuses primarily on dealing Fire Damage and the Passive Skills in the Line increase your effectiveness with these Skills as well as reduce the cost of abilities. The Skills below are updated to Update 6. The values listed are taken from a VR14 character with no Skill or Attribute points spent, and no equipment worn.

Image & Name Skill Type Rank
Description Unlocks Cost Cast Time Radius Range

Nova.png

Nova

Ultimate
  • Call down a fragment of the sun to the target area, dealing 410 Magic Damage each 1 second for 8 enemies in the area and afflicting them with Major Maim, reducing their damage done by 30%.
  • An ally can activate Supernova synergy , dealing 922 Magic Damage to all enemies in the area and and stunning them for 2.5 seconds.
Dawn's Wrath Rank 12 250 Ultimate Instant (8s) 28m range
Icon_arrow.png
Solar Prison.png
Solar Prison
(Morph)
  • Call down a fragment of the sun to the target area, dealing 414 Magic Damage every second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 30%
  • An ally can activate Gravity Crush, dealing 1613 Magic Damage to all enemies in the area and stunning them for 5 seconds.
  • The synergy deals more damage and stuns for longer.
Nova Rank IV 250 Ultimate Instant (8s) 28m range
Icon_arrow.png
Solar Disturbance.png
Solar Disturbance
(Morph)
  • Call down a fragment of the sun to the target area, dealing 417 Magic Damage every second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 30%. Major Maim persists on enemies who leave the Nova for 4 seconds.
  • An ally can activate Supernova synergy, dealing 922 Magic Damage to all enemies in the area and stunning them for 2.5 seconds.
  • Maim stays on enemies after leaving the area.
Nova Rank IV 250 Ultimate Instant (8s) 28m range (Ground)

Sun Fire.png

Sun Fire

Active
  • Blast an enemy with a charge of radiant heat, dealing 492 Flame Damage, an additional 597 Flame damage over 5 seconds, and reducing their Movement Speed by 40%.
  • Upon activation, you gain Major Prophecy, increasing your Spell Critical rating by 2191.
Dawn's Wrath Rank 1 2700 Magicka
Instant 28m range
Icon_arrow.png
Vampire's Bane.png
Vampire's Bane
(Morph)
  • Blast an enemy with a charge of radiant heat, dealing 493 Flame Damage, an additional 985 Flame damage over 9 seconds, and reducing their Movement Speed by 40%.
  • Upon activation, you gain Major Prophecy, increasing your Spell Critical rating by 2191.
  • The damage over time lasts for longer.
Sun Fire Rank IV 2700 Magicka
Instant 28m range
Icon_arrow.png
Reflective Light.png
Reflective Light
(Morph)
  • Blast up to three enemies with a charge of radiant heat, dealing 493 Flame Damage, an additional 591 Flame damage over 5 seconds, and reducing their Movement Speed by 40%.
  • Upon activation, you gain Major Prophecy, increasing your Spell Critical rating by 2191.
  • Splits the projectile, allowing it to affect two additional nearby enemies.
Sun Fire Rank IV 2700 Magicka
Instant 28m range/4.5m radius

Solar Flare.png

Solar Flare

Active
  • Conjure a ball of solar energy to heave at an enemy, dealing 1417 Magic Damage.
  • Also grants you Empower, increasing the damage of your next attack by 40%.
Dawn's Wrath Rank 4 3240 Magicka
1.1s 28m range
Icon_arrow.png
Dark Flare.png
Dark Flare
(Morph)
  • Conjure a ball of solar energy to heave at an enemy, dealing 1421 Magic Damage.
  • Afflicts target and nearby enemies with Major Defile, reducing the effectiveness of healing on them by 30% for 6 seconds.
  • Also grants you Empower, increasing the damage of your next light attack by 40%.
  • Applies Major Defile to target and nearby enemies, reducing their healing received.
Solar Flare Rank IV 3240 Magicka
1.1s 28m range
Icon_arrow.png
Solar Barrage.png
Solar Barrage
(Morph)
  • Conjure solar energy to blast enemies around you, dealing 477 Magic Damage every 2 seconds for 6 seconds.
  • Also grants you Empower after every blast, increasing the damage of your next light attack by 40%.
  • Deals damage in multiple blasts around you instead of at single enemy.
Solar Flare Rank IV 3240 Magicka
1.1s 8m radius (Area)

Backlash.png

Backlash

Active
  • Summon an expanding beam of pure sunlight to doom an enemy, dealing 410 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them.
  • Maximum damage: 4774
Dawn's Wrath Rank 20 1984 Magicka
Instant (6s) 28m range
Icon_arrow.png
Purifying Light.png
Purifying Light
(Morph)
  • Summon an expanding beam of pure sunlight to doom an enemy, dealing 411 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them.
  • Maximum damage: 4774
  • When the effect ends, a pool of sunlight remains attached to the enemy, healing nearby allies for 327 Health every 2 seconds for 6 seconds.
  • When the effect ends, a pool of sunlight remains attached to the enemy, healing nearby allies.
Backlash Rank IV 1984 Magicka
Instant (6s) 28m range
Icon_arrow.png
Power of the Light.png
Power of the Light
(Morph)
  • Summon an expanding beam of pure sunlight to doom an enemy, dealing 411 Physical Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Physical Damage to them.
  • Maximum damage: 4774
  • Targets are also affliced with Minor Fracture and Minor Breach, reducing their Physical Resistance and Spell Resistance by 1320 for 6 seconds.
  • Converts to a Stamina ability and deals Physical Damage. Also applies Minor Fracture and Minor Breach to the enemy, reducing their Physical and Spell Resistance.
Backlash Rank IV


1686 Stamina

Instant (6s) 28m range

Eclipse.png

Eclipse

Active
  • Envelop enemy in a lightless sphere, causing 824 Magic Damage each time they use a direct damage attack.
Dawn's Wrath Rank 30 4051 Magicka
Instant (4s) 28m range
 
Total Dark.png
Total Dark
(Morph)
  • Envelop enemy in a lightless sphere, causing 824 Magic Damage and healing you for 828 each time they use a direct damage attack.
  • You are healed for each spell reflected.
Eclipse Rank IV 4051 Magicka Instant (4s) 28m range
 
Unstable Core.png
Unstable Core
(Morph)
  • Envelop enemy in a lightless sphere, causing 824 Magic Damage each time they use a direct damage attack.
  • Place volatile magnetic energy on an enemy which explodes after 4 seconds, dealing 719 Magic Damage to them and nearby enemies
  • Deals area damage when effect ends.
Eclipse Rank IV 4051 Magicka Instant (4s) 28m range
radiant_destruction.png

Radiant Destruction

Active
  • Burn an enemy with a ray of holy fire, dealing 894 Magic Damage over 1.8 seconds Deals up to 480% more damage to enemies below 50% Health
Dawn's Wrath Rank 42 2950 Magicka
1.8s
Channel
5m radius
Icon_arrow.png Searing Light.png

Radiant Glory
(Morph)
  • Burn an enemy with a ray of holy fire, dealing 897 Magic Damage over 1.8 seconds Deals up to 480% more damage to enemies below 50Health
  • You heal for 20%of the damage inflicted
  • You heal for a percentage of the damage inflicted.
Radiant Destruction Rank IV 2950 Magicka
1.8s
Channel
28m radius
Icon_arrow.png Blinding Flashes.png

Radiant Oppresion

(Morph)
  • Burn an enemy with a ray of holy fire, dealing 897 Magic Damage over 1.8 seconds Deals up to 480% more damage to enemies below 50% Health
  • Also deals up to 20% more damage in proportion to your current Magicka.
  • Deals more damage in proportion to your current Magicka.
Radiant Destruction Rank IV 4590 Magicka
1.8s
Channel
28m radius

Enduring Rays.png

Enduring Rays

Passive Rank I
  • Increases duration of your Sun Fire, Eclipse and Nova abilities by 1 second.
Dawn's Wrath Rank 8 -- -- --
Rank II
  • Increases duration of your Sun Fire, Eclipse and Nova abilities by 2 second.
Dawn's Wrath Rank ? -- -- --

Prism.png

Prism

Passive Rank I WHILE GAINING ULTIMATE
  • Activating a Dawn's Wrath ability grants 2 additional Ultimate. This can only occur once every 6 seconds.
Dawn's Wrath Rank 14 -- -- --
Rank II WHILE GAINING ULTIMATE
  • Activating a Dawn's Wrath ability grants 3 additional Ultimate. This can only occur once every 6 seconds.
Dawn's Wrath Rank 27 -- -- --

Illuminate.png

Illuminate

Passive Rank I ACTIVATING A DAWN'S WRATH ABILITY
  • Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 10 seconds, increasing your Spell Damage by 5%
Dawn's Wrath Rank 22 -- -- --
Rank II ACTIVATING A DAWN'S WRATH ABILITY
  • Casting a Dawn's Wrath ability grantsMinor Sorcery to you and your group for 20 seconds, increasing your Spell Damage by 5%
Dawn's Wrath Rank 36 -- -- --

Restoring Light.png

Restoring Spirit

Passive Rank I
  • Reduces Magicka, Stamina and Ultimate ability costs by 2%.
Dawn's Wrath Rank 39 -- -- --
Rank II
  • Reduces Magicka, Stamina and Ultimate ability costs by 4%.
Dawn's Wrath Rank 50 -- -- --

 


Restoring Light Skills are one of the 3 Skill Lines available to players who choose the Templar Class in Elder Scrolls Online. This Skill Line focuses primarily on healing and the Passive Skills in this line increase the effectiveness of just that. The Skills below are updated to Update 6. The values listed are taken from a VR14 character with no Skill or Attribute points spent, and no equipment worn.

Name & Image Skill Type Rank
Description Unlocks Cost Cast Time Radius Range

 

Rite of Passage.png

Rite of Passage

Ultimate
  • Channel the grace of the gods, healing you and nearby allies for 985 Health every 1 second for 4 seconds
  • You cannot move while channeling, but you gain immunity to all enemy control effects.
Restoring Light Rank 12 125 Ultimate 4s Channel(4s)  20m radius (Area)
Icon_arrow.png
Remembrance.png
Remembrance
(Morph)
  • Channel the grace of the gods, healing you and nearby allies for 989 Health every 1 second for 4 seconds.
  • Gain Major Protection, reducing damage you take by 30% for 7 seconds.
  • You cannot move while channeling, but you gain immunity to all enemy control effects.
  • You take less damage.
Rite of Passage Rank IV 125 Ultimate 4s Channel (4s) 20m radius (Area)
Icon_arrow.png
Remembrance.png
Practiced Incantatione
(Morph)
  • Channel the grace of the gods, healing you and nearby allies for 989 Health every 1 second for 4 seconds.
  • You cannot move while channeling, but you gain immunity to all disabling effects.
  • Increases the duration of the channel.
Rite of Passage Rank IV 125 Ultimate 6s Channel (6s)
20m radius (Area)

Rushed Ceremony.png

Rushed Ceremony

Active
  • Beacon your inner light, healing yourself or a wounded ally for 1235 Health.
Restoring Light Rank 1  4590 Magicka
Instant 28m radius (Cone)
Icon_arrow.png
Honor the Dead.png
Honor the Dead
(Morph)
  • Beacon your inner light, healing yourself or a wounded ally for 1237  Health.
  • Healing anyone who is below 75% Health. restores 60% of the ability's cost over  seconds as Magicka.
  • Refunds part of the ability's cost when used to heal an injured target.
Rushed Ceremony Rank IV 4590 Magicka
Instant 28m radius
Icon_arrow.png
Breath of Life.png
Breath of Life
(Morph)
  • Beacon your inner light, healing yourself or a wounded ally for 1236 Health.
  • Also heals one other injured target for 397.
  • Also heals one other injured target for half the amount.
Rushed Ceremony Rank IV  4590 Magicka
Instant 28m radius (Cone)

Healing Ritual.png

Healing Ritual

Active
  • Focus your spiritual devotion, healing yourself and nearby allies for 1235 Health.
Restoring Light Rank 4  7290 Magicka
Instant 10m radius (Area)
Icon_arrow.png
Ritual of Rebirth.png
Ritual of Rebirth
(Morph)
  • Focus your spiritual devotion, healing yourself and nearby allies for 1236 Health.
  • You heal a single ally outside this ability's radius for an additional 614 Health.
  • You heal a single ally outside the ability's radius for an additional amount.
Healing Ritual Rank IV 7290 Magicka
Instant 10m radius (Area)
Icon_arrow.png
Lingering Ritual.png
Hasty Prayer
(Morph)
  • Focus your spiritual devotion, healing yourself and nearby allies for 1236 Health.
  • Affected targets gain Minor Expedition, increasing them movement speed 10% for 5 seconds.
  • Increase movement speed.
Healing Ritual Rank IV 7290 Magicka
Instant 10m radius (Area)

Restoring Aura.png

Restoring Aura

Active
  • Champion the cause of divine glory to apply Minor Magickasteal to all enemies around you for 15 seconds, causing you and your allies to restore 300 Magicka every 1 seconds when damaging them.
  • While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing Health, Stamina, and Magicka Recovery by 10%.
Restoring Light Rank 20 3510 Magicka
Instant (15s) 12m radius (Area)
Icon_arrow.png
Radiant Aura.png
Radiant Aura
(Morph)
  • Champion the cause of divine glory to apply Minor Magickasteal to all enemies around you for 15 seconds, causing you and your allies to restore 300 Magicka every 1 seconds when damaging them.
  • While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing Health, Stamina, and Magicka Recovery by 10%.
  • Increases the radius
Restoring Aura Rank IV  3510 Magicka
Instant (15s) 28m radius (Area)
Icon_arrow.png
Repentance.png
Repentance
(Morph)
  • Consecrate the souls of the fallen, healing you and your allies for 2702 Health and restoring 2702 Stamina to you each corpse in the area.
  • While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing Health, Stamina, and Magicka Recovery by 10%.
  • No Longer applies Minor Magickasteal on activation, instead you consume corpses to restorate Health and Stamina.
Restoring Aura Rank IV None
Instant 12m radius

Cleansing Ritual.png

Cleansing Ritual

Active
  • Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 135 every 2 seconds for 12 seconds.
  • Allies can also activate the Purify synergy, removing all harmful effects from themselves and healing them for an additional 667 .
Restoring Light Rank 30 4320 Magicka
Instant (12s) 12m radius (Area)
Icon_arrow.png
Purifying Ritual.png
Ritual of Retribution
(Morph)
  • Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately and healing you and nearby allies for 166 every 2 seconds for 12 seconds.
  • The light also burns enemies with holy vengeance, dealing 166 Magic Damage every 2 seconds for 12 seconds.
  • Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 667 Health.
  • Increases the healing and also damage enemies who stand in the area of effect.

 

Cleansing Ritual Rank IV 4320 Magicka Instant (12s) 12m radius (Area)
Icon_arrow.png
Extended Ritual.png
Extended Ritual
(Morph)
  • Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 138  every 2 seconds for 18 seconds.
  • Allies can also activate the Purify synergy, removing all harmful effects from themselves and healing them for an additional 667.
  • Increases the duration and also the amount of harmful effects cleansed from yourself.
Cleansing Ritual Rank IV  4320 Magicka Instant (24s) 12m radius (Area)

Rune Focus.png

Rune Focus

Active
  • Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by 5280.
  • Standing within the rune increases Physical Resistance and Spell Resistance granted by 50%.
Restoring Light Rank 42  1080 Magicka
Instant (17s) Self
Icon_arrow.png
Channeled Focus.png
Channeled Focus
(Morph)
  • Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by 5280. You also recover 240 Magicka every 1 seconds.
  • Standing within the rune increases Physical Resistance and Spell Resistance granted by 50%.
  • Restores Magicka.
  • Advised Morph
Rune Focus Rank IV 1080 Magicka Instant (17s) Self
Icon_arrow.png
Restoring Focus.png
Restoring Focus
(Morph)
  • Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by 5280. You also recover 240 Stamina every 1 seconds.
  • Standing within the rune increases Physical Resistance and Spell Resistance granted by 50%.
  • Restores Stamina.
Rune Focus Rank IV  920
Stamina
Instant (17s) Self

Mending.png

Mending

Passive Rank I
  • Increases the healing effects from your Restoring Light abilities by up to 6%, in proportion to the severity of the target's wounds.
Restoring Light Rank 8 -- -- --
Rank II
  • Increases the healing effects from your Restoring Light abilities by up to 12%, in proportion to the severity of the target's wounds.
Restoring Light Rank ?? -- -- --

Focused Healing.png

Sacred Ground

Passive Rank I
  • While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to 2 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%.
  • Enemies standing in your Cleansing Ritual, Rune Focus or Rite of Passage areas of effect have their Movement Speed reduced by 15%.
Restoring Light Rank 14 -- -- --
Rank II
  • While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to 4 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%.
  • Enemies standing in your Cleansing Ritual, Rune Focus or Rite of Passage areas of effect have their Movement Speed reduced by 30%.
Restoring Light Rank ?? -- -- --

Light Weaver.png

Light Weaver

Passive Rank I
  • Increases the duration of Restoring Aura by 10%
  • Healing Ritual grants 1 Ultimate to allies under 60% Health 
  • Channeling Rite of Passage grants 8580 bonus to your Armor.
Restoring Light Rank 22 -- -- --
Rank II
  • Increases the duration of Restoring Aura by 20%
  • Healing Ritual grants 2 Ultimate to allies under 60% Health
  • Channeling Rite of Passage grants 16500 bonus to your Armor.
Restoring Light Rank ?? -- -- --

Master Ritualist.png

Master Ritualist

Passive Rank I
  • Increases resurrection speed by 10%
  • Resurrected allies return with 50% more Health
  • Gives you a 50% chance to gain a soul gem after each successful resurrection
Restoring Light Rank 39 -- -- --
Rank II
  • Increases resurrection speed by 20%
  • Resurrected allies return with 100% more Health
  • Gives you a 50% chance to gain a soul gem after each successful resurrection
Restoring Light Rank 50 -- -- --

 

 

Classes
Dragonknight  ♦  Nightblade  ♦  Sorcerer  ♦  Warden

 




    • Anonymous

      30 Mar 2018 17:47  

      First, the recommended sets are bad. Second, Soulshine and Rattlecage, as well as Valkyn Skoria has the best dps and overall bonus to the class as a whole for magical dps. Who would use any other gear? Julianos is good to replace rattle, but grothdar??? lol when Templar has like, 7 DOT core abilities and uses them as spammable. You what? Please edit this, this makes bad templars.

    Load more

    Chat