World Skills in Elder Scrolls Online are those skills that are related to the player status regarding the world. Soul Magic is unlocked by completing the tutorial, and relates to Soul Gems. Werewolf and Vampire skills are related to acquired diseases and their effects on the player, and Legerdemain is the thievery line related to unlocking boxes and stealing items. It should not be confused with the Thieves Guild.

 

Soul Magic Skills in Elder Scrolls Online progress as the player completes segments of the main plot. The player will reach Rank 6 (the final rank) after defeating Molag Bal.

 

 

Soul Strike

Cast Time
Duration
Target
Range
Cost


soul_strike

5s Channel
5s

Area
28m
100 Ultimate

Burn enemy from the inside with soulfire, dealing 5232 Magic Damage over 5 seconds.

Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility.

 

Soul Assault

Cast Time
Duration
Target
Range
Cost


soul_assault

6s Channel
6s

Area
28m
100 Ultimate

Burn enemy from the inside with soulfire, dealing 6984 Magic Damage over 6 seconds.

Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility.

Increase the duration of the channel and number of tricks.

 

Shatter Soul

Cast Time
Duration
Target
Range
Cost


shatter_soul

5s Channel
5s

Area
28m
100 Ultimate

Burn enemy from the inside with soulfire, dealing 5238 Magic Damage over 5 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 822 Magic Damageto all enemies near them.

Enemies affected by this ability are revealed for 3 seconds and may not enter stealth or invisibility. 

Upon completion, deals damage to all enemies near your target.

 

Soul Trap

Cast Time
Duration
Target
Range
Radius
Cost


soul_trap

Instant
10s

Area
28m
5m

2700 Magicka

Lay claim to an enemy soul, dealing 1020 Magic Damage or 1236 Physical Damage over 10 seconds. The damage dealt is based on your highest offensive stats.

Fills a soul gem if the affected enemy dies.

 

 

Soul Spitting Trap

Cast Time
Duration
Target
Range
Radius
Cost


soul_sitting_trap

Instant
10s

Area
28m
8m

2700 Magicka

Lay claim to enemy souls, dealing 768 Magic Damage or 930 Physical Damage to the target and any other nearby enemy over 10 seconds. The damage dealt is based on your highest offensive stats.

Fills a soul gem if an enemy dies while affected.

Affects an additional target.

 

Consuming Trap

Cast Time
Duration
Target
Range
Radius
Cost


consuming_trap

Instant
10s

Area
28m
5m

2700 Magicka

Lay claim to an enemy soul, dealing 1026 Magic Damage or 1242 Physical Damage over 10 seconds. The damage dealt is based on your highest offensive stats.

If an affected enemy dies you fills an empty Soul Gem and restores 20Max HealthMagicka and Stamina.

Also restore Health, Magicka, and Stamina if an enemy dies while affected.

 

soul_shatter
Soul Shatter

WHEN A SOUL ABILITY IS SLOTTED

Rank I - Soul Magic Rank 2

If your Health drops below 20%, your soul explodes, dealing 437 Magic Damage to nearby enemies.

This effect can only trigger once every 2 minutes.

Rank II - Soul Magic Rank 4

If your Health drops below 20%, your soul explodes, dealing 874 Magic Damage to nearby enemies.

This effect can only trigger once every 2 minutes.

 

soul_summons
Soul Summons

Rank I - Soul Magic Rank 2

Allows you to revive once every 2 hours without expending a soul gem.

Rank II - Soul Magic Rank 3

Allows you to revive once every hour without expending a soul gem.

 

 

soul_lock
Soul Lock

Rank I - Soul Magic Rank 3

Weapon kills have a 5% chance to automatically filling a soul gem.

Rank II - Soul Magic Rank 5

Weapon kills have a 10% chance to automatically filling a soul gem.

 

 

 

 

 

 

 

 




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