Thieves Guild is an NPC association in The Elder Scrolls Online, it is a group of thieves who are being hunted by the Iron Wheel for a high-stakes heist in Taneth that went horribly wrong. The Thieves Guild DLC features a questline involving stealing from the shadows, and recovering lost treasures to restore the guild's reputation.
|Rank 1||0||Finders Keepers|
|Rank 2||10||Swiftly Forgotten (Rank I)|
|Rank 3||35||Haggling (Rank I)|
|Rank 5||95||Swiftly Forgotten (Rank II)|
|Rank 6||130||Haggling (Rank II)|
|Rank 7||170||Timely Escape|
|Rank 8||210||Swiftly Forgotten (Rank III)|
|Rank 9||250||Haggling (Rank III)|
|Rank 10||300||Veil of Shadows|
|Rank 11||375||Swiftly Forgotten (Rank IV)|
|Rank 12||475||Haggling (Rank IV)|
You may join the Thieves Guild in 2 ways. The easy way to do this is to open your collections, go to DLC icon and accept the quest named "Partners in Crime".
The other way is to find an outlaw refuge, and speak to Quen once inside. She will also give you this same quest.
To rank up in the Thieves Guild, you must gain reputation. Doing the DLC-related quests gains you reputation. There are a total of 12 ranks of reputation.
- Heist Deadhollow Halls
- Heist Glittering Grotto
- Heist Secluded Sewers
- Heist The Hideaway
- Heist Underground Sepulcher
Thieves Guild Skills in Elder Scrolls Online were added with the Thieves Guild DLC. This line is unlocked by starting and completing the Quest: Partners in Crime. You gain experience in this line by committing crimes on the guild job board, completing heists, and aiding your guildmates.
Rank I - Thieves Guild Rank 1
They can only be opened by members of the Thieves Guild.
Rank I - Thieves Guild Rank 2
Bounty is decreased by 46 after 3 minutes.
Heat is decreased by 36 after 3 seconds.
Rank II - Thieves Guild Rank 5
Bounty is decreased by 69 after 3 minutes.
Heat is decreased by 46 after 3 seconds.
Rank III - Thieves Guild Rank 8
Bounty is decreased by 92 after 3 minutes.
Heat is decreased by 55 after 3 seconds.
Rank IV - Thieves Guild Rank 11
Bounty is decreased by 115 after 3 minutes.
Heat is decreased by 64 after 3 seconds.
Rank I - Thieves Guild Rank 3
Increases value of items sold at a fence by 2%.
Rank II - Thieves Guild Rank 6
Increases value of items sold at a fence by 4%.
Rank III - Thieves Guild Rank 9
Increases value of items sold at a fence by 7%.
Rank IV - Thieves Guild Rank 12
Increases value of items sold at a fence by 10%. Does not apply to Laundering.
Rank I - Thieves Guild Rank 4
When a Guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods.
Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes.
Rank I - Thieves Guild Rank 7
When you have a bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge.
Interacting with the Footpad will transport the player safely into the nearest Refuge.
Rank I - Thieves Guild Rank 10
Decreases the detection range of Witnesses and Guards by 10%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer.
|Name & Image||Skill Type||Rank||Description||Unlock|
|Passive||Thieves Guild Rank 1|
||Thieves Guild Rank 2|
||Thieves Guild Rank 5|
||Thieves Guild Rank 8|
||Thieves Guild Rank 11|
||Thieves Guild Rank 3|
||Thieves Guild Rank 6|
||Thieves Guild Rank 9|
||Thieves Guild Rank 12|
||Thieves Guild Rank 4|
||Thieves Guild Rank 7|
||Thieves Guild Rank 10|