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NPC Guilds in the Elder Scrolls Online are faction-independent NPC associations and allow the player to access several special quests and skills, providing alternate progression. There are three guilds that are available with the base game, and two guilds offered as DLC content for the game.

 

 

Fighter's Guild

Fighter's Guild is an NPC association in The Elder Scrolls Online, it is a group of fighters who act as sell-swords with a strong code of honor in Tamriel, and features a questline revolving around the leadership of the guild and the uncovering of political plots.


Rank Reputation Unlocks
Rank 1 0 Intimidating Presence
Rank 2 80 Silver Bolts
Rank 3 320 Slayer
Rank 4 400 Circle of Protection
Rank 5 ?? Banish the Wicked
Rank 6 ?? Expert Hunter
Rank 7 ?? Skilled Tracker
Rank 8 ?? Trap Beast
Rank 9 ?? Bounty Hunter
Rank 10 260 Dawnbreaker

 

How to Join the Fighter's Guild

You may join the Fighter's Guild after you have discovered some Lorebooks  (special books spread throughtout the world that shine blue with magical properties) and then travelling to the first zone Guildhall.

aldmeri_icon.png Aicessar's Invitation: "Talk to Aicessar."
daggerfall_icon.png Basile's Invitation: "Talk to Basile"
ebonheart_icon.png Hilan's Invitation: "Talk to Hilan."

How to Rank up in the Fighter's Guild

To rank up in the Fighter's Guild, you must destroy Dark Anchors and kill Undead and Daedra. Improving your rank will grant you new titles, and will unlock further skills. Each Dark Anchor closed gives ?? Reputation, and each undead or daedra defeated gives ?? reputation.

Fighter's Guild Quesline


Bounties

 

Fighter's Guild Skills

 

Name & Image Skill Type Rank Description Unlocks Cost Cast Time
(Duration)
Range/Radius
(Target)
Dawnbreaker.png

Dawnbreaker

Ultimate
  • Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 1029 Physical Damage to enemies in front of you and an additional 1191 Physical Damage over 5 seconds.
Rank 10 Fighers Guild 125 Ultimate Instant 10m radius
(Cone)
Icon_arrow.png dawnbreaker_of_smiting.png
Flawless Dawnbreaker
(Morph)
  • Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 1033 Physical Damage to enemies in front of you and an additional 1191 Physical Damage over 5 seconds.
  • While slotted, your Weapon Damage is increased by 2%.
  • While slotted, your Weapon Damage is increased.
(Rank IV of Dawnbreaker) 125 Ultimate Instant 10m radius
(Cone)
Icon_arrow.png flawless_dawnbreaker.png
Dawnbreaker of Smiting
(Morph)
  • Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 1191 Physical Damage to enemies in front of you and an additional 1371 Physical Damage over 5 seconds, and stunning them for 1.8 seconds.
  • Increases the damage and stuns enemies hit.
(Rank IV of Dawnbreaker) 125 Ultimate Instant 10m radius
(Cone)
Silver Bolts.png

Silver Bolts

Active
  • Fire a Dawnguard Vampire Hunter's crossbow bolt to strike enemy for 660 Physical Damage and reduce their Movement Speed by 40% for 6 seconds.
Rank 2 Fighters Guild 3510 Stamina Instant 28m range
(Enemy)
Icon_arrow.png silver_leash.png
Silver Shards
(Morph)
  • Fire a Dawnguard Vampire Hunter's crossbow bolt to strike enemy for 660 Physical Damage and reduce their Movement Speed by 40% for 6 seconds.
  • Fire up to five additional bolts at other enemies near the initial target for 50% less damage.
  • Fires up to five additional bolts at other enemies near the inital target for less damage.
(Rank IV of Silver Bolts) 3510 Stamina Instant 28m range/5m radius
(Enemy)
Icon_arrow.png silver_shards.png
Silver Leash
(Morph)
  • Fire a Dawnguard Vampire Hunter's crossbow bolt to strike enemy for 660 Physical Damage and reduce their Movement Speed by 40% for 6 seconds.
  • Decrease the range. Pulls the enemy to you.
(Rank IV of Silver Bolts) 3510 Stamina Instant 22m range
(Enemy)
Circle of Protection.png

Circle of Protection

Active
  • Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%
Rank 4 Fighters Guild 7987 Stamina Instant
(20s)
5m radius
(Area)
Icon_arrow.png ring_of_protection.png
Turn Undead
(Morph)
  • Brand the earth at your location with a rune of protection for 24 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%
  • Upon activation, Daedra, Undead and Werewolves in the target area have fear instilled for 4 seconds.
  • Increases the duration and fears Undead, Daedra, and Werewolves upon activation.
(Rank IV of Circle of Protection) 7987 Stamina Instant
(24s)
5m radius
(Area)
Icon_arrow.png turn_undead.png
Ring of Preservation
(Morph)
  • Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%
  • The rune also reduces the cost of Roll Dodge.
(Rank IV of Circle of Protection) 7717 Stamina Instant
(20s)
5m radius
(Area)
Expert Hunter.png

Expert Hunter

Active
  • Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds
  • While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191.
Rank 6 Fighters Guild 5401 Stamina Instant
(5s)
6m radius
Icon_arrow.png evil_hunter.png
Evil Hunter
(Morph)
  • Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds. While active the Stamina costs of your Fighters Guild abilities are reduced by 25%
  • While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191
  • While active the Stamina costs of your Fighters Guild abilities are reduced.
(Rank IV of Expert Hunter) 5400 Stamina Instant
(5s)
6m radius (area)
Icon_arrow.png camoflaged_hunter.png
Camouflaged Hunter
(Morph)
  • Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds
  • While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191. You also gain Minor Berserk for 5 seconds after you deal Critical Damage from Sneak, increasing your damage done by 8
  • While active the Stamina costs of your Fighters Guild abilities are reduced.
(Rank IV of Expert Hunter) 5400 Stamina Instant
(15s)
6m radius (Area)
Trap Beast.png

Trap Beast

Active
  • Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 1 minute.
  • When triggered, the trap deals 397 Physical Damage, an additional 1056 Physical Damage over 6 seconds, immobilizes the enemy for 6 seconds, and grants you Minor Force, increasing your Critical Damage by 10%
Rank 8 Fighters Guild 3780 Stamina Instant
(60s)
2.5m radius
(Area)
Icon_arrow.png lightweight_beast_trap.png
Rearming Trap
(Morph)
  • Set a sharpened blade trap at your location, which takes 1.5 seconds to arm and lasts for 1 minute.
  • When triggered, the trap deals 278 Physical Damage, an additional 723 Physical Damage over 6 seconds, immobilizes the enemy for 6 seconds, and grants you Minor Force, increasing your Critical Damage by 10%
  • After being triggered the trap resets and can be triggered one more time.
  • After being triggered the trap resets and can be triggered one more time, but each trap deals less damage.
(Rank IV of Trap Beast) 3780 Stamina Instant
(60s)
2.5m radius
(Area)
Icon_arrow.png rearming_trap.png
Lightweight Beast Trap
(Morph)
  • Launched a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 1 minute.
  • When triggered, the trap deals 397 Physical Damage, an additional 1056 Physical Damage over 6 seconds, immobilizes the enemy for 6 seconds, and grants you Minor Force, increasing your Critical Damage by 10%
  • The trap can be thrown up to 28 meters away.
(Rank IV of Trap Beast) 3780 Stamina Instant
(60s)
28m range/2.5m radius
(Ground)
Intimidating Presence.png

Intimidating Presence

Passive
  • Allows you to Intimidate NPCs in conversation.
  • Reduces the cost of Fighters Guild abilities by 15%.
Rank 1 Fighters Guild -- -- --
Slayer.png

Slayer

Passive Rank I
  • Increases Weapon Damage by 1% for each Fighters Guild ability slotted.
Rank 3 Fighters Guild -- -- --
Rank II
  • Increases Weapon Damage by 2% for each Fighters Guild ability slotted.
(Slayer Rank I) -- -- --
Rank III
  • Increases Weapon Damage by 3% for each Fighters Guild ability slotted.
(Slayer Rank II) -- -- --
Banish the Wicked.png

Banish the Wicked

Passive Rank I
  • Grants you 3 extra Ultimate when killing Undead, Daedra and Werewolves.
Rank 5 Fighters Guild -- -- --
Rank II
  • Grants you 6 extra Ultimate when killing Undead, Daedra and Werewolves.
(Banish the Wicked Rank I) -- -- --
Rank III
  • Grants you 9 extra Ultimate when killing Undead, Daedra and Werewolves.
(Banish the Wicked Rank II) -- -- --
Skilled Tracker.png

Skilled Tracker

Passive
  • Your Fighters Guild abilities that deal damage deal an additional 20% damage to Undead, Daedra and Werewolves.
Rank 7 Fighters Guild -- -- --
Bounty Hunter.png

Bounty Hunter

Passive
  • Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Rank 9 Fighters Guild -- -- --

Mage's Guild

Mage's Guild is an NPC association in The Elder Scrolls Online, it is dedicated to magical advancement in Tamriel, and features a questline revolving around Sheogorath, the Daedric Prince of Madness.


Rank Reputation Unlocks
Rank 1 0 Persuasive Will
Rank 2 70 Magelight
Rank 3 ?? Mage Adept
Rank 4 ?? Entropy
Rank 5 ?? Everlasting
Rank 6 ?? Fire Rune
Rank 7 ?? Magicka Controller
Rank 8 ?? Equilibrium
Rank 9 ?? Might of the Guild
Rank 10 260 Meteor

 

How to Join the Mage's Guild

You may join the Mage's Guild after you have discovered some Lorebooks, special books spread throughtout the world that shine blue with magical properties.

aldmeri_icon.png Curinure's Invitation: "The Magister Curinure has asked I speak with him about the Mages Guild in the Vulkhel Guard guildhall."
daggerfall_icon.png Nemarc's Invitation: "Talk to Nemarc"
ebonheart_icon.png Rudrasa's Invitation: "Talk to Rudrasa."

How to Rank up in the Mage's Guild

To rank up in the Mage's guild, you must collect Lorebooks. Improving your rank will grant you new titles, and will unlock further skills. Each Lorebook found gives 5 Reputation, and completing a collection of lorebooks gives 20 reputation.

Mage's Guild Quesline

  • Long Lost Lore:"A high-ranking member of the Mages Guild, Valaste, wants me to perform a task for her."
  • Simply Misplaced: "My first trial in Sheogorath's realm awaits. Valaste and Shalidor have uncovered what they need to get me where I need to go."
  • Circus of Cheerful Slaughter: "Sheogorath's book is supposed to lead me to the next trial, the "Circus of Cheerful Slaughter." Let's see what the Mad God has planned for me this time."
  • Chateau of the Ravenous Rodent: "I've been tasked with finding another book for the Mages Guild. Once again I need to return to the Shivering Isles, to a place called the Chateau of the Ravenous Rodent."
  • The Mad God's Bargain: "Valaste and Shalidor have finished analysis of Sheogorath's books. Now I need to help them take possession of Eyevea, the Mages Guild Sanctuary."
  • The Arch-Mage's Boon: "After all we've been through together, Arch-Mage Shalidor wants to offer me a kind of memory boon, a way to recall every book I've ever read."

 

Mage's Guild Skills

 

Name & Image Skill Type Rank Description Unlocks Cost Cast Time
(Duration)
Range/Radius
(Target)
Meteor.png

Meteor

Ultimate
  • Call a comet down from the constellations to blast an enemy, dealing 1437 Flame Damage to all enemies in the area and knocking them back, and stunning them for 2 seconds.
  • After impact, enemies in the target area take 460 Flame Damage every 1 second for 10 seconds.
Mages Guild Rank 10 200 Ultimate Instant 28m range
(Enemy)
Icon_arrow.png Ice Comet.png
Ice Comet
(Morph)
  • Call a comet down from the constellations to blast an enemy, dealing 1581 Frost Damage to all enemies in the area, knocking them back, stunning them for 2 seconds and reducing their Movement Speed by 50% for 5 seconds.
  • After impact, enemies in the target area take 457 frost Damage every 1 second for 10 seconds.
  • Increases the damage, deals Cold Damage, and reduces the Movement Speed of enemies hit.
(Rank IV Meteor) 200 Ultimate Instant 28m range
(Enemy)
Icon_arrow.png Shooting Star.png
Shooting Star
(Morph)
  • Call a comet down from the constellations to blast an enemy, dealing 1441 Flame Damage to all enemies in the area , knocking them back and stunning them for 2 seconds.
  • After impact, enemies in the target area take 457 Flame Damage every 1 second for 10 seconds
  • You generate 9 Ultimate for each enemy hit by the initial blast
  • You generate Ultimate for each enemy hit by the initial blast.
(Rank IV Meteor)

200 Ultimate

Instant 28m range
(Enemy)
Magelight.png

Magelight

Active
  • Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
  • While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2191.
Mages Guild Rank 2  5401 Magicka Instant
(5s)
6m radius
Icon_arrow.png Inner Light.png
Inner Light
(Morph)
  • Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
  • While slotted, your Max Magicka is increased by 2% and you gain Major Prophecy, increasing your Spell Critical rating by 2191.
  • Also increases your Max Magicka while slotted.
(Magelight Rank IV) 5400 Magicka Instant
(5s)
6m radius
Icon_arrow.png Radiant Magelight.png
Radiant Magelight
(Morph)
  • Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
  • While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2191. You also prevent the stun  from stealth attacks for you and nearby allies.
  • Reduces the cost and increases the radius of the reveal. You also prevent the stun and reduce the damage from stealth attacks while slotted.
(Magelight Rank IV) 3241 Magicka Instant
(5s)
12m radius
Entropy.png

Entropy

Active
  • Bind an enemy with chaotic magic, dealing 2800 Magic Damage over 12 seconds and restoring 790 Health to you and an additional 790 Health every 6 seconds.
  • Also grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.
Mages Guild Rank 4 1620 Magicka Instant
(12s)
28m range
(Enemy)
Icon_arrow.png Degeneration.png
Degeneration
(Morph)
  • Bind an enemy with chaotic magic, dealing 2800 Magic Damage over 12 seconds and restoring 790 Health to you and an additional 790 Health every 6 seconds.
  • While active your Light and Heavy Attacks have a 15% chance to heal you for 100% of the damage caused.
  • Also grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds
  • Your weapon attacks against target restore health.
(Entropy Rank IV) 1620 Magicka Instant
(12s)
28m range
(Enemy)
Icon_arrow.png Structured Entropy.png
Structured Entropy
(Morph)
  • Bind an enemy with chaotic magic, dealing 721 Magic Damage over 12 seconds and healing you for 224 Health and an additional 224 Health every 6 seconds.
  • Grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.
  • While slotted, your Max Health is increased by 5%.
  • Increases max health while ability is slotted.
(Entropy Rank IV) 1620 Magicka Instant
(12s)
28m range
(Enemy)
Fire Rune.png

Fire Rune

Active
  • Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 30 seconds.
  • When triggered, the rune blasts all enemies in the target area for 660 Flame Damage.
Mages Guild Rank 6
4050 Magicka
Instant
(30s)
28m range/3m radius
(Ground)
Icon_arrow.png Volcanic Rune.png
Volcanic Rune
(Morph)
  • Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 30 seconds.
  • When triggered, the rune blasts all enemies in the target area for 3000 Flame Damage, knocks them into the air, and stuns them for 10 seconds.
  • The rune knocks enemies into the air and stuns them.
(Fire Rune Rank IV)

4050 Magicka
Instant
(30s)
28m range/3m radius
(Ground)
Icon_arrow.png Scalding Rune.png
Scalding Rune
(Morph)
  • Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 30 seconds.
  • When triggered, the rune blast all enemies in the target area for 3000 Flame damage and an additional 410 Flame damage over 10 seconds.
  • The rune also deals additional damage over time.
(Fire Rune Rank IV) 4050

Magicka
Instant
(30s)
28m range/3m radius
(Ground)
Equilibrium.png

Equilibrium

Active
  • Barter with Oblivion to trade vitality for power, sacrificing 6000 Health in exchange for 3000 Magicka.
  • The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.
Mages Guild Rank 8 -- Instant --
(Self)
Icon_arrow.png
Spell Symmetry.png
Spell Symmetry
(Morph)
  • Barter with Oblivion to trade vitality for power, sacrificing 6000 Health in exchange for 3000 Magicka.
  • After the exchange is complete, the cost of your next Magicka ability is reduced by 25% for 5 seconds.
  • The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.
  • After the exchange is complete, the cost of your next Magicka ability is reduced.
(Equilibrium Rank IV) 7140

Health
Instant Self
Icon_arrow.png
Balance.png
Balance
(Morph)
  • Barter with Oblivion to trade vitality for power, sacrificing 6000 Health in exchange for 3000 Magicka.
  • After the exchange is complete, you gain Major Resolve and Major Ward for 20 seconds, increasing your Physical Resistance and Spell Resistance by 5280.
  • The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.
  • After the exchange is complete, you gain Major Resolve and Major Ward.
(Equilibrium Rank IV) -- Instant Self

Persuasive WIll.png

Persuasive Will

Passive
  • Allows player to Persuade certain NPCs in conversations
Mages Guild Rank 1 -- -- --

Mage Adept.png

Mage Adept

Passive Rank I
  • Reduces Magicka and Health cost of Mages Guild abilities by 8%.
Mages Guild Rank 3 -- -- --
Rank II
  • Reduces Magicka and Health cost of Mages Guild abilities by 10%.
(Mage Adept Rank I) -- -- --

Everlasting Magic.png

Everlasting Magic

Passive Rank I
  • Increases duration of Mages Guild Abilities by 10%
Mages Guild Rank 5 -- -- --
Rank II
  • Increases duration of Mages Guild Abilities by 20%
(Everlasting Magic Rank I) -- -- --

Magicka Controller.png

Magica Controller

Passive Rank I
  • Increases Max Magicka and Magicka Regeneration by 1% for each Mages Guild ability slotted
Mages Guild Rank 7 -- -- --
Rank II
  • Increases Max Magicka and Magicka Regeneration by 2% for each Mages Guild ability slotted
(Magicka Controller Rank I) -- -- --

Might of the Guild.png

Might of the Guild

Passive Rank I
  • Casting a Mages Guild ability has a 50% chance of granting Empower, increasing the damage of your next attack by 20% as long as it's activated within 5 seconds.
Mages Guil  Rank 9 -- -- --
Rank II
  • Casting a Mages Guild ability grants Empower, increasing the damage of your next attack by 20% as long as it's activated within 5 seconds.
Mages Guild Rank 10 -- -- --

Undaunted


Undaunted is an NPC association in The Elder Scrolls Online, it is a group of fighters who fight the undead in Tamriel, and features the many end-game Pledges and Dungeon challenges.


Rank Reputation Unlocks
1 0  
2 50  
3 150  
4 300  
5 500  
6 700  
7 900  
8 1100  
9 1300  
10 1500  

 

How to Join the Undaunted

You may join the Undaunted upon exiting your starting Isle and arriving to the first Main City of your Faction. Here, you may pick the quest One of the Undaunted. At level 45, you should return to your Allegiance's Main City to take and complete Taking the Undaunted Pledge, as it will unlock special high level dailies.

aldmeri_icon.pngTuruk Redclaws in Vulkhel Guard, Auridon - Begins Banishing the Banished.
daggerfall_icon.pngMighty Mordra in Spindleclutch, Glenumbra - Begins Deadly Whispers.
ebonheart_icon.pngDavon's Watch in Fungal Grotto, Stonefalls - Begins Kings of the Grotto.

 

How to Rank up in the Undaunted

You will need to gain reputation with the Undaunted in order to Rank up. Reputation is gained by completing Dungeons Achievements in the Group & Veteran Dungeons and Trials. You will get 10 Reputation per achievement. For Pledges, you will get:

  • Bronze = 5 Rep
  • Silver = 10 Rep
  • Gold = 20 Rep

 

Undaunted Questline

 

Regular Group Dungeon Quests



Veteran Group Dungeon Quests






Trials in Craglorn

ESOwiki_aldmeridominion_crest.pngESOwiki_daggerfallcovenant_crest.pngESOwiki_ebonheartpact_crest.png
Hel Ra Citadel: Assaulting the Citadel
Aetherian Archive: The Mage's Tower
Sanctum Ophidia: The Oldest Ghost

Undaunted Pledges

Undaunted Pledges are repeatable Group Dungeon quests in The Elder Scrolls Online. They are unlocked at level 45, and accessible through the Undaunted Enclave at the player's Alliance Capital. These special assignments allow the player to continue the quests from the regular dungeons, expanding and bringing them to an ultimate conclusion. You must first take the quest: Taking the Undaunted Pledge

 

Pledge Information

Pledges have undergone some major changes with the release of the One Tamriel update. In the past, there were 2 Daily quests: a Normal and a Veteran, and players were rewarded Bronze, Silver or Gold Keys for their participation. Now there are 3 Daily quests, and these can be run at any difficulty. Running them on Normal rewards 1 Pledge Key. Running them on Veteran rewards 1 Pledge Key and 1 Monster Mask of that Dungeon. Running them on Veteran *hard mode* rewards 2 Pledge Keys along with the Monster Mask of the Dungeon. This means players can potentially acquire 6 Keys a day, if they run each Pledge on Veteran and get the Challenge.

 *Veteran hard mode: right before the boss fight, there is a scroll on the ground (Scroll of Glorious Battle).... activating it will increase the difficulty.  These hard mode bosses also reward a collectible Undaunted bust of that boss for furnishing your home.

There are now 3 NPCs that give these quests instead of 2. They will give players a quest from the following pools and players can use their Pledge Keys to open one of 3 chests, granting a shoulder piece (as well as other loot) from that pool.

 

Maj al-Ragath

 

Glirion the Redbeard

 

 

Undaunted Skills

 

Name & Image
Skill Type
Rank Description
Unlock
Cost
Cast Time
Range/Radius

Blood Altar.png

Blood Altar

Active
  • Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 seconds when damaging them.
  • Allies can also activate the Blood Funnel synergy to heal themselves for 40% of their Max Health
Undaunted Rank 1 4320
Magicka
1.5s
(33s)
28m radius (Area)
Icon_arrow.png Sanguine Altar.png
Sanguine Altar
(Morph)
  • Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 seconds when damaging them.
  • Allies can also activate the Blood Funnel synergy to heal themselves for 40% of their Max Health.
  • Increases the duration.
(Blood Altar Rank IV) 4320
Magicka
1.5s
(46s)
28m radius (Area)
Icon_arrow.png
Overflowing Altar.png
Overflowing Altar
(Morph)
  • Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for 600 Health every 1 seconds when damaging them.
  • Allies can also activate the Blood Feast synergy to heal themselves for 62% of their Max Health.
  • Increases the amount the synergy heal for.
(Blood Altar Rank IV) 4320
Magicka
1.5s
(33s)
28m radius (Area)

Trapping Webs.png

Trapping Webs

Active
  • Hurl strands of cursed spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by 50%. After 5 seconds the webs burst into venom, dealing 824 Poison Damage to the enemies within.
  • A ranged ally targeting an enemy in the webs can activate the Spawn Broodlings synergy dealing 801 Poison Damage to them and summoning two spiders to attack for 15 seconds. The spiders bite enemies for 0 Physical Damage.
Undaunted Rank 2 3511
Stamina
Instant
(5s)
28m range/4m radius
Icon_arrow.png
Shadow Sild.png
Shadow Silk
(Morph)
  • Hurl strands of cursed spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by 50%. After 5 seconds the webs burst into venom, dealing 825 Poison Damage to the enemies within.
  • Allies can activate the Black Widow synergy against any snared enemy, dealing 801 Poison Damage to them and summoning two black widow spiders to attack for 15 seconds. The spiders bite enemies for 0 Physical Damage and can poison them for 0 Poison Damage over 10 seconds
  • The synergy summons more powerful black widow spiders which deal additional damage over time.
(Trapping Webs Rank IV) 3511
Stamina
Instant
(5s)
28m range/4m radius
Icon_arrow.png
Tangling Webs.png
Tangling Webs
(Morph)
  • Hurl strands of cursed spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by 50%. After 5 seconds the webs burst into venom, dealing 825 Poison Damage to the enemies within.
  • A ranged ally targeting an enemy in the webs can activate the arachnophobia synergy,dealing 801 Poision Damage to them fearing them for 35 seconds and summoning two spiders to attack for 15 seconds. The spiders bite enemies for 0 Physical Damage.
  • The synergy also fears the enemy.
(Trapping Webs Rank IV) 3511
Stamina
Instant
(5s)
28m range/4m radius

Inner Fire.png

Inner Fire

Active
  • Ignite the fires of hate in an enemy's heart, dealing 410 Magic Damage and taunitring them to attack you for 15 seconds.
  • A Ranged ally targeting the taunted enemy has a  25% chance to activate the Radiate synergy, dealing 303 Magic Damage to them over 2 seconds then an additional 982 Magic Damage to them and other nearby enemies.
Undaunted Rank 3 4051 Magicka
Instant 28m range
Icon_arrow.png
Inner Rage.png
Inner Rage
(Morph)
  • Ignite the fires of hate in an enemy's heart, dealing 411 Magic Damage and forcing them to attack you for 15 seconds.
  • A ranged ally targeting the taunted enemy has a 35% chance to activate the Radiate synergy, dealing 303 Magic Damage to them over 2 seconds then an additional 982 Magic Damage to them and other nearby enemies
  • Increased the chance to grant a synergy.
(Inner Fire Rank IV) 4051 Magicka


Instant 28m range
Icon_arrow.png
Inner Beast.png
Inner Beast
(Morph)
  • Ignite the fires of hate in an enemy's heart, dealing 411 Physical Damage and taunting them to attack you for 15 seconds.
  • A ranged ally targeting the taunted enemy has a 25% chance to activate the Radiate synergy, dealing 303 Magic Damage to them over 2 seconds then an additional 982 Magic Damage to them and other nearby enemies
  • Converts into a Stamina ability.
(Inner Fire Rank IV) 3443
Stamina
Instant 28m range

Bone Shield.png

Bone Shield

Active
  • Surround yourself with a whirlwind of bones, gaining a  damage shield that absorbs to 30% of your Max Health for 6 seconds 
  • An ally near you can activate the Bone Wall synergy, granting the ally and up to 3 other friendly targets near them damage shield that absorbs 100% of their  Max Health for 6 seconds.
Undaunted Rank 4 3780
Stamina
Instant
(6s)
Self
Icon_arrow.png
Spiked Bone Shield.png
Spiked Bone Shield
(Morph)
  • Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs 30% of your Max Health for 6 seconds and returns 30% of any direct damage back to attackers

    An ally near you can activate the Bone Wall synergy, granting the ally and up to 3 other friendly targets near them a damage shield that absorbs 100% of their Max Health for 6 seconds.

    Return damage to melee attackers.

(Bone Shield Rank IV) 3780
Stamina
Instant
(6s)
Self
Icon_arrow.png
Bone Surge.png
Bone Surge
(Morph)
  • Surround yourself with a whirlwind of bones, absorbing physical damage equivalent to 30% of your Max Health for 6 seconds.

  • An ally near you can activate the Bone Wall synergy, granting the ally and up to 3 other friendly targets near them a damage shield that absorbs 100% of their Max Health for 6 seconds and Major Vitality increasing their healing received by 30%

    Return damage to melee attackers.

(Bone Shield Rank IV) 3780
Stamina
Instant
(6s)
Self

Necrotic Orb.png

Necrotic Orb

Active
  • Project a globe of annihilation that floats forward, dealing 113 Magic Damage every 1 sec to nearby enemies.
  • An ally near the globe can activate the Combustion synergy, causing the orb to explode for 795 Magic Damage to nearby enemies and restoring 3960 Magicka or Stamina to them, whichever maximum is higher
Undaunted Rank 5 4590
Magicka
Instant (10s) 8m radius (Area)
Icon_arrow.png
Mystic Orb.png
Mystic Orb
(Morph)
  • Project a globe of annihilation that floats forward, dealing 130 Magic Damage every 1 second to nearby enemies.
  • An ally near the globe can activate the Combustion synergy, causing the orb to explode for 795 Magic Damage to nearby enemies and restoring 3960 Magicka or Stamina to them, whichever maximum is higher
  • Increase the damage.
(Necrotic Orb Rank IV) 4590
Magicka
Instant 5m radius
Icon_arrow.png
Energy Orb.png
Energy Orb
(Morph)
  • Project a globe of regeneration that slowly floats forward, healing for 116 Health every 0.5 seconds to you and nearby allies.
  • An ally can activate the Healing Combustion synergy, causing the orb to explode and heal to 795 Health to all friendly targets and restore 3960 Magicka or Stamina to the ally, whichever maximum to higher.
  • The orb heals allies instead of damaging enemies.
(Necrotic Orb Rank IV) 4590
Magicka
Instant (10s) 8m radius (Area)

undaunted_command.png

Undaunted Command

Passive Rank I
  • Activating an ally's synergy restores 2% of your Max Health, Stamina and Magicka.
Undaunted Rank 6 -- -- --
Rank II
  • Activating an ally's synergy restores 4% of your Max Health, Stamina and Magicka.
Undaunted Rank 8 -- -- --

undaunted_mettle.png

Undaunted Mettle

Passive Rank I
  • Increase your Max Health, Stamina and Magicka by 1% per type of Armor (Heavy, Medium, Light) that you have equipped.
Undaunted Rank 7 -- -- --
Rank II
  • Increase your Max Health, Stamina and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped.
Undaunted Rank 9 -- -- --

Thieves Guild

Thieves Guild is an NPC association in The Elder Scrolls Online, it is a group of thieves who are being hunted by the Iron Wheel for a high-stakes heist in Taneth that went horribly wrong. The Thieves Guild DLC features a questline involving stealing from the shadows, and recovering lost treasures to restore the guild's reputation.


Rank Reputation Unlocks
Rank 1 0 Finders Keepers
Rank 2 10 Swiftly Forgotten (Rank I)
Rank 3 35 Haggling (Rank I)
Rank 4 65 Clemency
Rank 5 95 Swiftly Forgotten (Rank II)
Rank 6 130 Haggling (Rank II)
Rank 7 170 Timely Escape
Rank 8 210 Swiftly Forgotten (Rank III)
Rank 9 250 Haggling (Rank III)
Rank 10 300 Veil of Shadows
Rank 11 375 Swiftly Forgotten (Rank IV)
Rank 12 475 Haggling (Rank IV)

 

How to Join the Thieves Guild

You may join the Thieves Guild in 2 ways. The easy way to do this is to open your collections, go to DLC icon and accept the quest named "Partners in Crime".

The other way is to find an outlaw refuge, and speak to Quen once inside. She will also give you this same quest.

How to Rank up in the Thieves Guild

To rank up in the Thieves Guild, you must gain reputation. Doing the DLC-related quests gains you reputation. There area  total of 12 ranks of reputation. 

Thieves Guild Questline

Quen

Walks-Softly

Velsa

Zeira

Other


Guild Jobs

Rye's Reacquisitions

Heists

 

Thieves Guild Skills

 

Thieves Guild Skills in Elder Scrolls Online were added with the Thieves Guild DLC. This line is unlocked by starting and completing the Quest: Partners in Crime. You gain experience in this line by committing crimes on the guild job board, completing heists, and aiding your guildmates.

Name & Image Skill Type Rank Description Unlock
finders_keepers.png

Finders Keepers

Passive Thieves Guild Rank 1
swiftly_forgotten.png

Swiftly Forgotten

Passive Rank I
  • Bounty is decreased by 46 after 3 minutes.
  • Heat is decreased by 36 after 3 seconds.
Thieves Guild Rank 2
Rank II
  • Bounty is decreased by 69 after 3 minutes.
  • Heat is decreased by 46 after 3 seconds.
Thieves Guild Rank 5
Rank III
  • Bounty is decreased by 92 after 3 minutes.
  • Heat is decreased by 55 after 3 seconds.
Thieves Guild Rank 8
Rank IV
  • Bounty is decreased by 115 after 3 minutes.
  • Heat is decreased by 64 after 3 seconds.
Thieves Guild Rank 11
haggling.png

Haggling

Passive Rank I
  • Increases value of items sold at a fence by 2%.
Thieves Guild Rank 3
Rank II
  • Increases value of items sold at a fence by 4%.
Thieves Guild Rank 6
Rank III
  • Increases value of items sold at a fence by 7%.
Thieves Guild Rank 9
Rank IV
  • Increases value of items sold at a fence by 10%. Does not apply to Laundering.
Thieves Guild Rank 12
clemency.png

Clemency

Passive
  • When a Guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes.
Thieves Guild Rank 4
timely_escape.png

Timely Escape

Passive
  • When you have a bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge. Interacting with the Footpad will transport the player safely into the nearest Refuge.
Thieves Guild Rank 7
veil_of_shadows.png

Veil of Shadows

Passive
  • Decreases the detection range of Witnesses and Guards by 10%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer.
Thieves Guild Rank 10

Dark Brotherhood

Dark Brotherhood is one of the 4 major guilds in the Elder Scrolls Online. It is an infamous organization of highly trained assassins who carry out assassination contracts. They revere Sithis, the avatar of entropy and chaos, as well as the Night Mother, who is their spiritual leader. This mysterious organization is feared all over Tamriel. The Dark Brotherhood is also known to cooperate with the Thieves Guild for certain jobs. Any man or woman may join the Dark Brotherhood. Initiates must display the ability to kill mercilessly, without regret or sorrow. As a result, their ranks include vampires, werewolves, bandits, and mages. Jobs done for them often require stealth, to kill an enemy without being detected. If you would like to become a a hired assassin and carry out murder-for-hire contracts this guild is for you.

dark-brotherhood-guide-eso
Rank Reputation Unlocks
1 0 Blade of Woe
2 25 Scales of Pitiless Justice
3 50 Padomaic Sprint
4 115 Shadowy Supplier
5 165  
6 215  
7 265 Shadow Rider
8 315  
9 365  
10 415  
11 465  
12 515 Spectral Assassin

 

How to Join the Dark Brotherhood Guild

You don't find the Dark Brotherhood, they find you.. Their activities are performed out from the Gold Coast. You can go to any Outlaw's refuge to meet Amelie Crowe, or simply open your in-game collections Tab. You will be told to visit Anvil.

aldmeri_icon.png Invitation: "Talk to Amelie Crowe."
daggerfall_icon.png Invitation: "Talk to Amelie Crowe."
ebonheart_icon.png Invitation: "Talk to Amelie Crowe."

 

How to Rank up in the Dark Brotherhood's Guild

  • You must complete quests, sacraments and litany assassinations.
  • Each contract grants 5 to 10 Reputation

 

Dark Brotherhood's Guild Questline


Dark Brotherhood Quests

 

Other Dark Brotherhood Quests


The Litany of Blood

Complete the first quests for the Dark Brotherhood and speak to Nevusa in the left side of the Sanctuary, where she will show you to a special assignment given by the Listener to those deemed worthy. These assignments are to to assassinate a number of people throughout all factions.
After killing a person, the pedestal shows their image.
Assassinating all targets completes Litany of Blood achievement, also unlocking the Cadaverous Assassin Polymorph and Executioner title.

Sacraments

Daily repeatable quests given by Speaker Terenus

  • Sacrament: Smuggler's Den
  • Sacrament: Sewer Tenement
  • Sacrament: Trader's Cove

Each sacrament has the same basic objectives:

  • Objective: Kill the target
  • Optional Step: First optional objective
  • Optional Step: Second optional objective
  • Optional Step: Don't Alert the Sewer Tenement
  • Optional Step: Leave Before the Overseer Arrives
  • Objective Hint: Talk to Speaker Terenus to Travel to Sewer Tenement
  • Objective Hint: Alert Status: 0/5
  • Objective: Return to Speaker Terenus

Rewards:

  • Unidentified Sithis' Touch Equipment or
  • Unidentified Sithis' Touch Equipment  (for completing all challenges)
  • 604 Gold
  • 10 Reputation
  • +10 Reputation for competing all challenges

Contracts
Daily repeatable quests. To unlock them, you must first complete "Contract: Kvatch". After you have successfully completed it, daily quests will appear taking you to all zones to perform assassinations for the brotherhood.

Contract: Alik'r Desert Contract: Alik'r Desert Spree
Contract: Auridon Contract: Auridon Spree
Contract: Bangkorai Contract: Bangkorai Spree
Contract: Deshaan Contract: Deshaan Spree
Contract: Eastmarch Contract: Eastmarch Spree
Contract: Glenumbra Contract: Glenumbra Spree
  Contract: Gold Coast Spree
Contract: Grahtwood Contract: Grahtwood Spree
Contract: Greenshade Contract: Greenshade Spree
Contract: Malabal Tor Contract: Malabal Tor Spree
Contract: Reaper's March Contract: Reaper's March Spree
Contract: Rivenspire Contract: Rivenspire Spree
Contract: Shadowfen Contract: Shadowfen Spree
Contract: Stonefalls Contract: Stonefalls Spree
Contract: Stormhaven Contract: Stormhaven Spree
Contract: The Rift Contract: The Rift Spree

 

Regular contracts are picked up at Dark Brotherhood Sanctuary, by reading the "Marked For Death" book.
Rewards: 302 Gold, 5 Dark Brotherhood Reputation

 

I accepted one of the Dark Brotherhood's murder-for-hire contracts. There are no stipulations regarding methods or timing, so I may execute the target at my discretion.

  • Contract: Alik'r Desert
  • Contract: Auridon
  • Contract: Bangkorai
  • Contract: Deshaan
  • Contract: Eastmarch
  • Contract: Glenumbra
  • Contract: Grahtwood
  • Contract: Greenshade
  • Contract: Malabal Tor
  • Contract: Reaper's March
  • Contract: Rivenspire
  • Contract: Shadowfen
  • Contract: Stonefalls
  • Contract: Stormhaven
  • Contract: The Rift

 

Spree contracts are picked up at Dark Brotherhood Sanctuary, by reading the "Marked For Death" book.
Rewards: 302 Gold, Dark Brotherhood Reward Satchel, 10 Dark Brotherhood Reputation

 

I accepted one of the Dark Brotherhood's murder-for-hire contracts, which requests the indiscriminate slaughter of citizens of (zone).

  • Contract: Alik'r Desert Spree
  • Contract: Auridon Spree
  • Contract: Bangkorai Spree
  • Contract: Deshaan Spree
  • Contract: Eastmarch Spree
  • Contract: Glenumbra Spree
  • Contract: Gold Coast Spree
  • Contract: Grahtwood Spree
  • Contract: Greenshade Spree
  • Contract: Malabal Tor Spree
  • Contract: Reaper's March Spree
  • Contract: Rivenspire Spree
  • Contract: Shadowfen Spree
  • Contract: Stonefalls Spree
  • Contract: Stormhaven Spree
  • Contract: The Rift Spree

 

Dark Brotherhood's Guild Skills

 

Dark Brotherhood Guild Skills in Elder Scrolls Online were added with the Dark Brotherhood DLC. This line is unlocked by receiving the quest through the Collections tab, or by meeting Amelie Crowe at any Outlaws Refuge.

Name & Image Skill Type Rank Description Unlock

dark_brotherhood-blade_of_woe.png

Blade of Woe

Passive
  • Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%. This ability does not work on players or difficult targets.
Dark Brotherhood Guild Rank 1

dark_brotherhood-scales_of_pitiless_justice.png

Scales of Pitiless Justice

Passive Rank I
  • Bounty and Heat resulting from a witnessed Murder or Assault is reduced by 20%.
Dark Brotherhood
Guild Rank 2
Rank II
  • Bounty and Heat resulting from a witnessed Murder or Assault is reduced by 30%.
Dark Brotherhood
Guild Rank 5
Rank III
  • Bounty and Heat resulting from a witnessed Murder or Assault is reduced by 40%.
Dark Brotherhood
Guild Rank 8
Rank IV
  • Bounty and Heat resulting from a witnessed Murder or Assault is reduced by 50%.
Dark Brotherhood
Guild Rank 11

dark_brotherhood-padomaic_sprint.png

Padomaic Sprint

Passive Rank I
  • Grants Major Expedition, increasing your Movement Speed by 30% for 6 seconds after killing a Justice NPC.
Dark Brotherhood
Guild Rank 3
Rank II
  • Grants Major Expedition, increasing your Movement Speed by 30% for 8 seconds after killing a Justice NPC.
Dark Brotherhood
Guild Rank 6
Rank III
  • Grants Major Expedition, increasing your Movement Speed by 30% for 10 seconds after killing a Justice NPC.
Dark Brotherhood
Guild Rank 9
Rank IV
  • Grants Major Expedition, increasing your Movement Speed by 30% for 12 seconds after killing a Justice NPC.
Dark Brotherhood
Guild Rank 12

dark_brotherhood-shadowy_supplier.png

Shadowy Supplier

Passive
  • A contact from the Brotherhood provides beneficial items once per day.
Dark Brotherhood
Guild Rank 4

dark_brotherhood-shadow_rider.png

Shadow Rider

Passive
  • Aggression radius from hostile monsters is decreased by 50% while mounted.
Dark Brotherhood
Guild Rank 7

dark_brotherhood-spectral_assassin.png

Spectral Assassin

Passive
  • 15% chance to shroud you when using the Blade of Woe, shielding you from being witnessed and receiving a bounty.
Dark Brotherhood
Guild Rank 10




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