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Psijic Order Skills in Elder Scrolls Online were added with the Summerset Chapter .

Name & Image Skill Type Rank Description Unlocks Cost Cast Time
(Duration)
Range/Radius
(Target)

undo-eso-psijic-order-skill-summersetUndo

Ultimate
  • Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago.
Psijic Order Rank 10 141 Ultimate Instant Self
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precognition-eso-psijic-order-skill-summersetPrecognition
(Morph)
  • Step backwards in time, resetting your HealthMagickaStamina, and position to what they were 4 seconds ago.
  • You can cast this ability while you are crowd controlled and it automatically grants you crowd control immunity.
  • You can cast this ability while you are crowd controlled and it automatically grants you crowd control immunity.
Undo Rank IV 141 Ultimate Instant Self
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temporal-guard-eso-psijic-order-skill-summerseTemporal Guard
(Morph)
  • Step backwards in time, resetting your HealthMagickaStamina, and position to what they were 4 seconds ago.
  • While slotted you gain Minor Protection, reducing your damage taken by 8%.
  • While slotted you damage taken is reduced.
Undo Rank IV 141 Ultimate Instant Self

time-stop-eso-psijic-order-skill-summersetTime Stop

Active
  • Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes.
Psijic Order Rank 02 3902 Magicka 2s (2s) 28m range/8m radius
(Ground)
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borrowed-time-eso-psijic-order-skill-summersetBorrowed Time
(Morph)
  • Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes.
  • Enemies that are stunned have the next 5000 points of healing completely negated for 3 seconds.
  • Negates healing done on enemies that are stunned.
Time Stop Rank IV 3902 Magicka 2s (2s) 28m range/8m radius
(Ground)
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time-freeze-eso-psijic-order-skill-summersetTime Freeze
(Morph)
  • Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. 
  • Removes cast time, but it takes longer to stun enemies.
Time Stop Rank IV 3749 Magicka

Instant

28m range/8m radius
(Ground)

imbue-weapon-eso-psijic-order-skill-summersetImbue Weapon

Active
  • Infuse your weapon with power, causing your next Light Attack used within 2 seconds deal an additional 739 Physical Damage.
  • Resources are refunded if a Light Attack is not activated
Psijic Order Rank 03 2715 Stamina Instant
(2s)
Self
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elemental-weapon-eso-psijic-order-skill-summersetElemental Weapon
(Morph)
  • Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 739 Magic Damage and apply the Burning, Concussion or Chill elemental status effect.
  • Resources are refunded if a Light Attack is not activated
  • Converts into a Magicka ability and deals Magic Damage. Applies a random status effect.
Imbue Weapon Rank IV 3122 Magicka Instant
(2s)
Self
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crushing-weapon-eso-psijic-order-skill-summersetCrushing Weapon
(Morph)
  • Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 739 Physical Damage and heal you for 25% of the damage done.
  • Resources are refunded if a Light Attack is not activated
  • Heals you for a percentage of damage done.
Imbue Weapon Rank IV  2715 Stamina Instant
(2s)
Self

accelerate-eso-psijic-order-skill-summersetAccelerate

Active
  • Bend time and space around you to gain Major Expedition for 3 seconds and Minor Force for 12 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%
Psijic Order Rank 05 2984 Magicka Instant

Self
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channeled-acceleration-eso-psijic-order-skill-summersetChanneled Acceleration
(Morph)
  • Bend time and space around you to gain Major Expedition for 9 seconds and Minor Force for 36 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%
  • Triple the duration, but adds a cast time.
Accelerate Rank IV 2907 Magicka Instant
(1.3s)
Self
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race-against-time-eso-psijic-order-skill-summerseRace Against Time
(Morph)
  • Bend time and space around you to gain Major Expedition for 3 seconds and Minor Force to 12 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%
  • Reduces the cost of Sprint by 50% for 3 seconds.
  • Reduces the cost of Sprint for a short period.
Accelerate Rank IV 2984 Magicka Instant Self

mend-wounds-eso-psijic-order-skill-summersetMend Wounds

Active
  • Invoke the Rites of Moawita, replacing your next Light or Heavy Attack used within 3 seconds with healing abilities that can be used on allies.
  • Your Light Attack heals for 12388 Health over 10 seconds.
  • Your Heavy Attack heals for 5322 Health every 1 second while channeling
Psijic Order Rank 06 2295 Magicka Instant
(3s)
Self
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mend-spirit-eso-psijic-order-skill-summersetMend Spirit
(Morph)
  • Invoke the Rites of Moawita, replacing your next Light or Heavy Attack used within 3 seconds with healing abilities that can be used on allies.
  • Your Light Attack heals for 12388 Health over 10 seconds.
  • Your Heavy Attack heals for 5322 Health every 1 second while channeling
  • While you heal an ally you grant them Major Resolve and Major Ward, increasing their Physical and Spell Resistance by 5280
  • Increases your ally's Physical and Spell Resistance while you heal them.
Mend Wounds Rank IV 2295 Magicka Instant
(3s)
Self
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symbiosis-eso-psijic-order-skill-summersetSymbiosis
(Morph)
  • Invoke the Rites of Moawita, replacing your next Light or Heavy Attack used within 3 seconds with healing abilities that can be used on allies.
  • Your Light Attack heals for 12388 Health over 10 seconds.
  • Your Heavy Attack heals for 5322 Health every 1 second while channeling
  • You heal yourself for 50% of the amount of healing done to the ally
  • You heal yourself for a percentage of the healing done to the ally.
Mend Wounds Rank IV 2295 Magicka Instant
(3s)
Self

meditate-eso-psijic-order-skill-summersetMeditate

 Active
  • Focus your body and mind into a meditative state, healing for 1518 Health and restoring 1518 Magicka and Stamina every 1 second.
Psijic Order Rank 08 --   Instant Self

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deep-thoughts-eso-psijic-order-skill-summersetDeep Thoughts

 
  • Focus your body and mind into a meditative state, healing for 1518 Health and restoring 1716 Magicka and Stamina every 1 second.
  • You will remain in a meditative state until you toggle this ability off or are interrupted.
  • Increases the amount of Magicka and Stamina restored.
Meditate Rank IV --  Instant  Self 

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introspection-eso-psijic-order-skill-summersetIntrospection

  • Focus your body and mind into a meditative state, healing for 1518 Health and restoring 1716 Magicka and Stamina every 1 second.
  • Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%
  • You will remain in a meditative state until you toggle this ability off or are interrupted.
  • Maintaining the channel increases the amount of Health restored.
Meditate Rank IV -- Instant Self

see-the-unseen-eso-psijic-order-skill-summersetSee the Unseen

Passive
  • The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
Psijic Order Rank 01 -- -- --

clairvoyance-eso-psijic-order-skill-summersetClairvoyance

Passive Rank I
  • Reduces the cost of your Psijic Order abilities by 8%
Psijic Order Rank 02 -- -- --
Rank II
  • Reduces the cost of your Psijic Order abilities by 15%
Psijic Order Rank 05 -- -- --

spell-orb-eso-psijic-order-skill-summersetSpell Orb

Passive Rank I
  • When you cast a Psijic Order ability while you are in combat , you generate a spell charge . When you reach 5 spell charges, you launch a spell orb at the closest enemy to you dealing 198 Magic Damage or 198 Physical Damage, whichever is higher.
  • The spell charge must be generated within 10 seconds of each other or all charges will be lost.
Psijic Order Rank 04 -- -- --
Rank II
  • When you cast a Psijic Order ability while you are in combat, you generate a spell charge . When you reach 5 spell charges, you launch a spell orb at the closest enemy to you dealing 198 Magic Damage or 198 Physical Damage, whichever is higher.
  • The spell charge must be generated within 10 seconds of each other or all charges will be lost.
Psijic Order Rank 07 -- -- --

concentrated-barrier-eso-psijic-order-skill-summersetConcentrated Barrier

Passive
  • While you have a Psijic Order Ability Slotted and are Blocking, you gain a damage shield that absorbs 2500 damage.
  • This damage shield recharges back to full strength you spend 10 seconds not Blocking
Psijic Order Rank 06 -- -- --
  • While you have a Psijic Order Ability Slotted and are Blocking, you gain a damage shield that absorbs 5000 damage.
  • This damage shield recharges back to full strength you spend 10 seconds not Blocking
Psijic Order Rank 08 -- -- --

deliberation-eso-psijic-order-skill-summersetDeliberation

Passive
  • While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by 30%
Psijic Order Rank 09 -- -- --

 




    • Anonymous

      28 Jun 2018 00:43  

      Numbers are wrong on Imbue weapon and its stamina morph. Those are the values displayed if your character is specialised in Magicka, but the skill is no less potent if your have a stamina build.

      • Anonymous

        21 Jun 2018 07:26  

        Incorrect infor on Time Freeze here above in wiki. Please, update wiki with correct info from below!

        Time Freeze: "Decrease the range. Pulls the enemy to you." [short describing text on wiki in green] >> "Removes cast time, but it takes longer to stun enemies" [From in game tool tip as of 21. june 2018]

        Time Freeze is incorrectly being explained here in wiki as this skill does not pull enemies at all towards player. It only slows enemies when the yellow circle movement are closing up in middle of dome and then it does a stun. For all practical uses it is more a skill that put a slow on target within AoE, then a stun as the duration for stun to take effect is a bit too long.

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