Psijic Order Skills in Elder Scrolls Online were added with the Summerset Chapter .
Undo
Cast Time
Target
Cost

Instant
Self
165 Ultimate
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago.
Precognition
Cast Time
Target
Cost

Instant
Self
150 Ultimate
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago.
You can cast this ability while you are crowd controlled and it automatically grants you crowd control immunity.
You can cast this ability while you are crowd controlled and it automatically grants you crowd control immunity.
Temporal Guard
Cast Time
Target
Cost

Instant
Self
150 Ultimate
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by 5%.
While slotted your damage taken is reduced.
Time Stop
Cast Time
Target
Range
Radius
Cost

2s Channel
Ground
28m
8m
7560 Magicka
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes.
Borrowed Time
Cast Time
Target
Range
Radius
Cost

2s Channel
Ground
28m
8m
7560 Magicka
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area during the channel before finally stunning them in place for 3 seconds when the channel completes.
Enemies that are stunned have the next 5000 points of healing negated for 3 seconds.
Negates healing done on enemies that are stunned.
Time Freeze
Cast Time
Duration
Target
Range
Radius
Cost

Instant
4s
Ground
28m
8m
7560 Magicka
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes.
Removes cast time, but it takes longer to stun enemies.
Imbue Weapon
Cast Time
Duration
Target
Cost

Instant
2s
Self
2700 Stamina
Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 2090 Physical Damage.
If the power is not consumed in time, you restore 1620 Stamina.
Elemental Weapon
Cast Time
Duration
Target
Cost

Instant
2s
Self
2700 Magicka
Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 2160 Magic Damage and apply the Burning, Concussion or Chill elemental status effect.
If the power is not consumed in time, you restore 1620 Magicka.
Converts into a Magicka ability and deals Magic Damage. Applies a random status effect.
Crushing Weapon
Cast Time
Duration
Target
Cost

Instant
2s
Self
2700 Stamina
Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 2160 Physical Damage and applying Major Breach to the target, reducing their Physical and Spell Resistance by 5948 for 5 seconds.
If the power is not consumed in time, you restore 1620 Stamina.
Applies Major Breach to the enemy, reducing their Physical and Spell Resistance.
Accelerate
Cast Time
Target
Cost

Instant
Self
3780 Magicka
Bend time and space around you to gain Major Expedition for 4 seconds and Minor Force for 20 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%.
Channeled Acceleration
Cast Time
Duration
Target
Cost

1.3s
36s
Self
3510 Magicka
Bend time and space around you to gain Major Expedition for 12 seconds and Minor Force for 60 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%.
Triple the duration, but adds a cast time.
Race Against Time
Cast Time
Target
Cost

Instant
Self
3780 Magicka
Bend time and space around you to gain Major Expedition for 4 seconds and Minor Force to 20 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds.
Grants immunity to snares and immobilizations for a short duration.
Mend Wounds
Cast Time
Target
Cost

Instant
Self
--
Invoke the Rites of Moawita, replacing your next Light or Heavy Attack with healing abilities that can be used on allies.
Your Light Attack heals for 369 Health.
Your Heavy Attack heals for 328 Health every 1 second, and restores 1155 magicka to you for successfully healing.
Mend Spirit
Cast Time
Target
Cost

Instant
Self
--
Invoke the Rites of Moawita, replacing your next Light or Heavy Attack with healing abilities that can be used on allies.
Your Light Attack heals for 369 Health.
Your Heavy Attack heals for 328 Health every 1 second, and restores 1155 magicka to you for successfully healing.
While you heal an ally you grant them Major Resolve and Major Ward, increasing their Physical and Spell Resistance by 5948 for 5 seconds.
Increases your ally's Physical and Spell Resistance while you heal them.
Symbiosis
Cast Time
Target
Cost

Instant
Self
--
Invoke the Rites of Moawita, replacing your next Light or Heavy Attack with healing abilities that can be used on allies.
Your Light Attack heals for 369 Health.
Your Heavy Attack heals for 328 Health every 1 second, and restores 1155 magicka to you for successfully healing.
You heal yourself for 50% of the amount of healing done to the ally
You heal yourself for a percentage of the healing done to the ally.
Meditate
Cast Time
Target
Cost

Instant
Self
0 Magicka
Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1500 Magicka and Stamina every 1 second.
Deep Thoughts
Cast Time
Target
Cost

Instant
Self
0 Magicka
Focus your body and mind into a meditative state, healing for 1500 Health and restoring 1900 Magicka and Stamina every 1 second.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Increases the amount of Magicka and Stamina restored.
Introspection
Cast Time
Target
Cost

Instant
Self
0 Magicka
Focus your body and mind into a meditative state, healing for 1800 Health and restoring 1500 Magicka and Stamina every 1 second.
Maintaining the channel increases the Health restored by 10% every tick, up to a maximum of 50%.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Maintaining the channel increases the amount of Health restored.

See the Unseen
Rank I - Psijic Order Rank 3
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.

Clairvoyance
Rank I - Psijic Order Rank 2
Reduces the cost of your Psijic Order abilities by 8%.
Rank II - Psijic Order Rank 5
Reduces the cost of your Psijic Order abilities by 15%.

Spell Orb
Rank I - Psijic Order Rank 4
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach 5 spell charges, you launch a spell orb at the closest enemy to you dealing 198 Magic Damage or 198 Physical Damage, whichever is higher.
The spell charge must be generated within 10 seconds of each other or all charges will be lost.
Rank II - Psijic Order Rank 7
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach 5 spell charges, you launch a spell orb at the closest enemy to you dealing 397 Magic Damage or 397 Physical Damage, whichever is higher.
The spell charge must be generated within 10 seconds of each other or all charges will be lost.

Concentrated Barrier
Rank I - Psijic Order Rank 6
While you have a Psijic Order Ability Slotted and are Blocking, you gain a damage shield that absorbs 2500 damage.
This damage shield recharges back to full strength you spend 10 seconds not Blocking.
Rank II - Psijic Order Rank 8
While you have a Psijic Order Ability Slotted and are Blocking, you gain a damage shield that absorbs 5000 damage.
This damage shield recharges back to full strength you spend 10 seconds not Blocking

Deliberation
Rank I - Psijic Order Rank 9
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by 30%.
Name & Image | Skill Type | Rank | Description | Unlocks | Cost | Cast Time (Duration) |
Range/Radius (Target) |
---|---|---|---|---|---|---|---|
|
Ultimate |
|
Psijic Order Rank 10 | 165 Ultimate | Instant | Self | |
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(Morph) |
|
Undo Rank IV | 150 Ultimate | Instant | Self | |
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(Morph) |
|
Undo Rank IV | 150 Ultimate | Instant | Self | |
|
Active |
|
Psijic Order Rank 02 | 7560 Magicka | Instant (2s) | 28m range/8m radius (Ground) |
|
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(Morph) |
|
Time Stop Rank IV | 7560 Magicka | Instant (2s) | 28m range/8m radius (Ground) |
|
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(Morph) |
|
Time Stop Rank IV | 7560 Magicka | Instant |
28m range/8m radius (Ground) |
|
|
Active |
|
Psijic Order Rank 03 | 2700 Stamina | Instant (2s) |
Self | |
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(Morph) |
|
Imbue Weapon Rank IV | 2700 Magicka | Instant (2s) |
Self | |
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(Morph) |
|
Imbue Weapon Rank IV | 2700 Stamina | Instant (2s) |
Self | |
|
Active |
|
Psijic Order Rank 05 | 3780 Magicka | Instant |
Self | |
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(Morph) |
|
Accelerate Rank IV | 3510 Magicka | 1.3s | Self | |
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(Morph) |
|
Accelerate Rank IV | 3780 Magicka | Instant | Self | |
|
Active |
|
Psijic Order Rank 06 | -- | Instant | Self | |
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(Morph) |
|
Mend Wounds Rank IV | -- | Instant | Self | |
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(Morph) |
|
Mend Wounds Rank IV | -- | Instant | Self | |
|
Active |
|
Psijic Order Rank 08 | -- | Instant | Self | |
|
|
|
Meditate Rank IV | -- | Instant | Self | |
|
|
|
Meditate Rank IV | -- | Instant | Self | |
|
Passive |
|
Psijic Order Rank 01 | -- | -- | -- | |
|
Passive | Rank I |
|
Psijic Order Rank 02 | -- | -- | -- |
Rank II |
|
Psijic Order Rank 05 | -- | -- | -- | ||
|
Passive | Rank I |
|
Psijic Order Rank 04 | -- | -- | -- |
Rank II |
|
Psijic Order Rank 07 | -- | -- | -- | ||
|
Passive |
|
Psijic Order Rank 06 | -- | -- | -- | |
|
Psijic Order Rank 08 | -- | -- | -- | |||
|
Passive |
|
Psijic Order Rank 09 | -- | -- | -- |
- Anonymous
- Anonymous
Numbers are wrong on Imbue weapon and its stamina morph. Those are the values displayed if your character is specialised in Magicka, but the skill is no less potent if your have a stamina build.
- Anonymous
Incorrect infor on Time Freeze here above in wiki. Please, update wiki with correct info from below!
Time Freeze: "Decrease the range. Pulls the enemy to you." [short describing text on wiki in green] >> "Removes cast time, but it takes longer to stun enemies" [From in game tool tip as of 21. june 2018]
Time Freeze is incorrectly being explained here in wiki as this skill does not pull enemies at all towards player. It only slows enemies when the yellow circle movement are closing up in middle of dome and then it does a stun. For all practical uses it is more a skill that put a slow on target within AoE, then a stun as the duration for stun to take effect is a bit too long.
- Anonymous
Can you use the Elemental Weapon skill to buff a MagSorcs Overload light attack?
- Anonymous
need to use a spell check i counted about 6-7 mistake just skimming this
- Anonymous
- Anonymous
IS THAT A JOJO REFERENCE
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+13
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