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Sorcerer is a Class in Elder Scrolls Online. Sorcerers summon and control weather phenomena - hurling lightning bolts and creating electrified fields, summoning tornadoes and impenetrable fog and calling upon Daedric forces to summon Storm Atronachs and magical armor. Sorcerers can specialize on three distinctive class skills that also change according to staff element. The player is free to focus on one line or distribute points across many, allowing for deep build customization. 


sorcerer.jpg

sorcerer-icon-eso

Sorcerer Information

 

Sorcerer Builds

Please see PvP Build Guide if you are looking for a pvp build.

 

Recommended Sets (magic based)

 

Sorcerer Skills

  • Daedric Summoning– DPS & CC Line: damages, interrupts and stuns enemies with a pet.
  • Dark Magic – SUPPORT Line: Removes conditions and effects, restores ally health and magicka, stuns and knocks down enemies.
  • Storm Calling – DPS Line: Stronger damage output with AoE

 

Daedric Summoning Skills
Dark Magic Skills
Storm Calling Skills

 

Name & Image

Skill Type

Rank

Description

Unlock

Cost

Cast Time
(Duration)

Range/Radius
(Target)

Summom Storm Atronach.png

Summon Storm Atronach

Ultimate
  • Summon a storm atronach at the target location. The atronach’s arrival deals 795 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 397 Shock Damage every 1 second.
  • An ally near the atronach can activate the Charged Lighting synergy, granting ally and the atronach Major Berserk, increasing their damage by 25% for 8 seconds.
Daedric Summoning Rank 12 200 Ultimate Instant
(21s)
28m range/6m radius
(Ground)
Icon_arrow.png Greater Storm Atronach.png
Greater Storm Atronach
(Morph)
  • Summon a greater storm atronach at the target location. The atronach’s arrival deals 795 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 397 Shock Damage every 1 second.
  • An ally near the atronach can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 25% for 8 seconds.
  • Increased duration, damage, and health.
Summon Storm Atronach Rank IV 200 Ultimate Instant
(28s)
28m range/6m radius
(Ground)
Icon_arrow.png Summon Charged Atronach.png
Summon Charged Atronach
(Morph)
  • Summon a storm atronach at the target location. The atronach’s arrival deals 795 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 397 Shock Damage every 1 second, and periodically deals 795 Shock Damage to enemies around it.
  • An ally can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 25% for 8 seconds.
  • The atronach gains a powerful area of effect attack.
Summon Storm Atronach Rank IV 200 Ultimate Instant
(21s)
28m range/6m radius
(Ground)
Unstable Familiar.png

Unstable Familiar

Active
  • Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 159 Shock Damage plus 15% additional damage.
  • Once summoned, you can activate the familiar's special ability, dealing 443 Shock Damage every 2 seconds for 8 seconds to enemies near him.
  • The faimiliar remains until killed or unsommoned.
Daedric Summoning Rank 1 3603 Magicka 1.5s -
(Self)
Icon_arrow.png Unstable Clanfear.png
Unstable Clannfear
(Morph)
  • Command the powers of Oblivion to send a daedric clannfear to fight at your side. The clannfear's attacks deal 238 Physical Damage plus an additional 15%. The clanfear can also tail swipe nearby enemies.
  • Once summoned, you can activate the clanfear's special ability, healing you and the clanfear for 35% of your Max Health.
  • You summon a clanfear. Once summoned, you can activate the clanfear's special ability to heal you and the clanfear.
Unstable Familiar Rank IV 3495 Magicka Instant -
(Self)
Icon_arrow.png Volatile Familiar.png
Volatile Familiar
(Morph)
  • Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 159 Shock Damage plus an additional 15%.
  • Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for 509 Shock Damage every 2 seconds for 8 seconds to enemies near him. The final pulse will stun all enemies hit for 3 seconds.
  • The familiar remains until killed or unsummoned
  • You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies.
Unstable Familiar Rank IV 3603 Magicka 1.5s
(Self)
Daedric Curse.png

Daedric Curse

Active
  • Curse an enemy with a destruction rune, dealing 1072 Magic Damage to the target and 472 Magic Damage to all other nearby enemies after 6 seconds.
  • You can have only one Daedric Curse active at a time.
Daedric Summoning Rank 4 2970 Magicka Instant
(6s)
28m range
(Enemy)
Icon_arrow.png Explosive Curse.png
Daedric Prey
(Morph)
  • Curse an enemy with a destruction rune, dealing 1030 Magic Damage to the target and 475 Magic Damage to all other nearby enemies after 6 seconds.
  • While the curse is active, your pets deal an additional 55% damage to the target except the Storm Atronach which only deals an additional 40% damage.
  • You can have only one Daedric Prey active at a time.
  • Your pets deal additional damage to the cursed target.
Daedric Curse Rank IV 2970 Magicka Instant
(6s)
28m range
(Enemy)
Icon_arrow.png Velocious Curse.png
Haunting Curse
(Morph)
  • Curse an enemy with a destruction rune, dealing 1030 Magic Damage to the target and 475 Magic Damage to all other nearby enemies after 3.5 seconds.
  • The curse will continue to haunt the enemy and explode a second time, dealing an additional 1030 Magic Damage to the target and 475 Magic Damage to all other nearby enemies after 8.5 seconds.
  • You can have only one Haunting Curse active at a time.
  • The curse will continue to haunt the enemy and explode a second time.
Daedric Curse Rank IV 2970 Magicka Instant
(12s)
28m range
(Enemy)
Summon Winged Twilight.png

Summon Winged Twilight

Active
  • Call on Azura to send a winged twilight to fight at your side. The winged twilight’s attacks deals 636 Shock Damage. Rank IV increases damage by 15%.
  • Once summoned, you can activate the twilight's special ability, causing it to heal the winged twilight and 1 other friendly target for 1273 Health
  • The winged twilight remains until killed or unsummoned.
Daedric Summoning Rank 20 3603 Magicka 1.5s -
(Self)
Icon_arrow.png Summon Restoring Twilight.png
Summon Twilight Tormentor
(Morph)
  • Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor’s attacks deals 636 Shock Damage plus an additional 15% damage.
  • Once summoned, you can activate the twilight tormentor's special ability, causing it to deal 50% more damage to enemies above 50% Health for 15 seconds.
  • The twilight tormentor remains until killed or unsummoned.
  • You summon a twilight tormentor. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies.
Summon Winged Twilight Rank IV 3603 Magicka 1.5s -
(Self)
Icon_arrow.png Summon Twilight Matriarch.png
Summon Twilight Matriarch
(Morph)
  • Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch’s attacks deals 683 Shock Damage plus an additional 15% damage.
  • Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to 2 other friendly targets for 1591 Health.
  • The twilight matriarch remains until killed or unsummoned.
  • You summon a twilight Matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets.
Summon Winged Twilight Rank IV 3495 Magicka 1.5s -
(Self)

Conjure Ward.png

Conjured Ward

Active
  • Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 3007 damage for 6 seconds.
Daedric Summoning Rank 30 3510 Magicka Instant
(6s)
20m radius
(Area)
Icon_arrow.png hardened_ward.png
Hardened Ward
(Morph)
  • Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 3007 damage for 6 seconds. Your own globe absorbs 20% additional damage.
  • Your own damage shield absorbs additional damage.
Conjured Ward Rank IV 3510 Magicka Instant
(6s)
20m radius
(Area)
Icon_arrow.png Empowered Ward.png
Empowered Ward
(Morph)
  • Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 3007 damage for 10 seconds.
  • Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by 10% for 10 seconds.
  • Reduces the cost, increases the duration, and also grants you and your allies Minor Intellect.
Conjured Ward Rank IV 3240 Magicka Instant
(10s)
20m radius
(Area)
Bound Armor.png

Bound Armor

Active
  • Protect yourself with the power of Oblivion, creating a suit of Deadric mail that increases you block mitgation by 20% for 3 seconds..
  • The armor also increases your Max Magicka by 5%.
Daedric Summoning Rank 42 4050 Magicka Instant (3s) -
(Self)
Icon_arrow.png Bound Armaments.png
Bound Armaments
(Morph)
  • Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by 20% for 3 seconds.
  • While Slotted, your Max Stamina is increased by 5% and light attack damage is increased by 11%
  • Converts into a Stamina ability, and increases your damage with Light Attacks.
Bound Armor Rank IV 3240 Stamina Instant (3s) -
(Self)
Icon_arrow.png Bound Aegis.png
Bound Aegis
(Morph)
  • Protect yourself with the power of Oblivion creating a suit of Daedric mail that increases you block mitigation by 20% for 3 seconds.
  • While slotted, your Max Magicka is increased by 5% and you gain Minor Ward and Minor Resolve. These increases you Spell Resistance and Physical Resistance
  • Passively grants Minor Ward and Minor Resolve.
Bound Armor Rank IV 4050 Magicka Instant (3s) -
(Self)
Rebate.png

Rebate

Passive Rank I WHILE USING DAEDRIC SUMMONING ABILITIES
  • When one of your summoned creatures is killed or unsummoned, you're restored for 726 of your Max Magicka.
Daedric Summoning Rank 8 -- -- --
Rank II WHILE USING DAEDRIC SUMMONING ABILITIES
  • When one of your summoned creatures is killed or unsummoned, you're restored for [x] of your Max Magicka.
Daedric Summoning Rank 18 -- -- --
Power Stone.png

Power Stone

Passive Rank I
  • Reduces the cost of Ultimate abilities by 8%.
Daedric Summoning Rank 14 -- -- --
Rank II
  • Reduces the cost of Ultimate abilities by 15%.
Daedric Summoning Rank ?? -- -- --
Daedric Protection.png

Daedric Protection

Passive Rank I WHEN A DAEDRIC SUMMONING ABILITY IS SLOTTED
  • Increases your Health Recovery and Stamina Recovery by 10% when a Daedric Summoning ability is slotted.
Daedric Summoning Rank 22 -- -- --
Rank II WHEN A DAEDRIC SUMMONING ABILITY IS SLOTTED
  • Increases your Health Recovery and Stamina Recovery by 20% when a Daedric Summoning ability is slotted.
Daedric Summoning Rank ?? -- -- --
Expert Summoner.png

Expert Summoner

Passive Rank I
  • Increases your Max Health by 4% if you have a Daedric Summoning pet active.
Daedric Summoning Rank 39 -- -- --
Rank II
  • Increass your Max Health by 8% if you have a Daedric Summoning pet active.
Daedric Summoning Rank 50 -- -- --

Name & Image

Skill Type

Rank

Description

Unlock

Cost

Cast Time
(Duration)

Range/Radius
(Target)

Negate Magic.png

Negate Magic

Ultimate
  • Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for 12 seconds. Enemy players will be silenced rather than stunned.
Dark Magic Rank 12 225 Ultimate Instant
(12s)
28m range/8m radius
(Ground)
Icon_arrow.png Suppression Field.png
Suppression Field
(Morph)
  • Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for 12 seconds. Enemy players will be silenced rather than stunned.
  • The globe also damages enemies for 179 Magic Damage every 0.5 seconds.
  • The globe also damages enemies standing inside it.
Negate Magic Rank IV 225 Ultimate Instant
(12s)
28m range/8m radius
(Ground)
Icon_arrow.png Absorption Field.png
Absorption Field
(Morph)
  • Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for 12 seconds. Enemy players will be silenced rather than stunned.
  • The globe also heals you and your allies for 179 Health every 0.5 seconds.
  • The globe also heals you and your allies standing inside it.
Negate Magic Rank IV 225 Ultimate Instant
(12s)
28m range/8m radius
(Ground)
Crystal Shard.png

Crystal Shard

Active
  • Conjure dark crystals to bombard an enemy, dealing 1191 Magic Damage.
Dark Magic Rank 1 4050 Magicka 1s 28m range
(Enemy)
Icon_arrow.png Crystal_Blast.png
Crystal Blast
(Morph)
  • Conjure dark crystals to bombard an enemy, dealing 1195 Magic Damage and stunning for 2 seconds.
  • Also damages enemies near the initial target for 895 Magic Damage.
  • Stuns the enemy and deals area of effect damage aroud them.
Crystal Shard Rank IV 4050 Magicka 1s 28m range
(Enemy)
Icon_arrow.png Crystal_Fragments.png
Crystal Fragments
(Morph)
  • Conjure dark crystals to bombard an enemy, dealing 1195 Magic Damage.
  • Casting any other Magicka ability has a 35% chance of causing your next Crystal Fragments to be instant, doing 10% more damage, and costing 50% less Magicka.
  • Other Magicka abilities have a chance to make your next Crystal Fragments instant, deal more damage, and cost less.
Crystal Shard Rank IV 4050 Magicka 1s 28m range
(Enemy)
Encase.png

Encase

Active
  • Call Daedric shards from the earth to immobilize enemies in front of you for 4.5 seconds.
  • This ability cannot be blocked.
Dark Magic Rank 4 4050 Magicka Instant
(4.5s)
18m x 6m
(Area)
Icon_arrow.png Shatering Prison.png
Shattering Prison
(Morph)
  • Call Daedric shards from the earth to immobilize enemies in front of you for 4.5 seconds.
  • The shards deal 338 Magic Damage when the effect ends.
  • This ability cannot be blocked.
  • Deals damage when effect ends.
Encase Rank IV 4051 Magicka Instant
(4.5s)
18m x 6m
(Area)
Icon_arrow.png Restraining Prison.png
Restraining Prison
(Morph)
  • Call Daedric shards from the earth to immobilize enemies in front of you for 4.5 seconds.
  • Gain Major Vitality for 2 seconds plus 1 second per enemy in the area, up to 6
  • This ability cannot be blocked.
  • Gain Major Vitality, increasing healing received.
Encase Rank IV 4051 Magicka Instant
(4.5s)
18m x 6m
(Area)
Rune Prison.png

Rune Prison

Active
  • Imprison an enemy in a sphere of dark magic, stunning them for 5 seconds. Deals 596 Magic Damage when the stun ends.
  • The stun cannot be blocked or dodged.
Dark Magic Rank 20 3510 Magicka Instant (5s) 28m range
(Enemy)
Icon_arrow.png Rune Cage.png
Rune Cage
(Morph)
  • Imprison an enemy in a sphere of dark magic, stunning them for 5 seconds. Deals 596 Magic Damage when the stun ends.
  • The stun cannot be blocked or dodged.
  • Deals damage when effect completes.
Rune Prison Rank IV 3510 Magicka Instant (5s) 28m range
(Enemy)
Icon_arrow.png Weakening Prison.png
Defensive Rune
(Morph)
  • Place a rune of protection on yourself for 1 minute. While active, the next enemy to attack you is imprisoned in a sphere of dark magic, stunning them for 5 seconds.
  • This stun cannot be blocked or dodged.
  • Cast spell on self, stunning the next enemy who attacks you.
Rune Prison Rank IV 3510 Magicka Instant (120s) Self
Dark Exchange.png

Dark Exchange

Active
  • Bargain with darkness to restore 8059 Health and 4696 Magicka.
Dark Magic Rank 30 3240 Stamina 1.2 seconds Self
Icon_arrow.png Dark Deal.png
Dark Deal
(Morph)
  • Bargain with darkness to restore 8059 Health and 4696 Stamina
  • Converts Magicka into Health and Stamina
Dark Exchange Rank IV 3240 Magicka 1.2 seconds
Self
Icon_arrow.png Dark Conversion.png
Dark Conversion
(Morph)
  • Bargain with darkness to restore 8059 Health and 4696 Magicka.
  • Has reduce cost.
Dark Exchange Rank IV 2161 Stamina 1.2s
Self
Daedric Mines.png

Daedric Mines

Active
  • Surprise your foes by placing 3 volatile Daedric mines around you, which take seconds to arm and last for 30 seconds.
  • When a mine is triggered it explodes, dealing 615 Magic Damage and immobilizing the enemy for 1.5 seconds.
Dark Magic Rank 42 5400 Magicka Instant
(30s)

Self
Icon_arrow.png Daedric Tomb.png
Daedric Tomb
(Morph)
  • Surprise your foes by placing 3 volatile Daedric mines at target location, which arm instantly and last for 30 seconds.
  • When a mine is triggered it explodes, dealing 619 Magic Damage and immobilizing the enemy for 1.5 seconds.
  • You place the mines at a target location instead of around you. The mines arm instantly.
Daedric Mines Rank IV 5400 Magicka Instant
(30s)
28m range
Icon_arrow.png Daedric Minefield.png
Daedric Minefield
(Morph)
  • Surprise your foes by placing 5 volatile Daedric mines around you, which arm after 3 seconds to arm and last for 30 seconds.
  • When a mine is triggered it explodes, dealing 619 Magic Damage and immobilizing the enemy for 1.5 seconds.
  • You place 5 mines around you instead of 3.
Daedric Mines Rank IV 5400 Magicka Instant
(30s)
-
(Self)
Unholy Knowledge.png

Unholy Knowledge

Passive Rank I

Reduces Magicka and Stamina costs for all abilities by 3%.

Dark Magic Rank 8 -- -- --
Rank II

Reduces Magicka and Stamina costs for all abilities by 5%.

Dark Magic Rank 18 -- -- --
Blood Magic.png

Blood Magic

Passive Rank I WHILE USING DARK MAGIC ABILITIES
  • Hitting an enemy with a Dark Magic ability heals you for 5Max Health. This effect can occur once every 0.5 seconds.
Dark Magic Rank 14 -- -- --
Rank II WHILE USING DARK MAGIC ABILITIES
  • Hitting an enemy with a Dark Magic ability heals you for 8% Max Health. This effect can occur once every 0.5 seconds.
Dark Magic Rank 27 -- -- --
Persistence.png

Persistence

Passive Rank I WHILE USING DARK MAGIC ABILITIES
  • Increases the duration of Dark Magic abilities by 7%.
Dark Magic Rank 22 -- -- --
Rank II WHILE USING DARK MAGIC ABILITIES
  • Increases the duration of Dark Magic abilities by [x]%.
Dark Magic Rank ?? -- -- --
Exploitation.png

Exploitation

Passive Rank I
  • Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell Critical by 657 for 10 seconds.
Dark Magic Rank 39 -- -- --
Rank II
  • Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell Critical by 657 for 20 seconds.
Dark Magic Rank 50 -- -- --

Name & Image

Skill Type

Rank

Description

Unlock

Cost

Cast Time
(Duration)

Range/Radius
(Target)

Overload.png

Overload

Ultimate
  • Charge your fists with the power of the storm. Light attacks become lighting bolts, dealing 1512 Shock Damage, and heavy attacks blast enemies in target area for 596 Shock Damage.
  • Both attacks deal 3% additional damage.
  • Attacks deplete Ultimate until you run out or the ability is toggled off.
Storm Calling Rank 12 75 Ultimate Instant -
(Self)
Icon_arrow.png Power Overload.png
Power Overload
(Morph)
  • Charge your fists with the power of the storm. Light attacks become lighting bolts, dealing 1512 Shock Damage, and heavy attacks blast enemies in target area for 596 Shock Damage.
  • Both attacks deal 3% additional damage.
  • Attacks deplete Ultimate until you run out or the ability is toggled off.
  • Increase range of Light Attacks and radius of Heavy Attacks.
Overload Rank IV 75 Ultimate Instant -
(Self)
Icon_arrow.png Energy Overload.png
Energy Overload
(Morph)
  • Charge your fists with the power of the storm. Light attacks become lighting bolts, dealing 1512 Shock Damage, and heavy attacks blast enemies in target area for 596 Shock Damage.
  • Each attacks deal 3% additional damage and restores 1102 Magicka
  • Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload Rank IV 75 Ultimate Instant -
(Self)
Mage's Fury.png

Mage's Fury

Active
  • Call down lighting to strike an enemy for [x] Shock Damage.
  • If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional [y] Shock Damage to the target and [z] Shock Damage to other enemies nearby.
Storm Calling Rank 1 2358 Magicka Instant 28m range
(Enemy)
Icon_arrow.png Mage's Wrath.png
Mage's Wrath
(Morph)
  • Call down lighting to strike an enemy for [x] Shock Damage.
  • If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional [y] Shock Damage to the target and [z] Shock Damage to other enemies nearby.
  • Increases the damage dealth to other enemies nearby.
Mage's Fury Rank IV 2358 Magicka Instant 28m range
(Enemy)
Icon_arrow.png Endless Fury.png
Endless Fury
(Morph)
  • Call down lighting to strike an enemy for 311 Shock Damage.
  • If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional 1094 Shock Damage to the target and 198 Shock Damage to other enemies nearby.
  • If an enemy is killed by this ability, you restore 3562 Magicka
  • If any enemy is killed by this ability, you restore Magicka.
Mage's Fury Rank IV 2430 Magicka Instant 28m range/4m Radius (Enemy)
Lightning Form.png

Lightning Form

Active
  • Manifest yourself as pure lighting, zapping nearby enemies with electricity dealing 81 Shock Damage every 1 second for 15 seconds.
  • While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280.
Storm Calling Rank 4  4050 Magicka Instant
(15s)
5m radus (Area)
Icon_arrow.png Thundering Presence.png
Hurricane
(Morph)
  • Manifest yourself as pure lighting, zapping nearby enemies with electricity dealing 85 Physical Damage every 1 second for 15 seconds. The winds grow in damage and size, increasing up to 150% more damage and up to 9 meters in size.
  • While in this form you also gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical Resistance and Spell Resistance by 5280 and your Movement Speed by 10%.
  • Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition, increasing your Movement Speed.
Lightning Form Rank IV
3442 STtamina
Instant
(15s)
5m Radius
(Area)
Icon_arrow.png Boundless Form.png
Boundless Storm
(Morph)
  • Manifest yourself as pure lighting, zapping nearby enemies with electricity dealing 84 Shock Damage every 1 second for 20 seconds.
  • While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280.
  • Activating this grants Major Expedition for a brief period, increasing your Movement Speed by 30% for 6 seconds.
  • Increases the duration, and you gain Major Expedition for a brief period after activation, increasing your Movement Speed.
Lightning Form Rank IV  4050 Magicka 5m radius (Area) -
(Self)
Lightning Splash.png

Lightning Splash

Active
  • Create a nexus of storm energy at the target location that deals 245 Shock Damage to nearby enemies every 1 second for 6 seconds.

  • An ally standing within the nexus can activate the Conduit synergy, dealing 795 Shock Damage to enemies around them.

Storm Calling Rank 20  3510 Magicka Instant
(6s)
28m range/4m radius
(Ground)
Icon_arrow.png Liquid Lightning.png
Liquid Lightning
(Morph)
  • Create a nexus of storm energy at the target location that deals 249 Shock Damage to nearby enemies every 1 second.
  • An ally standing within the nexus can activate the Conduit synergy, dealing 795 Shock Damage to enemies around them.
  • Increase the duration.
Lightning Splash Rank IV 3510 Magicka Instant
(10s)
28m range/4m radius
(Ground)
Icon_arrow.png Lightning Flood.png
Lightning Flood
(Morph)
  • Create a nexus of storm energy at the target location that deals 285 Shock Damage to nearby enemies every 1 second for 6 seconds.
  • An ally standing within the nexus can activate the Conduit synergy, dealing 795 Shock Damage to enemies around them.
  • Increase the radius.
Lightning Splash Rank IV  3510 Magicka Instant
(6s)
28m range/6m radius
(Ground)
Surge.png

Surge

Active
  • Invoke Meridia’s name to get a rush of power, granting you Major Brutality, increasing your Weapon Damage by 20% for 33 seconds.
  • While active, dealing a Critical Strike heals you for 2550 Health. This effect can occur once every 1 second.
Storm Calling Rank 30  4051 Magicka Instant
(33s)
-
(Self)
Icon_arrow.png Power Surge.png
Power Surge
(Morph)
  • Invoke Meridia’s name to get a rush of power, granting you Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by 20% for 33 seconds.
  • While active, dealing a Critical Strike heals you for 2550 Health. This effect can occur once every 1 second.
  • Also gain Major Sorcery, increasing your Spell Damage.
Surge Rank IV  3781 Magicka Instant
(33s)
-
(Self)
Icon_arrow.png Critical Surge.png
Critical Surge
(Morph)
  • Invoke Meridia’s name to get a rush of power, granting you Major Brutality, increasing your Weapon Damage by 20% for 33 seconds.
  • While active, dealing a Critical Strike heals you for 2700 Health. This effect can occur once every 1 second.
  • Increases the healing.
Surge Rank IV  4051 Magicka Instant
(33s)
-
(Self)
Bolt Escape.png

Bolt Escape

Active
  • Transform yourself into pure energy and flash forward, stunning enemies near origin location for 2 seconds.
  • Casting again within 4 seconds cost 50% more Magicka.
Storm Calling Rank 42  3780 Magicka Instant 4m radius
(Area)
Icon_arrow.png Streak.png
Streak
(Morph)
  • Transform yourself into pure energy and flash forward, dealing 477 Shock Damage to enemies in your wake and stunning them for 1.5 seconds.
  • Casting again within 4 seconds cost 50% more Magicka.
  • Damage and stun enemies in front of you.
Bolt Escape Rank IV 3780 Magicka Instant 4m radius
(Area)
Icon_arrow.png Ball of Lightning.png
Ball of Lightning
(Morph)
  • Transform yourself into pure energy and flash forward, stunning enemies near origin location for 2 seconds. Also absorbs any spell projectiles directed at you for 1.8 seconds.
  • Casting again within 4 seconds cost 50% more Magicka.
  • Absorbs projectiles.
Bolt Escape Rank IV 3780 Magicka Instant 4m radius
(Area)
Capacitator.png

Capacitor

Passive Rank I
  • Increases Magicka Recovery by 5%.
Storm Calling Rank 8 -- -- --
Rank II
  • Increases Magicka Recovery by 10%.
Storm Calling Rank 18 -- -- --
Energized.png

Energized

Passive Rank I
  • Increases your Physical and Shock Damage by 3%.
Storm Calling Rank 14 -- -- --
Rank II
  • Increases your Physical and Shock Damage by 5%.
Storm Calling Rank ?? -- -- --
Disintegrate.png

Implosion

Passive Rank I
  • Whenever you deal Shock Damage you have a 3% chance to instantly disintegrate enemies under 15% Health, dealing 4372 Shock Damage.
  • Whenever you deal Physical Damage you have a 3% chance to instantly pulverize enemies under 15% Health, dealing 4372 Physical Damage.
Storm Calling Rank 22 -- -- --
Rank II
  • Whenever you deal Shock Damage you have a 6% chance to instantly disintegrate enemies under 15% Health, dealing [x] Shock Damage.
  • Whenever you deal Physical Damage you have a 6% chance to instantly pulverize enemies under 15% Health, dealing [x] Physical Damage.
Storm Calling Rank ?? -- -- --
Expert Mage.png

Expert Mage

Passive Rank I
  • Increases Spell Damage and Weapon Damage by 1% for each Sorcerer ability slotted.
Storm Calling Rank 39 -- -- --
Rank II
  • Increases Spell Damage and Weapon Damage by 2% for each Sorcerer ability slotted.
Storm Calling Rank 50 -- -- --

 




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