Champion Points or Champion Skills in Elder Scrolls Online can only be acquired once you reach level 50. These were added in Update 6 with the Champion System.
From the Dark Brotherhood update, Champion Ranks replace Veteran Ranks in player progression. And in the Dragon Bones DLC, the Champion Point cap has been raised by 30 points (10 in each red/blue/green constellation) for a total of 810 Champion Points. The Champion Point experience curve has been automatically adjusted with this new cap so earlier Champion Points require less experience and can be earned faster.
Champion System changes with ESO Blackwood Chapter: As part of the free update that accompanies the Gates of Oblivion year, the champion system will undergo a revamp. The revamp is currently available on the Private Test Server. Changes from PTS will be added to the wiki when they are confirmed as final, but we will also make preliminary updates as new mechanics are revealed.
- CP cap is being increased from 810 to 3600
- Redesign from 9 to 3 Constellations
- Passives can be swapped at any time out of combat
Spending Champion Points
Once you reach level 50 your progress is measured by the amount of Champion Points you have earned. Every time you are granted a Champion Point it will be for Craft, then Warfare and finally Fitness. It will rotate through all three of these before you will get another point in the same one.
The new Champion system consists of slots for Champion skills, certain skills need to be placed in these slots in order to become active.
The Craft is one of the three Greater Constellations in Elder Scrolls Online (ESO), which mainly focuses on utility and sneaking. These constellations are all part of the new Champion System that launched with Flames of Ambition DLC in March 2021. The New Champion system contains three Constellations: Craft, Warfare, and Fitness, each contain dozens of skills that you can use to strengthen your character. Unlike the old Champion system, there are no minor Constellations.
The skills also changed greatly, they no longer provide linear bonuses. Instead, each skill will have different stages, you need to invest enough points to unlock the bonus of each stage.
Each constellation has 4 slots for certain passive skills, and you can swap passives any time out of combat.
Craft Champion Points
Reduces the Movement Speed penalty of Sneak by 5% per stage. (5 stages, 40 pts)
Increases the cost which merchants buy goods from you by 2% per stage. (5 stages, 50 pts)
Reduces your fall damage taken by 7% per stage. (5 stages, 50 pts)
Reduces the cost of Sneak by 1% per stage. (Add to champion bar to activate. 50 pts)
Reduces the cost of repairing your armor by 1% per stage. (Add to champion bar to activate. 50 pts)
Increases you out of combat Movement Speed by 1% per stage. (Add to champion bar to activate. 50 pts)
Whenever you use a potion or poison you have a 10% chance to not consume it. (Add to champion bar to activate. 75 pts)
Increases your chance of catching higher quality fish by 10%. (Add to champion bar to activate. 25 pts)
Adds 10 minutes to the duration of any eaten food or drink per stage. (Add to champion bar to activate. 3 stages, 30 pts)
When you resurrect yourself or another player you have 33% chance to not consume a Soul Gem. (Add to champion bar to activate. 100 pts)
Reduces the cost of Wayshrine usage by 10% per stage. (5 stages, 100pts)
Your Weapon Enchants decay 20% slower per stage. (5 stages, 100pts)
Increases the quality of items you find in treasure chests. (Add to champion bar to activate. 75 pts)
Reduces the time it takes to harvest by 10% per stage. (Add to champion bar to activate. 5 stages, 75pts)
Increases the amount of gold you find in treasure chests and safeboxes by 10% per stage. (5 stages, 50pts)
Increases your crafting inspiration gained by 10% per stage. (3 stages, 45 pts)
Improves the chances of extracting Woodworking ingredients and allows the refining of more powerful resins from raw materials. (Add to champion bar to activate. 100 pts)
Increases your Mount Speed by 2% per stage. (Add to champion bar to activate. 5 stages, 100 pts)
Improves your mastery with mounts, removing all mount Stamina costs outside of combat. (Add to champion bar to activate. 120 pts)
Reduces the radius you can be detected while Sneaking by 1 meter per stage. (3 stages, 30 pts)
Removes 1000 gold from your bounty once per day when committing a crime where bounty is added.
You must be level 50 for this passive to activate, and your current bounty must be at or greater than 1000 gold. (Add to champion bar to activate. 25pts)
Increases the value of fenced items by 15%. (Add to champion bar to activate. 25 pts)
When you kill an enemy with Blade of Woe, you become invisible for 5 seconds after a short delay while distracting nearby enemies or potential witnesses. While under this effect you can cast Blade of Woe. (Add to champion bar to activate. 75 pts)
Increases the chance to get higher-quality loot when pickpocketing. (Add to champion bar to activate. 75 pts)
Escaping from a guard wipes 25% of your current Heat, but not Bounty. (Add to champion bar to activate. 50 pts)
Decrease the time it take for a fish to bite by 25%. (Add to champion bar to activate. 100 pts)
You have a 10% chance to find a second furnishing plan whenever you find a furnishing plain in the world. (Add to champion bar to activate. 75 pts)
You have a 20% chance to gain double the yield from normal resource nodes per stage. (Add to champion bar to activate. 5 stages, 100 pts)