Guilds in Elder Scrolls Online are a huge part of the game. Feel free to add your tips.
There are two types of guilds in the game. Player-created guilds and AI guilds that give you quests and skills. Visit the NPC Guilds page for information on them. Player Guilds in the Elder Scrolls Online are a way for players to create larger persistent social circles, making it easier to work together and achieve common goals. Player Guilds are player-made groups with their own chatrooms, player ranks, bank, guild store and bonuses. You can find a list of active player guilds and their purpose on our Player Guilds page.
Guilds and Players
Guild relationships are formed at the player level, not the character level. When a player joins a guild, all of their characters will gain access to that guild, regardless of their Alliance affiliation. Like your characters, guilds do have alliance affiliations. This distinction is important when the Guild joins a Campaign in the Alliance War. A guild can only claim a keep for its affiliated Alliance.
Each player can join up to five guilds, but a single player can only lead one guild at a time.
To create a guild, open the Guild menu by pressing the G key. Then press the E key to begin creating a guild. You will need to give your guild a unique name and chose its Alliance affiliation, then select "create" to create your guild.
Consoles: Press the "Options" Menu, then "Social", find "Guilds" and "Create a new guild".
Types of guilds you can make really depend on what you want. However some guilds have turned into their categories.
These are the most common and your guild can have more then one purpose then just PvP, PvE, ect. You can make it anything you want for any reason.
To invite new members to a guild you must have permission to invite them. Permissions are granted by a guilds leadership.
Consoles: Press the "Options" Menu, then "Social", find "Guilds" and select the one you want to add members to. From here, go down further to "options" "add member" and type the ID of the person you want to invite. They must be in the same server!.
To invite a new member to a guild you have already joined, open the guild menu by pressing the G key and navigate to the Roster tab. Press the E key and enter the player's user ID, preceded by an @ symbol, or one of their character's names. You can invite players to a guild even when they are not online if you know their user ID or one of their character's names.
To leave a guild you are a member of, press G to access your guild's menu. Navigate to the "Roster" tab, find your name in the list and right-click on it to show a personal menu. Select "Leave Guild" and press E to confirm.
Consoles: To leave a guild, find it under "Options" > "Social" "Guilds", and then navigate down to the "Leave Guild" menu.
Guild chat is initiated by the chatline "/g1" through "/g5". The number 1 through 5 indicates the corresponding number of the guild you want to chat with. For example, typing "/g2 Hey Everyone" will change your chat channel to that of the second guild on your list, and then send the message "Hey Everyone" to that channel.
Consoles: There's only voice chat available at the moment. Go to "Options" "Social" "Voice" and find your guild group, then select the room you wish to join.
Guild leaders can create, delete, and reorder the guild ranks.
- Hold left-click and drag to arrange the guild ranks. This can be done in the list itself.
- Guild leaders can also assign unique icons for each rank.
- Guilds can have 10 ranks, including the Guildmaster rank.
- Each guild rank has its own set of permissions. When creating a new guild rank, you can clone the permissions of a previously existing one.
- This feature unlocks once a guild has reached 10 members.
- Guild leaders can design special guild heraldry that will appear on equippable tabards . Customization of your heraldry costs a fee in gold that is automatically deducted from your guild's bank. To modify the guild's heraldry, guild leaders can click the heraldry tab on the Guild window (displayed before the history tab).
- There are over 250 colors, 63 backgrounds, and 136 crests available for creating a heraldry.
- Once a heraldry has been designed, any guild member can purchase a tabard by visiting the Guild's Store and searching for items of type ‘Guild Items'.
- If a guild leader changes the tabard, all tabards update in real-time.
When a guild's membership reaches the appropriate size, it can unlock the Guild Bank feature (10 active accounts).
The Guild Bank can be accessed by speaking with Bankers at most major cities. If a guild's membership drops below a certain threshold, members will no longer be able to place items into the guild bank, but guild members with appropriate permissions will always be able to remove items. It is wise for guild leaders to set permissions responsible to protect valuables in the guild bank.
- This feature unlocks once a guild has reached 10 members.
- Anyone in a guild can deposit and withdraw gold into the guild bank.
- Note that withdrawal permissions are on a guild rank basis.
- Some systems (Heraldry/Guild Traders) can directly deposit or withdraw from the Guild Bank.
When a guild's membership reaches the appropriate size ((50 active accounts)), it can unlock the Guild Store feature.
The Guild Store can be accessed by speaking with Bankers at most major cities. If a guild's membership drops below a certain threshold ((50 active accounts)), members will lose the ability to post new items, but guild members will always be able to purchase or cancel posted items.
Players can expand the network of players they can trade with by joining large or mercantile guilds. These are guilds whose membership focuses on trading of goods.
- Guilds can hire merchants from The Gold Coast Trading Company in locations across Tamriel to serve as public outlets for their guild stores.
- Guilds will participate in a blind bid that lasts one week to win the traders' services for one full week. You can only bid on one trader at a time, and the highest bidder will be the winner. If you lose you will not receive your gold back.
- Guilds can also hire a trader for a flat fee, as long as the trader is currently un-hired.
- You can hire the trader during a bidding cycle, though you'd only be hiring him for the remaining time that's left on the bidding cycle.
- This hire lasts up to a week, until the end of the current bidding cycle, and is first come first served.
- A hired trader will display the guild store of the hiring guild to all channels.
- Guild traders can mainly be found in zone capitals, though a few can be seen selling wares throughout various overworld zones.
- A trader in Craglorn and the capitals can range in bids between 100 million and 500 million gold.(not a joke) However a trader in lower but populated citys such as Davons watch will set your guild back only 1 million or more. The lowest teir is the starter islands costing your guild 50k to 10k.
Please note that active accounts means current subscriptions, your alts do not count and people who have cancelled their subscription will not count either!