Mythic Items in ESO (Elder Scrolls Online) are special unique Equipment added with the Greymoor Expansion. These items can only be obtained by completing Antiquity hunts, using your Scrying Skills and Excavation Skills.

How to get ESO Mythic Items

  • Mythic items are very powerful, resulting in a "one piece Set" effect, but players may only equip one mythic item at a time.
  • Some Mythic Items have negative effects that "balance" the positive effect they give
  • Players can find these items only if they purchase the Greymoor Expansion.
  • See our Antiquity Leads page for more info.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

 

ESO Mythic Items List

Below is a complete list of all mythic items in ESO. It is expected that Zenimax will add more mythic items and further shake up player builds by introducing disrupting effects via these unique pieces. Each Mythic Item is split into five fragments. You can read more details on these items under the “New Item Sets” section.

Please see our Antiquity Leads page for more info.

Quick Search of All Mythic Items

Name Part Set Bonus
Bloodlord's Embrace Heavy Chest (1 item) Dealing damage with a Bash attack places a persistent, un-cleansable Blood Curse on an enemy. You can only have one Blood Cursed enemy at a time and dealing additional Bash damage moves the Blood Curse. Blocking an attack from a Blood Cursed enemy restores 1605 Magicka to you. This effect can occur every 1 second.
Thrassian Stranglers Light Hands

(1 item) Killing an enemy grants you a stack of Sload's Call for 1 hour, up to a maximum of 50 stacks. Each stack increases your Weapon and Spell Damage by 23, reduce your maximum health by 120, and reduces the effectiveness of your damage shields by 1%.

Removing Thrassian Stranglers, crouching, or going invisible removes all stacks of Sload's Call.

Snow Treaders Medium Feet (1 item) You are immune to Snares and Immobilizations that can be cleansed. While in combat, you cannot Sprint.
Ring of the Wild Hunt Ring (1 item) Increases your movement speed by 15% while in combat. Increases your movement speed by 45% while out of combat.
Malacath's Band of Brutality Ring (1 item) Increases your damage done by 16% but decreases your Critical Damage done by 50%.
Torc of Tonal Constancy Necklace (1 item) While your Stamina is less than 50%, increases your Magicka Recovery by 450. While your Magicka is less than 50%, increases your Stamina Recovery by 450.
Ring of the Pale Order Ring (1 item) Restore 20% of the damage you deal as Health. This value is decreased by 4% per ally you are grouped with, You cannot be healed by anyone but yourself.
Pearls of Ehlnofey Necklace (1 item) Whenever you cast a healing ability while in combat and your dominant resource is under 30%, gain 5 Ultimate.
Gaze of Sithis Heavy Head (1 item) Adds 3276 Maximum Health
(1 item) Adds 1025 Health Recovery
(1 item) Adds 4000 Armor
(1 item) Reduces your Block Mitigation to 0.
Harpooner's Wading Kilt Medium Armor (1 item) Dealing direct damage grants you a stack of Hunter's Focus for 20 seconds, up to 10 stacks max. You can only gain 1 stack of Hunter's Focus per second. Each stack of Hunter's Focus increases your Critical Chance by 110 and your Critical Damage by 1%. Taking direct damage removes 5 stack of Hunter's Focus, up to once per second. Removing Harpooner's Wading Kilt removes all stacks of Hunter's Focus.
Death Dealer's Fete Jewels (1 item) Gain a persistent stack of Escalating Fete every 2 seconds you are in combat, up to 30 stacks max. Each stack of Escalating Fete increases your Maximum Health, Stamina, and Magicka by 88. You lose a stack of Escalating Fete every 4 seconds you are out of combat.
Shapeshifter's Chain

Jewels

(1 item) Reduce the cost of your Transformation Ultimate abilities by 15%. While transformed, increase your Maximum Health, Stamina, and Magicka by 1707.
Markyn Ring of Majesty Jewels (1 item) Gain 100 Weapon and Spell Damage and 1157 Armor for every set you are wearing at least 3 or more pieces of.
Belharza's Band Jewels (1 item) Increase the damage of your Light Attacks by 900. When you deal damage with consecutive melee Light Attacks, gain a stack of Belharza's Temper for 10 seconds, up to 5 stacks max. At 5 stacks, consume Belharza's Temper and after a 1 second delay, deal 1471 Physical Damage to enemies in a line and stun them for 3 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon and Spell Damage.
Spaulder of Ruin Light Armor (1 item) Activating Crouch toggles on and off a 12 meter Aura of Pride. Up to 6 allies in the aura gain 260 Weapon and Spell Damage. Reduce your HealthMagicka and Stamina Recovery by 70 for every group member benefiting from your Aura of Pride.
Lefthander's Aegis Belt Waist Medium (1 item) Roll Dodge no longer evades attack and instead grants a damage shield that absorbs up to 20990 damage over 1 second. This damage shield is unaffected by Battle Spirit.
Mora's Whispers Shoulders Light (1 item) Gain up to 1528 Critical Chance and 10% increased Inspiration, Alliance Rank, Alliance skill, and 15% monster kill experience based off how many books of Shalidor's Library have been collected. 
Oakensoul Ring Ring (1 item) While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Minor BerserkMinor CourageMajor BrutalityMajor SorceryMajor ProphecyMajor SavageryMinor ForceMinor ProtectionMajor ResolveMinor MendingMinor FortitudeMinor IntellectMinor EnduranceMinor HeroismMinor SlayerMinor Aegis, and Empower.
Sea-Serpent's Coil Neck (1 item) While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430. The damage reduction does not apply while Serpent's Rebuke is active.
Dov-Rha Sabatons Feet Heavy (1 item) While Sprinting gain a stack of Draconic Scales every 0.5 seconds, granting you 660 armor, up to 20 stacks max. Upon stopping you deal 124 Physical damage per stack in an 8 meter shockwave, gain a damage shield equal to damage dealt, and retain Draconic Scales for 10 seconds but cannot gain new stacks. At 20 stacks, this damage will also stun for 3 seconds. The damage scales off the higher of your Physical or Spell Resistance.



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