Companions in The Elder Scrolls Online is a new system that was added with the Blackwood Chapter. Companions are special NPCs that can be recruited to join the player's adventure and who helps in combat. Companions usually have their own specialization, preferred equipment, skills, class, stats, strengths, weaknesses, and many more. This page covers a list of all the Companions featured in The Elder Scrolls Online as well as data regarding their stats and information on how to recruit them.

  • There are 8 Companions available: Mirri ElendisBastian Hallix, Ember, IsobelSharp-As-NightAzandar Al-Cybiades, Tanlorin and Zerith-var
  • Two Companions was added in the Necrom Chapter DLC: Sharp-As-Night & Azandar Al-Cybiades.
  • Companions start at level 1 and they can level up by gaining experience with you through quests or combat. You can also equip certain gear, or assign costumes/mounts for them. 
  • Companions have their own Companion Skills that you can slot, and can have different roles/sub-classes such as Deadly Assassin, Soul Thief and Living Shade. You can set their Combat Behavior to better suit your fighting style.
  • Companions have a full Dialog System. Continuous interaction with a companion will allow the player to unlock personal quests.
  • Speculation is that players can unlock two companions at the start by completing a certain main quest.

 

How Do You Get Armor for Your Companions in The Elder Scrolls Online?

Once you unlock a Companion, they will start out with basic White quality non-traited equipment. Companion Equipment have completely different uses and mechanics from player equipment. They don't have levels, can't be enchanted and upgraded, can't be deconstructed, can't be researched, don't require repairs, and don't include an inherent style appearance but will instead conform to the style and appearance of the Companion wearing it. They also cannot be crafted and must be obtained though other means.

You can purchase basic White Companion armor, weapons, and accessories from various merchants, namely Weaponsmiths, Woodworkers, Armorers, Leatherworkers, and Tailors, to customize the role of your Companion accordingly. Higher quality gear - FineSuperior & Epic - can be obtained from monster drops throughout the world, particularly from bosses. These pieces of gear only drop if you have a Companion active with you. The current drop rate seems to be fairly low, therefore don't expect to get good Companion gear within a few boss kills. Companion equipment can be freely traded between players, so consider buying your Companion armor from guild traders and fellow players as well.

Companion gear also comes in 9 Unique Traits that further customize your Companion's Combat Role. Each trait has it's own effect ranging from increasing Companion damage or making the Companion more tanky, to increasing their support capabilities by boosting their healing done or increasing their buff and debuff durations. These traits are only available for FineSuperior, and Epic tier gear. Higher tier Companion equipment provide better and more intense trait effects.

 

ESO Companion Rapport Level

Companions will have a rapport level (from hate to love), depending on how much they like your character. Each companion also has its own series of likes and dislikes. The rapport level will change as a player progresses through the story to unlock new quests to get to know each companion. For example, certain companions may react negatively if your character steals from an NPC or they may react positively if you give to an NPC.

Companion Name

Approval

Disapproval

Mirri Elendis

  • Completing personal quest+500 (once)
  • Completing Ashlander Daily Quest for Numani-Rasi+125 (0)
  • Fighters Guild Daily +125 (0)
  • Entering Daedric Delve/Public Dungeon +10 (30 minutes)
  • Visiting the Brass Fortress through the gate +10 (20 hours)
  • Antiquity Excavating +5 (5 minutes)
  • Looting Psijic Portal +5
  • View a completedKhajiit of the Moons+5
  • View a completedRithana-di-Renada+5
  • View a completed House of Orsimer Glories+5
  • View a completedVault of Moawita+5
  • Learning a new Motif
  • Entering Vivec's Library with a fully collected model of Vvardenfell +5
  • Walking up to the completed Vault of Moawita in Summerset +5
  • Killing Goblin +1 (5 minutes)
  • Kill Snake (no Lamias) +1 (10 minutes)
  • Crafting Alcohol +1 (5 minutes)
  • Reading a book from a bookshelf+1
  • Summoning Daemonic Chicken pet+1
  • Engaging any friendly NPC in combat and killing them
  • Using Blade of Woe on a friendly NPC -25
  • Successful completion of Sacrament quest -25
  • Collecting torchbug or butterfly -1
  • Use a ship
  • Entering Dark Brotherhood Sanctuary -10

Bastian Hallix

  • Completing personal quest +500 (once)
  • Completing Mages Guild daily +125 (0)
  • Visiting a Mages Guild hall that could hold a portal to Eyevea +10 (20 hours)
  • Visiting Eyevea or Artaeum +10 (20 hours, shared cooldown)
  • Helping a random encounter +10
  • Gathering Psijic Portals+5
  • Scrying +5 (5 minutes)
  • Visiting Crafting Stations +1
  • Reading a random book +1 (15 minutes)
  • Killing (Worm) Cultists +1 (5-10 minutes)
  • Killing Bandits+1
  • Killing Night Runners in Summerset +1
  • Any thievery and killing friendly NPCs -25
  • Using Blade of Woe on friendly NPCs -25
  • Pickpocketing -25
  • Stealing -5
  • Looting Thieves Troves -5
  • Fleeing from guards -1
  • Crafting Provisions with Cheese -1

Ember

  • Completing a Mages Guild daily: +125 (Cooldown 24 hours)
  • Completing a Thieves Guild heist: +125 (Cooldown 24 hours)
  • Completing a High Isle Delve daily: +125 (Cooldown 24 hours)
  • Harvesting a runestone: +1
  • Killing wolves: +1
  • Killing werewolves: +1
  • Looting a safebox or thieves trove: +5, then +1 for each additional trove during cooldown (shared cooldown)
  • Winning a Tales of Tribute game: +10, then +1 for each additional game during cooldown
  • Pickpocketing a guard: +10, then +1 for each additional pick during cooldown
  • Choosing the "flee" option after being accosted by a guard: +10
  • Successfully getting away after choosing the flee option: +1
  • Invoking the Clemency perk after being accosted by a guard: +10
  • Entering a restricted area (trespassing): +1
  • Fencing a purple-quality stolen item: +25
  • Completing a Tip Board quest in the Thieves Den: +5 (has a cooldown)
  • Using a counterfeit pardon edict: +5
  • Entering an outlaws refuge or the Thieves Den: +1
  • Summoning the Big-Eared Ginger Kitten pet: +1
  • Fishing: -5
  • Getting seen pickpocketing, looting a safebox, stealing from a container, or killing an innocent NPC: -10 (shared cooldown)
  • Getting killed by a guard: -5 (no cooldown)
  • Willingly paying bounty to a guard after being caught: -25, then -5 for each additional payoff during cooldown
  • Getting spotted while in a restricted area (trespassing): -10

Isobel

  • Completing a Bolgrul delve daily: +125
  • Completing High Isle World Boss daily: +125
  • Killing a world boss: +5 (no cooldown)
  • Killing a delve boss: +5
  • Killing a boss in a group dungeon: +5 (has a cooldown)
  • Killing Daedra: +1
  • Killing a boss-type Daedra: +5
  • Crafting"sweet" food: +5 (1 hour cooldown)
  • Crafting blacksmithing item: +5
  • Completing a volcanic vent: +10
  • Visiting an Undaunted Enclave: +25 for the first visit, afterwards +5 for subsequent visits
  • Talking to an alliance leader: +10, then +5 for the second and +1 for the third (can be done multiple times the same day)
  • Talking to Lyris Titanborn: +10 (can be done multiple times the same day)
  • Using a repair kit to repair gear: +1
  • Accepting a duel request: +1
  • Summoning the Druadach Mountain Dog, Imperial War Mastiff, Bravil Retriever, Jerall Rescue Dog, or Greenhill Farmdog pets: +1
  • Completing one of Isobel's personal quests (available at 1500, 2750, and 4000 total rapport): +500
  • Killing innocent NPC with or without Blade of Woe: -10, then -1 for each additional kill during cooldown
  • Stealing from a container, thieves trove, or corpse of an innocent NPC: -1 (shared cooldown)
  • Entering the Dark Brotherhood Sanctuary: -5

Azandar Al-Cybiades

  • Completing companion quest: +500
  • Doing the daily enchanting master writ: +125
  • Visiting mundus stones: +10
  • Harvesting psijic portal:
  • Scrying an antiquity: +5
  • Finding a lead: +5
  • Finding a new lorebook: +5
  • Activating ayleid wells: +5
  • Reading any book: +1
  • Killing mudcrabs/dreughs/chaurus/ogres/trolls/harpies/nix-oxen: +1
  • Crafting tea: +1
  • Going to Artaeum or Eyevea: -10
  • Crafting coffee: -1
  • Harvesting mushrooms: -1
  • Playing a ToT match: -1

Sharp-As-Night

  • Harvest alchemy mat +1
  • Visiting vvardenfell +5
  • Fishing +1
  • Trophy fish +1
  • Visiting blackwood +4
  • Visiting shadowfen +4
  • Visiting Hew's Bane +4
  • Ashlander Hunt Daily +125
  • Repair gear +1
  • Heavy sack +5
  • Harvest alchemy mat +1
  • Visiting vvardenfell +5
  • Fishing +1
  • Trophy fish +1
  • Visiting blackwood +4
  • Visiting shadowfen +4
  • Visiting Hew's Bane +4
  • Ashlander Hunt Daily +125
  • Repair gear +1
  • Heavy sack +5
  • Outfit station -1
  • -1 gear breaks
  • Pay a bounty to guard -10
  • Pickpocket beggar -5
  • Destroying item -5

Zerith-var

  • Completing personal quest +500 (once per Character)
  • Complete a Northern Elsweyr Defence Force Daily Quest (Elsweyr Prologue in Grahtwood) +125
  • Complete a Tales of Tribute Daily Quest +125
  • Complete an Antiquity that has multiple leads, such as a Mythic +25
  • Complete the second Elsweyr Chapter Prologue Quest (The Halls of Colossus) +10
  • Excavate an Antiquity whose codex is incomplete +10
  • Kill a Dragon +10/+1
  • Destroy a Dark Anchor +10
  • Complete a Tales of Tribute match +10
  • Consume a Purifying Bloody Mara +10
  • Heal yourself while in a critical state (red edges on the screen) +10
  • Curing yourself of Vampirism +10
  • Healing yourself in combat while below 25% +10
  • Giving to a beggar +10
  • Unearthing an antiquity +5
  • Looting a Heavy Sack +5
  • Visit the Baandari Trading Post in Malabal Tor +5
  • Harvest from a Water node +5
  • Defeat Tho'at Replicanum in the Infinite Archive +5
  • Defeat a Cycle Boss in the Infinite Archive +1
  • Kill a Vampire +1
  • Kill a Skeleton +1
  • Kill Dar-m'Athra in Moonmont +1
  • Kill a dro-m'Athra +1
  • Gain Vampirism from the Scion of the Blood Matron quest. -50
  • Inflict other players with Vampirism -25
  • Soultrapping someone with the Soul Trap skill -10
  • Stealing a medicinal, religious, or sentimental item -5
  • Using a Counterfeit Pardon Edict or Leniency Edict -5
  • Visit the Hollow City in Coldharbour -5
  • Speaking to Cadwell -5
  • Get a bounty from using Necromancer 's Criminal Act skills -5
  • Consume a Corrupting Bloody Mara -5
  • Sell or Launder stolen items -5
  • Fill a Soul Gem with Soul Trap and its morphs or with the Oblivion's Edge set (Soul Lock passive will not affect his
  • Rapport) -1
  • Murder civilians -1
  • Use the Blade of Woe -1

Tanlorin

  • Completing personal quest +500 (once per Character)
  • Complete a Fighters Guild Daily Quest +125
  • Complete a Alchemy Crafting Writ Daily Quest +125
  • Scribe a Grimoire +25
  • Use the [Persuade] option during NPC dialogues +10
  • Visit a Mundus Stone +10
  • Use a Mystery Verse Scroll in the Infinite Archive +10
  • Craft any Furnishing item +5
  • Drink wine +5
  • Successfully lockpick any container +5
  • Use an Ayleid Well +5
  • Visit Alinor +5
  • Harvest a flower +5/+1
  • Absorb a Skyshard +5
  • Use the Antiquarian's Eye Tool at a dig site +5
  • Learn a Furnishing Recipe +1
  • Craft a wine at a Provisioning Station +1
  • Mount an Indrik +1
  • Kill Daedra +1
  • Kill Maormer +1
  • Obtain a Verse in the Infinite Archive +1
  • Obtain a Scribing Script +1
  • Murder civilians -10/-1
  • Use the Blade of Woe, including against enemies. -10
  • Visit Eyevea -5
  • Visit Artaeum -5
  • Looting a Psijic Portal -1
  • Enter a Mages Guildhall -1
  • Read a Mages Guild Lorebook -1
  • Harvest Nirnroot or Crimson Nirnroot -1
  • Kill an Indrik -1
  • Kill a Gryphon -1
  • Steal treasure type of Children's Toys or Dolls -1

 

Elder Scrolls Online Companion Romance

Romance is a planned feature of new companion system, it will be added in coming DLCs.

 

Companion Customization in The Elder Scrolls Online

  • In order to customize your companion, speak to them and select the option from the dialogue menu.
  • You can choose to show companion's currently equipment, or their outfits. If a player wants to have a costume that they own worn by the Companion, they have to choose the Collectibles icon on the top right. Here a player can also set the mount that the Companion rides.
  • In order to have their own customized Outfit displayed, the player needs to go to an Outfit Station that is not in a player's house because that Companion needs to be active at the time of customization.
  • In the Outfit Station menu, the player can choose between themselves and a Companion. From here it works the same as with a player Outfit. You can also choose colors for both the Outfit or a Costume at this station.
  • The head armor will be hidden at all times and will not be displayed regardless of equipment or cosmetic override settings.
  • Depending on gender, race or other restrictions, some of the player's cosmetics might also not be usable by the companion.
  • Players can't use polymorphs, personalities, skins, hats, hair or tattoos on companions.

 

Companion Features

 
 
 
 
 
 
 
 
 

Other Notes on Companions

 
 
 
 
 
 
 
 
 

 

ESO All Companions

 

sharp as night companion eso wiki guide
Sharp-as-Night

Recruitment Quest: The Double Edge

zerith var companion eso wiki guide
Zerith-var

Recruitment Quest: A Moonlight Shadow

tanlorin companion eso wiki guide
Tanlorin

Recruitment Quest: The Garland Ring

 

Companion Skills in Elder Scroll Online (ESO) is a new feature added with the Blackwood Chapter (Release June 2021). You can pick multiple skills for your Companions, make them more powerful and helpful in your adventures. Like your character, companion skills can be categorized as Class Skills, Weapon Skills, Armor Skills, Guild Skills, and Racial Skills. They can slot 5 normal skills and 1 Ultimate skill.

Each companion skill has a cooldown of several seconds. Companions can cast each ability as it comes off cooldown according to the skill order assigned on the companion skill bar.

Companion Skills in ESO

Note: the companion skills have different effects from the regular skills of the same name. 

Class Skills

Weapon Skills

Armor Skills

Guild Skills

Racial Skills

 

Name & Image Companion Skill Type Description Cooldown
Cost Cast Time
(Duration)
Range/Radius
(Target)

Blade of the Crossing

Zerith-var Ultimate

Zerith-var calls upon the power of Azurah, swing a blade of lunar light in front of them, dealing 3150 Magic Damage.

Enemies damaged by this ability have Minor Magickasteal applied to them for 10 seconds, causing them and their allies to restore 168 Magicka to attackers every 1 second when damaging enemies.

-- 200 Ultimate 0.5s 15m

Crescent Scythe

Zerith-var Guardian's Commitment

Zerith-var summons an implement of moonlight that slashes the enemy's life force, dealing 3150 Magic Damage.

They heal for 2859 Health every 2 seconds for 6 seconds. The healing of this ability scales off their Max Health.

7.8s -- 0.2s 7m radius

Perigean Armor

Zerith-var Guardian's Commitment

Zerith-var wraps themselves in moon-empowered bone, granting them Major Resolve, increasing their Spell and Physical Resistance by 5948 for 10 seconds.
While active, enemies that strike them with ranged attacks will be pulled towards them once every 2 seconds and become taunted for 15 seconds if they are not already taunted.

Creates a corpse when effect completes.

15.5s -- 0.2s Self

Dark Moon Totem

Zerith-var Guardian's Commitment

Zerith-var summons an effigy of bone harboring the souls of fallen Khajiit at the feet of an enemy for 8 seconds and applies fear for 4 seconds.

After 2 seconds the totem grants Minor Protection to them and their allies, reducing their damage taken by 5% and and begins fearing nearby enemies every 2 seconds, causing them to cower in place for 4 seconds.

11.6s -- 0.2s 22m
(6m radius)

Penance of Lorkhaj

Zerith-var Remedy of Atonement

Zerith-var sacrifices their own power to repair damaged flesh, healing themselves or an ally in front of them for 3150 Health but applying Minor Defile to themselves for 4 seconds, reducing their healing received and damage shield strength by 6%.

Used when Zerith-var or an ally is below 75% Health.

7.8s -- 0.4s 28m radius

Azurah's Embrace

Zerith-var Remedy of Atonement

Zerith-var absolves the misdeeds of fallen souls at the target location, healing themselves and their allies for 630 Health and removing up to 3 negative effects.

Used when Zerith-var or an ally is below 75% Health.

11.6s -- 0.4s 8m radius

Atoning Spirit

Zerith-var Remedy of Atonement

Zerith-var conjures a ghostly spirit of a fallen Khajiit to redeem its soul in service to Azurah for 8 seconds. The spirit heals them or the lowest Health ally around them every 2 seconds restoring 1575 Health.

Used when Zerith-var or an ally is below 75% Health.

15.5s -- 0.3s 28m radius

Varmiina's Visage

Zerith-var Warrior's Banishment Zerith-var launches a nightmarish exploding skull at an enemy, dealing 3150 Flame Damage. 7.8s -- 0.3s 28m

Sepulchral Chill

Zerith-var Warrior's Banishment Zerith-var sanctifies the ground at the target location, dealing 630 Frost Damage every 2 seconds over 8 seconds and applying Major Breach to enemies within, reducing their Spell and Physical Resistance by 5948 for 6 seconds. 15.5s -- 0.3s
(8s duration)
28m
(6m radius)

Strands of the Lattice

Zerith-var Warrior's Banishment

Zerith-var dislodges a spirit's tie to a corpse, releasing spiritual energy and dealing 787 Disease Damage every 2 seconds over 10 seconds to all enemies around the corpse, around themselves, and between them and the corpse.

When this release ends, it causes the corpse to explode, dealing an additional 3150 Disease Damage to all enemies around the corpse.
Used when Zerith-var has a corpse within the area.

11.6 -- 0.2s 28m radius

Ruinous Outburst

Tanlorin Ultimate

Zerith-var calls upon the power of Azurah, swing a blade of lunar light in front of them, dealing 3150 Magic Damage.
Enemies damaged by this ability have Minor Magickasteal applied to them for 10 seconds, causing them and their allies to restore 168 Magicka to attackers every 1 second when damaging enemies.

-- 200 Ultimate 0.4s
(8s duration)
15m
(15 x 10m)

Blazing Grasp

Tanlorin Draconic Armor

Tanlorin launches a fiery chain to grasp and pull an enemy to them, taunting them for 15 seconds if they are not already taunted.
Used when the enemy can be moved and is further than 10 meters away.

8s -- 0.2s 10-22m

Extinguishing Breath

Tanlorin Draconic Armor

Tanlorin channels draconic energy to suck in the air around them, dealing 1622 Flame Damage to nearby enemies and healing themselves for 787 Health. Any enemy hit that is casting is interrupted and stunned for 2 seconds.

After 2.5 seconds, they exhale fire dealing 1622 Flame Damage to nearby enemies.

16s -- 0.4s Self
(8m Radius)

Igneous Armor

Tanlorin Draconic Armor

Tanlorin releases their inner Dragon to gain Major Resolve for themselves and their grouped allies, increasing their Physical and Spell Resistance by 90 for 6 seconds.

They gain a damage shield that absorbs up to 5948 damage for 6 seconds, scaling off their Max Health

12s -- 0.2s
(6s duration)
Self
(12m Radius)

Internal Conflict

Tanlorin

Empathic Fighter Tanlorin lays claim to an enemy's soul, dealing 4864 Magic Damage to their target over 6 seconds. 8s -- 0.4s
(6s duration)
28m radius

Explosive Fortitude

Tanlorin

Empathic Fighter

Tanlorin's soul explodes outwards, dealing 1622 Magic Damage around them.

When they take damage, deal an additional 1622 Magic Damage to nearby enemies. This effect can occur once every 2 seconds over 6 seconds.

12s -- 0.3s
(6s duration)
8m radius

Shattered Spirit

Tanlorin

Empathic Fighter Tanlorin burns an enemy from inside with soulfire, dealing 4860 Magic Damage over 8 seconds. Upon completion, the soulfire overflows and explodes from the enemy, dealing 3245 Magic Damage to all enemies near them. 16s -- 0.3s
(8s duration)
28m

Kindle

Tanlorin

Radiating Heart

Tanlorin launches a searing fireball at themselves or an ally to cauterize their wounds, healing for 3150/6000 Health.

Used when Tanlorin or an ally is below 75% Health.

8s -- 0.3s 28m

Volcanic Arms

Tanlorin

Radiating Heart Tanlorin charges their and their grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing Weapon and Spell Damage by 20% for 8 seconds. 16s -- 0.3s
(8s duration)
28m radius

Haze of Cinders

Tanlorin

Radiating Heart Tanlorin summons a scorching cloud of ash at the target location for 8 seconds, reducing enemy Movement Speed by 70% and healing them and their allies for 787 Health Health every 2 seconds. 12s -- 0.3s
(8s duration)
28m
(5m radius)

Swoop

Sharp-As-Night Beasts of the Hunt Companion commands a cliff racer to dive bomb an enemy, dealing 4212 Magic Damage. If they are more than 7 meters away from the target, they set them Off Balance for 7 seconds. 12s -- 0.15s 28m

Infest

Sharp-As-Night Beasts of the Hunt Companion provokes a cloud of fetcherflies to swarm an enemy, dealing 6315 Magic Damage over 8 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%. 12s --  0.4s
(8s)
28m

Char

Sharp-As-Night Beasts of the Hunt Companion unearths a group of fiery shalk that attack dealing 2106 Magic Damage to enemies in front of them. After the shalk complete their attack, they burrow underground for 3 seconds and resurface again, dealing 2106 Magic Damage to enemies in front of them. 16s -- 0.5s
(0.2s)
Self

Gore

Sharp-As-Night Ultimate Companion provokes a spectral kagouti to charge and toss the enemy for 12636 Physical Damage, stunning them for 3 seconds. This ability deals 150% more damage to enemies below 25% Health. -- 200 Ultimate 0.1s 28m

Fungal Forage

Sharp-As-Night Verdant Growth Companion musters a cluster of mushrooms, healing you and your allies for 4338 Health. Heals for 50% more on allies that are within 8 meters of Companion. Used when Companion or an ally is below 75% Health. 12s -- 0.4s 20m

Petals of the Hunter

Sharp-As-Night Verdant Growth Companion calls on the essence of a carnivorous bloom, causing their Light Attacks to restore 1808 Health to themselves and 2 nearby allies for 8 seconds. 16s -- 0.5s
(8s)
28m

Perennial Bloom

Sharp-As-Night Verdant Growth Companion summons a field of blooming flowers, healing you and nearby allies for 867 Health every 2 seconds over 8 seconds. Used when Companion or an ally is below 75% Health. 12s -- 0.4s 8m

Sleetmail

Sharp-As-Night Winter's Bite Companion conjures ice armor for themselves and their grouped allies which grants Major Resolve, increasing Physical and Spell Resistance by 90 for 5 seconds. 8s -- 0.2s 12m

Cold Snap

Sharp-As-Night Winter's Bite Companion encircles themselves with ice shards to skewer enemies in the area, immobilizing them for 3 seconds and dealing 1025 Frost Damage every 2 seconds for 8 seconds. Damage done is based on Companion's Max Health. 12s -- 0.6s
(8s)
10m

Snow Squall

Sharp-As-Night Winter's Bite Companion envelops themselves in winter winds, instantly healing for 5279 Health and an additional 1319 Health every 2 seconds over 8 seconds. This ability scales off their Max Health. Used when Companion is below 75% Health. 16s -- 0.5s
(8s)
 Self

Abor's Augmented Ward

Azandar Quill Knight Companion draws on advanced research to gain a damage shield that absorbs 2475 damage for 6 seconds. The first time they take direct damage after casting, the shield retaliates and deals 4950 Magic Damage to the attacker. 15.5s -- 0.8s
(6s)
 Self

Scathing Rune

Azandar Quill Knight Companion uses a runic technique to taunt their enemy to attack them, applying Minor Maim to them for 15 seconds, reducing their damage done by 5%. Used when the enemy is not already taunted. 11.6s -- 0.5s 10m

Fear of the Unknown

Azandar Quill Knight Companion confronts an enemy with the unknowable truth of reality, applying Fear to them for 4 seconds. 7.8s -- 0.4s 15m

Triptych Physic

Azandar Revitalizing Researcher Companion launches a trio of restorative runes at themselves or an ally, healing for 1650 Health three times. Used when Companion or an ally is below 75% Health. 7.8s -- 0.6s 28m

Shields of Erudition

Azandar Revitalizing Researcher Companion manifests spinning discs of pure knowledge to surround themselves and up to 2 allies, granting a damage shield that absorbs 4950 damage for 6 seconds. 11.6s -- 0.5s 28m

Zone of Recuperation

Azandar Revitalizing Researcher Companion outlines a domain of eldritch power, healing them and their allies standing within for 825 Health over 8 seconds and granting 150 Health, Magicka, and Stamina Recovery. 15.5s -- 0.5s
(8s)
8m

The Triune Word

Azandar Scholar of Apocrypha Companion crafts a trio of runes before launching them at an enemy, dealing 1650 Magic Damage three times. 7.8s -- 0.4s 22m

Tendrils of the Colorless Sea

Azandar Scholar of Apocrypha Companion infuses their arm with abyssal arcanum and thrusts forward, dealing 2475 Physical Damage to enemies and applying Minor Vulnerability to them for 6 seconds, increasing the damage they take by 5%. 11.6s -- 0.4s 15m

Fate Omen's Inspiration

Azandar Scholar of Apocrypha Companion charges their weapons and their allies' weapons with apocryphal energy for 8 seconds, applying Minor Berserk, increasing their damage done by 5%. 15.5s -- 0.3s
(8s)
28m

Vigorous Tentacular Eruption

Azandar Ultimate Companion creates a gate to Apocrypha beneath an enemy. After 2 seconds, a swarm of hideous tentacles burst through the gate, dealing 7425 Magic Damage to enemies within the gate, knocking them up in the air and stunning them for 3 seconds. Enemies damaged by the tentacles receive Major Vulnerability for 4 seconds, increasing their damage taken by 10%. -- 200 Ultimate 2s 28m

Sun Brand

Isobel Veloise Blazing Might Companion hurls a blazing ball of fire at an enemy, dealing 4200 Flame Damage on impact and an additional 3144 Flame Damage over 8 seconds. 11.6s -- 0.2s
(8s)
28m 

Penetrating Strikes

Isobel Veloise Blazing Might Companion attacks four times with a magic spear, dealing 1400 Magic Damage to all enemies in front of them with each strike. After their assault, Companion grants themselves and nearby allies a boon that increases the damage of their next Light or Heavy Attack by 50%. 15.5s -- 1s  Self

Divine Destruction

Isobel Veloise Blazing Might Companion unleashes a concentrated beam of divine energy at an enemy, dealing 15750 Magic Damage over 3 seconds. Used when the enemy is below 25% Health. 7.8s -- 3s 28m
(Enemy)

Baneslayer

Isobel Veloise Ultimate Companion channels their energy and conjures a weapon made of sunlight before striking downward, dealing 4200 Magic Damage to all enemies in front of them. Enemies damaged by Baneslayer have particles remaining on them for 10 seconds that detonate for 2100 Magic Damage when a player deals damage to them. -- 200 Ultimate 3.8s  15m
(15m)

Solar Ward

Isobel Veloise Brilliant Shield Companion summons the power of the sun to defend themselves from harm, reducing incoming damage by 20% and granting a damage shield that absorbs up to 12.5% of their Max Health for 6 seconds. 7.8s --  1s
(6s)
Self

Gallant Blitz

Isobel Veloise Brilliant Shield Companion charges toward their enemy with a vibrant spear that bursts in a flash of light, setting all enemies in the area Off Balance for 7 seconds. 11.6s -- Instant 7-22m

Spear of Light

Isobel Veloise Brilliant Shield Companion hurls a barrage of spears made of radiant light at all targets in front of them, dealing 2100 Magic Damage and knocking them down for 4 seconds. This attack ignores the enemy's Resistances. 15.5s -- 0.5s 15m

Blessed Sacrament

Isobel Veloise Healing Grace Companion sends out a burst of soothing light, healing themselves or a nearby ally for 2100 Health, and an additional 787 every 2 seconds for 8 seconds as the light momentarily lingers. Used when Companion or an ally is below 75% Health. 7.8s -- 0.8s 28m

Holy Ground

Isobel Veloise Healing Grace Companion consecrates the ground under them for 8 seconds, healing themselves and nearby allies 1050 Health every 2 seconds and snaring enemies by 50%. Used when Companion or a nearby ally is below 75% Health, or if an enemy is nearby. 15.5s -- 0.5s
(8s)
12m 

Beam of Reproach

Isobel Veloise Healing Grace Companion bathes an enemy in a beam of sunlight, immediately dealing 2100 Magic Damage and healing allies nearby for 2100 Health. The residual light will then continue to heal allies near the enemy for 525 Health every 2 seconds for 8 seconds. 11.6s -- 8s 28m

Raging Storm

Ember Ultimate Companion creates a thunderstorm that follows the target, striking all enemies within for 1012 Shock Damage every 1 second for 8 seconds. The final strike deals 300% additional damage to enemies under 25% Health.  -- 200 Ultimate  0.2s
(7s) 

28m
(8m)

Crystal Blast

Ember Lightning Caller Companion conjures dark crystals to bombard an enemy, dealing 5396 Magic Damage. 8s -- 0.8s 28m
(Enemy)

Thunderous Strike

Ember Lightning Caller Companion calls down an explosion of lightning to finish off an enemy, dealing 16187 Shock Damage and an additional 5396 Shock Damage to other nearby enemies. Used when the enemy is below 25% Health. 16s -- Instant 28m
(Enemy)

Shocking Burst

Ember Lightning Caller Companion creates a nexus of storm energy at the target location, instantly dealing 2698 Shock Damage to all enemies in the area and an additional 3033 Shock Damage over 8 seconds. 8s -- 0.6s
(12s)  
28m
(4m) 

Hurricane Visage

Ember Mischievous Caster Companion manifests themselves as pure lightning, zapping nearby enemies with electricity dealing 2691 Shock Damage over 8 seconds. While in this form their damage taken is reduced by 20%. 12s -- 0.4s
(8s)
Self

Trickster's Trap

Ember Mischievous Caster Companion dazzles an enemy in a ball of magic, stunning them for 3 seconds. 8s -- 0.6s
(3s)
28m
(Enemy)

Entomb

Ember Mischievous Caster Companion uses binding magic to immobilize enemies in front of them for 4 seconds and heal themselves for 7425 Health over 8 seconds. 16s -- 0.4s
(4s)
18m
(Area)

Quick Fix

Ember Playful Schemer Companion patches themselves or an ally with restorative magic, healing for 4950 Health. Used when Companion or an ally is below 75% Health. 8s -- 0.6s 28m
(Area) 

Second Wind

Ember Playful Schemer Companion uses their backup resources, reducing the cooldown of all their other abilities by 5 seconds. 16s -- 0.3s Self 

Shared Wards

Ember Playful Schemer Companion conjures wards made of energy for protection, granting a damage shield for them and their nearby allies that absorbs 2475 damage for 6 seconds. Targets affected by the shield are also healed for 2475 Health over 8 seconds. 12s -- 0.6s
(6s)
28m

Shadow Slash

Mirri Elendis Deadly Assassin Mirri slashes an enemy, dealing 5099 Magic damage and setting them off balance for 7 seconds. 12s -- 0.3s

5m
(Enemy)

Warp Strike

Mirri Elendis Deadly Assassin Flashes through the shadows and ambushes an enemy, dealing 5099 Magic damage. 16s -- 0.4s 5-22 m
(Enemy)

Slayer's Blade

Mirri Elendis Deadly Assassin

Thrusts a Magic blade with lethal precision to finish off an enemy, deal 15296 Magic damage.

Used when enemy is below 25% Health.

8s -- 0.2s 5m
(Enemy)

Impeccable Shot

Mirri Elendis Ultimate

Marks an enemy and exposes their weakness, causing them to take 20% more damage for 3 seconds.

While the enemy is exposed she builds up to a single killing shot, unleashing a massive bolt that deals 15296 physical damage.

3s 170 Ultimate 3s 28m
(Enemy)

Life Absorption

Mirri Elendis Soul Thief Steals an enemy's life force, dealing 2549 Magic Damage and healing themselves or an ally around them for 9221 Health. 12s -- 0.2s 28m
(Enemy)

Blood Transfusion

Mirri Elendis Soul Thief

Infuses an ally with blood, healing them for 8160 Health over 8 seconds.

8s -- 0.4s (8s) 28m
(Area)

Life Siphon

Mirri Elendis Soul Thief

Siphons the vigor from the blood of enemies around them, dealing 2549 Magic damage and healing themselves and their allies for 2723 Health.

16s -- 0.6s 8m
(Area)

Ghostly Evasion

Mirri Elendis Living Shade

Surrounds themselves in a phantasmic aura, dodging the next attack made against them while also reducing their damage taken by 20% for 8 seconds.

Used when Mirri Elendis is below 75% Health.

12s -- 0.6s (8s) --

Masque of Torment

Mirri Elendis Living Shade Terrifies nearby enemies, causing them to cower in fear for 4 seconds. 8s -- 0.5s (4s) 6m
(Area)

Twilight Mantle

Mirri Elendis Living Shade

Mirri Elendis shrouds themselves in refreshing shadows, healing for 25% of their Max Health and becoming invisible for 3 seconds.

Used when Mirri Elendis is below 50% Health.

16s -- 0.3s (3s) 36m
(Area)

Unleashed Rage

Bastian Hallix Ultimate

Bastian Hallix builds up rage, then unleashes it in a devastating explosion around them.

The explosion deals 8168 Flame Damage to enemies and stuns them for 4 seconds, while also releasing four lines of fire in a cross formation that deal an additional 2042 Flame Damage to any enemy they hit.

-- 170 Ultimate 2s 10m
(Area)

Fiery Flail

Bastian Hallix Ardent Warrior Companion lashes an enemy with flame, dealing 5445 Flame Damage and setting them Off Balance for 7 seconds. 12s   --  0.5s 5m
 (Enemy) 

Scorching Strike

Bastian Hallix Ardent Warrior Companion slashes an enemy with flame, dealing 5445 Flame Damage and additional 8168 Flame Damage over 8 seconds. 16s -- (0.2s)8s 5m
(Enemy)

Crag Smash

Bastian Hallix Ardent Warrior Companion hurls a chunk of molten rock at an enemy, dealing 5445 Physical Damage.  8s --  0.4s  28m
(Enemy)

Kindle

Bastian Hallix Radiating Heart

Companion launches a searing fireball at themselves or an ally to cauterize their wounds, healing for 4950 Health.

Used when Bastian Hallix or an ally is below 75% Health.

8s -- 0.3s
(8s)
28m
(Area)

Basalt Barrier

Bastian Hallix Radiating Heart

Companion calls the earth to their defense, granting a damage shield for them and their nearby allies that absorbs 2475 damage for 6 seconds.

While the damage shield holds, healing received is increased by 15%.

12s -- 0.6s
(6s)
28m
(Area)

Searing Weapons

Bastian Hallix Radiating Heart Companion charges they and their allies' weapons with volcanic power, increasing their damage done with light and heavy attacks by 15% for 8 seconds. 16s -- 0.2s
(8s)
28m
(Area)

Blazing Grasp

Bastian Hallix Draconic Armor Companion launches a fiery chain to grasp and pull an enemy to them. Used when the enemy can be moved and is further than 10 meters away. 8s -- 0.2s 10-22m
(Enemy)

Drake's Blood

Bastian Hallix Draconic Armor

Companion draws on their draconic blood, healing for 25% of their Max Health and reducing their damage taken by 20% for 8 seconds.

Used when Companion is below 75% Health.

12s -- 0.4s
(8s)
Self

Crushing Claws

Bastian Hallix Draconic Armor Companion calls forth talons from the ground, dealing 2723 Flame Damage to enemies nearby and immobilizing them for 4 seconds. 16s -- 0.6s 6m
(Area)
Name & Image Skill Type Description Cooldown
Target
Cast Time
(Duration)
Range/Radius

Piercing Arrow

Bow (Companion) plants a masterfully aimed arrow in an enemy's vital spot, dealing 4050 Physical damage. 8s Enemy 1s 35m

Trick Shot

Bow

(Companion) fires a burst of arrows in one shot, dealing 2025 Physical damage to enemies in front of them.

Enemies hit are immobilized for 4s. 

16s Cone 0.2s 20m

Viper's Bite

Bow (Companion) shoots an arrow covered in Baandari poison at an enemy, dealing 2025 Poison damage and an additional 6072 Poison Damage over 8 seconds. 12s Enemy 0.1s 28m

Staggering Swing

Two Handed Mirri Elendis slams an enemy with an upward swing and send them flying, dealing 4050 physical damage, stunning them for 2.5 seconds, and knocking them back 4 meters. 16s Enemy 1s 5m

Sunder

Two Handed Mirri Elendis slices all enemies in front of them with a mighty swing, dealing 2025 Physical damage and an additional 2024 physical damage over 8 seconds. 12s Cone 0.6s 7m

Sever

Two Handed

Mirri Elendis spins around and strikes an enemy down, dealing 12150 Physical damage.

Used when the enemy is below 25% Health.

8s Enemy 0.6s 5m

Provoke

One Hand and Shield

Mirri Elendis thrusts their weapon with disciplined precision at an enemy, dealing 2025 Physical damage and taunting the enemy to attack them for 15 seconds.

Used when the enemy is not already taunted.

12s Enemy 0.3s 5m

Bashing Bulwark

One Hand and Shield Mirri Elendis rushes an enemy and rams them, stunning them for 4 seconds. 16s Enemy Instant 10-22m

On Guard

One Hand and Shield Mirri Elendis bolsters their defenses, granting a damage shield that absorbs up to 25% of their Max Health for 6 seconds. 6s Self 0.6s (6s) --

Swift Assault

Dual Wield Mirri Elendis floods an enemy with steel, battering them with five consecutive attacks that each deal 810 physical damage. 8s Enemy 0.6s (0.6s) 5m

Spinning Steel

Dual Wield

Mirri Elendis launches themselves in a lethal spin, dealing 2025 Physical Damage to nearby enemies.

Deals triple damage to enemies below 25% Health.

16s Area 0.4s 6m

Razor Cape

Dual Wield

Mirri Elendis envelops themselves in a ring of floating razors, dealing 810 Physical Damage to nearby enemies every 2 seconds for 8 seconds.

The razors also shield them from attacks, reducing their damage taken by 20%.

12s Self 0.2s (8s) --

Destructive Blast

Destruction Staff

Mirri Elendis blasts an enemy with Magic, dealing 4050 Magic Damage.

Flame Touch knocks them back 8 meters and stuns them for 2.5 seconds.

Frost Touch taunts them for 15 seconds.

Shock Touch deals an additional 2025 shock damage to all other enemies around them.

16s Enemy 0.5s --

Elemental Barricade

Destruction Staff Mirri ELendis Slams their staff down to create an elemental wall in front of them, dealing 4041 Magic Damage over 8 seconds. 8s Enemy Instant 18m

Arcane Nova

Destruction Staff

Mirri Elendis releases a surge of Magic to enemies around them, dealing 4050 Magic damage.

Fire Nova applies the Burning status effect.

Frost Nova applies the Chill status effect.

Shock Nova applies the Concussion status effect.

12s Enemy Instant 5m

Rejuvenation

Restoration Staff Mirri Elendis shares their staff's life-giving energy, healing themselves and a nearby ally for 4050 Health over 8 seconds. 12s Area 0.3s (8s) 28m

Mending Incantation

Restoration Staff

Mirri Elendis slams their staff down to active its blessing, healing themselves and allies in front of them for 2025 Health.

The blessing also grants 7000 Spell and Physical Resistance for 8 seconds.

16s Area 0.4s 20x8m

Mystic Fortress

Restoration Staff

Mirri Elendis calls on their staff's strength to protect themselves or the lowest Health ally around them, granting a damage shield that absorbs 12150 damage.

Used when Mirri Elendis or an ally is below 25% Health.

8s Area 0.6s (6s) 28m
Name & Image Skill Type Description Cooldown
Target
Cast Time
(Duration)
Range/Radius

Bulwark

Heavy Armor Active

Requires 5 pieces of Heavy Armor equipped.

Mirri Elendis becomes an unstoppable defender, blocking and reflecting all attacks for 5 seconds. 

Used when Mirri Elendis is wearing at least 5 pieces of Heavy Armor, is below 75% Health, and is fighting a difficult monster.

36s Enemy 0.6s 5m

Firmness

Heavy Armor Passive

Increase healing received by 1% for each piece of Heavy Armor equipped.

Increases the amount of damage blocked by 1% for each piece of Heavy Armor equipped.

 --  -- --  -- 

Haste

Light Armor Active

Mirri Elendis focuses their Magical energies inward, resetting the cooldown of all their other abilities.

Requires 5 pieces of Light Armor equipped.

36s Self 0.6s --

Flow

Light Armor Passive

Increases healing done by 1% for each piece of Light Armor equipped.

Decreases the cooldown of Break Free by 5% for each piece of Light Armor equipped.

--  --  --   --

Vanish

Medium Armor Active

Requires 5 pieces of Medium Armor equipped.

Mirri Elendis disappears in a puff of smoke, becoming invisible for 6 seconds and causing most enemies to stop attacking them.

Used when Companion is below 50% Health.

37.1s Area 0.4s 36m

Flexibility

Medium Armor Passive

Increases damage done by 1% for each piece of Medium Armor equipped.

Decreases the cooldown of Roll Dodge by 5% for each piece of Medium Armor equipped.

 -- --  --   --
Name & Image Skill Type Description Cooldown
Target
Cast Time
(Duration)
Range/Radius

Sniping Silver

Fighter Guild

Mirri Elendis fires a Dawnguard Vampire Hunter's crossbow bolt at an enemy, dealing 4050 Physical Damage.

Deals double damage if the enemy is an Undead, Daedra, or Werewolf.

12s Enemy 0.4s 28m

Ritual of Salvation

Fighter Guild

Mirri Elendis brands the earth underneath them with a rune of protection for 8 seconds. Standing within the rune reduces the damage they and their allies take by 20%.

If the attacker is an Undead, Daedra, or Werewolf the rune reduces damage taken by an additional 20%.

16s Area 0.4s (8s) 5m

Biting Trap

Fighter Guild

Mirri Elendis sets a sharpened blade trap in front of them, which takes 1.5 seconds to arm and lasts for 8 seconds.

When an enemy triggers the trap, they are immobilized for 4 seconds. If the enemy is an Undead, Daedra, or Werewolf they take 2025 Physical Damage.

8s Self 0.4s (8s) --

Starfall

Mages Guild Mirri Elendis calls a comet down from the constellations to blast an enemy, dealing 4050 Flame Damage. 8s Enemy 0.6s 28m

Reverse Entropy

Mages Guild Mirri Elendis envelops themselves and an ally with stabilizing Magic, healing for 6070 Health over 8 seconds. 12s Area 0.4s (8s) 28m

Parallel

Mages Guild Mirri Elendis barters with Oblivion for power, generating 50 Ultimate. 16s Self 0.6s --

Crimson Font

Undaunted

Mirri Elendis conjures a foundation of blood to sustain themselves and allies around it, healing for 238 Health every 1 second for 16 seconds.

Allies near the fountain can activate the Crimson Funnel synergy, healing for 50% of their Max Health.

36s Area 0.6s (16s) 28m

Savage Instinct

Undaunted

Mirri Elendis ignites the fires of hate in an enemy's heart, dealing 2025 Magic Damage and taunting the enemy to attack them for 15 seconds.

An ally targeting the enemy can activate the Savage Implosion synergy, causing the enemy to implode after 2 seconds dealing 2025 Magic Damage to them and other nearby enemies.

Used when the enemy is not already taunted.

36s Enemy Instant 28m

Skeletal Aegis

Undaunted

Mirri Elendis surrounds themselves with a whirlwind of bones, granting a damage shield for 30% of their Max Health for 6 seconds.

While the damage shield holds an ally near them can activate the Bone Aegis synergy, granting them a damage shield for 50% of their Max Health for 6 seconds.

36s Self 0.6s --
Name & Image Companion
Description Cooldown
Cost Cast Time
(Duration)

Range/Radius
(Target)

Dynamic

Mirri Elendis

Increase damage done by 3% and healing done by 3%.

-- -- -- --

Tough

Bastian Hallix

Increases Max Health by 3% and damage done by 3%.

-- -- -- --

Cunning

Ember

Increases Critical Chance by 3% and damage done by 3%.

-- -- -- --

Enchanted

Isobel Decreases ability cooldowns by 3% and damage taken by 3%. -- -- -- --

Son of Kozanset

Azandar Al-Cybiades Increases Max Health by 3% and decreases ability cooldowns by 3%. -- -- -- --

Survivalist

Sharp-As-Night Increases Physical and Spell Resistance by 3% and healing done by 3%. -- -- -- --

Third Moon's Chosen

Zerith-var Decreases ability cooldowns by 3% and increases Health by 3%. -- -- -- --

Spirited

Tanlorin Decreases damage taken by 3% and increases damage done by 3%. -- -- -- --

 

 

Companion Equipment in Elder Scroll Online (ESO) contains all types of armor, weapons, and accessories specifically for your companions since they can not equip your regular gears. Carefully select the right gear can greatly increase their prowess and provide you much help in your adventures.

You can check the companion's equipment by talking to them.

How do you get armor for your companions in The Elder Scrolls Online?

Once you unlock a Companion, they will start out with basic White quality non-traited equipment. Companion equipment have completely different uses and mechanics from player equipment. They don't have levels, can't be enchanted and upgraded, can't be deconstructed, can't be researched, don't require repairs, and don't include an inherent style appearance but will instead conform to the style and appearance of the Companion wearing it. They also cannot be crafted and must be obtained though other means.

You can purchase basic White Companion armor, weapons, and accessories from various merchants, namely Weaponsmiths, Woodworkers, Armorers, Leatherworkers, and Tailors, to customize the role of your Companion accordingly. Higher quality gear - Fine, Superior & Epic - can be obtained from monster drops throughout the world, particularly from bosses. These pieces of gear only drop if you have a Companion active with you. The current drop rate seems to be fairly low, therefore don't expect to get good Companion gear within a few boss kills. Companion equipment can be freely traded between players, so consider buying your Companion armor from guild traders and fellow players as well.

Companion gear also comes in 9 Unique Traits that further customize your Companion's Combat Role. Each trait has it's own effect ranging from increasing Companion damage or making the Companion more tanky, to increasing their support capabilities by boosting their healing done or increasing their buff and debuff durations. These traits are only available for FineSuperior, and Epic tier gear. Higher tier Companion equipment provide better and more intense trait effects.

Below are all the Traits available and their effects at Epic tier.

Traits

Effects

Aggressive Increases Companion Damage Done by 1.7% per piece equipped.
Augmented Increases duration of all Companion Buffs and Debuffs by 2.6% per piece equipped.
Bolstered Reduces Companion Damage Taken by 1.7% per piece equipped.
Focused Increases Companion Critical Strike Rating by 130 per piece of armor and by 80 per piece of weapon equipped.
Prolific Increases Companion Ultimate Generation by 13% per piece equipped.
Quickened Reduces Companion Ability Cooldowns by 2.6% per piece equipped.
Shattering Increases Companion Penetration by 1300 per piece equipped.
Soothing Increases Companion Healing Done by 1.7% per piece equipped.
Vigorous Increases Companion Maximum Health by 2.6% per piece equipped.

 

Companion Equipment in ESO

Companion Armor

Companion Weapons

Companion Accessories

 

Name

Bonuses

Information

Companion's Arm Cops 1900 Armor Bind on equip
Companion's Belt 1900 Armor Bind on equip 
Companion's Boots 1900 Armor Bind on equip 
Companion's Bracers 1900 Armor Bind on equip 
Companion's Breeches 900 Armor Bind on equip 
Companion's Cuirass 2900 Armor Bind on equip 
Companion's Epaulets 900 Armor Bind on equip 
Companion's Gauntlets 2900 Armor  Bind on equip
Companion's Girdle 2900 Armor Bind on equip 
Companion's Gloves 900 Armor Bind on equip 
Companion's Greaves 2900 Armor Bind on equip 
Companion's Guards 1900 Armor Bind on equip 
Companion's Hat 900 Armor Bind on equip 
Companion's Helm 2900 Armor Bind on equip 
Companion's Helmet 1900 Armor Bind on equip 
Companion's Jack 1900 Armor Bind on equip 
Companion's Jerkin 900 Armor Bind on equip 
Companion's Pauldrons 2900 Armor Bind on equip 
Companion's Robe 900 Armor Bind on equip 
Companion's Sabatons 2900 Armor Bind on equip 
Companion's Sash 900 Armor Bind on equip 
Companion's Shoes 900 Armor Bind on equip 
Companion's Shield 2900 Armor Bind on equip 

Name

Bonuses

Information

Companion's Dagger  450 Damage Bind on equip
Companion's Greatsword 450 Damage Bind on equip 
Companion's Bow 450 Damage Bind on equip 
Companion's Battle Axe 450 Damage Bind on equip
Companion's Axe 450 Damage Bind on equip
Companion's Ice Staff 900 Damage Bind on equip
Companion's Inferno Staff 900 Damage Bind on equip
Companion's Lightning Staff 900 Damage Bind on equip
Companion's Restoration Staff 900 Damage Bind on equip
Companion's Mace 450 Damage Bind on equip
Companion's Maul 900 Damage Bind on equip
Companion's Restoration Staff 450 Damage Bind on equip
Companion's Sword 450 Damage Bind on equip

Name

Bonuses

Information

Companion's Necklace  -- Bind on equip
Companion's Ring  -- Bind on equip




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