Overload

Cast Time
Target
Cost


overload

Instant
Self
25 Ultimate

Charge your fists with the power of the storm. Replacing your light/heavy attacks with new, stronger abilities. Light attacks become lightning bolts, dealing 1131 Shock Damage to an enemy up to 28 meters away, and heavy attacks blast enemies in a 4 x area for 1018 Shock Damage.

Attacks deplete Ultimate until you run out or the ability is toggled off.

 

Power Overload

Cast Time
Target
Cost


power_overload

Instant
Self
25 Ultimate

Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing 1245 Shock Damage to an enemy up to 32 meters away. Heavy attacks blast enemies in a 6 x 8 area for 1120 Shock Damage.

Attacks deplete Ultimate until you run out or the ability is toggled off.

Increase range of Light Attacks and radius of Heavy Attacks. Increases damage

 

Energy Overload

Cast Time
Target
Cost


energy_overload

Instant
Self
25 Ultimate

Charge your fists with the power of the storm. Each attack restores 1102 Magicka.

Light attacks become lightning bolts, dealing 1132 Shock Damage to an enemy up to 28 meters away, and heavy attacks blast enemies in a 4 x 6 area for 1018 Shock Damage.

Attacks deplete Ultimate until you run out or the ability is toggled off.

Light and heavy attacks restore Magicka.

 

Mage's Fury

Cast Time
Target
Range
Radius
Cost


mages_fury

Instant
Enemy
28m
4m
2357  Magicka

Call down lighting to strike an enemy for 423 Shock Damage.

If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional 1507 Shock Damage to the target and 328 Shock Damage to other enemies nearby.

 

 

Mage's Wrath

Cast Time
Target
Range
Radius
Cost


mages_wrath

Instant
Enemy
28m
4m
2357  Magicka

Call down lighting to strike an enemy for 423 Shock Damage.

If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional 1507 Shock Damage to the target and 657 Shock Damage to other enemies nearby.

Increases the damage dealt to other enemies nearby.

 

Endless Fury

Cast Time
Target
Range
Radius
Cost


endless_fury

Instant
Enemy
28m
4m
2357  Magicka

Call down lighting to strike an enemy for 423 Shock Damage.

If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional 1507 Shock Damage to the target and 328 Shock Damage to other enemies nearby.

If an enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka.

If an enemy is killed by this ability, you restore Magicka.

 

Lightning Form

Cast Time
Duration
Target
Range
Cost


lightning_form

Instant
15s

Area
5m radius
2619 Magicka

Manifest yourself as pure lighting, zapping nearby enemies with electricity dealing 112 Shock Damage every 1 second for 15 seconds.

While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948.

 

Hurricane

Cast Time
Duration
Target
Range
Cost


hurricane

Instant
15s

Area
5m radius
2226 Stamina

Manifest yourself as pure lighting, zapping nearby enemies with electricity dealing 82 Physical Damage every 1 second for 15 seconds. The winds grow in damage and size, increasing up to 150% more damage and up to 9 meters in size.

While in this form you also gain Major Resolve, and Minor Expedition, increasing your Physical Resistance and Spell Resistance by 5948 and your Movement Speed by 15%.

Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition, increasing your Movement Speed.

 

 

Boundless Storm

Cast Time
Duration
Target
Range
Cost


boundless_storm

Instant
20s

Area
5m radius
2619 Magicka

Manifest yourself as pure lighting, zapping nearby enemies with electricity dealing 112 Shock Damage every 1 second for 20 seconds.

While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948.

Activating this grants Major Expedition for a brief period, increasing your Movement Speed by 30% for 4 seconds.

Increases the duration, and you gain Major Expedition for a brief period after activation, increasing your Movement Speed.

 

Lightning Splash

Cast Time
Duration
Target
Range
Radius
Cost


lightning_splash

Instant
10s

Ground
28m
4m
3780 Magicka

Create a nexus of storm energy at the target location that deals 169 Shock Damage to nearby enemies every 1 second for 10 seconds.

An ally standing within the nexus can activate the Conduit synergy, dealing 1095 Shock Damage to enemies around them.

 

Liquid Lightning

Cast Time
Duration
Target
Range
Radius
Cost


liquid_lightning

Instant
14s

Ground
28m
4m
3780 Magicka

Create a nexus of storm energy at the target location that deals 168 Shock Damage to nearby enemies every 1 second for 14 seconds.

An ally standing within the nexus can activate the Conduit synergy, dealing 1095 Shock Damage to enemies around them.

Increases the duration.

 

Lightning Flood

Cast Time
Duration
Target
Range
Radius
Cost


lightning_flood

Instant
10s

Ground
28m
6m
3780 Magicka

Create a nexus of storm energy at the target location that deals 203 Shock Damage to nearby enemies every 1 second for 10 seconds.

An ally standing within the nexus can activate the Conduit synergy, dealing 1095 Shock Damage to enemies around them.

Increases the radius and damage.

 

 

Surge

Cast Time
Duration
Target
Cost


surge

Instant
33s

Self
3928 Magicka

Invoke Meridia’s name to gain Major Brutality and Sorcery, increasing your Weapon/Spell Damage by 20% for 33 seconds.

While active, dealing a Critical Strike heals you for 2550 Health. This effect can occur once every 1 second.

 

Power Surge

Cast Time
Duration
Target
Cost


power_surge

Instant

15meters, 33s
Self
3928 Magicka

Invoke Meridia’s name to get a rush of power, granting you Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by 20% for 33 seconds.

While active, dealing a Critical Strike heals you and your allies around you for 2550 Health. This effect can occur once every 3 second.

The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing.

 

Critical Surge

Cast Time
Duration
Target
Cost


critical_surge

Instant
33s

Self
3928 Magicka

Invoke Meridia’s name to get a rush of power, granting you Major Brutality and Sorcery, increasing your Weapon/spell Damage by 20% for 33 seconds.

While active, dealing a Critical Strike heals you for 3030 Health. This effect can occur once every 1 second.

Increases the healing.

 

Bolt Escape

Cast Time
Target
Range
Cost


bolt_escape

Instant
Area
15m
3666 Magicka

Transform yourself into pure energy and flash forward, stunning enemies near your final location for 3 seconds.

This effect cannot be blocked.

Casting again within 4 seconds cost 33% more Magicka.

 

 

Streak

Cast Time
Target
Range
Cost


streak

Instant
Area
15m
3666 Magicka

Transform yourself into pure energy and flash forward, dealing 678 Shock Damage to enemies in your wake and stunning them for 3 seconds. Enemies near your final location are also stunned, but not damaged.

This effect cannot be blocked.

Casting again within 4 seconds cost 33% more Magicka. This ability scales with your highest offensive stats.

You also stun enemies behind you, damaging them based on your highest stats.

 

Ball of Lightning

Cast Time
Target
Range
Cost


ball_of_lightning

Instant
Area
4m radius
3780 Magicka

Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at this location as well, which absorbs incoming projectiles for 2 seconds.

Casting again within 4 seconds cost 33% more Magicka.

Absorbs projectiles. Grants brief snare and immobilization immunity after casting. No longer stuns enemies.

 

capacitor
Capacitor

Rank I - Storm Calling Rank 8

Increases Magicka Recovery by 5%.

Rank II - Storm Calling Rank 18

Increases Magicka Recovery by 10%.

 

energized
Energized

Rank I - Storm Calling Rank 14

Increases your Physical and Shock Damage by 3%.

Rank II - Storm Calling Rank 27

Increases your Physical and Shock Damage by 5%.

 

 

implosion
Amplitude

Rank I - Storm Calling Rank 22

Increases damage done against enemies by 1% for every 20% current Health they have.

Rank II - Storm Calling Rank 36

Increases damage done against enemies by 1% for every 10% current Health they have.

 

expert_mage
Expert Mage

Rank I - Storm Calling Rank 39

Increases Spell Damage and Weapon Damage by 1% for each Sorcerer ability slotted.

Rank II - Storm Calling Rank 50

Increases Spell Damage and Weapon Damage by 2% for each Sorcerer ability slotted.

 

 

 

 

 




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