Werewolf Skills in Elder Scrolls Online can be obtained by being bitten by another player who possesses the Blood Moon skill. It can also be acquired by being bitten by Werewolves located in high-level areas or bought for 1500 crowns in the crownstore. Werewolves spawn at night, and much more during a Full Moon. Any player who actively has the Vampire Skill Line is not eligible. This Skill Line was given a major overhaul in Update 5. The player will rank up this Skill Line by killing enemies in Werewolf form. It does not matter what enemies are killed, as each enemy counts for the same amount of XP. An easy way to rank up this Skill Line is by finding an area with lots of easy enemies and transforming and killing all of them before your timer runs out. It takes a total of 225 kills while in Werewolf Form to reach Rank 10.

 

 

Werewolf Transformation

Cast Time
Duration
Target
Cost


werewolf_transformation

1s
30s

Self
325 Ultimate

Transform into a beast, fearing nearby enemies for 3 seconds.

While transformed, your Light Attacks apply a bleed for 9075 Physical Damage over 8 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%.

While slotted, your Stamina Recovery is increased by 15%.

 

Pack Leader

Cast Time
Duration
Target
Cost


pack_leader

1s
30s

Self
300 Ultimate

Transform into a beast, fearing nearby enemies for 3 seconds.

While transformed, your Light Attacks apply a bleed for 2704 Physical Damage over 8 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%.

Summon two direwolves while transformed. If killed, they return after 10 seconds.

While slotted, your Stamina Recovery is increased by 15%.

Summons two direwolves to fight by your side.

 

Werewolf Berserker

Cast Time
Duration
Target
Cost


werewolf_berserker

1s
30s

Self
300 Ultimate

Transform into a beast, fearing nearby enemies for 3 seconds.

While transformed, your Light Attacks apply a bleed for 3860 Physical Damage over 8 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%.

While slotted, your Stamina Recovery is increased by 15%.

Increases the damage of the Light Attack bleed.

 

Pounce

Cast Time
Target
Range
Cost


Pounce

Instant
Enemy
5-22m
4050 Stamina

Pounce on an enemy with primal fury, dealing 4286 Physical Damage.

 

 

Brutal Pounce

Cast Time
Target
Range
Radius
Cost


brutal_pounce

Instant
Enemy
5-22m
5m

4050 Stamina

Pounce on an enemy with primal fury, dealing 4288 Physical Damage to them and an additional 2143 Physical Damage to other nearby enemies.

Deals additional damage to other nearby enemies.

 

Feral Pounce

Cast Time
Target
Range
Cost


feral_pounce

Instant
Enemy
5-22m
4050 Stamina

Pounce on an enemy with primal fury, dealing 4288 Physical Damage.

Pouncing from at least 10 meters away adds 1 second to the duration of your Werewolf Transformation.

Pouncing from at least 10 meters away adds additional duration to your Werewolf Transformation.

 

Hircine's Bounty

Cast Time
Target
Cost


hircines_bounty

Instant
Self
4590 Magicka

Invoke the Huntsman's blessing, healing you for 46% of your Max Health.

 

Hircine's Rage

Cast Time
Target
Cost


hircines_rage

Instant
Self
4590 Magicka

Invoke the Huntsman's blessing, healing you for 46% of your Max Health and granting you Major Brutality, increasing your Weapon Damage by 20% for 20 seconds.

Increases your Weapon Damage.

 

 

Hircine's Fortitude

Cast Time
Target
Cost


hircines_fortitude

Instant
Self
4590 Magicka

Invoke the Huntsman's blessing, healing you for 59% of your Max Health.

Increases the healing done.

 

Roar

Cast Time
Duration
Target
Range
Cost


Roar

Instant
3.3s

Area
8m radius
4163 Stamina

Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 3.3 seconds.

 

Ferocious Roar

Cast Time
Duration
Target
Range
Cost


ferocious_roar

Instant
3.3s

Area
8m radius
4163 Stamina

Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 3.3 seconds and setting them Off Balance for 5 seconds.

Sets enemies Off Balance.

 

Deafening Roar

Cast Time
Duration
Target
Range
Cost


deafening_roar

Instant
3.3s

Area
8m radius
4163 Stamina

Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 3.3 seconds and applying Major Fracture to them, reducing their Physical Resistance by 5280 for 10 seconds.

Reduces the enemies Physical Resistance.

 

 

Piercing Howl

Cast Time
Target
Range
Cost


piercing_howl

Instant
Enemy
10m
3510 Stamina

Crush enemy with a deafening howl, dealing 8290 Physical Damage.

 

Howl of Despair

Cast Time
Target
Range
Cost


howl_of_despair

Instant
Enemy
10m
3510 Stamina

Crush enemy with a deafening howl, dealing 8291 Physical Damage.

Allies targeting the enemy can activate the Feeding Frenzy synergy, which grants them unlimited uses of Empower for 5 seconds, increasing their damage done with Light Attacks by 40%.

Grants a synergy to allies that increases their damage done with Light Attacks.

 

Howl of Agony

Cast Time
Target
Range
Cost


howl_of_agony

Instant
Enemy
10m
3510 Stamina

Crush enemy with a deafening howl, dealing 8291 Physical Damage.

Deals 30% more damage to enemies that are feared.

Deals more damage to enemies that are feared.

 

Infectious Claws

Cast Time
Target
Range
Cost


infectious_claws

Instant
Cone
7m radius
3240 Stamina

Maul enemies in front of you with your tainted claws, dealing 3143 Physical Damage and an additional 9840 Disease Damage over 10 seconds.

 

 

Claws of Anguish

Cast Time
Target
Range
Cost


claws_of_anguish

Instant
Cone
7m radius
3240 Stamina

Maul enemies in front of you with your tainted claws, dealing 1105 Physical Damage and an additional 3510 Disease Damage over 10 seconds.

Afflicts enemies with Major Defile for 4 seconds, reducing their healing received by 30% and Health Recovery by 30%.

Afflicts enemies with Major Defile.

 

Claws of Life

Cast Time
Target
Range
Cost


claws_of_life

Instant
Cone
7m radius
3240 Stamina

Maul enemies in front of you with your tainted claws, dealing 1105 Physical Damage and an additional 3510 Disease Damage over 10 seconds.

Heals you for 50% of the Disease Damage done.

Heals you for a percentage of the Disease Damage done.

 

Pursuit
Pursuit

WHILE YOU ARE IN WEREWOLF FORM

Rank I - Werewolf Rank 3

Increases your Movement Speed by 15%.

Increases Heavy Attack Stamina return by 50%.

Rank II - Werewolf Rank 7

Increases your Movement Speed by 30%

Increases Heavy Attack Stamina return by 100%.

 

Devour
Devour

WHILE YOU ARE IN WEREWOLF FORM

Rank I - Werewolf Rank 1

Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.

Every second you spend devouring a corpse adds 3 seconds to the duration of your Werewolf Transformation and restores 8% of your Max Health. Each corpse can be devoured for up to 4 seconds.

 

 

blood_rage
Blood Rage

WHILE YOU ARE IN WEREWOLF FORM

Rank I - Werewolf Rank 4

When you deal damage, the duration of your Werewolf Transformation is increased by 2 seconds. This effect can occur every 5 seconds.

Rank II - Werewolf Rank 8

When you deal damage, the duration of your Werewolf Transformation is increased by 4 seconds. This effect can occur every 5 seconds.

 

blood_moon
Blood Moon

WHILE YOU ARE IN WEREWOLF FORM

Rank I - Werewolf Rank 6

Allows you to infect another player with Lycanthropy once every 7 days by returning to the Werewolf ritual site.

Players infected with Sanguinare Vampiris cannot be infected with Lycanthropy.

 

savage_strength
Savage Strength

WHILE YOU ARE IN WEREWOLF FORM

Rank I - Werewolf Rank 6

Increases the Weapon Damage by 9%.

Increase your Spell and Physical Resistance by 5000.

Rank II - Werewolf Rank 9

Increases the Weapon Damage by 18%.

Increase your Spell and Physical Resistance by 10000.

 

call_of_the_pack
Call of the Pack

WHILE YOU ARE IN WEREWOLF FORM

Rank I - Werewolf Rank 7

Reduce the cost of remaining in your Werewolf Transformation by 10% for each transformed werewolf in your group, including yourself, up to a maximum of 40%.

Rank II - Werewolf Rank 10

Reduce the cost of remaining in your Werewolf Transformation by 20% for each transformed werewolf in your group, including yourself, up to a maximum of 80%.

 

 

 

 




    • Anonymous

      17 Feb 2019 18:18  

      "Oh Doggo Chad, what big ears you've got!" and the Doggo replies "All the better to hear you with, my dear!" Vampire normie says "Oh Doggo Chad, what big teeth you've got!" and the wolf replies "All the better to eat you with, my dear bloodsucker!"

      • Anonymous

        02 Dec 2018 17:21  

        Easiest way to get fast, save and extreme easy ww rank 10: - get into the solo-dungeon to proceed quest - do the quest till to the end NOW! D O N O T leave that solo-dungoen. S T A Y inside. - slot ww ulti - kill some of the mobs there in order to fill up ulti - transform into ww (savety people now removeing their shortcut key for ulti :)) - go on hunt for the exact 21 mobs inside this dungoen - their respawn is arpund 2 1/2 minutes F: WTF should I now stay inside? Nothing special so far.... :| A: Because ur transformation timer is inside this dungeon N E V E R E N D I N G . U stay in ww as long as u want.... Remember!!! There is only this single chance to do so to become ww 10. If ur pc ctd or something else, you have get rid of ww first, biten by an other player to get the quest again. Btw once ur ww 10 and or vampire 10, u dont loose the rank during respeccing. So it is easy to swap from ww to vampi and vie versa. cu and good time to all of u

        • Anonymous

          15 Aug 2017 23:42  

          This needs an edit:

          Killing feared targets leaves nearby allies off balance and disoriented.

          Should be 'enemies' not 'allies'

          • Anonymous

            18 Jan 2017 20:08  

            Just wondering if the werewolf attack skills would count as "weapon skills" or not? Do they fire off weapon enchants / poisons, and would they count for triggering 5-piece item sets that proc off using 'weapon skills' like Way of Fire (heavy)?

            • Anonymous

              Addendum to Call of the Pack passive, Rank 218 Sep 2016 01:41  

              Not sure if I'm putting this in the right place, but I've seen in the game on a Werewolf character of mine that Rank 2 of Call of the Pack, enhances it to 20% per transformed werewolf, up to a maximum of 80%, thus being a straight up doubling of rank 1.

              • Anonymous

                Help16 Jul 2016 20:39  

                What are the Buffs to the werewolf in eso for an example in skyrim if the player health and stamina, Strngth and speed is at 100 and then they turn into a werewolf there health and stamina increased by 100 making everything 200. What is it in eso if everything is at 100 what is it increased by when you transform

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