Restoring Light Skills are one of the 3 Skill Lines available to players who choose the Templar Class in Elder Scrolls Online. This Skill Line focuses primarily on healing and the Passive Skills in this line increase the effectiveness of just that. The Skills below are updated to Update 6. The values listed are taken from a VR14 character with no Skill or Attribute points spent, and no equipment worn.
Rite of Passage
Cast Time
Duration
Target
Range
Cost

4s Channel
4s
Area
20m radius
125 Ultimate
Channel the grace of the gods, healing you and nearby allies for 2787 Health every 1 second for 4 seconds
You cannot move while channeling, but you gain immunity to all enemy control effects.
Remembrance
Cast Time
Duration
Target
Range
Cost

4s Channel
4s
Area
20m radius
125 Ultimate
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 4 seconds.
Gain Major Protection, reducing the damage you take by 10% for 10 seconds.
You cannot move while channeling, but you gain immunity to all enemy control effects.
Gain Major Protection after casting, reducing your damage taken.
Practiced Incarnation
Cast Time
Duration
Target
Range
Cost

8s Channel
8s
Area
20m radius
125 Ultimate
Channel the grace of the gods, healing you and nearby allies for 2788 Health every 1 second for 8 seconds.
While channeling this ability, you gain immunity to all disabling effects.
Increases the duration of the channel and allows you move at a reduced rate while channeling.
Rushed Ceremony
Cast Time
Target
Range
Cost

Instant
Cone
28m radius
4590 Magicka
Beacon your inner light, healing yourself or a wounded ally for 1235 Health.
Honor the Dead
Cast Time
Target
Range
Cost

Instant
Cone
28m radius
4590 Magicka
Beacon your inner light, healing yourself or a wounded ally for 1237 Health.
Healing anyone who is below 75% Health restores 18% of the ability's cost every 2 seconds, over 6 seconds as Magicka.
Refunds part of the ability's cost when used to heal an injured target.
Breath of Life
Cast Time
Target
Range
Cost

Instant
Cone
28m radius
4590 Magicka
Beacon your inner light, healing yourself or a wounded ally for 1236 Health.
Also heals one other injured target for 397.
Also heals one other injured target for one third the amount.
Healing Ritual
Cast Time
Target
Range
Cost

Instant
Area
10m radius
5265 Magicka
Focus your spiritual devotion, healing yourself and nearby allies for 2613 Health.
Ritual of Rebirth
Cast Time
Target
Range
Cost

Instant
Area
10m radius
5265 Magicka
Focus your spiritual devotion, healing yourself and nearby allies for 2613 Health.
You heal a single ally outside this ability's radius for an additional 2700 Health.
You heal a single ally outside the ability's radius.
Hasty Prayer
Cast Time
Target
Range
Cost

Instant
Area
10m radius
4995 Magicka
Focus your spiritual devotion, healing yourself and nearby allies for 2614 Health.
Affected targets gain Minor Expedition, increasing their movement speed 15% for 10 seconds.
Healed allies gain Minor Expedition for a short duration and reduces the cost as the ability ranks up.
Restoring Aura
Cast Time
Duration
Target
Range
Cost

Instant
20s
Area
12m radius
--
Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 20 seconds, increasing Health, Stamina, and Magicka Recovery by 15%. While slotted you gain these effects.
Radiant Aura
Cast Time
Duration
Target
Range
Cost

Instant
60s
Area
28m radius
--
Champion the cause of divine glory to apply Minor Endurance, Minor Fortitude, and Minor Intellect to you and nearby group members for 60 seconds, increasing Health, Stamina, and Magicka Recovery by 15%. While slotted you gain these effects.
Increases the radius and duration.
Repentance
Cast Time
Target
Range
Cost

Instant
Area
12m radius
None
Consecrate the souls of the fallen, healing you and your allies for 3000 Health and restoring 3000 Stamina to you each corpse in the area.
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing Health, Stamina, and Magicka Recovery by 15%.
No longer applies buffs to allies, instead you consume corpses to restore Health and Stamina.
Cleansing Ritual
Cast Time
Duration
Target
Range
Cost

Instant
20s
Area
12m radius
4860 Magicka
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately, and healing you and nearby allies for 843 every 2 seconds for 20 seconds.
Allies can also activate the Purify synergy, removing all harmful effects from themselves and healing them for an additional 1886 Health.
Ritual of Retribution
Cast Time
Duration
Target
Range
Cost

Instant
20s
Area
12m radius
4050 Magicka
Exalt in the sacred light of the Aedra, cleansing up to 2 harmful effects from yourself immediately.
While in the area, enemies take 435 Magic Damage every 2 seconds for 20 seconds and increases by 12% per tick.
Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 1886 Health.
The area now harms enemies who enter it, rather than healing allies, and reduces the cost. Damage increases over duration.
Extended Ritual
Cast Time
Duration
Target
Range
Cost

Instant
30s
Area
12m radius
4860 Magicka
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately, and healing you and nearby allies for 844 every 2 seconds for 30 seconds.
Allies can also activate the Purify synergy, removing all harmful effects from themselves and healing them for an additional 1886 Health.
Increases the duration and the amount of harmful effects cleansed from yourself.
Rune Focus
Cast Time
Duration
Target
Cost

Instant
20s
Self
1080 Magicka
Create a rune of celestial protection. While active, the rune grants you Major Resolve for 20s, increasing Physical Resistance and Spell Resistance by 5948.
Standing within the rune heals you for 743 Health every 1 second, which scales off your Max Health.
Channeled Focus
Cast Time
Duration
Target
Cost

Instant
25s
Self
1080 Magicka
Create a rune of celestial protection. While active, the rune grants you Major Resolve for 25s
, increasing Physical Resistance and Spell Resistance by 5948. You also recover 240 Magicka every 1 second over the duration.
Standing within the rune heals you for 743 Health every 1 second, which scales off your Max Health.
Increases the duration and causes you to restore Magicka over the duration.
Restoring Focus
Cast Time
Duration
Target
Cost

Instant
20s
Self
920 Stamina
Create a rune of celestial protection. While active, the rune grants you Major Resolve for 20s, increasing Physical Resistance and Spell Resistance by 5948. You also recover 242 Stamina every 1 second over the duration.
Standing within the rune heals you for 959 Health every 1 second, which scales off your Max Health.
Increases the healing done and causes you to restore Stamina over the duration.

Mending
Rank I - Restoring Light Rank 8
Increases the healing effects from your Restoring Light abilities by up to 6%, in proportion to the severity of the target's wounds.
Rank II - Restoring Light Rank 18
Increases the healing effects from your Restoring Light abilities by up to 12%, in proportion to the severity of the target's wounds.

Sacred Ground
Rank I - Restoring Light Rank 14
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to 2 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%.
Also increases the amount of damage you can block by 10% for the duration.
Rank II - Restoring Light Rank 27
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect and for up to 4 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%.
Also increases the amount of damage you can block by 10% for the duration.

Light Weaver
Rank I - Restoring Light Rank 22
When you heal an ally under 50% Health with a Restoring Light ability, you grant them 1 Ultimate.
Channeling Rite of Passage grants 16500 Physical and Spell Resistance.
Rank II - Restoring Light Rank 36
Increases the duration of Restoring Aura by 20%.
When you heal an ally under 50% Health with a Restoring Light ability, you grant them 2 Ultimate.
Channeling Rite of Passage grants 33000 Physical and Spell Resistance.

Master Ritualist
Rank I - Restoring Light Rank 39
Increases resurrection speed by 10%.
Resurrected allies return with 50% more Health.
Gives you a 50% chance to gain a soul gem after each successful resurrection.
Rank II - Restoring Light Rank 50
Increases resurrection speed by 20%.
Resurrected allies return with 100% more Health.
Gives you a 50% chance to gain a soul gem after each successful resurrection.
Name & Image | Skill Type | Rank |
Description | Unlocks | Cost | Cast Time | Radius Range |
---|---|---|---|---|---|---|---|
Rite of Passage |
Ultimate |
|
Restoring Light Rank 12 | 125 Ultimate | 4s Channel(4s) | 20m radius (Area) | |
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Remembrance(Morph) |
|
Rite of Passage Rank IV | 125 Ultimate | 4s Channel (4s) | 20m radius (Area) | |
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Practiced Incantation(Morph) |
|
Rite of Passage Rank IV | 125 Ultimate | 8s Channel (8s) |
20m radius (Area) | |
Rushed Ceremony |
Active |
|
Restoring Light Rank 1 | 4590 Magicka |
Instant | 28m radius (Cone) | |
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Honor the Dead(Morph) |
|
Rushed Ceremony Rank IV | 4590 Magicka |
Instant | 28m radius (Cone) |
|
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Breath of Life(Morph) |
|
Rushed Ceremony Rank IV | 4498 Magicka |
Instant | 28m radius (Cone) | |
Healing Ritual |
Active |
|
Restoring Light Rank 4 | 5265 Magicka |
Instant | 10m radius (Area) | |
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Ritual of Rebirth(Morph) |
|
Healing Ritual Rank IV | 5265 Magicka |
Instant | 10m radius (Area) | |
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Hasty Prayer(Morph) |
|
Healing Ritual Rank IV | 4995 Magicka |
Instant | 10m radius (Area) | |
Restoring Aura |
Active |
|
Restoring Light Rank 20 | -- | Instant (20s) | 12m radius (Area) | |
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Radiant Aura(Morph) |
|
Restoring Aura Rank IV | -- |
Instant (60s) | 28m radius (Area) |
|
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Repentance(Morph) |
|
Restoring Aura Rank IV | -- |
Instant | 12m radius | |
Cleansing Ritual |
Active |
|
Restoring Light Rank 30 | 4860 Magicka |
Instant (12s) | 12m radius (Area) | |
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Ritual of Retribution(Morph) |
|
Cleansing Ritual Rank IV | 4050 Magicka | Instant (20s) | 12m radius (Area) | |
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Extended Ritual(Morph) |
|
Cleansing Ritual Rank IV | 4860 Magicka | Instant (30s) | 12m radius (Area) | |
Rune Focus |
Active |
|
Restoring Light Rank 42 | 1080 Magicka |
Instant (17s) | Self | |
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Channeled Focus(Morph) |
|
Rune Focus Rank IV | 1080 Magicka | Instant (20 s) | Self | |
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Restoring Focus(Morph) |
|
Rune Focus Rank IV | 920 Stamina |
Instant (20 s) | Self | |
Mending |
Passive | Rank I |
|
Restoring Light Rank 8 | -- | -- | -- |
Rank II |
|
Restoring Light Rank 18 | -- | -- | -- | ||
Sacred Ground |
Passive | Rank I |
|
Restoring Light Rank 14 | -- | -- | -- |
Rank II |
|
Restoring Light Rank 27 | -- | -- | -- | ||
Light Weaver |
Passive | Rank I |
|
Restoring Light Rank 22 | -- | -- | -- |
Rank II |
|
Restoring Light Rank 36 | -- | -- | -- | ||
Master Ritualist |
Passive | Rank I |
|
Restoring Light Rank 39 | -- | -- | -- |
Rank II |
|
Restoring Light Rank 50 | -- | -- | -- |
- Anonymous
As far as I know, Channeled Focus restores a static 100 magicka (regardless of level) every 0.5 seconds, not (X) every 1 second. Also, the effects of the base ability, and either morph, dissipate after 8 seconds, not 9.
How should I morph the healing abilities to get the best dungeon healer?
4
+14
-1