Aedric Spear Skills are one of the 3 Skill Lines available to players who choose the Templar Class in Elder Scrolls Online. This Skill Line focuses primarily on dealing Magic Damage and nearly every Passive Skill in the Line increases your damage with these skills in one way or another. The Skills below are updated to Patch 2.4.2. The values listed are taken from a Champion 160 character with no Skill or Attribute points spent, and no equipment worn.

 

Radial Sweep

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Cast Time
Target
Range
Cost


Radial Sweep

0.4s
Area
8m (area)
75 Ultimate 

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Swing your Aedric spear around with holy vengeance, dealing 824 Magic Damage to all nearby enemies and additional 410 Magic Damage every 2 seconds for 6 seconds.

 

Everlasting Sweep

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Cast Time
Target
Range
Cost


empowering sweep

0.4s
Area
8m (area)
75 Ultimate 

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Swing your Aedric spear around with holy vengeance, dealing 825 Physical Damage to all nearby enemies and additional 414 Physical Damage every 2 seconds for 6 seconds. The duration is extended by 2 seconds for each enemy hit.

Gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 80%.

Deals Physical damage. Duration is extended for each enemy hit. Grants Empower for the duration.

 

Crescent Sweep

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Cast Time
Target
Range
Cost


crescent sweep

0.4s
Area
8m (area)
75 Ultimate 

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Swing your Aedric spear around with holy vengeance, dealing 825 Magic Damage to all nearby enemies and additional 414 Magic Damage every 2 seconds for 6 seconds.

Enemies in your path will be hit for 60% more damage.

Deals additional damage to enemies in front of you.

 

Puncturing Strikes

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Cast Time
Target
Range
Cost


puncturing strikes

0.5s
Area
8 x 6 meters
2295 Magicka

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Launch a relentless assault, striking enemies in front of you 3 times with your Aedric spear. The spear deals 889 Magic Damage to the closest enemy and 462 Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds

 

 

Biting Jabs

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Cast Time
Target
Range
Cost


biting jabs

0.5s
Area
8 x 6 meters
2295 Stamina

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Launch a relentless assault, striking enemies in front of you 3 times with your Aedric spear dealing 919 Physical Damage to the closest enemy and 599 Physical Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by 40% for 0.5 second

Activating this ability grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell damage by 20% for 10 seconds.

Converts into a Stamina ability and deals Physical Damage. Grants you Major Brutality and Sorcery after casting and increases the damage done of the area of effect.

 

Puncturing Sweep

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Cast Time
Target
Range
Cost


puncturing sweep

0.5s
Area
8 x 6 meters
2295 Magicka

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Launch a relentless assault, striking enemies in front of you 3 times with your Aedric spear dealing 919 Magic Damage to the closest enemy and 478 Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by 40% for 0.5 seconds

You Heal for 33% of the damage done with this ability.

You heal for a percentage of the damage done.

 

Piercing Javelin

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Cast Time
Target
Range
Cost


piercing javelin

Instant
Enemy
22m
3780 Magicka

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Hurl your spear at an enemy with godlike strength, dealing 1392 Magic Damage, and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked.

 

Aurora Javelin

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Cast Time
Target
Range
Cost


aurora javelin

Instant
Enemy
22m
3780 Magicka

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Hurl your spear at an enemy with godlike strength, dealing 1438 Magic Damage, and knocking them back 8 meters. This ability ignores the enemy's Resistances and cannot be blocked.

You deal 2% additional damage with the spear for every 1 meter you are away from the target, up to a maximum of 40%.

Deals additional damage based on the distance the spear travels.

 

 

Binding Javelin

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Cast Time
Target
Range
Cost


binding javelin

Instant
Enemy
22m
3213 Stamina

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Hurl your spear at an enemy with godlike strength, dealing 1393 Physical Damage and stunning them for 4 seconds. This ability ignores the enemy's Resistances and cannot be blocked.

Converts to Stamina. Stuns the enemy for longer instead of knocking back.

 

Focused Charge

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Cast Time
Target
Range
Cost


focused charge

Instant
Enemy
3.5-22m
3510 Magicka

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Charge with your divine lance to impale an enemy, dealing 1392 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for 3 seconds.

 

Explosive Charge

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Cast Time
Target
Range
Cost


explosive charge

Instant
Enemy
3.5-22m
3510 Magicka

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Charge with your divine lance to impale all enemies in the area, dealing 1799 Magic Damage and gaining Major Protection for 10 seconds, reducing your damage taken by 10%. Any enemy hit that is casting is interrupted, set Off Balance, and stunned for 3 seconds.

Deals increased damage and interrupts all enemies near the point of impact. Increases duration of Major Protection.

 

Toppling Charge

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Cast Time
Target
Range
Cost


toppling charge

Instant
Enemy
3.5-22m
3510 Magicka

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Charge with your divine lance to impale an enemy, dealing 1438 Magic Damage and gaining Major Protection for 4 seconds, reducing your damage taken by 10%. Enemies hit are stunned for 3 seconds, set Off Balance, and if they were casting, they are interrupted.

Always stuns the enemy and sets them off balance, regardless if they are casting.

 

 

Spear Shards

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Cast Time
Duration
Target
Range
Radius
Cost



spear shards

Instant
10s

Area
25m
8m
2970 Magicka

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Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the target area and an addtional 134 Magic Damage every 1 second for 10 seconds.

An ally near can activate the Blessed Shard synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher.

 

Luminous Shards

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Cast Time
Duration
Target
Range
Radius
Cost


luminous shards

Instant
10s

Area
25m
8m
2700 Magicka

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Send your spear into the heavens to bring down a shower of divine wrath, dealing 1742 Magic Damage to enemies in the area and an additional 135 Magic Damage every 1 second for 10 seconds.

An ally near can activate the Holy Shards synergy, restoring 3960 Magicka and Stamina

The synergy grants both Magicka and Stamina instead of whichever is lowest. Reduces cost as the ability ranks up.

 

Blazing Spear

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Cast Time
Duration
Target
Range
Radius
Cost


blazing spear

Instant
10s

Area
25m
8m
2970 Magicka

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Send your spear into the heavens to bring down a shower of divine wrath, dealing 2339 Magic Damage to enemies in the target area and an additional 181 Magic Damage every 1 second for 10 seconds.

While active, an ally can activate the Blessed Shard synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher.

Increases the damage dealt.

 

Sun Shield

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Cast Time
Duration
Target
Range
Cost


sun shield

Instant 
6s

Area
5m radius
4320 Magicka 

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Surround yourself with solar rays, granting a damage shield equal to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health.

Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 4%.

 

 

Radiant Ward

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Cast Time
Duration
Target
Range
Cost


radiant ward

Instant
6s

Area
5m radius
4050 Magicka

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Surround yourself with solar rays, granting a damage shield equal to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health.

Nearby enemies take 1742 Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by 20%.

Has reduced cost, and the shield strengthened further for each enemy hit.

 

Blazing Shield

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Cast Time
Duration
Target
Range
Cost


blazing shield

Instant
6s

Area
8m radius
4320 Magicka 

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Surround yourself with solar rays, granting a damage shield equal to 4800 damage for 6 seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by 4% when the shield is activated.

When the shield expires it explodes outward, dealing 30% of the damage absorbed to nearby enemies.

No longer deals damage to enemies on activation, instead deals damage when shield expires based on the amount it absorbed, and increases the radius.

 

piercing spear
Piercing Spear

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WHILE AN AEDRIC SPEAR ABILITY
IS SLOTTED

Rank I - Aedric Spear Rank 8

Increase your Critical Damage by 5%

Increase your damage done to blocking targets by 5%

Rank II - Aedric Spear Rank 18

Increase your Critical Damage by 10%

Increase your damage done to blocking targets by 10%

 

spear wall
Spear Wall

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WHILE AN AEDRIC SPEAR ABILITY
IS SLOTTED

Rank I - Aedric Spear Rank 14

Gain Minor Protection for 3 seconds, reducing damage taken by 5%.

Rank II - Aedric Spear Rank 27

Gain Minor Protection for 6 seconds,
reducing damage taken by 5%.

 

 

burning light
Burning Light

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WHILE AN AEDRIC SPEAR ABILITY
IS SLOTTED

Rank I - Aedric Spear Rank 22

When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal 449 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.

Rank II - Aedric Spear Rank 36

When you deal damage you generate a stack of Burning Light for 3 seconds. After reaching 4 stacks, you deal 898 Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.

 

piercing spear
Balanced Warrior

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Rank I - Aedric Spear Rank 39

Increases Weapon and Spell Damage by 3% and Physical and Spell Resistance by 660.

Rank II - Aedric Spear Rank 50

Increases Weapon and Spell Damage by 6% and Physical and Spell Resistance by 1320.

 

 

 

 

 

 

 




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