Dawn's Wrath Skills are one of the 3 Skill Lines available to players who choose the Templar Class in Elder Scrolls Online. This Skill Line focuses primarily on dealing Fire Damage and the Passive Skills in the Line increase your effectiveness with these Skills as well as reduce the cost of abilities. The Skills below are updated to Update 6. The values listed are taken from a VR14 character with no Skill or Attribute points spent, and no equipment worn.

 

Nova

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Cast Time
Duration
Target
Range
Cost


Nova

Instant
8s

Ground
28m
250 Ultimate

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Call down a fragment of the sun, dealing 1161 Magic Damage every 1 second for 8 seconds in the area and afflicting them with Major Maim, reducing their damage done by 10%.

An ally near the fragment can activate Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds.

 

Solar Prison

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Cast Time
Duration
Target
Range
Cost


solar prison

Instant
8s

Ground
28m
250 Ultimate

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Call down a fragment of the sun, dealing 1199 Magic Damage every second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%

An ally can activate the Gravity Crush, dealing 5215 Magic Damage to all enemies in the area and stunning them for 5 seconds.

The synergy deals more damage and stuns for longer.

 

Solar Disturbance

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Cast Time
Duration
Target
Range
Cost


solar disturbance

Instant
8s

Ground
28m
225 Ultimate 

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Call down a fragment of the sun, dealing 1161 Magic Damage every second for 8 seconds to enemies in the area. Also applies Major Maim for 10 seconds, reducing enemy damage done by 10%.

An ally near the fragment can activate Supernova synergy, dealing 2607 Magic Damage to all enemies in the area and stunning them for 3 seconds.

Reduces the cost and Major Maim stays on enemies after leaving the area.

 

Sun Fire

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Cast Time
Target
Range
Cost


sun fire

Instant
Enemy
28m
2970 Magicka

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Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, an additional 3470 Flame damage over 20 seconds.

Upon activation, you gain Major Savagery and Major Prophecy, increasing your Weapon Spell Critical rating by 2629.

 

 

Vampire's Bane

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Cast Time
Target
Range
Cost


vampires bane

Instant
Enemy
28m
2970 Magicka

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Blast an enemy with a charge of radiant heat, dealing 1161 Flame Damage, an additional 5370 Flame damage over 30 seconds.

Upon activation, you gain Major Savagery and Major Prophecy, increasing your Weapon Spell Critical rating by 2629.

The damage over time lasts for longer.

 

Reflective Light

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Cast Time
Target
Range
Radius
Cost


reflective light

Instant
1-3 Enemies
28m
4.5m

2970 Magicka

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Blast up to three enemies with a charge of radiant heat, dealing 1199 Flame Damage, an additional 3470 Flame damage over 20 seconds, and reducing their Movement Speed by 40% for 3 seconds.

Upon activation, you gain Major Savagery and Major Prophecy, increasing your Weapon Spell Critical rating by 2629.

Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit.

 

Solar Flare

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Cast Time
Target
Range
Cost


solar flame

1s
Enemy
28m
2700 Magicka

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Conjure a ball of solar energy to heave at an enemy, dealing 2404 Magic Damage.

Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 80%.

 

Dark Flare

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Cast Time
Target
Range
Cost


dark flame

1s
Enemy
28m
2430 Magicka

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Conjure a ball of solar energy to heave at an enemy, dealing 2483 Magic Damage.

Afflicts target and nearby enemies within 8 meters with Major Defile, reducing the effectiveness of healing on them by 16% for 4 seconds.

Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 80%.

Reduces cost and applies Major Defile to the target and nearby enemies, reducing their healing received.

 

 

Solar Barrage

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Cast Time
Target
Range
Cost


soalr barrage

Instant
Area
8m radius
2700 Magicka

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Conjure solar energy to blast enemies around you, dealing 435 Magic Damage every 2 seconds for 20 seconds.

Also grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 80%.

Deals damage in multiple blasts around you instead of at a single enemy.

 

Backlash

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Cast Time
Duration
Target
Range
Cost


Backlash

Instant
6s

Enemy
28m
2160 Magicka

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Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 50% of it as additional Magic Damage to them.

Maximum damage: 3150 This value scales off your Spell Damage.

 

Purifying Light

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Cast Time
Duration
Target
Range
Cost


purifying light

Instant
6s

Enemy
28m
2160 Magicka

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Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 50% of it as additional Magic Damage to them.

Maximum damage: 3150 This value scales off your Spell Damage.

When the effect ends, a pool of sunlight remains attached to the enemy, healing nearby allies for 599 Health every 2 seconds for 10 seconds.

When the effect ends, a pool of sunlight remains attached to the enemy, healing you and allies.

 

Power of the Light

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Cast Time
Duration
Target
Range
Cost


power of the light

Instant
6s

Enemy
28m
1337 Stamina

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Summon an expanding beam of pure sunlight to doom an enemy, dealing 1161 Physical Damage to them and copying all their damage taken for 6 seconds and releasing 50% of it as additional Physical Damage to them.

Maximum damage: 3150 This value scales off your Spell Damage.

Targets are also afflicted with Minor Breach, reducing their Physical Resistance and Spell Resistance by 2974 for 9 seconds.

Converts to a Stamina ability and deals Physical Damage. Also applies Minor Breach to the enemy, reducing their Physical and Spell Resistance.

 

 

Eclipse

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Cast Time
Duration
Target
Range
Cost


Eclipse

Instant
4s
Enemy

28m
4320 Magicka

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Envelop enemy in a lightless sphere for 4 seconds,that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one.

 Their first attack reduces their movement speed by 30% for 4 seconds.

Their second attack causes the sphere to entangle them, immobilizing them for 3 seconds.

Their third attack causes the sphere to smother them, stunning them for 3 seconds.

These effect can only occur once every second.

 

Living Dark

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Cast Time
Duration
Target
Range
Cost


total dark

Instant
4s
Enemy

28m
4050 Magicka

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Envelop yourself in a lightless sphere for 4 seconds to protect yourself. Anytime an enemy hits you with a Direct Damage attack, the sphere lashes back, reducing their movement speed by 40% for 3 seconds and healing you for 2066 Health.

This effect can occur once every 0.5 seconds.

You now apply the ability to yourself. Heals you when you take direct damage instead. Melee attackers are snared.

 

Unstable Core

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Cast Time
Duration
Target
Range
Cost


unstable core

Instant
4s
Enemy

28m
4051 Magicka

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Envelop enemy in a lightless sphere for 4 seconds, that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one.

Their first attack reduces their movement speed by 30% for 4 seconds and deals 449 Magic Damage, their second attack immobilizes them for 3 seconds and deals 898 Magic Damage, and their third attack stuns them for 3 seconds and deals 1799 Magic Damage.

The effects can activate once every 1 second.

Deals damage to the attacker and anyone near them when they trigger any of the effects.

 

Radiant Destruction

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Cast Time
Target
Range
Cost


radiant destruction

1.8s Channel
Enemy
28m radius
2950 Magicka

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Burn an enemy with a ray of holy fire, dealing 3120 Magic Damage over 1.8 seconds.

Deals up to 480% more damage to enemies below 50Health.

 

 

Radiant Glory

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Cast Time
Target
Range
Cost


radiant glory

1.8s Channel
Enemy
28m radius
2950 Magicka

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Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds Deals up to 480% more damage to enemies below 50Health.

You heal for 20% of the damage inflicted.

You heal for a percentage of the damage inflicted.

 

Radiant Oppresion

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Cast Time
Target
Range
Cost


Blinding%20Flashes

1.8s Channel
Enemy
28m radius
2950 Magicka

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Burn an enemy with a ray of holy fire, dealing 3219 Magic Damage over 1.8 seconds Deals up to 500% more damage to enemies below 50Health.

You heal for 20% of the damage inflicted.

Increases the amount of bonus damage dealt to low health targets.

 

 

enduring rays
Enduring Rays

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Rank I - Dawn's Wrath Rank 8

Increases the duration of your Sun Fire, Eclipse and Nova abilities by 1 second.

Rank II - Dawn's Wrath Rank 18

Increases the duration of your Sun Fire, Eclipse and Nova abilities by 2 seconds.

 

Prism
Prism

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WHILE GAINING ULTIMATE

Rank I - Dawn's Wrath Rank 14

Activating a Dawn's Wrath ability grants 2 additional Ultimate. This can only occur once every 6 seconds.

Rank II - Dawn's Wrath Rank 27

Activating a Dawn's Wrath ability grants 3 additional Ultimate. This can only occur once every 6 seconds.

 

 

Illuminate
Illuminate

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ACTIVATING A DAWN'S WRATH ABILITY

Rank I - Dawn's Wrath Rank 22

Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 10 seconds, increasing your Spell Damage by 5%

Rank II - Dawn's Wrath Rank 36

Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 20 seconds, increasing your Spell Damage by 5%

 

restoring spirit
Restoring Spirit

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Rank I - Dawn's Wrath Rank 39

Reduces MagickaStamina, and Ultimate 
ability costs by 2%.

Rank II - Dawn's Wrath Rank 50

Reduces MagickaStamina, and Ultimate 
ability costs by 5%.

 

 

 

 

 




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