A wide array of bonuses can be granted by effects. Effects themselves are granted from many sources including: abilities, potions and armour set bonus. An effect is either active or not, regardless of how many sources may grant it. If an effect has a major and minor version, and both are granted, they both apply.
By applying bonuses indirectly in this way Elder Scrolls prevents players from massively stacking one type of bonus. It is therefore useful to know where effects are granted to avoid overlap. A list of active effects is shown in the Character Sheet; some may be manually removed before their duration naturally expires.
Below is a list of effects, the bonuses they grant, and the sources that grant it.
* Not all effects can be initiated by the player. Effects marked exist within the game and may be used by NPCs, and especially dungeon or trial bosses.
Name |
Bonus |
Source |
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Aegis | -10% Damage Taken in Dungeons & Trials |
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|
![]() Minor Aegis |
-5% Damage Taken in Dungeons & Trials |
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Berserk | +10% Damage Done |
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![]() Minor Berserk |
+5% Damage Done |
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Breach | ![]() Major Breach |
Reduce Spell and Physical Resistance 5948 |
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![]() Minor Breach |
Reduce Spell and Physical Resistance 2974 |
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Brutality | ![]() Major Brutality |
+20% Weapon Damage |
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![]() Minor Brutality |
+10% Weapon Damage |
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Brittle | ![]() Minor Brittle |
Increases target's Crit Damage Taken by 10% |
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Courage | ![]() Major Courage |
Increase your Weapon and Spell Damage by 430 |
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![]() Minor Courage |
Increase your Weapon and Spell Damage by 215 |
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Cowardice | ![]() Major Cowardice |
-430 Weapon and Spell Damage |
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![]() Minor Cowardice |
-215 Weapon and Spell Damage |
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Defile | ![]() Major Defile |
-16% Healing Received |
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-8% Healing Received |
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||
Endurance | ![]() Major Endurance |
+30% Stamina Recovery |
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![]() Minor Endurance |
+15% Stamina Recovery |
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Evasion | ![]() Major Evasion |
-20% damage from area of effect attacks |
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![]() Minor Evasion |
-10% damage from area of effect attacks |
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Expedition | ![]() Major Expedition |
+30% Movement Speed |
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![]() Minor Expedition |
+15% Movement Speed |
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Force | ![]() Major Force |
+20% Critical Damage |
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![]() Minor Force |
+10% Critical Damage |
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Fortitude | ![]() Major Fortitude |
+30% Health Recovery |
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![]() Minor Fortitude |
+15% Health Recovery |
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Fracture | ![]() Major Fracture |
-- |
|
![]() Minor Fracture |
Reduce Physical Resistance 1320 |
|
|
Gallop | ![]() Major Gallop |
+30% Mounted Speed |
|
Minor | N/A |
|
|
Heroism | ![]() Major Heroism |
+3 Ultimate every 1.5 seconds |
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![]() Minor Heroism |
+1 Ultimate every 1.5 seconds |
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Intellect | ![]() Major Intellect |
+30% Magicka Recovery |
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![]() Minor Intellect |
+15% Magicka Recovery |
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Lifesteal | Major | N/A |
|
![]() Minor Lifesteal |
Attacking the enemy restores 600 health per second |
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Mangle | Reduces target's Max Health by 10% for 10 seconds. |
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Magickasteal | Attacking the enemy restores 168 magicka per second |
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Uncertainty | Reduce all critical ratings by 657 (roughly 3%). |
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Toughness | Minor Toughness | Increases maximum health by 10%. | |
Hindrance | Reduce Movement Speed by 50% |
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Enervation | Reduce Critical Damage by 12% |
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Mending | ![]() Major Mending |
+16% Healing Done |
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![]() Minor Mending |
+8% Healing Done |
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Maim | ![]() Major Maim |
Reduce Damage dealt by 10% |
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![]() Minor Maim |
Reduce Damage dealt by 5% |
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Prophecy | ![]() Major Prophecy |
Increases spell critical by 2629. |
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![]() Minor Prophecy |
Increases spell critical by 1314. |
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Protection | ![]() Major Protection |
-10% Damage Taken |
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![]() Minor Protection |
-5% Damage Taken |
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|
Resolve | ![]() Major Resolve |
Increase Physical and Spell Resistance 5948 Note: combined with Minor Ward |
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![]() Minor Resolve |
Increase Physical and Spell Resistance 2974 Note: combined with Minor Ward |
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Savagery | ![]() Major Savagery |
Increases weapon critical by 2629. |
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![]() Minor Savagery |
Increases weapon critical by 1314. |
|
|
Sorcery | ![]() Major Sorcery |
+20% Spell Damage |
|
![]() Minor Sorcery |
+10% Spell Damage |
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Slayer | ![]() Major Slayer |
+10% Damage in Dungeons & Trials |
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![]() Minor Slayer |
+5% Damage in Dungeons & Trials |
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Vitality | ![]() Major Vitality |
+16% Healing Received |
|
![]() Minor Vitality |
+8% Healing Received |
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Vulnerability | ![]() Major Vulnerability |
+10% Damage Taken |
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![]() Minor Vulnerability |
+5% Damage Taken |
|
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Ward | ![]() Major Ward |
Note: combined with Major Resolve |
|
![]() Minor Ward |
Note: combined with Major Resolve |
|
|
Timidity | -- | -- |
|
Minor Timidity | Consumes the target's Ultimate points while in combat. | ||
Empower | -- | Increases damage against monsters with heavy attacks by 80%. |
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Mundus Stones
The effects granted by Mundus Stones are displayed as Boons in the list of active effects.
Food and Drink
The active effects of food and drink crafted through provisioning are displayed in the list of active effects.
- Anonymous
What is Minor Brittle?
The frostbite set mentions it, but the link doesn't work there and it's not on this list. https://elderscrollsonline.wiki.fextralife.com/Frostbite+Set
- Anonymous
- Anonymous
as of update 23 still no necromancer class listed (released update 22). officially this page is out of date. as whirling blades doesn't seem to grant stam recovery anymore as well.
- Anonymous
- Anonymous
- Anonymous
Crest of Cyrodiil no long has a defile effect. (RATDATSUN - PS4)
- Anonymous
Noble's Conquest crafted set procs minor vulnerability by interrupting
- Anonymous
minor heroism is 1.5 ultimate per 3 seconds ~ .75 per second
- Anonymous
- Anonymous
can buffs effects be multiplied? for example if i activate lighting form that give major resolve (+5280 physical resistance) and then i activate rune focus that give the same effect, will it be multiplied together and give 10560 physical resistance (2 times 5280) ?
This is beautifully done, but there is an older page with the same intention: https://elderscrollsonline.wiki.fextralife.com/buffs
Perhaps we should merge them?
Rapid Manuever no longer grants Major Gallop, the first passive now grants it. (On PS4 servers)
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