Crafted Sets in Elder Scrolls Online (ESO) can be crafted with the set bonuses below in any type of Weapon, Shield or Armor. In order to craft the items in a particular Set, you must go to the crafting location designated for that specific set and have researched enough Traits on each item that you want to craft in that set. You can find the crafting locations here or you can click on the Set you wish to craft to see the locations available for that Set (each set has a location to craft it within each faction's territory). The values listed are for CP 160 at Legendary quality, i.e. the highest possible achievable by the set.  

 

 

Crafted Sets

Click the table header to sort alphabetically

Quick Search of All Crafted Sets

Name & Required Traits Bonuses

Ashen Grip

(2 traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon Damage
(4 items) Adds 657 Weapon Critical
(5 items) When you deal direct melee damage, you breathe fire to all enemies in front of you for 5350 Flame Damage. This effect can occur once every 4 seconds.

Death's Wind

(2 traits)
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) When you take melee damage while you are under 35% Health, you knockback and stun all enemies within 8 meters of you for 4 seconds. This effect can only occur once every 15 seconds.

Night's Silence

(2 traits)
(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 657 Weapon Critical
(5 items) Ignore Movement Speed penalty of Sneak.

Innate Axiom

(2 traits)
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina and Max Magicka
(4 items) Adds 657 Critical Chance
(5 items) Adds 400 Spell and Weapon Damage to your Class abilities.

Naga Shaman

(2 Traits)

(2 items) Adds 4% Healing Taken
(3 items) Adds 4% Healing Done
(4 items) Adds 1096 Max Magicka
(5 items) When you cast a damage shield ability, you gain Minor Mending and Minor Vitality for 6 seconds, increasing your Healing Done and Healing Received by 8%. This effect can occur once every 6 seconds.

Adept Rider

(3 traits)
(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Gain Major Gallop and Major Expedition at all times. Increasing your Movement Speed and Mounted Speed by 30%.

Assassin's Guile

(3 traits)
(4 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage 
(4 items) Adds 657 Critical Chance
(5 items) Increases the duration of your alchemical poisons by 4 seconds.

Torug's Pact

(3 traits)
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Maximum Health 
(4 items) Adds 1487 Armor
(5 items) Decreases weapon enchantment cooldown by 33% and increases non-Oblivion Damage enchantment potency by 45%.

Trial by Fire

(3 traits)
(2 items) Adds 1206 Maximum Health 
(3 items) Adds 1487 Armor
(4 items) Adds 4% Healing Taken 
(5 items) While under the effects of any Elemental Status Effect, gain 8500 Armor.

Twilight's Embrace

(3 traits)
(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Spell Critical 
(4 items) Adds 129 Spell Damage 
(5 items) Increases your healing received by 10%.

Armor of the Seducer

(3 traits)
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Reduces the cost of your Magicka abilities by 10%.

Vastarie’s Tutelage

(3 Traits)

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health 
(4 items) Adds 1096 Max Magicka
(5 items) Adds 129 Magicka Recovery
(5 items) Adds 129 Stamina Recovery
(5 items) When you resurrect an ally, you and your ally gain 258 Weapon and Spell Damage and 10% cost reduction to non-Ultimate abilities for 10 seconds.

Hist Bark

(4 traits)
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Max Health 
(5 items) While you are blocking you gain Major Evasion, reducing the damage from area attacks by 20%.

Magnus' Gift

(4 traits)
(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Spell Damage
(5 items) When you cast a Magicka ability, you have an 15% chance to negate that ability's cost.

Whitestrake's Retribution

(4 traits)
(2 items) Adds 1206 Maximum Health 
(3 items) Adds 1487 Armor
(4 items) Adds 129 Health Recovery 
(5 items) When you take damage while you are under 30Health, you gain a damage shield that absorbs 13035 damage for 6 seconds. This effect can occur once every 15 seconds.

Fortified Brass

(4 traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Adds 3460 Armor.

Might of the Lost Legion

(4 Traits)

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(4 items) Adds 129 Weapon Damage
(5 items) After successfully blocking, you gain Empower, increasing the damage of your Light and Heavy Attacks by 40% for 3 seconds.
(5 items) Adds 1206 Max Health 

Alessia's Bulwark

(5 traits)
(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you take damage from a melee attack, you have a 15% chance to reduce attacker's Weapon Damage by 300 for 5 seconds.

Kvatch Gladiator

(5 Traits)
(2 items) Adds 657 Weapon Critical
(3 items) Adds 657 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) You gain 1475 Weapon Damage against targets who are at or under 25Health.

Noble's Conquest

(5 Traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 4% Healing Taken
(5 items) When you interrupt a casting enemy, you heal for 4560 Health over 10 seconds and apply Minor Vulnerability to the enemy for 10 seconds, increasing their damage taken by 5%. The heal can only activate once every 10 seconds.

Senche-raht’s Grit

(5 Traits)

(2 items) Adds 4% Healing Done
(3 items) Adds 1206 Max Health 
(4 items) Adds 4% Healing Taken
(5 items) After being damaged by a damage over time ability, increase your Healing Received by 6% and your Physical and Spell Resistance by 2585 for 3 seconds.

Song of Lamae

(5 traits)
(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you take damage while under 30Health, you deal 3786 Magic Damage to the attacker and heal for the damage done. This effect can occur once every 3 seconds.

Tava's Favor

(5 Traits)
(2 Items) Adds 1206 Max Health
(3 Items) Adds 129 Stamina Recovery
(4 Items) Adds 129 Magicka Recovery
(5 Items) When you dodge an attack, you receive the blessing of Tava, generating 12 Ultimate over 3 seconds. This effect has a 3 seconds cooldown.

Vampire's Kiss

(5 traits)
(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina, adds 1096 Max Magicka
(5 items) Adds 129 Weapon and Spell Damage, When you kill an enemy, you heal for 11040 Health over 10 seconds. This effect scales off the higher of your  Max Magicka or Stamina.

Mechanical Acuity

(6 Traits)
(2 items) Adds 1096 Maximum Stamina 
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage, you gain unerring mechanical vision for 5 seconds, granting you 100% Critical Strike chance. This effect can occur once every 21 seconds.

Night Mother's Gaze

(6 traits)
(2 items) Adds 657 Weapon Critical
(3 items) Adds 129 Weapon Damage
(4 items) Adds 657 Weapon Critical
(5 items) When you deal Critical Damage, you reduce the enemy's Physical Resistance by 5280 for 4 seconds.

Shacklebreaker

(6 traits)
(2 items) Adds 129 Stamina Recovery 
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon Damage and Spell Damage
(5 items) Adds 2065 Maximum Magicka and Maximum Stamina.

Willow's Path

(6 traits)
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Health Recovery
(5 items) Increases your Health, Stamina and Magicka Recovery by 18%.

Hunding's Rage

(6 traits)
(2 items) Adds 657 Weapon Critical
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Weapon Critical
(5 items) Adds 299 Weapon Damage

Law of Julianos

(6 Traits)
(2 items) Adds 657 Spell Critical
(3 items) Adds 1096 Max Magicka
(4 items) Adds 657 Spell Critical
(5 items) Adds 299 Spell Damage.

Sload's Semblance

(6 Traits)
(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Spell Damage
(4 items) Adds 129 Weapon Damage
(5 items) Damaging an enemy has a 10% chance to fire a Shadow Pearl at them, dealing 3% of the target's Maximum Health as Oblivion Damage every second for 6 seconds. The Shadow Pearl cannot be reflected. Effect can occur every 6 seconds. This can deal a maximum of 3000 Oblivion Damage per tick.

Redistributor

(7 Traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) When you overheal yourself, you heal an ally within 15 meters of you for 2320 Health. This effect can occur once every 1 second.

Clever Alchemist

(7 Traits)

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1206 Max Health
(4 Items) Adds 129 Weapon Damage and Spell Damage
(5 Items) When you drink a potion you feel a rush of energy, increasing your Weapon Damage and Spell Damage by 678 for 20 seconds.

Varen's Legacy

(7 Traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 4% Healing Taken
(5 items) Whenever you block an attack, your next direct damage AoE attack used within 5 seconds deals an additional 3290 Damage with the 2 seconds cooldown. Does not work with channeled effects.

Grave-Stake Collector

(7 Traits)

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1206 Max Health
(5 items) Enemies you’ve damaged drop a grave-stake for 6 seconds after they’ve died (1 maximum). Touching the grave-stake restores 4190 Stamina and Magicka. Only one grave-stake can appear at a time.

Coldharbour’s Favorite

(8 Traits)

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Spell Damage
(4 items) Adds 129 Weapon Damage
(5 Item) When you heal yourself or an ally, summon Cadwell’s noble mount – Honor - who after 2 seconds, casts a healing spell on you and allies around him that heals for 16,254 Health over 6 seconds. When you damage an enemy, summon Cadwell’s noble mount – Honor - who after 2 seconds, explodes, damaging enemies around him for 16,254 Magic Damage over 6 seconds. Honor can only be summoned every 10 seconds.

Daedric Trickery

(8 traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) When you deal damage you gain one of 5 random Major Buffs for 21 seconds every 9 seconds. Eligible buffs are Expedition, Protection, Mending, Heroism, or Vitality.

Kagrenac's Hope

(8 traits)
(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1206 Max Health
(5 items) Decrease time to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.
(5 items) Adds 222 Spell Damage

Orgnum's Scales

(8 traits)
(2 items) Adds 129 Health Recovery
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) While you are under 60Health, increase your Health Recovery by 800 and Armor by 6400.

Eyes of Mara

(8 traits)
(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Reduces the cost of Restoration Staff abilities by 15%.

Shalidor's Curse

(8 traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) While you are under 50Health, dealing damage with a Light or Heavy Attack heals you for 3288 Health, this effect can happen every 1 second.

Oblivion's Foe

(8 traits)

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage. When you deal damage with Soul Magic, you mark the target's soul dealing 12820 Magic Damage over 10 seconds, as long as they are not already marked from you.

Spectre's Eye

(8 traits)
(2 items) Adds 1487 Armor
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1206 Max Health
(5 items) When you cast a Magicka ability you gain Major Evasion for 30 seconds, reducing the damage from area attacks by 20%. This effect can occur once every 30 seconds.

Way of the Arena

(8 traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina
(5 items) Reduces cost of Break Free by 40%.

Twice-Born Star

(9 traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) You can have two Mundus Stone boons at the same time.

Armor Master

(9 Traits)
(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) While you have an Armor Ability slotted, your Max Health is increased by 5%. When you use an Armor Ability, your Physical and Spell Resistance is increased by 5940 for 10 seconds.

Morkuldin

(9 traits)
(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage with a Light or Heavy Attack, you summon an animated weapon to attack your enemies for 15 seconds. The animated weapon's basic attacks deal 4108 Physical Damage. This effect can occur once every 15 seconds.

Eternal Hunt

(9 Traits)
(2 Items) Adds 1096 Max Stamina
(3 Items) Adds 129 Stamina Recovery
(4 Items) Adds 129 Stamina Recovery
(5 Items) When you use Roll Dodge, you leave behind a rune that detonates when enemies come close dealing 8125 Poison Damage and immobilizing them for 1.5 seconds.

Nocturnal's Favor

(9 Traits)
(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) Whenever you successfully Dodge, heal yourself for 9846 over 5 seconds. This effect can occur every 5 seconds.

Pelinal's Wrath

(9 Traits)
(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Whenever you kill an enemy you gain a damage shield that absorbs up to 3876 damage for 10 seconds and a stack of Wrath of Whitestrake for 10 seconds. Each stack of Wrath of Whitestrake grants you 100 Weapon Damage and Spell Damage, but causes you to take 159 Oblivion damage every second, up to 10 stacks. The damage shield scales off the higher of your Weapon or Spell Damage, and the damage scales off your Maximum Health.

Ancient Dragonguard Set

(6 Traits)

(2 items) 1206 Max Health
(3 items) 129 Weapon and Spell Damage
(4 items) 657 Critical Chance
(5 items)  Gain 300 Weapon and Spell Damage while health is over 50%. Gain 3460 bonus Physical and Spell Resistance while health is 50% or less.

Daring Corsair Set

(3 Traits)

(2 items) 129 Stamina Recovery
(3 items) 129 Magicka Recovery
(4 items) 657 Critical Chance
(5 items) Reduce the cost of your Weapon abilities by 10% Magicka or Stamina. After casting a Weapon ability, gain Minor Heroism for 8 seconds, generating 1 Ultimate every 1.5 seconds while in combat. This effect can occur every 8 seconds.

New Moon Acolyte Set

(9 Traits)

(2 items) 657 Critical Chance
(3 items) 129 Weapon and Spell Damage
(4 items) 1487 Physical and Spell Penetration
(5 items) Adds 401 Weapon and Spell Damage. Increase the cost of your active abilities by 5%.

Critical Riposte Set

(3 Traits)

(2 items) Adds 424 Critical Resistance
(3 items) Adds 1206 Max Health
(4 items) Adds 424 Critical Resistance
(5 items) When you take critical damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Physical and Spell Critical by 1314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte once every 10 seconds.

Unchained Aggressor Set

(3 Traits)

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery 
(4 items) Adds 129 Weapon Damage
(4 items) Adds 129 Spell Damage
(5 items) After Breaking Free, gain Major Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.

Dauntless Combatant Set

(3 Traits)

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Magicka
(5 items) Adds 1206 Max Health
(5 items) When you are affected by a disabling effect, you automatically Break Free for no cost. After using this effect, you become winded and cannot retrigger this effect for 21 seconds.

Stuhn's Favor

(5 Traits)

(2 items) Adds 129 Weapon Damage
(2 items) Adds 129 Spell Damage
(3 items) Adds 1487 Physical Penetration
(3 items) Adds 1487 Spell Penetration
(4 items) Adds 129 Weapon Damage
(4 items) Adds 129 Spell Damage
(5 items) Grants 5312 Physical and Spell Penetration for 10 seconds when you damage an Off-Balance enemy

Dragon's Appetite

(7 Traits)

(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Increases your damage done to Bleeding enemies by 225 . Dealing non-Bleed damage to Bleeding enemies generates a persistent stack of Dragon's Appetite, up to once per second. After 10 stacks, you consume Dragon's Appetite and heal for 6415.

Spell Parasite

(3 Traits)

(2 items) Adds 129 Spell Damage
(3 items) Adds 657 Spell Critical
(4 items) Adds 1096 Max Magicka
(5 items) Whenever you deal damage, you restore 63 Magicka. This effect can occur once every 0.25 seconds.

Red Eagle's Fury

(3 Traits)

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 469 Weapon and Spell Power to your Weapon Skill abilities. Increases the cost of your Weapon Skill abilities by 5%.

Aetherial Ascension

(9 traits)

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) Adds 7377 Armor. Increases the cost of Block, Sprint, Dodge, and Break Free by 20%.

Legacy of Karth

(6 traits)

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Enemies affected by your Alchemic Poisons take 1973 Disease Damage every 1 second.

Hist Whisperer Set

(3 traits)

(2 items) Adds 129 Health Recovery
(3 items) Adds 129 Stamina Recovery
(4 items)  Adds 129 Magicka Recovery
(5 items) Dealing damage with a Light or Medium Attack heals you for 318 Health and restores 318 Stamina and Magicka. Dealing damage with a fully-charged Heavy Attack heals you for 636 Health and restores 636 Stamina and Magicka.

Heartland Conqueror Set

(7 traits)

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina
(5 items) Increases the effectiveness of your Weapon Traits by 100%. This does not affect Ornate or Intricate traits.

Diamond's Victory Set

(5 traits)

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, using an ability with a range of 7 meters or less grants you Range Supremacy for 5 seconds, adding 437 Weapon and Spell Damage to your damage over time and ranged attacks. While in combat, using an ability with a range of over 7 meters grants you Melee Supremacy for 5 seconds, adding 437 Weapon and Spell Damage to your melee attacks.

Wretched Vitality

(3 traits)

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, applying a Major Buff or Debuff to a target grants you  260 Magicka and Stamina Recovery for 15 seconds. While in combat, applying a Minor Buff or Debuff to a target grants you  130 Magicka and Stamina Recovery for 15 seconds.

Deadlands Demolisher

(7 traits)

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Your Bash attacks deal 935 more damage. When you Bash, you also deal Physical Damage in a cone in front of you, interrupting any enemies hit. This effect can occur once every 2 seconds and counts as Bash damage.

Iron Flask

(5 traits)

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you drink a potion while in combat, reduce your damage taken by 12% for 20 seconds.

 




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    • Anonymous

      11 Oct 2020 08:32  

      does anyone know if there is a site that tells you how much material you need to to craft these pieces and what kind. Nothing more frustrating then to get there and find out you don't have enough mats and or none of the right mats.

      • Anonymous

        08 Oct 2020 18:43  

        Ancient Dragonguard, Daring Corsair, and New Moon Acolyte sets are all in Southern Elsweyr, they're listed here as Northern Elsweyr

        • Anonymous

          24 Sep 2020 00:32  

          Having created websites like this, I want to tell you how much I appreciate the effort you have put in to keeping it so organized. If I could make one suggestion, it would be to list which this is good for. For example, if it is up to Harrow Storm or if it has been updated to Greymoor.

          Great job and I really like this site!
          @Tallynn

          • Anonymous

            01 Aug 2020 21:23  

            I edited the senche-raht set trait requirement. It's 5 instead of the 8 listed. I'm on mobile, however, so my formatting was less than optimal. Thanks in advance for whoever tidies it up.

            • Anonymous

              14 Jun 2020 04:34  

              Southern and Northern Elsweyr are two different and distinct in game areas. Pellitine or Elsweyr are somewhat general region names. Please can you change them? Thanks!

              • Anonymous

                09 Jun 2020 15:34  

                Gotta love the "if it ain't the best possible then it's worthless" mentality in many comments. If y'all need the absolute best to be good, then you're not good. Not even remotely.

                • Anonymous

                  22 May 2020 20:13  

                  Y'all trippin. I just started a new char and was beating cp's at lvl 17. It's all about how you time your abilities into combos I can hit 4 or 5 attacks at once if times correctly. And I use alot of this gear for my characters. A lot of these sets compliment other dungeon sets and class abilities well.

                  • Anonymous

                    25 Jan 2020 11:52  

                    You guys really need to double check all your info. Already have the new sets listed but can even keep the old info up to date.

                    • Anonymous

                      19 Oct 2019 08:27  

                      Does the weapon have to be equipped to count? I dual and use a bow, they make up a set of 5. If I switch to my bow do I lose my 5 piece bonus?( 3 armour and my bow or 3 armour and dual ?

                      • Anonymous

                        21 May 2019 03:07  

                        Coldharbour's Favorite is listed as 5 traits instead of the 8 required in game. This number is correct on the set page

                        • Anonymous

                          11 May 2019 20:10  

                          The people that have put real time into a MMO win. Crafted sets are for noobs and casual players. If you want to do end game content dungeon and trial gear is what you need. Spend time getting it or save your gold and crowns and pay for a carry like a sadsorrygammer. If you want a easy game play goat simulator. Give me back the game I payed for.

                          • Anonymous

                            22 Apr 2019 15:27  

                            Only a handful of these sets are worth a f***, the rest are trash. Not everyone wants to waste their time farming dungeons, get rid of the trash sets and replace them with sets that are useful.

                            • Anonymous

                              19 Apr 2019 22:34  

                              There is should more more usefull set options. Why should i choose only law of julianos set, if iam dps sorc? Need more diversity for every class!

                              • Anonymous

                                09 Mar 2019 14:34  

                                sucks for tanks still. I don't want a staff. I want to kill you with a sword or a battle axe. Sorc/mages have this magic crap that should not be as strong as it is because all they do is stand there, and/or heavy armor abilities should have much more defense against***** spells.

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