Scions of Ithelia Sets are added to Elder Scrolls Online (ESO) with the Scions of Ithelia DLC in March 11th 2024. There are 8 new Sets available from the new location: Oathsworn Pit and Bedlam Veil. The storyline found within the dungeons is relevant to the story of the following Gold Road Chapter, released in the summer of 2024, however the stories can also be enjoyed as a standalone experience. 

 

 

All Scions of Ithelia Sets in ESO

 

Oathsworn Pit Sets

Name Bonuses

Cinders of Anthelmir

(2 Items) Adds 1487 Offensive Penetration
(3 Items) Adds 129 Weapon and Spell Damage
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) On dealing damage, summon a Cindermoth for 8 seconds that chases the target and searches for a new one within 8 meters if the initial is slain. The first enemy that gets near the Cindermoth causes it to stop and burst after 1 seconds, dealing 1283 Flame Damage and applying Burning to enemies within 8 meters. This can occur once every 8 seconds and scales off your Weapon and Spell Damage.

Sluthrug's Hunger

(2 Items) Adds 129 Stamina Recovery
(3 Items) Adds 129 Weapon and Spell Damage
(4 Items) Adds 1487 Offensive Penetration
(5 Items) Healing yourself or an ally makes your target Blood Hungry for 3 seconds. Dealing direct damage to an enemy makes them Bloodied for 3 seconds. Bloodied enemies take 4% more damage from and deal 4% less damage to Blood Hungry targets.

Black-Grove Grounding

(2 Items) Adds 4% Healing Taken
(3 Items) Adds 1206 Max Health
(4 Items) Adds 1206 Max Health
(5 Items) After taking direct damage three times within 5 seconds, you create a 5 meter area for 10 seconds. You and group members who touch the area gain Grounding for 15 seconds, reducing the cost of roll dodging by 20% and increasing block mitigation by 12%. This effect can occur once every 10 seconds.

Anthelmir's Construct

(1 Item) Adds 129 Weapon and Spell Damage
(2 Items) Attacking an enemy with a fully-charged heavy attack throws an axe at your enemy, dealing 1572 Physical Damage and reducing their Armor by 400 for 5 seconds. This effect can occur once every 10 seconds and the damage and armor reduction scale off the higher of your Weapon and Spell Damage. The axe drops to the ground after traveling to your target for 5 seconds. Touching the axe reduces the cooldown of this set by 5 seconds.

 

Bedlam Veil Sets

Name Bonuses

Blind Path Induction

(2 Items) Adds 1096 Max Magicka
(3 Items) Adds 4% Healing Done
(4 Items) Adds 1096 Max Magicka
(5 Items) Increase the strength of your Damage Shields by 13% to targets 15 meters or closer to you. Increase your Healing Done by 13% to targets more than 15 meters away from you.

Tarnished Nightmare

(2 Items) Adds 657 Critical Chance
(3 Items) Adds 657 Critical Chance
(4 Items) Adds 657 Critical Chance
(5 Items) When you deal Critical Damage to an enemy, glass shards burst 8 meters around them, dealing 1129 Physical Damage to enemies in the burst and applying the Sundered status effect. This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.

Reflected Fury

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1206 Max Health
(4 Items) Adds 1096 Max Stamina
(5 Items) When you taunt an enemy, gain a stack of Broken Shards for 5 seconds, up to 5 stacks max. You can only gain one stack every 1 second. When Broken Shards ends, you release the stacks in an 8 meter blast, dealing 920 Physical Damage to enemies hit and applying Major Maim to them for 3 seconds per stack of Broken Shards consumed, reducing their damage done by 10%. The damage scales off your Max Health.

The Blind

(1 Item) Adds 657 Critical Chance
(2 Items) Critically healing yourself or an ally grants them a Hydroglass Damage Shield that absorbs up to 2692 damage for 6 seconds. While the Damage Shield holds and for 3 seconds after it ends, the target gains Minor Force, increasing theirl Critical Damage done by 10%. This effect can occur once every 6 seconds per target.

 

New Rewards for the Worthy

 

Name Bonuses

Oakfather's Retribution

(2 Items) Adds 129 Weapon and Spell Damage
(3 Items) Adds 129 Weapon and Spell Damage
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) Gain 449 Offensive Penetration against enemies for each Major Buff they have active. Gain 20 Weapon and Spell Damage against enemies for each Minor Buff they have active.

Blunted Blades

(2 Items) Adds 1487 Armor
(3 Items) Adds 1096 Max Stamina
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) When you take direct damage, Minor Enervation is applied to your enemy for 4 seconds, reducing their Critical Damage done by 10%. This can occur once every 5 seconds. Increase your damage done to enemies with Minor Enervation by 6%.

Baan Dar's Blessing

(2 Items) Adds 1487 Armor
(3 Items) Adds 1206 Max Health
(4 Items) Adds 1206 Max Health
(5 Items) Reduce the duration of Breakable Crowd Control, Immobilizes, and Snares on you by 75%. Reduce the duration of your Breakable Crowd Control, Immobilizes, and Snares by 38%.

 

New Mythic Set

Name Bonuses

Torc of the Last Ayleid King

(1 Item) Grants 1337 Weapon and Spell Damage, 500 Magicka, and Stamina Recovery, and reduces your damage taken by 15%. Disable all other item set bonuses.

 

 




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