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Light Armors

These are the lights for both the base game and DLC content. You can see whichs are DLC by the icon in the Location column.

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name Bonuses

Almalexia's Mercy

(2 items) Adds 1206 Max Health
(3 items) Adds 2975 Spell Resistance
(4 items) Adds 2975 Spell Resistance
(5 items) When you take damage, you have a 20% chance to heal you and your allies within 7 meters for 2429 Health. This effect can occur once every 3 seconds.

Amber Plasm

(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) Adds 250 Stamina Recovery
(5 items) Adds 250 Magicka Recovery

Arch-Mage

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) When you deal damage with a fully-charged Heavy Attacks, you restore 834 Magicka.

Bloodthorn's Touch

(2 items) Adds 129 Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you deal direct damage, you restore 660 Magicka and Stamina. This effect can occur once every 5 seconds.

Bright-Throat's Boast

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) While you have a drink buff active, your Max Magicka is increased by 2000 and Magicka Recovery 150.

Buffer of the Swift

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Reduce damage taken from players by 5%.
(5 items) When you take damage from a spell, you have a 10% chance to gain a damage shield that absorbs 2580 damage for 6 seconds when damaged by a spell. This effect can occur once every 4 seconds.

Burning Spellweave

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When you deal damage with a Flame Damage ability, you have a 15% chance to apply the burning status effect to the enemy and increase your Spell Damage by 525 for 8 seconds. This effect can occur once every 12 seconds.

Caluurion's Legacy

(2 items) Adds 833 Spell Critical
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When you deal Critical Damage with a single target Magicka ability, you launch a Fire, Ice, Shock, or Disease ball at your target that deals 12,900 damage and applies a status effect. This effect can occur once every 10 seconds.

Combat Physician

(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) When you critically heal a friendly target, you grant them a damage shield that absorbs 8195 damage for 6 seconds. This effect can occur once every 6 seconds.

Curse Eater

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Reduces the duration of all negative effects applied to you by 20%.

Desert Rose

(2 items) Adds 2975 Spell Resistance
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Magicka
(5 items) When you take damage, you have a 15% chance to recover 2408 Magicka. This effect can occur once every 4 second.

Destructive Mage

(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When another player hits the same enemy with a fully-charged Heavy Attack they detonate the bomb, dealing 7500 Magic Damage all enemies within 8 meters. This effect can occur once every 10 seconds.

Dreamer's Mantle

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Magicka
(5 items) When you take damage while you are under 35% Health, you knockdown all enemies within 4 meters of you for 2 seconds and heal for 7000 Health. This effect can occur once every 20 seconds.

Draugr's Rest

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 2% Healing Done
(5 items) When you deal damage with a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your allies within 5 meters for 11,000 Health over 10 seconds. This effect can occur once every 10 seconds.

Elemental Succession

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) While you are in combat, you gain a rotating bonus to Flame, Shock, or Frost Damage. The active element changes every 4 seconds. Your attacks dealing damage with the active element gain 515 Spell Damage.

Flame Blossom

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1487 Spell Penetration
(5 items) When you deal damage, you have a 10% chance to summon a line of flame that moves forward, dealing 8,000 Flame Damage to any enemy in its path. This effect can occur once every 10 seconds.

Galerion's Revenge

(2 items) Adds 833 Spell Critical
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Spell Damage
(5 items) When you deal damage with a Light of Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they detonate for 4730 Magic Damage.

Gossamer

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) When you heal a friendly target, you have a 10% chance to grant them Major Evasion, for 6 seconds, reducing damage from area attacks by 25%.

Hanu's Compassion

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) Adds 1096 Maximum Magicka
(5 items) When you resurrect another player while in combat, both you and the player gain Major Heroism for 15 seconds, granting you 3 Ultimate every 1.5 seconds.

Healer's Habit

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Spell Damage
(5 items) Gain Minor Mending at all times, increasing your healing done by 8%

Healing Mage

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 2% Healing Done
(5 items) When you use an area of effect heal ability, you reduce the Weapon Damage of all enemies within 10 meters of you by 430 for 3 seconds.

Imperial Physique

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon Damage
(4 items) Adds 129 Spell Damage
(5 items) While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka, and Stamina by 1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.

Impregnable Armor

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) Adds 2000 Critical Resistance.

Infallible Mage

(2 items) Adds 833 Spell Critical
(3 items) Grants Minor Slayer at all times, increasing your damage done to Dungeon Trial and Arena Monsters by 5%.
(4 items) Adds 129 Spell Damage
(5 items) Your fully-charged Heavy Attack deal an additional 10-903 damage. Enemies you damage with fully-charaged Heavy Attacks are affliced with Minor Vulnerabiltiy for 10 seconds, increasing their damage taken by 8%.
(5 items) Adds 833 Spell Critical

Indomitable Fury

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery
(5 items) After Breaking Free, gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 8% and generating 1 Ultimate every 1.5 seconds.

Inventor's Guard

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
(4 items) Adds 2% Healing Done
(5 items) When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Aegis for 10 seconds, reducing your damage taken from Dungeons and Trials Monsters by 15%.

Jorvuld's Guidance

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 2% Healing Done
(5 items) Increases the duration of all Major buffs, Minor buffs, and damage shields you apply to yourself and allies by 40%.

Knight Slayer

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1206 Max Health
(5 items) Your fully-charged Heavy Attacks against Players deal an additional 8% of their Max Health as Oblivion Damage.

Lamia's Song

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magica Recovery
(4 items) Adds 1096 Max Magicka
(5 items) When you activate your Ultimate, you heal you and your allies within 20 meters of you for 30 Health per point of the Ultimate's cost.

Light Speaker

(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 450 Spell Damage to your Restoration Staff abilities.

Light of Cyrodiil

(2 items) Adds 129 Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka ability will cost no Magicka.

Mad Tinkerer

(2 items) Adds 833 Spell Critical
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) When you deal damage, you have a 10% chance to summon a Verminous Fabricant that charges the nearest enemy, dealing 9,999 Shock Damage to all enemies in its path, knocking them into the air, and stunning them for 2 seconds. This effect can occur once every 10 seconds.

Mantle of Siroria

(2 items) Adds 129 Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%
(4 items) Adds 1096 Maximum Magicka
(5 items) Dealing direct damage to an enemy with a single target ability creates a ring of fire beneath you for 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks max.

Perfect Mantle of Siroria

(2 items) Adds 129 Spell Damage 
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5
(4 items) Adds 1096 Max Magicka
(5 items) Adds 1096 Max Magicka 
(5 items) Dealing direct damage to an enemy with a single target ability creates a ring of fire beneath you for 10 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell Damage by 30. 20 stacks max.

Magicka Furnace

(2 items) Adds 2975 Physical Resistance
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) When you take damage from a melee attack while you are under 80% Magicka, restore 8000 Magicka. This effect can occur once every 30 seconds.

Master Architect

(2 items) Adds 1096 Max Magicka
(3 items) Gain Minor Slayer at all times
(4 items) Adds 129 Spell Damage
(5 items) When you use an Ultimate ability, you and the closest 2 allies within 28 meters of you gain Major Slayer for 10 seconds, increasing your damage done to Dungeons and Trials Monsters by 15%.

Meritorious Service

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) When you cast a Support ability, you increase the Physical and Spell Resistance of up to 4 friendly targets with 10 meters by 3010 for 2 minutes.

Mother's Sorrow

(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) Adds 1924 Spell Critical

Moondancer

(2 items) Adds 1096 Maximum Magicka
(3 Items) Gain Minor Slayer at all times, increasing your damage done to Dungeon Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Spell Damage
(5 Items) When you activate a synergy, you gain a shadow blessing that increases your Spell Damage by 448 or a lunar blessing that increases your Magicka Recovery by 448 for 30 seconds. You can only have one blessing active at a time.

Moon Hunter

(2 items) Adds 129 Spell Damage
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) When your alchemical poison fires, increase your Spell Damage by 600 for 6 seconds.

Necropotence

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) While you have a pet active, your Max Magicka is increased by 3150.

Netch's Touch

(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 400 Spell Damage to your Shock Damage abilities.

Noble Duelist's Silks

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) When you dodge an attack, your Light and Heavy Attacks deal an additional 1225 damage for 8 seconds.

Overwhelming Surge

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) When you activate a Class ability, you have a 15% chance to surround yourself in a torrent that deals 1892 Shock Damage to the closest enemy within 12 meters every 1 second for 6 seconds.

Phoenix

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Spell Damage
(5 items) When you die, you instead become immune to all negative effects and healing for 3 seconds. When the effect ends, you heal for 17200 Health and explode for 8600 Flame Damage to all enemies within 8 meters. This effect can occur once every 10 minutes.

Prayer Shawl

(2 items) Adds 1096 Max Magicka
(3 tiems) Adds 129 Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) When you heal a friendly target, you have a 6% chance to grant them a damage shield that absorbs 2425 damage for 6 seconds.

Prisoner's Rags

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost of Sprint by 50%. While Sprinting, restore 1000 Magicka every 1 second.

Queen's Elegance

(2 items) Adds 129 Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) Increases your Light and Heavy Attack damage by 20%.

Robes of Alteration Mastery

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 833 Spell Critical
(5 items) Reduces the cost of all of your abilities by 6%.

Robes of Destruction Mastery

(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) While you have a Destruction Staff equipped, your Max Magicka is increased by 2400.

Robes of the Hist

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) While you are affected by a disabling effect, immobilization, or snare, you heal for 2500 Health every 1 second.

Robes of the Withered Hand

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1206 Max Health
(5 items) When an enemy within 28 meters dies, heal for 1290 Health and gain 1290 Magicka. This effect can occur once every 3 seconds.

Robes of Transmutation

(2 items) Adds 129 Magicka Recovery
(3 Items) Adds 129 Magicka Recovery
(4 Items) Adds 833 Spell Critical
(5 Items) When you heal a target with a healing over time ability, grant them 1304 Critical Resistance for 20 seconds.

Sanctuary

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1096 Max Magicka
(5 items) Increases your healing received by 12% for you and up to 11 group members within 10 meters of you.

Scathing Mage

(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) When you deal direct Critical Damage, you have a 20% chance to increase your Spell Damage by 516. This effect can occur once every 6 seconds.

Shadow Dancer's Raiment

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 129 Stamina Recovery
(5 items) Ignore the Movement Speed penalty of Sneak.

Shroud of the Lich

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you fall below 33% Magicka, increase your Magicka Recovery by 1032 for 20 seconds. This effect can occur once every 1 minute.

Silks of the Sun

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 400 Spell Damage to your Flame Damage abilities.

Sithis' Touch

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 833 Weapon Critical
(4 items) Adds 833 Spell Critical
(5 items) When you use Blade of Woe, you gain Major Berserk for 20 seconds, increasing your damage done by 25%.

Skooma Smuggler

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magica Recovery
(4 items) Adds 129 Spell Damage
(5 items) When you drink a potion, you gain Major Expedition for 30 seconds, increasing your Movement Speed by 30%.

Spell Power Cure

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) When you heal a friendly target that is at 100% Health, you have a 50% chance to give them Major Courage for 10s which increase their Weapon and Spell Damage by 258.

Spell Strategist

(2 items) Adds 1096 Maximum Magicka 
(3 items) Adds 129 Spell Damage 
(4 items) Adds 129 Spell Damage 
(5 items) When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 500 Spell Damage against your marked target. This effect can occur every 5 seconds.

Spider Cultist Cowl

(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 450 Spell Damage to your Destruction Staff abilities.

Spinner's Garment's

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 3450 Spell Penetration

Stendarr's Embrace

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Magicka
(5 items) When you heal a friendly target, you have a 50% chance to remove 5 negative effects from them. This can happen no more than once every 30 seconds per target.

Syrabane's Grip

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) When you block a Flame, Frost, Shock or Magic Damage ability, you restore 860 Magicka. This effect can occur once every 1 second.

Syvarra's Scales

(2 items) Adds 1206 Maximum Health
(3 Items) Adds 1096 Maximum Stamina
(4 Items) Reduces your damage taken from guards by 20%.
(4 Items) Adds 1096 Maximum Magicka
(5 Items) When you deal damage, you have a 5% chance to cause a burst of lamia poison that deals 967 Poison Damage in a 5 meter radius and an additional 5802 Poison Damage over 6 seconds to all enemies hit. This effect can occur once every 6.5 seconds.

Treasure Hunter

(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 833 Spell Critical
(5 items) Gain Major Prophecy at all times, increasing your Spell Critical rating by 2191.
(5 items) Adds 100 Spell Damage

Trinimac's Valor

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you cast a damage shield on an ally, you have a 20% chance to call down a fragment of Trinimac that heals you and your allies for 3667 Health and damages enemies for 3667 Magic Damage in a 5 meter radius. This effect can only occur once every 5 seconds.

Twilight Remedy

(2 items) Adds 129 Magicka Recovery
(3 Items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Spell Damage
(5 Items) When an ally activates your synergy, they heal themselves for 18920 Health over 10 seconds and gain Minor Force, increasing their Critical Damage done by 10%. This effect can occur once every 10 seconds per ally.

Undaunted Unweaver

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 833 Spell Critical
(5 items) When you use an ability that costs Stamina, your Light Attacks deal 774 additional damage and Heavy Attacks deal an additional 1161 damage for 10 seconds.

Vampire Lord

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 833 Spell Critical
(5 items) Adds 400 Spell Damage to your Vampire abilities. Reduces the cost of your Vampire abilities by 5%.

Vestments of the Warlock

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you fall below 33% Magicka, restore 9000 Magicka. This effect can occur once every 1 minute.

Vestment of Olorime

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%
(4 items) Adds 129 Magicka Recovery
(5 items) Casting ground effect abilities in combat will create a circle of might on the ground for 10 seconds. You and your allies in the circle gain Major Courage for 30 seconds, increasing your Weapon and Spell Damage by 258 for 30 seconds. This effect can occur every 10 seconds.

Perfect Vestment of Olorime

(2 items) Adds 129 Magicka Recovery 
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5
(4 items) Adds 129 Magicka Recovery 
(5 items) Adds 1096 Max Magicka 
(5 items) Casting ground effect abilities in combat will create a circle of might on the ground for 10 seconds. You and your allies in the circle gain Major Courage for 30 seconds, increasing your Weapon Damage and Spell Damage by 258 for 30 seconds. This effect can occur every 10 seconds.

Vicious Death

(2 items) Adds 129 Spell Damage
(3 Items) Adds 1096 Maximum Magicka
(4 Items) Adds 833 Spell Critical
(5 items) When you kill a player they violently explode for 15815 Flame Damage to all other enemies in a 4 meter radius.

Way of Martial Knowledge

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) When you deal damage, you cause the enemy to take 10% additional damage from the next attack. This effect can occur once every 4 seconds.

War Maiden

(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 400 Spell Damage to your Magic Damage abilities

Wise Mage

(2 items) Adds 833 Spell Critical
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 8%.

Wisdom of Vanus

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Max Magicka
(5 items) After landing a Full Heavy Attack, gain Major Mending for 3 seconds, increasing your healing done by 25%. This duration is increased with each rank of the Restoration Staff Passive Essence Drain when using a Restoration Staff.

Winterborn

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Spell Damage
(5 items) When you deal damage with a Cold Damage ability, you have an 8% chance to summon an ice pillar that deals 6020 Frost Damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 60%.

Wizard's Riposte

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) When you take Critical Damage, you apply Minor Maim to the enemy for 5 seconds, reducing their damage done by 15%.

Worm's Raiment

(2 items) Adds 129 Spell Damage
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magica Recovery
(5 items) Reduces the cost of your Magicka abilities by 4% for you and up to 11 other group members within 28 meters of you.

Ysgramor's Birthright

(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 400 Spell Damage to your Frost Damage abilities.
 



    • Anonymous

      07 Jun 2018 19:58  

      so...how come warmaiden..the "buff all your magika abilities" is equal to the focued "cold/sock/fire damage abilties"
      (weaker than the resto/destro though but still)
      Like what would be the point in taking neches touch or ysgamors gift...when warmaiden does the same butt buffs your non elemental magics.

      • Anonymous

        17 Feb 2018 13:18  

        good job you idiots you removed the only useful function this tab had, that it contained every single light armor set in the game. Nobody wants to go through a million tabs to search from all light sets...

        • Anonymous

          02 Jan 2018 21:54  

          Will spider cultists cowl and ysgramors birthright allow ice staff abilities to stack, adding 950 total damage?

          • Anonymous

            14 Apr 2017 10:09  

            I'd use 5 piece Worms with 5 piece Rattlecage, good damage and sustain for a healer. Just hard to farm all that in the same dungeon.

            • Anonymous

              30 Nov 2016 04:48  

              Above you write:
              "(5 items) When you heal a friendly target, you have a 50% chance to remove 5 negative rffects from them. This can happen no more than once every 30 seconds."
              'rffects' should be effects

              - Senrich, your friendly neighborhood combat physician

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