Medium Armor Sets

These are the medium armor sets for both the base game and DLC content. You can see which sets are DLC by the icon in the Location column.

Click table header to sort alphabetically

Quick Search of All Medium Armor Sets

name Bonuses

Aegis Caller

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage with a melee ability, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 478 Bleed Damage every 1 second. This effect can occur once every 12 seconds and scales off the higher of your Weapon or Spell Damage.

Archer's Mind

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Increases your Critical Damage done by 8%. Increases your Critical Damage done by an additional 16% when attacking from Sneak or Invisibility.

Arms of Relequen

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%
(4 items) Adds 657 Critical Chance
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.

Perfect Arms of Relequen

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%
(4 items) Adds 657 Critical Chance
(5 items) Adds 1096 Max Stamina
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times and scales off the higher of your Weapon or Spell Damage.

Azureblight Reaper 

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage with a damage over time effect, you apply a stack of blight seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 1745 Disease Damage to the target and nearby enemies.
An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.

Barkskin

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) Reduces the duration of immobilizations and snares on you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.

Battlefield Acrobat

(2 items) 129 Stamina Recovery
(3 items) 129 Stamina Recovery
(4 items) 1096 Maximum Stamina
(5 items) Reduces the cost of all your abilities by 6%.

Bone Pirate's Tatters

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Max Stamina
(5 items) While you have a drink buff active, your Max Stamina is increased by 2000 and Stamina Recovery by 133.

Briarheart

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you increase your Weapon Damage by 450 for 10 seconds. While this effect is active, your Critical Strikes heal you for 95 Health. This effect can occur once every 15 seconds and the heal scales off the higher of your Maximum Magicka or Stamina.

Blooddrinker

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5) Increases the damage you deal with bleed damage over time effects by 20%.

Blood Moon

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 2050 and attack speed by 50%. This effect can occur every 15 seconds.

Coward's Gear

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 250 Stamina Recovery
(5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed by 30% and reducing your damage taken by 10%.

Crusader

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and up to 11 group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.

Darkstride

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost for Sprint and Sneak by 50%.

Deadly Strike

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase the damage your Physical, Bleed, Poison, and Disease damage over time abilities do by 15%.

Defiler (Infector Set)

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 990 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.

Dead-Water's Guile

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 129 Weapon and Spell Damage
(5 items) When you kill an enemy, you gain 15 Ultimate.

Dragonguard Elite

(2 items) 657 Critical Chance
(3 items) 129 Weapon and Spell Damage
(4 items) 129 Stamina Recovery
(5 items) You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Critical Chance by 275. You can only gain one stack every 0.5 seconds.

Draugr Hulk

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096  Max Stamina
(5 items) Adds 2550 Max Stamina

Dro'Zakar's Claw

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 129 Weapon and Spell Damage
(5 items) For every bleed effect you have on an enemy, increase your  Weapon and Spell Damage by 103 against them.

Essence Thief

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you draws essence from an enemy that pools near them for 5s. Drawing from the pool  heals you 4356 Health, restores 4356 Stamina and increases your damage by 10% for 10 seconds. A pool can only be created every 10 s.

Fiord's Legacy

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.

Flanking Strategist

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your damaging abilities when attacking an enemy from behind or on their sides.

Gryphon's Ferocity

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After dealing direct damage, gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.

Hawk's Eye

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost and increases the damage of your Bow abilities by 6%.

Heem-Jas' Retribution

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage
(5 items) When an enemy within 28 meters of you dies, you gain Major Berserk
increasing your damage done by 10% for 10 seconds.

Hide of the Werewolf

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129  Weapon and Spell Damage
(5 items) When you take damage, you generate 6 Ultimate.
This effect can occur once every 5 seconds.

Hircine's Veneer

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Grants you and up to 11 other group members within 28 meters of you 145 Stamina Recovery. This bonus persists through death.

Hunt Leader

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When your pet attacks an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.

Jailbreaker

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 15%.

Kraglen's Howl

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After an enemy you’ve recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.

Kyne's Kiss

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you deal direct damage while 12 meters or further from your target, you heal for 521 Health and restore 1314 Stamina. This effect can occur once every 5 seconds and the heal scales off the higher of your Max Magicka or Stamina.

Leki's Focus

(2 Items) Adds 129 Weapon and Spell Damage
(3 Items) Adds 1096 Maximum Stamina
(4 Items) Adds 129 Stamina Recovery
(5 Items) Reduces your damage taken from area effect abilities by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.

Leviathan

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 1528 Critical Chance

Marksman's Crest

(2 Items) Adds 129 Stamina Recovery
(3 Items) Adds 129 Stamina Recovery
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) Reduce the cost of your Stamina abilities by 5% and increase the damage of your Bow abilities against Players by 8%.

Morag Tong

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage, you cause the enemy to take 10% more damage from all Disease and Poison Damage abilities for 5 seconds.

Night Terror

(2 items) Adds 1096 Max Stamina
(3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak cost by 27%.
(4 items) Adds 1206 Max Health
(5 items) When you take melee damage, you deal 285 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.

Night Mother's Embrace

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Reduce the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%

Oblivion's Edge

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 258 Weapon and Spell Damage
(5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 5906 Health. This effect can occur every 10 seconds and scales off the higher of your Maximum Magicka or Stamina.

Para Bellum

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When you deal damage you gain a damage shield that absorbs up to 8412 damage for 6 seconds. This effect can occur once every 6 seconds.

Titanborn Strength

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 110 Weapon and Spell Damage and 1240 Offensive Penetration. This bonus doubles to 220 Weapon and Spell Damage and 2480 Offensive Penetration when you are under 75Health. This bonus quadruples to 440 Weapon and Spell Damage and 4960 Offensive Penetration when you are under 50Health.

Perfected Tooth of Lokkestiiz

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
(5 items) Adds 657 Critical Chance

Pestilent Host

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 1487 Offensive Penetration
(5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 5,850 Bleed Damage over 10 seconds. This effect scales off the higher of your Weapon or Spell Damage.

Poisonous Serpent

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Stamina
(5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 571 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.

Powerful Assault

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you cast an Assault ability while in combat, you and up to 5 Group members within 12 meters increase the Weapon and Spell Damage by 307 for 15 seconds.

Plague Slinger

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, you summon a Skeever corpse which will launch 5 poison balls over 5 seconds that deal 737 Poison Damage each at the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon and Spell Damage.

Pillar of Nirn

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 683 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 3415 Physical Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Quick Serpent

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Stamina
(5 items) Reduces the cost of Stamina abilities by 8%. When you kill an enemy, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.

Ranger's Gait

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Max Stamina
(5 items) Adds 129 Stamina Recovery
(5 items) Reduce the effectiveness of snares applied to you by 50%.

Roar of Alkosh

(2 Items) Adds 657 Critical Chance
(3 Items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) When you activate a synergy, you send a shockwave from your position that deals 318 Physical Damage and an additional 1590 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of your Weapon Damage for the duration, up to a maximum of 6000. The damage scales off the higher of your Spell or Weapon Damage.

Salvation

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096  Max Stamina
(5 items) Reduces cost of Werewolf Transformation ability by 33%. While in Werewolf form Weapon and Spell Damage is increased by 150.

Savage Werewolf

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 232 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage.

Scavenging Demise

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw who, after 2 seconds, attacks the enemy, dealing 2587 Poison damage and inflicting Minor Vulnerability for 15 seconds, increasing their Damage Taken by 5%. This effect can occur every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Senche's Bite

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Max Stamina
(5 items) When you use Roll Dodge, increase your Critical Damage by 15% for 10 seconds.

Sentry

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 266  Weapon and Spell DamageWhen you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.

Shield Breaker

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active.

Shield of the Valiant

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Reduces damage taken from players by 3%.
(5 items) Reduces the cost of Break Free by 40%.

Shadow of the Red Mountain

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Weapon, you spawn a volcano that erupts after 1 second and fires a projectile at the nearest enemy that deals 1860 Flame Damage. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

Shadow Walker

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.

Sheer Venom

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with an Execute ability you infect the enemy, dealing 948 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur every 6 seconds per target and scales off the higher of your Weapon or Spell Damage.

Soldier of Anguish

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a melee attack, you place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemy hit for 4 seconds, negating their next 4830 points of healing done. This effect can occur once every 6 seconds.

Spelunker

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 730 Stamina and Magicka. This effect can occur once every 5 seconds.

Spriggan's Thorns

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 3460 Offensive Penetration

Storm Master

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal additional 1542 Damage for 20 seconds. This effect can occur once every 10 seconds.

Strength of the Automaton

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your Physical and Bleed Damage abilities.

Stygian

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) Grants 369 Weapon and Spell Damage for 15 seconds after leaving Sneak or Invisibility.

Sunderflame

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 1925 Flame Damage over 10 seconds and apply Minor Breach to the enemy, reducing their Spell and Physical Resistance by 2974. This effect scales off the higher of your Weapon or Spell Damage.

Swamp Raider

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Poison and Disease Damage abilities.

Sword-Singer

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 600 Weapon and Spell Damage to your Two Handed abilities.

Sword Dancer

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 600 Weapon and Spell Damage to your Dual Wield abilities.

Tooth of Lokkestiiz

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items)  When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.

Toothrow

(2 items) Adds 1096 Max Stamina
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Gain Major Savagery and Major Prophecy at all times, increasing your Critical rating by 2629.

Trappings of Invigoration

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you cast an ability while under 25Stamina, you restore 11350 Stamina. This effect can occur once every 45 s.

Twice-Fanged Serpent

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage, your Offensive Penetration is increased by 544 for 5 seconds, stacking up to 10 times. This effect can occur once every half second. 

Twin Sisters

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you block an attack, all enemies within 5 meters of you to bleed for 1932 Physical Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Tzogvin’s Warband

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal Critical Damage, you gain a stack of Precision, increasing your Critical Chance by 177 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second.

Undaunted Infiltrator

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you use an ability that costs Magicka while in combat, you increase the damage of your Light and Heavy Attacks against monsters by 1645 for 10 seconds.

Unfathomable Darkness

(2 items) Adds 657 Critical Chance
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, a murder of crows will be summoned around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 871 Physical Damage. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Unleashed Terror

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1995 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.

Vesture of Darloc Brae

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 Items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%.
(5 Items) While crouching and not blocking, you restore 670 Magicka and Stamina and heal for 670 Health every second.

Venomous Smite

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items)Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 714 Poison Damage to your target and nearby enemies within 6 meters every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Vicious Serpent

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Reduces the cost of your Stamina abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
(5 items) Adds 129 Weapon and Spell Damage

Viper's Sting

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Melee Attack, you deal an additional 928 Poison damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Vicecanon of Venom

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal Critical Direct Damage while behind an enemy, you inject a leeching poison that deals 1,300 Poison Damage over 10 seconds to them and heals you for 100% of the damage done. This effect can occur once every 10 seconds per enemy and scales off the higher of your Weapon or Spell Damage.

Ward of Cyrodiil

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 16%. This effect can occur once every 5 seconds.

Way of Air

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Increases stealth detection radius by 2 meters.
(5 items) Adds 129 Stamina Recovery
(5 items) When you use Roll Dodge, your Weapon and Spell Damage is increased by 391 for 6 seconds.

War Machine

(2 items) Adds 1096 Max Stamina 
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage 
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeons and Trials Monsters by 10%.

Wilderqueen's Arch

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Max Stamina
(5 items) Your Bow abilities increase your Movement Speed by 15% and reduce the Movement Speed of any enemy they hit by 15% for 3 seconds.

Witch-Knight's Defiance

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your Weapon and Spell Damage by 369 against Poisoned enemies.

Widowmaker

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Max Stamina
(5 items) When your alchemical poison fires, spore on the ground in front of you that explodes after 1 second dealing 2856 Poison Damage over 10 seconds to all enemies within 5 meters of it. This effect scales off the higher of your Weapon or Spell Damage.

Witchman Armor

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Max Health
(5 items) When you use an Ultimate ability, you restore for 51 Health, Stamina and Magicka per point of the Ultimate's cost.

Yandir's Might

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41  Weapon and Spell Damage, up to 10 stacks. Dealing damage with a Fully Charged Heavy Attack removes Giant's Endurance and grants you Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
(5 items) (Perfected) Adds 1487 Offensive Penetration

Dagon's Dominion

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 492 Weapon and Spell Damage to your area of effect abilities

Kinras's Wrath

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage by 10%. While you have an aura of wrath, Allies within 12 meters of you gain Minor Berserk, increasing their damage done by 5%.

Sul-Xan's Torment Set

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your  Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.
(5 items) Adds 657 Critical Chance (Perfected only)

Deadlands Assassin Set

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Stamina
(5 items) Adds 200 Weapon and Spell Damage
(5 items) Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 816 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take additional 1631 Bleed Damage over 14 seconds. This effect can occur once every 15 seconds and scales off of the higher of your Weapon or Spell Damage.

Grisly Gourmet

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) ) Adds 1487 Offensive Penetration
(5 items) Adds 526 Max Stamina. Dealing light attack damage grants you a stack of Baker's Delight for 5 seconds. When you gain 3 stacks, you create a Sweetroll next to your target for 5 seconds. If you or an ally touches the Sweetroll, both you and your ally gain one of the following effects:

-Restore 1593 Health, Magicka and Stamina
-Gain Empower for 10 seconds
-Gain Major Force for 10 seconds

This effect can occur once every 2 seconds.

Rush of Agony

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage with a Blink, Charge, Leap, Teleport or Pull ability, pull enemies within 10 meters to you. After 2 seconds, deal XXX Physical Damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity to a target.

Plaguebreak

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing direct damage causes enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early it explodes and deals 735 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon and Spell Damage.

Hexos' Ward

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing Critical Damage with a direct damage ability grants you a damage shield that absorbs 12305 damage for 6 seconds. This effect can occur once every 7 seconds.

Gryphon's Reprisal

(2 items) Adds 657 Critical Chance
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you or an ally can activate Gryphon's Reprisal on the enemy for 8 seconds, causing a small gryphon to fly by and deal 4758 Bleed Damage over 10 seconds to enemies within 5 meters . This Synergy can be applied once every 20 seconds and scales off the higher of your Weapon and Spell Damage.

Spriggan's Vigor

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage you gain a stack of Wild Growth for 5 seconds and restore 100 Stamina10 stacks max. Each stack of Wild Growth increases your Max Stamina by 222. This effect can occur once every 0.5 seconds.

Hew and Sunder

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Heavy Attack, gain 1236 Offensive Penetration for each enemy within 8 meters of your target for 10 seconds. This effect can occur once every 7 seconds.

Steadfast's Mettle

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Stamina
(5 items) While you have a food buff active, reduce the cost of your Core Combat abilities by 25%.

Coral Riptide

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina.
(5 items)(Perfected) Adds 657 Critical Chance

Rage of the Ursauk

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Heavy Attack, create a 12 meter area for 12 seconds that grants Empower to allies inside, increasing the damage of their Heavy Attacks against monsters by 80%. This effect can occur once every 8 seconds.

Phylactery's Grasp

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) On Light Attack Critical Damage, you apply Withered Soul, dealing 1500 Disease Damage over 10 seconds. On Light Attack Critical Damage on an enemy with Withered Soul, restore 575 StaminaWithered Soul can occur once every 10 seconds and the damage scales off the higher of your Weapon or Spell Damage. 

Nocturnal's Ploy

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 424 Critical Resistance
(4 items) Adds 129 Stamina Recovery 
(5 items) When you apply a Major Debuff to an enemy, remove a Major Buff with a duration from the target. When you apply a Minor Debuff to an enemy, remove a Minor Buff with a duration from the target. These effects can both occur once every 15 seconds and a target can be affected once every 15 seconds. This does not apply to abilities with delays.
 



Tired of anon posting? Register!
Load more
⇈ ⇈