Medium Armor Sets

These are the medium armor sets for both the base game and DLC content. You can see which sets are DLC by the icon in the Location column.

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Quick Search of All Medium Armor Sets

name Bonuses

Aegis Caller

(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon Damage
(5 items) When you deal critical damage with a melee ability, summon a Lesser Aegis for 11 seconds. After 2.5 seconds, the Lesser Aegis spins its blades, dealing 3730 Bleed Damage every 1 second. This effect can occur once every 12 seconds.

Archer's Mind

(2 items) Adds 1096 Max Stamina
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) Increases your Critical Damage done by 6%. Increases your Critical Damage done by an additional 12% when attacking from Sneak or Invisibility.

Arms of Relequen

(2 items) Adds 833 Weapon Critical
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%
(4 items) Adds 833 Weapon Critical
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 355 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times.

Perfect Arms of Relequen

(2 items) Adds 833 Weapon Critical
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%
(4 items) Adds 833 Weapon Critical
(5 items) Adds 1096 Max Stamina
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 355 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times.

Azureblight Reaper 

(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage with a damage over time effect, you apply a stack of blight seed to your target for 5 seconds. At 20 stacks, the Blight Seeds explode, dealing 11100 Disease Damage to the target and nearby enemies.
An enemy that has reached 20 stacks cannot be infected with Blight Seed for 2 seconds.

Barkskin

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) Reduces the duration of immobilizations and snares on you by 50%. When an immobilization or snare is applied to you, heal for 1715 Health and restore 858 Stamina. This effect can occur once every 5 seconds.

Battlefield Acrobat

(2 items) 129 Stamina Recovery
(3 items) 129 Stamina Recovery
(4 items) 1096 Maximum Stamina
(5 items) Reduces the cost of all your abilities by 6%.

Bone Pirate's Tatters

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Max Stamina
(5 items) While you have a drink buff active, your Max Stamina is increased by 2000 and Stamina Recovery by 167.

Briarheart

(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Max Stamina
(4 items) Adds 833 Weapon Critical
(5 items) When you deal Critical Damage, you increase your Weapon Damage by 450 for 10 seconds. While this effect is active, your Critical Strikes heal you for 349 Health. This effect can occur once every 15 seconds.

Blooddrinker

(2 items) Adds 833 Weapon Critical
(3 items) Adds 129 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5) Increases the damage you deal with bleed damage over time effects by 20%.

Blood Moon

(2 items) Adds 129 Weapon Damage
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) When you deal Critical Damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 51% and attack speed by 50%. This effect can occur every 15 seconds.

Coward's Gear

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 250 Stamina Recovery
(5 items) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30% and reducing your damage taken by 10%.

Crusader

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Max Stamina
(5 items) Increases the duration of the dodge chance bonus of Roll Dodge by 0.3 seconds.

Darkstride

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost for Sprint and Sneak by 50%.

Deadly Strike

(2 items) Adds 129 Weapon Damage
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) Increase the damage your Physical, Bleed, Poison, and Disease damage over time abilities do by 20%.

Defiler (Infector Set)

(2 items) Adds 129 Weapon Damage
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) When you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 6840 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.

Dead-Water's Guile

(2 items) Adds 129 Weapon Damage
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 129 Weapon Damage
(5 items) When you kill an enemy, you gain 14 Ultimate.

Dragonguard Elite

(2 items) 833 Weapon Critical
(3 items) 129 Weapon Damage
(4 items) 129 Stamina Recovery
(5 items) You gain a stack of Dragonguard Tactics for 5 seconds when you deal direct damage to an enemy from the front or sides, up to 10 stacks. Each stack of Dragonguard Tactics increases your Weapon Critical by 249. You can only gain one stack every 0.5 seconds.

Draugr Hulk

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096  Max Stamina
(5 items) Adds 2550 Max Stamina

Dro'Zakar's Claw

(2 items) Adds 1487 Physical Penetration
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 121 Weapon Damage
(5 items) For every bleed effect you have on an enemy, increase your Weapon Damage by 97 against them.

Essence Thief

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage with a Light Attack, you draws essence from an enemy that pools near them for 5s. Drawing from the pool  heals you 4356 Health, restores 4356 Stamina and increases your damage by 10% for 10 seconds. A pool can only be created every 10 s.

Fiord's Legacy

(2 items) Adds 129 Weapon Damage
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Stamina Recovery
(5 items) Reduces the cost and increases the Movement Speed bonus of Sprint by 15%.

Flanking Strategist

(2 items) Adds 1096 Max Stamina
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) Adds 400 Weapon Damage to your damaging abilities when attacking an enemy from behind or on their sides.

Gryphon's Ferocity

(2 items) Adds 833 Weapon Critical
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) After dealing direct damage, gain Minor Force and Minor Expedition for 10 seconds, increasing your Critical Damage done by 10% and increasing your Movement Speed by 15%.

Hawk's Eye

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Reduces the cost and increases the damage of your Bow abilities by 6%.

Heem-Jas' Retribution

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 833 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) When an enemy within 28 meters of you dies, you gain Major Berserk, increasing your damage done by 10% for 5 seconds.

Hide of the Werewolf

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129  Weapon Damage
(5 items) When you take damage, you generate 6 Ultimate.
This effect can occur once every 5 seconds.

Hircine's Veneer

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Grants you and up to 11 other group members within 28 meters of you 145 Stamina Recovery.

Hunt Leader

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) When your pet attacks an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.

Jailbreaker

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 142 Stamina Recovery, Gain Minor Expedition at all times, increasing your Movement Speed by 15%.

Kraglen's Howl

(2 items) Adds 833 Weapon Critical
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon Damage
(5 items) After an enemy you’ve recently damaged dies, you let out a howl, granting three allies within 15 meters the Heed the Call synergy. Activating the synergy gives you and the activator 12 Ultimate. This effect can occur once every 20 seconds.

Kyne's Kiss

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 833 Weapon Critical
(5 items) When you deal direct damage while 12 meters or further from your target, you heal for 1314 Health and restore 1314 Stamina. This effect can occur once every 5 seconds.

Leki's Focus

(2 Items) Adds 129 Weapon Damage
(3 Items) Adds 1096 Maximum Stamina
(4 Items) Adds 129 Stamina Recovery
(5 Items) Reduces your damage taken from area effect abilities by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.

Leviathan

(2 items) Adds 1096 Max Stamina
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) Adds 1937 Weapon Critical

Marksman's Crest

(2 Items) Adds 129 Stamina Recovery
(3 Items) Adds 129 Stamina Recovery
(4 Items) Adds 129 Weapon Damage
(5 Items) Reduce the cost of your Stamina abilities by 5% and increase the damage of your Bow abilities against Players by 8%.

Morag Tong

(2 items) Adds 129 Weapon Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) When you deal direct damage, you cause the enemy to take 10% more damage from all Disease and Poison Damage abilities for 5 seconds.

Night Terror

(2 items) Adds 1096 Max Stamina
(3 items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak cost by 25%.
(4 items) Adds 1206 Max Health
(5 items) When you take melee damage, you deal 2000 Poison Damage to the attacker. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.

Night Mother's Embrace

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 171 Weapon Damage
(5 items) Reduce the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 25%

Oblivion's Edge

(2 items) Adds 833 Weapon Critical
(3 items) Adds 129 Weapon Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 258 Weapon Damage
(5 items) When you kill an enemy, you fill an empty Soul Gem and heal for 20621 Health. This effect can occur every 10 seconds.

Para Bellum

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) Gain a damage shield that absorbs 7,010 damage every 10 seconds.

Titanborn Strength

(2 items) Adds 1487 Physical Penetration
(3 items) Adds 129 Weapon Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 110 Weapon Damage and 1240 Physical Penetration. This bonus doubles to 220 Weapon Damage and 2480 Physical Penetration when you are under 75Health. This bonus quadruples to 440 Weapon Damage and 4960 Physical Penetration when you are under 50Health.

Perfected Tooth of Lokkestiiz

(2 items) Adds 129 Weapon Damage 
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon Damage 
(5 items) When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
(5 items) Adds 833 Weapon Critical

Pestilent Host

(2 items) Adds 1487 Physical Penetration
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 1487 Physical Penetration
(5 items) Whenever you kill an enemy afflicted with a poison effect, their corpse releases a writhing mass of fetcherflies, which seek out the nearest enemy within 12 meters, causing them to bleed for 31200 Physical Damage over 10 seconds.

Poisonous Serpent

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 1096 Max Stamina
(5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 3945 Poison Damage. This effect can occur once every 2 seconds.

Powerful Assault

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) When you cast an Assault ability, you increase the Weapon Damage and Spell Damage of up to 5 Group members within 10 meters by 307, for 10 seconds.

Plague Slinger

(2 items) Adds 129 Weapon Damage
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon Damage
(5 items) When you take damage, you summon a Skeever corpse which will launch 5 poison balls over 5 seconds that deal 5095 Poison Damage each at the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.

Pillar of Nirn

(2 items) Adds 1096 Max Stamina
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 4718 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 23590 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.

Quick Serpent

(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Stamina
(5 items) Reduces the cost of Stamina abilities by 8%. When you kill an enemy, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.

Ranger's Gait

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 833 Weapon Critical
(4 items) Adds 1096 Max Stamina
(5 items) Adds 129 Stamina Recovery
(5 items) Reduce the effectiveness of snares applied to you by 50%.

Roar of Alkosh

(2 Items) Adds 833 Weapon Critical
(3 Items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Weapon Damage
(5 Items) When you activate a synergy, you send a shockwave from your position that deals 3010 Physical Damage and an additional 11,020 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of the initial hit's damage done for the duration, up to a maximum of 3000. The damage scales off the higher of your Weapon and Spell Damage.

Salvation

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096  Max Stamina
(5 items) Reduces cost of Werewolf Transformation ability by 33%. While in Werewolf form Weapon Damage is increased by 150.

Savage Werewolf

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Your Light and Heavy Attacks rend flesh, causing your enemy to bleed for 1200 Physical Damage every 1 seconds for 4 seconds.

Scavenging Demise

(2 items) Adds 129 Weapon Damage
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) When you deal Critical Poison Damage to an enemy, summon the Scavenging Maw who, after 2 seconds, attacks the enemy, dealing 11173 Poison damage and inflicting Minor Vulnerability for 15 seconds, increasing their Damage Taken by 5%. This effect can occur every 10 seconds.

Senche's Bite

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 833 Weapon Critical
(4 items) Adds 1096 Max Stamina
(5 items) When you use Roll Dodge, increase your Critical Damage by 14% for 10 seconds.

Sentry

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 833 Weapon Critical
(5 items) Adds 266 Weapon Damage. When you begin to crouch, gain Stealth Detection for 10 seconds. This effect can only be activated every 30 seconds.

Shield Breaker

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon Damage
(5 items) Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active.

Shield of the Valiant

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Reduces damage taken from players by 3%.
(5 items) Reduces the cost of Break Free by 40%.

Shadow of the Red Mountain

(2 items) Adds 129 Weapon Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 833 Weapon Critical
(5 items) When you deal damage with a Weapon, you spawn a volcano that erupts after 1 second and fires a projectile at the nearest enemy that deals 12840 Flame Damage. This effect can occur once every 8 seconds.

Shadow Walker

(2 items) Adds 129 Weapon Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) While you are Sneaking or invisible and are not moving, heal for 2150 Health and restore 2150 Stamina every 1 second.

Sheer Venom

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage with an Execute ability you infect the enemy, dealing 6576 Poison Damage over 6 seconds and dealing up to 100% more damage to enemies under 100% Health. This effect can occur every 6 seconds per target.

Soldier of Anguish

(2 items) Adds 129 Weapon Damage
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage with a melee attack, you place a ring on the ground that explodes after 1.3 seconds, applying 4830 Heal Absorption to all enemy hit for 4 seconds, negating their next 4830 points of healing done. This effect can occur once every 6 seconds.

Spelunker

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon Damage
(5 items) Reduces the cost of your Undaunted abilities by 10%. When an ally uses one of your Undaunted ability synergies you restore 730 Stamina and Magicka. This effect can occur once every 5 seconds.

Spriggan's Thorns

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 3460 Physical Penetration

Storm Master

(2 items) Adds 833 Weapon Critical
(3 items) Adds 833 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal additional 1542 Damage for 20 seconds. This effect can occur once every 10 seconds.

Strength of the Automaton

(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 400 Weapon Damage to your Physical and Bleed Damage abilities.

Stygian

(2 items) Adds 129 Spell Damage
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Max Magicka
(5 items) Grants 369 Spell Damage for 15 seconds after leaving Sneak or Invisibility.

Sunderflame

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 833 Weapon Critical
(5 items) When you deal damage with a fully-charged Heavy Attack, you deal an additional 12500 Flame Damage over 10 seconds and apply Minor Breach and Minor Fracture for the duration, reducing their Spell and Physical Resistance by 2974.

Swamp Raider

(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 600 Weapon Damage to your Poison and Disease Damage abilities.

Sword-Singer

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 833 Weapon Critical
(5 items) Adds 600 Weapon Damage to your Two Handed abilities.

Sword Dancer

(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 600 Weapon Damage to your Dual Wield abilities.

Tooth of Lokkestiiz

(2 items) Adds 129 Weapon Damage 
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon Damage 
(5 items)  When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.

Toothrow

(2 items) Adds 1096 Max Stamina
(3 items) Adds 833 Weapon Critical
(4 items) Adds 833 Weapon Critical
(5 items) Adds 171 Weapon Damage
(5 items) Gain Major Savagery at all times, increasing your Weapon Critical rating by 2629.

Trappings of Invigoration

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you cast an ability while under 25Stamina, you restore 11350 Stamina. This effect can occur once every 45 s.

Twice-Fanged Serpent

(2 items) Adds 129 Weapon Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 833 Weapon Critical
(5 items) When you deal damage, your Physical Penetration is increased by 544 for 5 seconds, stacking up to 10 times. This effect can occur once every half second. 

Twin Sisters

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1096 Max Stamina
(4 items) Adds 833 Weapon Critical
(5 items) When you block an attack, all enemies within 5 meters of you to bleed for 13380 Physical Damage over 10 seconds. This effect can occur once every 10 seconds.

Tzogvin’s Warband

(2 items) Adds 833 Weapon Critical
(3 items) Adds 833 Weapon Critical
(4 items) Adds 1487 Physical Penetration
(5 items) When you deal critical damage, you gain a stack of Precision, increasing your Weapon Critical by 134 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%.

Undaunted Infiltrator

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Stamina
(4 items) Adds 833 Weapon Critical
(5 items) When you use an ability that costs Magicka, your increase the damage of your Light and Heavy Attacks by 1685 damage for 10 seconds.

Unfathomable Darkness

(2 items) Adds 833 Weapon Critical
(3 items) Adds 1487 Physical Penetration
(4 items) Adds 129 Weapon Damage
(5 items) When you deal damage, a murder of crows will be summoned around you for 12 seconds. Every 3 seconds a crow will be sent to peck the closest enemy within 12 meters of you, dealing 6020 Physical Damage. This effect can occur once every 15 seconds. 

Unleashed Terror

(2 items) Adds 129 Weapon Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 19728 Physical Damage over the duration. This ability can occur once every 10 seconds per target.

Vesture of Darloc Brae

 (2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 Items) Reduces the radius you can be detected while Sneaking by 2 meters. Reduces the cost of Sneak by 10%.
(5 Items) While crouching, you restore 670 Magicka and Stamina and heal for 716 Health every second.

Venomous Smite

(2 items) Adds 833 Weapon Critical
(3 items) Adds 833 Weapon Critical
(4 items)Adds 129 Weapon Damage
(5 items) Dealing Critical Damage inflicts Hunter's Venom on your enemy for 10 seconds, dealing 2241 Poison Damage to your target and nearby enemies within 6 meters every 2 seconds. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.

Vicious Serpent

(2 items) Adds 833 Weapon Critical
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 833 Weapon Critical
(5 items) Reduces the cost of your Stamina abilities by 8%. When an enemy you recently damaged dies, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.
(5 items) Adds 129 Weapon Damage

Viper's Sting

(2 items) Adds 833 Weapon Critical
(3 items) Adds 1096 Max Stamina
(4 items) Adds 833 Weapon Critical
(5 items) When you deal damage with a Melee Attack, you deal an additional 6400 Poison damage over 4 seconds. This effect can occur once every 4 seconds.

Vicecanon of Venom

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon Damage
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal Critical Direct Damage while behind an enemy, you inject a leeching poison that deals 8,980 Poison Damage over 10 seconds to them and heals you for 100% of the damage done.

Ward of Cyrodiil

(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal melee damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing received and Health Recovery by 16%. This effect can occur once every 5 seconds.

Way of Air

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Increases stealth detection radius by 2 meters.
(5 items) Adds 129 Stamina Recovery
(5 items) When you use Roll Dodge, your Weapon Damage and Spell Damage is increased by 354 for 6 seconds.

War Machine

(2 items) Adds 1096 Max Stamina 
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
(4 items) Adds 129 Weapon Damage 
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeons and Trials Monsters by 10%.

Wilderqueen's Arch

(2 items) Adds 833 Weapon Critical
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1096 Max Stamina
(5 items) Your Bow abilities increase your Movement Speed by 14% and reduce the Movement Speed of any enemy they hit by 14% for 3 seconds.

Witch-Knight's Defiance

(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Weapon Damage
(4 items) Adds 129 Weapon Damage
(5 items) Increases your Weapon Damage by 369 against Poisoned enemies.

Widowmaker

(2 items) Adds 833 Weapon Critical
(3 items) Adds 833 Weapon Critical
(4 items) Adds 1096 Max Stamina
(5 items) When your alchemical poison fires, spore on the ground in front of you that explodes after 1 second dealing 19728 Poison Damage over 10 seconds to all enemies within 5 meters of it.

Witchman Armor

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon Damage
(4 items) Adds 1206 Max Health
(5 items) When you use an Ultimate ability, you restore for 51 Health, Stamina and Magicka per point of the Ultimate's cost.

Yandir's Might

(2 items) Adds 129 Weapon Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 129 Weapon Damage
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance, up to one a second. Each stack of Giant's Endurance adds 38 Weapon damage, up to 10 stacks. Dealing damage with a Fully Charged Heavy Attack removes Giant's Endurance and grants you Giant's Might for 15 seconds, increasing your Weapon Damage by 59 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
(5 items) (Perfected) Adds 1487 Physical Penetration

Dagon's Dominion

(2 items) Adds 129 Weapon Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon Damage
(5 items) Adds 492 Weapon Damage to your area of effect abilities

Kinras's Wrath

(2 items) Adds 129 Weapon Damage
(3 items) Adds 657 Weapon Critical
(4 items) Adds 129 Weapon Damage
(5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Burning Heart for 5 seconds, up to 5 stacks. While you have 5 stacks, you generate an aura of wrath, granting you Major Berserk, increasing your damage by 10%. While you have an aura of wrath, Allies within 12 meters of you gain Minor Berserk, increasing their damage done by 5%.

Sul-Xan's Torment Set

(2 items) Adds 129 Weapon Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Weapon Critical
(5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your  Weapon Critical by 2160 and your Critical Damage by 12% for 30 seconds.
(5 items) Adds 657 Weapon Critical (Perfected only)

Deadlands Assassin Set

(2 items) Adds 129 Weapon Damage
(3 items) Adds 129 Weapon Damage
(4 items) Adds 1096 Max Stamina
(5 items) Adds 200 Weapon Damage
(5 items) Dealing damage to an enemy within 10 meters of you with a Heavy Attack causes you to throw a cone of knives, dealing 3063 Physical Damage to enemies hit. If an enemy hit has 50% Health or less, they also take additional 6293 Bleed Damage over 13 seconds. This effect can occur once every 15 seconds and scales off of the higher of your Weapon or Spell Damage.

Grisly Gourmet

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Dealing light attack damage grants you a stack of Baker's Delight for 5 seconds. When you gain 3 stacks, you create a Sweetroll next to your target for 5 seconds. If you or an ally touches the Sweetroll, both you and your ally gain one of the following effects:

Restore 1593 HealthMagicka and Stamina

Gain Empower for 10 seconds

Gain Major Force for 10 seconds

This effect can occur once every 2 seconds.

Rush of Agony

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage with a Blink, Charge, Leap, Teleport or Pull ability, pull enemies within 10 meters to you. After 2 seconds, deal XXX Physical Damage to all enemies within 7 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage. The pull will not apply Crowd Control Immunity to a target.

Plaguebreak

(2 items) Adds 1487 Offensive Penetration
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing direct damage to an enemy turns them into a Plague Carrier for 10 seconds, dealing Disease Damage over the duration. If the plague is removed early, it explodes, infecting enemies within 8 meters of the carrier dealing Disease Damage. The explosion deals an additional 10% per enemy hit. This effect can occur once every 10 seconds and scales off of the higher of your Weapon and Spell Damage.

Hexos' Ward

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing Critical Damage with a direct damage ability grants you a damage shield that absorbs 8177 damage for 6 seconds. This effect can occur once every 6 seconds.
 



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