Heavy Armor Sets

These are the heavy armor sets for both the base game and DLC content. You can see which sets are DLC by the icon in the Location column.

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Quick Search of All Heavy Armor Sets

Name Bonuses

Aegis of Galenwe

(2 items) Adds 1206 Max Health
(3 items) Gain Minor Aegis at all times, reducing your
damage taken from Dungeon, Trial and Arena Monsters by 5%
(4 items) Adds 4% Healing Taken
(5 items) After successfully blocking, you grant Empower to 11 allies within 15 meters for 3 seconds, increasing the damage of their Heavy Attacks against monsters by 80%. This effect can occur every 2 seconds. 

Affliction Set

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) When you deal damage, you deal an additional 330 Disease Damage and apply minor defile to the target, reducing their healing received and health recovery by 8% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Akaviri Dragonguard

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) Reduces cost of Ultimate abilities by 15%.
(5 items) Adds 158 Health Recovery

Alessian Order

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Increases your Health Recovery by 2% of your sum total Physical and Spell Resistance, up to a maximum of 1320.

Arkasis's Genius

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Whenever you drink a potion while in combat, you and 3 group members gain 44 Ultimate. This effect can occur once every 30 seconds.

Armor of the Trainee

(1 item) Adds 1454 Max Health
(2 items) Adds 1454 Max Magicka
(3 items) Adds 1454 Max Stamina

Armor of Truth

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you set an enemy off-balance,
your Weapon and Spell Damage is increased by 460 for 10 seconds.

Armor of the Veiled Heritance

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you interrupt an enemy, you gain 516 Weapon and Spell Damage for 15 seconds. Your bash attacks permanently deal 516 more damage.

Aspect of Mazzatun

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items)  When you fall below 30Health, restores 10481 Health, Magicka and Stamina. This effect can occur once every 45 seconds.

Automated Defense

(2 items) Adds 1206 Max Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken
from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Taken
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeons and Trials Monsters by 10%.

Bahraha's Curse

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1096 Max Magicka
(4 Items) Adds 1096 Max Stamina
(4 Items) Reduces your damage taken from environmental traps by 40%.
(5 Items) When you deal damage, you have a 25% chance to create desecrated ground for 5 seconds, which reduces the Movement Speed of enemies within 3.5m by 60%, damages them for 349 Magic Damage every 1 second and heals you for 100% of the damage done. This effect can occur once every 5 seconds and the damage scales off your Maximum Health.

Bani's Torment

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When you taunt a nearby enemy, you tether to them for 15 seconds. While tethered, you apply Major Main to your enemy, reducing their damage done by 10%, and you gain Major Vitality, increasing your healing taken by 16%. The tether is broken if the enemy moves 8 meters away from you. This effect can occur once every 15 seconds.

Bastion of the Heartland

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Reduce damage taken from Players by 3%
(5 items) Reduces your damage taken from Siege Weapons
and Player Area of Effect abilities by 10%.

Battalion Defender

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 4% Healing Done
(5 items) After successfully blocking, heal yourself or a nearby group member within 15 meters of you for 897. This effect can occur every 1 second and scales off your Max Health.

Beckoning Steel

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. You can only be affected by one instance of Beckoning Steel.

Beekeeper's Gear

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) Adds 900 Health Recovery

Berserking Warrior (Advancing Yokeda)

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal melee damage, your Critical Strike rating
is increased by 241 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.

Black Rose

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Magicka
(5 items) Increases your Weapon and Spell Damage by 176. Increases the Magicka and Stamina restored from the Constitution passive ability by 60%.

Brands of Imperium

(2 items) Adds 1206 Max Health
(3 items) Adds 1206  Max Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you grant you and your allies within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.

Call of the Undertaker

(2 items) Adds 4% Healing Taken
(3 Items) Adds 1206 Max Health 
(4 items) Adds 4% Healing Done
(5 items) Adds 1206 Max Health 
(5 items) When you deal damage, you apply Minor Lifesteal to your enemy for 8 seconds, healing you and your allies for 600 Health every 1 second when damaging them.

Champion of the Hist

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Stamina
(5 items) Adds 1600 Max Health
(5 items) Gain Minor Heroism at all times while you are in combat, generating 1 Ultimate every 1.5 seconds.

Claw of Yolnakhriin

(2 items) Adds 1206 Max Health 
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Stamina
(5 items) When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.

Crest of Cyrodiil

(2 items) Adds 129 Stamina Recovery
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) After successfully blocking, heal for 2871 Health
This effect can occur once every 4 seconds and scales off your Max Health.

Crimson Twilight

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) After taking damage you surround yourself in an 8 meters mist of blood. After 2 seconds, the mist is violently siphoned into your body, dealing 1946 Bleed Damage to nearby enemies and healing you for 100% of the damage done. This effect can occur once every 8 seconds and scales off your Maximum Health.

Curse of Doylemish

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you hit a taunted monster with a fully-charged Heavy Attack 
or any enemy that is stunned or immobilized, 
you deal an additional 1811 Physical Damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Defending Warrior

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you block an attack, you deal 1196 Magic Damage 
to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 5 seconds and scales off your Maximum Health.

Draugr's Heritage

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) When you take damage while you are under 35Health,
you knock down all enemies within 4 meters of you for 2 seconds and heal for 2506 Health. This effect can occur once every 7 seconds and the heal scales off the higher of your Max Magicka or Stamina.

Dragon's Defilement

(2 Items) 1096 Max Stamina
(3 Items) 1096 Max Stamina
(4 Items) 1206 Max Health
(5 Items) 1206 Maximum Health
(5 Items) When you take damage from a melee attack, gain a corrupting aura for 5 seconds that applies Minor Breach to all enemies within 8 meters of you, lowering their Physical and Spell Resistance by 2974. This effect can occur every 5 seconds.

Dreugh King Slayer

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Gain Major Brutality at all times, increasing your Weapon and Spell Damage by 20%. When you kill an enemy, you gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

Duneripper's Scales

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) While you are blocking, your Physical and Spell Resistance is increased by 5310.

Durok's Bane

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the attacker for 5 seconds, reducing their healing received and Health Recovery by 16%. This effect can occur once every 7 seconds per enemy.

Ebon Armory

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) Increases your Max Health by 1000 for you and up to 11 other group members within 28 meters of you.

Elf Bane

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, increases the duration of your Flame Damage over Time abilities by 5 seconds. This effect does not work with beam or channeled effects.

Embershield

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you deal damage with a fully-charged Heavy Attack, increase your Spell Resistance by 3300 and deal 860 Flame Damage to all enemies within 5 meters every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.

Eternal Warrior

(2 items) Adds 4% Healing Taken
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 1206 Max Health
(5 items) Adds 4% Healing Taken
(5 items) When you drop below 25% Health, you heal for 9370 Health and gain 100 Ultimate. This effect can occur once every 1 minute and the heal scales off your Maximum Health.

Explosive Rebuke

(2 Items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you successfully block, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack, the bomb detonates, dealing 13150 Flame Damage to all enemies within 8 meters. This effect can occur once every 8 seconds and scales off the higher of your Physical or Spell Resistance.

Eternal Vigor

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Health Recovery
(5 items) Adds 337 Stamina and Magicka Recovery while your Health is above 50%. Adds 1011 Health Recovery while your Health is 50% or less.

Fasalla's Guile

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1206 Max Health
(4 Items) Adds 4% Healing Taken
(5 Items) Adds 1401 Armor
(5 Items) Apply Minor Defile to all enemies within 5m of you for 2 seconds, 
reducing their healing received and Health Recovery by 8%.

Footman's Fortune

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Increases the amount of damage you block by 8%.

Frozen Watcher

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) Summon a blizzard around you while blocking, inflicting 496 Frost Damage every 1 second to enemies within 6 meters. Your blizzard has a 15% chance of inflicting Chilled on enemies damaged.

Glorious Defender

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you bash an enemy, you gain Glorious Defender for 10 seconds, allowing you to dodge the next attack made against you and all others afterwards for 1 second.. This effect can occur every 13 seconds.

Grace of Gloom

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) When you take damage, you become a living shadow for 10 seconds, causing you to heal for 927 every 2 seconds and gaining Major Evasion, reducing damage from area attacks by 20%. This effect can occur every 20 seconds and scales off your Max Health,

Grave Guardian

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) Summon a stone aura while blocking, hardening you and your nearby group members, increasing your Physical and Spell Resistance by 4430.

Green Pact

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 1206 Max Health
(5 items) While you have a food buff active, your Max Health is increased by 2500 and Health Recovery by 356.

Hand of Mephala

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meters radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds, the web bursts into venom, dealing 2693 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance.

Hatchling's Shell

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Whenever you take damage you gain a damage shield that absorbs up to 3200 damage for 6 seconds. This effect can occur once every 6 seconds and scales off your Maximum Health.

Haven of Ursus

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) When you take damage while you are under 50Health, summon Ursus's spirit for 6 seconds at a random group member. You or an ally can activate a synergy on Ursus to grant you a shield that 
protects you and up to 6 group members within 28 meters radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.

Hide of Morihaus

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1096 Max Stamina
(5 items) Adds 129 Stamina Recovery
(5 items) When you Roll Dodge through an enemy, you deal 3338 Physical Damage and knocks them down for 3 seconds. This effect scales off the higher of your Physical or Spell Resistance.

Hagraven's Garden

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage while under 50% Health, you summon a preservation of nature around you in an 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members in the area, reducing the damage taken by 10%. This effect can occur once every 30 seconds.

Ice Furnace

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Frost Damage ability, you deal an additional 1644 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second.

Immortal Warrior

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) While your health is below 35%, gain Major Protection  for 20s, reducing the damage you take by 10%. This effect can occur once every 20s.

Ironblood

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major ProtectionMajor Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.

Jailer's Tenacity

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) When you lose 7000 or more of your Health from a single attack, you gain Major Vitality for 8 seconds, increasing your healing received by 16%.

Jolting Arms

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items)  When you block an attack, your next Bash attack to deal an additional 3513 Damage and will increase your physical and spell resistance by 4620 for 6 seconds. This effect can occur once every 6 seconds.

Juggernaut

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you take damage while under 30Health, heal for 20000. Also grants 20000 Armor for 15 seconds after activating. This effect can occur once every 1 minute.

Knightmare

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor 
(5 items) Adds 1206 Max Health
(5 items) When you deal Martial melee damage, you apply Minor Maim to all enemies within 8 meters of you for 5 seconds, reducing their damage done by 5%. This effect can occur once every 3 seconds.

Knight-Errant's Mail

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 450 Weapon and Spell Damage to your One Hand and Shield abilities. When you use a One Hand and Shield ability, you heal for 1537 Health.

Leeching Plate

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Max Health
(5 items) When you take damage, a cloud of leeching poison is summoned under the attacker that deals 427 Poison Damage every 1 second for 5 seconds and heals you for 100% of the damage caused. A cloud can be created every 5 seconds and scales off your Maximum Health.

Livewire

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you overload your circuits, applying Concussion to enemies within 8 meters of you and healing for 1000 Max Health for each enemy hit. This effect can occur once every 6 seconds.

Lunar Bastion

(2 Items) Adds 4% Healing Taken
(3 Items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial and Arena Monsters by 5%.
(4 Items) Adds 1206 Max Health
(5 Items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2737 damage per stack for you and your allies within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur every 20 seconds, and stacks up to 6 times.

Mark of the Pariah

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Increases your Physical and Spell Resistance by/up to 10206 based on your missing Health.

Medusa

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 657 Critical Chance
(5 items) Gain Minor Force at all times, increasing your Critical Damage by 10%. Also adds 900 Critical Chance.

Meridia's Blessed Armor

(2 items) Adds 1487 Armor
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) When you block an attack, you gain Meridia's Blessed Armor for 5 seconds, causing you to dodge all incoming attacks This effect can occur once every 25 seconds.

Mighty Glacier

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) When you cast a snare or immobilize ability, or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds.

Nikulas' Heavy Armor

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Whenever you successfully block, you gain a stack of Nikulas' Resolve for 5 seconds, up to once every half second. After 8 stacks you consume Nikulas' Resolve and deflect the next direct damaging attack made against you within 5 seconds, avoiding it completely.

Order of Diagna

(2 items) Adds 1206 Max Health
(2 items) Adds 1206 Max Health
(4 items) Adds 4% Healing Taken
(5 items) Adds 5% Healing Taken
(5 items) Gain Minor Vitality at all times, increasing your healing received by 8%.

Perfected Claw of Yolnakhriin

(2 items) Adds 1206 Max Health 
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Stamina
(5 items) When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 129. This effect can occur once every 8 seconds.
(5 items) Adds 1206 Max Health 

Permafrost

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Max Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) While you have a damage shield on you, your Health Recovery is increased by 1106.

Plague Doctor

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1206 Max Health
(5 items) Adds 2804 Max Health

Radiant Bastion

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Max Health
(5 items) Deal 10% of all direct damage done to you back to the attacker, up to 4250 damage.

Rattlecage

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Gain Major Sorcery at all times, increasing your Weapon and Spell Damage Damage by 20%.

Ravager

(2 items) Adds 657 Critical Chance
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing your Weapon and Spell Damage by 146. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.

Reactive Armor

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1206 Max Health
(5 items)  Reduces your damage taken by 33% for 5 seconds after being affected by a disabling effect, this effect can happen every 20 seconds.

Renald's Resolve Set

(2 Items) 1206 Max Health
(3 Items) 4Healing Taken
(4 Items) 1206 Max Health
(5 Items) Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your Healing Taken by 1% and your Physical and Spell Resistance by 420. You can only gain one stack of Resolve every 0.5 second. You can only have up to 9 stacks of Resolve.

Sergeant's Mail

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Add 129 Weapon and Spell Damage
(5 items) WWhen you deal damage with a Heavy Attack, you gain a stack of Sergeant's Focus for 5 seconds, increasing the damage of your Heavy Attacks by 645 per stack. This effect can occur once every half second and stacks up to 4 times.

Seventh Legion Brute

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 129 Health Recovery
(4 items) Adds 657 Critical Chance
(5 items) When you cast an ability that increases your Physical or Spell Resistance, you gain 341 Weapon and Spell Damage and 341 Health Recovery for 15 seconds. This effect can occur every 15 seconds.

Senchal Defender

(2 items) 1096 Max Stamina
(3 items) 1206 Max Health
(4 items) 1096 Max Magicka
(5 items) Dealing direct damage with a non-Heavy Attack grants you one persistent stack of Senchal’s Duty, up to 10 stacks. After dealing damage with a fully-charged Heavy Attack, restore 757 Stamina and Magicka for each stack of Senchal’s Duty and consume them. You can only gain one stack of Senchal’s Duty every 1 second.

Shalk Exoskeleton

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Adds 171 Weapon and Spell Damage
(5 items) Gain Minor Heroism at all times while in combat, generating 1 Ultimate every 1.5 seconds.

Soulshine

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 369  Weapon and Spell Damage for 5 seconds after activating a channel or cast time ability.

Storm Knight's Plate

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you take non-physical damage, you deal 357 Shock Damage all to all enemies within 5 meters of you every 2 seconds for 6 seconds. This effect can occur once every 6 seconds and scales off the higher of your Weapon and Spell Damage.

Steadfast Hero

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.

Thews of the Harbinger

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When you block, you deal 717 physical damage to the attacker. This effect scales off your Max Health.

Thunderbug's Carapace

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take Physical Damage, you deal 714 Shock Damage in a 5 meter radius around you. This effect can occur once every 3 seconds and scales off the higher of your Weapon or Spell Damage.

Tormentor

(2 items) Adds 1206 Max Health
(3 items) Adds 4% Healing Taken
(4 items) Adds 4% Healing Taken
(5 items) When you deal direct damage with a Charge, Leap, Teleport or Pull ability, you gain 3642 Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

Undaunted Bastion

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you taunt an enemy while under 75Health, gain a damage shield that absorbs 14127 damage for 6 seconds. This effect has a cooldown of 10 seconds.

Ulfnor's Favor

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 4% Healing Taken
(5 items) Increases the Magicka or Stamina your Heavy Attacks restore by 30%.

Vrol's Command

(2 items) Adds 1096 Max Stamina
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Max Health
(5 items) After dealing damage with a Fully-Charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
(5 items) (Perfected) Adds 4Healing Taken

Vampire Cloak

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Max Health
(4 items) Adds 171 Weapon and Spell Damage
(5 items) Gain Minor Protection at all times, reducing your damage taken by 5%.

Vanguard's Challenge

(2 items) Adds 1206 Max Health
(3 items) Adds 1206 Max Health
(4 items) Adds 4Healing Taken
(5 items) When you taunt an enemy Player, they deal 35% less damage to all other Players but 35% more damage to you for 15 seconds. This effect is lost if you enter Sneak, invisibility, or move further than 28 meters away from them.

Warrior's Fury

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1096 Max Stamina
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) When you take damage, your Weapon Damage is increased by 24 for 5 seconds, stacking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled but can no longer be refreshed.

Warrior-Poet

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) Adds 1600 Max Health
(5 items) Gain Minor Toughness at all times, increasing your Max Health by 10%.

Way of Fire

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Weapon, you will deal an additional 571 Flame Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.

Wyrd Tree's Blessing

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Magicka Recovery
(5 items) Casting a Magicka ability, you remove all negative effects from yourself. This effect can occur once every 15 seconds.

Drake's Rush

(2 items)  Adds 1206 Max Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you Bash an enemy, you and up to 3 group members within 15 meters of you gain Major Heroism for 12 seconds, granting you 3 Ultimate every 1.5 seconds. This effect can occur once every 18 seconds.

Foolkiller's Ward

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) Activating Block while in combat places a damage shield on you and 3 group members within 18 meters for 2 seconds that absorbs 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5680 Magicka and Stamina. This effect can occur once every 30 second if a damage shield broke. This effect can occur once every 10 seconds if no damage shields broke.

Bog Raider Set

(2 items) Adds 1096 Max Magicka
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When an enemy you have recently damaged dies, gain 10 Ultimate and increase your Health Recovery by 1156 for 10 seconds. This effect can occur once every 10 seconds.

Saxhleel Champion Set

(2 items) Adds 1096 Max Magicka
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Stamina
(5 items) When you cast an Ultimate ability, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%. 
(5 items) Adds 1096 Max Stamina (Perfected only)

Crimson Oath's Rive

(2 items) Adds 1487 Armor
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) Casting an ability, drinking a potion, or using a poison that applies a Major or Minor buff to yourself or an ally, send out a wave of energy that reduces the Armor of nearby enemies within 12 meters by 3541 for 15 seconds. This effect can occur once every 12 seconds, and will only occur if an enemy is within range.

Silver Rose Vigil

(2 items)  Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) Blocking an attack grants you a tack of Realmshaper for 15 seconds, gaining up to 1 stack every 0.5 seconds. When you reach 3 stacks, you consume them and launch necrotic energy at your attacker, dealing 3226 Magic Damage and applying Major Maim for 12 seconds, reducing their damage done by 10%. Once you fire the necrotic energy, you cannot gain additional stacks of Realmshaper for 12 seconds. Damage scales off of max Health.

Hrothgar's Chill

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Offensive Penetration
(5 items) Stunning or Immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 13% of their total Physical and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds, ignores Spell Resistance, and cannot be blocked.

Kynmarcher's Cruelty

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Stamina Recovery
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you apply one of 5 random Major Debuffs to enemies within 8 meters of you for 18 seconds. This effect can occur once every 8 seconds and only if an enemy is in range. Eligible debuffs are Major BreachMajor CowardiceMajor DefileMajor Maim, and Major Vulnerability.

Glacial Guardian

(2 items) Adds 1487 Armor
(3 items) Adds 1096 Max Stamina
(4 items) Adds 129 Health Recovery 
(5 items) When you Block an Enemy within 8 meters of you, tether to them for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.

Turning Tide

(2 items) Adds 1206 Max Health
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Max Health
(5 items) When you Block, you gain Flowing Water for 10 seconds, causing your next Bash attack to deal 2223 Magic Damage to up to 6 enemies in a 5 by 10 meter line, and apply Major Vulnerability for 10 seconds, increasing their damage taken by 10%. This effect can occur once every 15 seconds and scales off your Max Health.

Enervating Aura

(2 items) Adds 4Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds. Enervating Aura lowers the Health RecoveryMagicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.

Systres' Scowl

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Max Health
(4 items) Adds 1096 Max Stamina
(5 items) When you Bash an enemy, place Systres' Scowl on them for 15 seconds. When hit by a Light Attack, a target with Systres' Scowl takes 1973 Frost Damage, up to once every second.

Pearlescent Ward

(2 items) Adds 1206 Max Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4Healing Taken
(5 items) Grants you and up to 11 other group members Pearlescent WardPearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell DamagePearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead. 
(5 items)(Perfected) Adds 1206 Max Health

Deeproot Zeal

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1096 Max Magicka
(4 items) Adds 1096 Max Stamina
(5 items) When you deal direct damage to a taunted target, restore 525 Stamina and Magicka. This effect can occur once every 2 seconds.

Pangrit Denmother

(2 items) Adds 4Healing Taken
(3 items) Adds 1487 Armor
(4 items) Adds 129 Health Recovery 
(5 items) Adds 1890 Max Stamina, When you Block, you and up to 3 group members within 12 meters gain Minor Courage for 10 seconds, increasing your Weapon or Spell Damage by 215. This effect can occur once every 5 seconds.

Mara's Balm

(2 items) Adds 1487 Armor
(3 items) Adds 424 Critical Resistance
(4 items) Adds 4Healing Taken
(5 items) When a negative effect is removed from you, restore 1106 Health. When you take damage and have 6 or more negative effects, cleanse all negative effects. This effect can occur once every 30 seconds.

Bastion of the Draoife

(2 items) Adds 1096 Max Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Max Stamina
(5 items) Blocking an attack grants you a stack of Inflection for 10 seconds, up to 3 stacks max. You can gain up to 1 stack every 0.5 seconds. Increase your Magicka and Stamina Recovery by 106 per stack of Inflection.

Telvanni Enforcer

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Magicka
(5 items) While Bracing, increase your Magicka Recovery by 369. While you are not Bracing, increase your Stamina Recovery by 369.

Abyssal Brace

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1710 Maximum Health
(5 items) While you are Bracing, you and group members within 12 meters of you gain Minor Evasion, reducing damage from area attacks by 10%.

Judgement of Akatosh Set

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Adds 2291 Armor
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you distort time on your enemy. After 3 seconds, the enemy bursts with temporal energy, reducing the Movement Speed of all enemies within 12 meters by 70% for 6 seconds and stunning them for 3 seconds. This effect can be blocked and can occur once every 15 seconds.

Adamant Lurker

(2 items) Adds 129 Health Recovery
(3 items) Adds 1206 Max Health
(4 items) Adds 129 Health Recovery
(5 items) Gain 1505 Health Recovery while you are standing still.

Test of Resolve

(2 items) Adds 1487 Armor
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Max Health
(5 items) When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full HealthMagicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina, you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
(5 items)(Perfected) Adds 1487 Armor

Black-Grove Grounding

(2 Items) Adds 4Healing Taken
(3 Items) Adds 1206 Max Health
(4 Items) Adds 1206 Max Health
(5 Items) After taking direct damage three times within 5 seconds, you create a 5 meter area for 10 seconds. You and group members who touch the area gain Grounding for 15 seconds, reducing the cost of roll dodging by 20% and increasing block mitigation by 12%. This effect can occur once every 10 seconds.

Reflected Fury

(2 Items) Adds 1206 Max Health
(3 Items) Adds 1206 Max Health
(4 Items) Adds 1096 Max Stamina
(5 Items) When you taunt an enemy, gain a stack of Broken Shards for 5 seconds, up to 5 stacks max. You can only gain one stack every 1 second. When Broken Shards ends, you release the stacks in an 8 meter blast, dealing 920 Physical Damage to enemies hit and applying Major Maim to them for 3 seconds per stack of Broken Shards consumed, reducing their damage done by 10%. The damage scales off your Max Health.

Baan Dar's Blessing

(2 Items) Adds 1487 Armor
(3 Items) Adds 1206 Max Health
(4 Items) Adds 1206 Max Health
(5 Items) Reduce the duration of Breakable Crowd Control, Immobilizes, and Snares on you by 75%. Reduce the duration of your Breakable Crowd Control, Immobilizes, and Snares by 38%.
 



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