Telvanni Style is a craftable armor and weapon style in Elder Scrolls Online. This Style is divided into several motif book chapters: one for each weapon type and one for each armor piece.

Motif.pngCrafting Motifs 50: Telvanni

Gem Needed wrought_ferrofungus_material Wrought Ferrofungus
pliant_ferrofungus_material Pliant Ferrofungus
Level required to learn MetalworkingTailoring or Woodworking level ??
Sets in this Style None

 

Where to get Telvanni Motif

Chapters or the completed book can be found in SafeboxesThieves Troves or pickpocketed from the residents of  Vvardenfell.

 

Heavy Armor

telvanni_helm_hvy.png telvanni_pauldrons_hvy.png telvanni_cuirass_hvy.png telvanni_girdle_hvy.png telvanni_gauntlets_hvy.png telvanni_greaves_hvy.png telvanni_sabatons_hvy.png

 

Medium Armor

telvanni_helmet_md.png telvanni_arm_cops_md.png telvanni_jack_md.png telvanni_belt_md telvanni_bracers_md.png telvanni_guards_md telvanni_boots_md

 

Light Armor

 telvanni_hat_lighttelvanni_epaulets_light.png telvanni_robe_light.png telvanni_jerkin_light.png telvanni_sash_light.png telvanni_gloves_light.png telvanni_breeches_light.png telvanni_shoes_light.png

 

Weapons and Shield

telvanni_sword telvanni_axe telvanni_mace telvanni_dagger telvanni_greatsword telvanni_battle_axe telvanni_maul.png telvanni_shield.png telvanni_bow.png telvanni_staff.png 

 

Telvanni Style Gallery

telvanni_robe_light_front_bigtelvanni_robe_light_back_bigtelvanni_light_front_bigtelvanni_light_back_bigtelvanni_md_front_bigtelvanni_md_back_bigtelvanni_hvy_front_bigtelvanni_hvy_back_bigtelvanni_robe_light_female_front_bigtelvanni_robe_light_female_back_bigtelvanni_light_female_front_bigtelvanni_light_female_back_bigtelvanni_md_female_front_bigtelvanni_md_female_back_bigtelvanni_hvy_female_front_bigtelvanni_hvy_female_back_big

 

 

Telvanni Motif Books

 

Trade makes the world go 'round, and in trade, reputation is everything, so maintaining House Telvanni's reputation for reliability it is critical to our continued pre-eminence in mercantile affairs. The arms and armor of our House guards and marines must adhere to strict standards in quality and appearance, exemplifying that dependability expected from us by our trading partners. Where possible, we adorn our items with the stylized merchant-scale sigil that symbolizes the source of our power.

AXES

The Telvanni axe has a single heavy curved blade, backed on the opposite side of the haft by a narrow spike for grabbing opponents or punching through their armor. For parrying purposes, most of the haft is sheathed in a cylinder of metal, and there is a heavy, pointed ferrule at the base.

BELTS

Our belts are made of double-tanned guar hide, strong and thick, to support tassets, weapons, and of course money pouches. The buckle in front may display a Telvanni House symbol or a personal family crest

BOOTS

Our boots are rather heavy, and though narrow below, they widen as they rise up the shins toward the knee. Toes are steel-shod except in the lightest armors, shin plating extends around the back of the leg to protect against hamstringing

BOWS

Telvanni House bows are made of imported ash or yew wood, which is superior for this purpose to our native funguswoods. Quivers are of guar leather, adorned with our House symbol, the long double-scales version.

CHEST PIECES

Telvanni cuirasses are constructed of overlapping plates of traditional worked bonemold, or of metal plates cast to resemble bonemold. The House scales-symbol is prominently displayed on the chest and abdomen.

DAGGERS

Our daggers are primarily parrying weapons, double-edged, broad and straight, with that distinctive curve-hooked tip design they share with Telvanni swords. The wide crossguards resemble the wings of cliff striders, but are edged and pointed for backhand attacks.

GLOVES

Telvanni gauntlets are of flexible leather over the fingers and hands, with the forearms and back of the hands protected by flaring plates of bonemold (or metal cast to resemble it). The leather at the fingertips must be supple enough not to impair the rapid counting of coins.

HELMETS

Our House helms (and in light armor, hoods) cover the entire head, with a full face visor for protection against the environmental dangers no matter where our trading takes us. They are of bonemold, or metal crafted to resemble it, bulbous in shape and elongated toward the back of the skull to protect the traditional cranial coin stash.

LEG GREAVES

Telvanni cuisses and jambes are constructed of flaring bonemold (or bonemoldesque) plates, protecting the legs at front, sides, and rear. Knee poleyns may display the House scale symbol or personal family crest.

MACES

The Telvanni mace is tipped with a trio of curved flanges, heavy for crushing and edged for slashing. As with the axes, mace hafts are sheathed in metal for most of their length to enable parrying, and footed with heavy, pointed ferrules.

SHIELDS

The large, kite-shaped Telvanni shield was traditionally crafted of bonemold, but these days is just as often made of metal plated over funguswood. Our bold House scales-symbol is prominently displayed on the front.

SHOULDER ARMOR

Telvanni pauldrons are constructed of overlapping triangular bonemold or bonemoldesque plates, flaring at the top to help protect the side of the neck. Their designs may be abstract, or inscribed with House symbols.

STAVES

A Telvanni mage's spell staff sports a finial in the shape of our Hose double-scales symbol, proudly displaying the wielder's affiliation with the world-famous Morrowind mercantile masters. The foot is sheathed in metal, with a heavy ferrule, and can serve as defensive weaponry at need.

SWORDS

The Telvanni swords are long and straight, like our reputation for fair dealing, and double-edged, like our contracts. They sport the distinctive curve-hooked tip design they share with Telvanni daggers. The quillions resemble broad wings that protect the hands of the wielders.

 

 

Styles
Abah's Watch Style  ♦  Abnur Tharn Style  ♦  Akaviri Style  ♦  Aldmeri Style  ♦  Almalexia Style  ♦  Altmer Style  ♦  Ancient Elf Style  ♦  Ancient Orc Style  ♦  Anequina Style  ♦  Apostle Style  ♦  Argonian Style  ♦  Ashlander Style  ♦  Assassins League Style  ♦  Barbaric Style  ♦  Battleground Runner Style  ♦  Bloodforge Style  ♦  Bosmer Style  ♦  Breton Style  ♦  Buoyant Armiger Style  ♦  Celestial Style  ♦  Clockwork Style  ♦  Coldsnap Goblin Style  ♦  Daedric Style  ♦  Daggerfall Style  ♦  Dark Brotherhood Style  ♦  Dark Seducer Style  ♦  Dead Water Style  ♦  Divine Prosecution Style  ♦  Dragon Bone Style  ♦  Dragon Priest Style  ♦  Draugr Style  ♦  Dreadhorn Style  ♦  Dremora Style  ♦  Dro-m’Athra Style  ♦  Dunmer Style  ♦  Dwemer Style  ♦  Ebon Style  ♦  Ebonheart Style  ♦  Ebonshadow Style  ♦  Ebony Style  ♦  Elder Argonian Style  ♦  Emperor Style  ♦  Fang Lair Style  ♦  Fanged Worm Style  ♦  Firedrake style  ♦  Glass Style  ♦  Glenmoril Wyrd Style  ♦  Golden Saint Style  ♦  Grim Harlequin Style  ♦  Hlaalu Style  ♦  Hollowjack Style  ♦  Horned Dragon Style  ♦  Huntsman Style  ♦  Imperial Style  ♦  Khajiit Style  ♦  Lich Style  ♦  Maelstrom Style  ♦  Malacath Style  ♦  Mannimarco Style  ♦  Mazzatun Style  ♦  Mercenary Style  ♦  Meridian Style  ♦  Militant Ordinator Style  ♦  Minotaur Style  ♦  Moongrave Style  ♦  Morag Tong Style  ♦  Nord Style  ♦  Orc Style  ♦  Order of the Hour Style  ♦  Outlaw Style  ♦  Pellitine Style  ♦  Pit Daemon Style  ♦  Primal Style  ♦  Prisoner Style  ♦  Psijic Style  ♦  Pyandonean Style  ♦  Ra Gada Style  ♦  Reach Winter Style  ♦  redguard Style  ♦  Redoran Style  ♦  Sapiarch Style  ♦  Savior's Hide Style  ♦  Scalecaller Style  ♦  Silken Ring Style  ♦  Skinchanger Style  ♦  Skyterror Dragonslayer Style  ♦  Soul Shriven Style  ♦  Stags of Z'en Style  ♦  Stalhrim Frostcaster Style  ♦  Storm Lord Style  ♦  Sunspire Style  ♦  Thieves Guild Style  ♦  Titanborn Style  ♦  Trinimac Style  ♦  Tsaesci Style  ♦  Undaunted Style  ♦  Welkynar Style  ♦  Worm Cult Style  ♦  Xivkyn style  ♦  Yokudan Style



    • Anonymous

      26 May 2019 19:58  

      What is with all the talk of trade and merchant stuff? Telvanni have never been traders, they are mages.Very isolated mages as well, not ones to go out in the world and trade with other people and races... Did the devs even play Morrowind?

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