Asylum Weapons are special unique weapons obtained in the Asylum Sanctorium Trial in Elder Scrolls Online. Perfected version drops in Veteran difficulty, while the normal version drops in Normal difficulty. The two CANNOT be mixed together to complete a full set (for Dual Wield and One Hand and Shield). The only difference between the two are numerical values.
All of the Asylum Weapons are bind on pickup.
All Eso Asylum Weapons
Chaotic Whirlwind Set |
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"The Asylum's Axe, Mace, Sword, Dagger" |
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Chaotic Whirlwind (Perfected) |
(2 items) When you cast Whirlwind, you gain a stack of Chaotic Whirlwind 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Weapon and Spell Damage for every 1% bonus Movement Speed you have, up to a maximum of 450. At 5 stacks, the duration doubles but cannot be refreshed. (Perfected) Grants up to 526 Critical Chance. |
Chaotic Whirlwind | (2 items) When you cast Whirlwind, you gain a stack of Chaotic Whirlwind 5 seconds, granting you 5% Movement Speed per stack, up to a maximum of 5 times. While Chaotic Whirlwind is active, you gain 6 Weapon and Spell Damage for every 1% bonus Movement Speed you have, up to a maximum of 450. At 5 stacks, the duration doubles but cannot be refreshed. |
Concentrated Force Set |
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"The Asylum's Inferno / Lightning / Ice Staff" |
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Concentrated Force (Perfected) |
(2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur. (Perfected) Grants up to 103 Spell Damage. |
Concentrated Force | (2 items) Every second cast of Force Shock will always apply the Burning, Concussion, and Chilled status effects. The Force Shock casts must be made within 5 seconds of each other for this effect to occur. |
Defensive Position Set |
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"The Asylum's Axe, Mace, Sword, Dagger, Shield" |
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Defensive Position (Perfected) |
(2 items) When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead. (Perfected) Grants up to 103 Stamina Recovery. |
Defensive Position | (2 items) When you reflect or absorb a spell projectile with Defensive Posture, you restore 2200 Magicka. If Defensive Posture expires without reflecting or absorbing a spell projectile, you restore 6600 Magicka instead. |
Disciplined Slash Set |
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"The Asylum's Battle Axe, Maul, Greatsword" |
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Disciplined Slash (Perfected) |
(2 items) When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt. (Perfected) Grants up to 877 Max Stamina. |
Disciplined Slash | (2 items) When you deal damage with Reverse Slash, you generate up to 12 Ultimate based on how much execute bonus damage it dealt. |
Piercing Spray Set |
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"The Asylum's Bow" |
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Piercing Spray (Perfected) |
(2 items) Enemies hit by your Arrow Spray have their Physical Resistance reduced by up to 6600 against incoming Bow attacks for 10 seconds. (Perfected) Grants up to 1190 Physical Penetration |
Piercing Spray | (2 items) Enemies hit by your Arrow Spray have their Physical Resistance reduced by up to 6600 against incoming Bow attacks for 10 seconds. |
Timeless Blessing Set |
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"The Asylum's Restoration Staff" |
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Timeless Blessing (Perfected) |
(2 items) When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 21% for 3 seconds. (Perfected) Grants up to 877 Max Magicka. |
Timeless Blessing | (2 items) When you cast Blessing of Protection, the cost of your Magicka and Stamina healing abilities are reduced by 21% for 3 seconds. |
- Anonymous
- Anonymous
agilty gives 1.4k stamina and almost 200wd(3pc)-any set on body(5pc)-any monster set(2pc)-1 asylum weapon(2pc) why would i do this *****ing***** stat build when i can go for 2-5-5 even back and front bar builds are***** with asylum msa or dsa weapons...zos noticed this and added 1 and 2pc bonus on new arena weapons,u get 1piece bonus(like penetration or wd) but they dont do anything about old***** weapons gg zos
- Anonymous
- Anonymous
Since these weapons, as well as the Maelstrom Weapons and the Master Weapons, are now sets is it viable to add enchants like Spell Damage and Fire Damage to these, or would it still cancel the effects?
- Anonymous
I bought Orsanium DLC for the MA weapons and God knows how much to get MA great sword sharpened and what about now at first they nerf he sharpened and now nerf the weapon
- Anonymous
I wish the reso staff did something like summon *****ing mara and give me unlimited health. Jeez zos so bad at balance. -people who only believe the game is balanced when they are winning.
- Anonymous
- Anonymous
Many of the set bonuses need updating. They were changed from PTS to Live
- Anonymous
- Anonymous
I think the shield is to over powered for PvP when you can cast shield wall for 7 seconds and use the skill for free during.gonna give a lot of sustain.
- Anonymous
Wow the tanking set is really bad compared to the others and doesnt benefit stam tank much at all if even barely
- Anonymous
*****ing zos man never gets it right. so bad at itemization.
- Anonymous
The Bow is good for PVE but kinda messes the rotation for PVP when using Snipe from afar.
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