Sorcerers in Elder Scrolls Online summon and control weather phenomenon - hurling lightning bolts and creating electrified fields, summoning tornadoes and impenetrable fog and calling upon Daedric forces to summon Storm Atronachs and magical armor. The player is free to focus on one line or distribute points across many, allowing for deep build customization. Class Skills rank up by having them on your Skill Bar while gaining experience. The more skills of a particular line on your bar, the faster you will gain experience in that Skill Line. Current cap is level 50 for these Skill Lines (which is the same as other Skill Lines).
All three skill lines consist of major Magicka-based skills, while each of them has 1 or 2 stamina morphs. Focus on Dark Magic skills if you need more support and group control abilities, otherwise, chose Daedric Summoning and Storm Calling for healing and direct damage.
Some sets or Champion System may improve the effectiveness of skills, please see their respective pages for more information.
Negate Magic
Cast Time
Duration
Target
Range
Radius
Cost

Instant
12s
Ground
28m
8m
225 Ultimate
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for 12 seconds. Enemy players will be silenced rather than stunned.
Suppression Field
Cast Time
Duration
Target
Range
Radius
Cost

Instant
12s
Ground
28m
8m
225 Ultimate
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for 12 seconds. Enemy players will be silenced rather than stunned.
The globe also damages enemies for 1038 Magic Damage every 1 second.
The globe also damages enemies standing inside it.
Absorption Field
Cast Time
Duration
Target
Range
Radius
Cost

Instant
12s
Ground
28m
8m
225 Ultimate
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for 12 seconds. Enemy players will be silenced rather than stunned.
The globe also heals you and your allies for 1038 Health every 1 second.
The globe also heals you and your allies standing inside it.
Crystal Shard
Cast Time
Target
Range
Cost

0.8s
Enemy
28m
2700 Magicka
Conjure dark crystals to bombard an enemy, dealing 2404 Magic Damage.
Your next non-Ultimate ability cast within 3 seconds costs 10% Less.
Crystal Weapon
Cast Time
Target
Range
Cost

Instant
Enemy
28m
2295 Stamina
Encase your weapon in dark crystals for 6 seconds, causing your next 2 light or heavy attack to deal an additional damage and reduce the target's armor by 1000 for 5 seconds. The first hit deals 2091 Physical Damage and the second deals 836 Physical Damage.
Your next non-Ultimate ability cast within 3 seconds costs 10% Less.
Converts the ability into an instant cast Stamina ability, which causes your next two Light or Heavy Attacks to deal bonus Physical Damage and reduce the enemy's Armor.
Crystal Fragments
Cast Time
Target
Range
Cost

0.8s
Enemy
28m
2700 Magicka
Conjure dark crystals to bombard an enemy, dealing 2483 Magic Damage. Your next non-Ultimate ability cast within 3 seconds costs 10% Less.
While slotted, casting a Health, Magicka or Stamina ability has a 33% chance of causing your next Crystal Fragments to be instant, doing 66% more damage, and costing 50% less Magicka.
Casting abilities has a chance to make your next Crystal Fragments instant, deal more damage, and cost less.
Encase
Cast Time
Duration
Target
Range
Cost

Instant
4s
Area
18m radius
4050 Magicka
Call Daedric shards from the earth to immobilize enemies in front of you for 4 seconds.
If no enemies are immobilized, you restore 66% of the cost.
Shattering Prison
Cast Time
Duration
Target
Range
Cost

Instant
4s
Area
18m radius
4051 Magicka
Call Daedric shards from the earth to immobilize enemies in front of you for 4 seconds.
The shards deal 848 Magic Damage when the effect ends.
If no enemies are immobilized, you restore 66% of the cost.
Deals damage when the effect ends.
Restraining Prison
Cast Time
Duration
Target
Range
Cost

Instant
6s
Area
18m radius
4051 Magicka
Call Daedric shards from the earth to immobilize enemies in front of you for 6 seconds.
Hitting an enemy grants you Major Vitality, increasing healing you received by 16% for 2 seconds plus 1 second per enemy in the area, up to 6.
If no enemies are immobilized, you restore 66% of the cost.
Gain Major Vitality, increasing healing received.
Rune Prison
Cast Time
Duration
Target
Range
Cost

Instant
3s
Enemy
28m
3510 Magicka
Imprison an enemy in a constricting sphere of dark magic, after a short duration they are stunned for 3 seconds.
The stun cannot be blocked or dodged.
Rune Cage
Cast Time
Duration
Target
Range
Cost

Instant
3s
Enemy
28m
3510 Magicka
Imprison an enemy in a sphere of dark magic, stunning them for 3 seconds. Deals 1799 Magic Damage if the stun lasts the full duration.
The stun cannot be blocked or dodged.
Deals damage when the effect completes.
Defensive Rune
Cast Time
Duration
Target
Cost

Instant
120s
Self
3510 Magicka
Place a rune of protection on yourself for 2 minute. While active, the next enemy to attack you is imprisoned in a sphere of dark magic, stunning them after a short delay for 3 seconds.
This stun cannot be blocked or dodged.
Cast spell on self, stunning the next enemy who attacks you.
Dark Exchange
Cast Time
Target
Cost

1s
Self
3240 Stamina
Bargain with darkness to restore 8000 Health and 3600 Magicka
immediately. Restore 2400 Magicka over 20 seconds.
Dark Deal
Cast Time
Target
Cost

1s
Self
2430 Magicka
Bargain with darkness to restore 8000 Health and 3600 Stamina
immediately. Restore 2400 Stamina over
10 seconds.
Converts Magicka into Health and Stamina instead. Reduces the cost and times it takes the ability to restore resources.
Dark Conversion
Cast Time
Target
Cost

1s
Self
3240 Stamina
Bargain with darkness to restore 10000 Health and 4500 Magicka.
Restore 3000 Magicka over 20 seconds.
Increaes the amount of Health and Magicka restored.
Daedric Mines
Cast Time
Duration
Target
Cost

Instant
30s
Self
5400 Magicka
Surprise your foes by placing 3 volatile Daedric mines around you, which takes 3 seconds to arm and last for 15 seconds.
When a mine is triggered it explodes, dealing 2613 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
Daedric Tomb
Cast Time
Duration
Target
Range
Cost

Instant
15s
Ground
28m
5400 Magicka
Surprise your foes by placing 3 volatile Daedric mines at a target location, which arm instantly and lasts for 15 seconds.
When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
You place the mines at a target location instead of around you. The mines arm instantly.
Daedric Minefield
Cast Time
Duration
Target
Cost

Instant
30s
Self
5400 Magicka
Surprise your foes by placing 5 volatile Daedric mines around you, which arm after 3 seconds to arm and lasts for 15 seconds.
When a mine is triggered it explodes, dealing 2700 Magic Damage and immobilizing the enemy for 2 seconds. Enemies can only be damaged by your mines once every 2 seconds.
You place 5 mines around you instead of 3.

Unholy Knowledge
Rank I - Dark Magic Rank 8
Reduces Magicka and Stamina costs for all abilities by 3%.
Rank II - Dark Magic Rank 18
Reduces Magicka and Stamina costs for all abilities by 6%.

Blood Magic
WHILE USING DARK MAGIC ABILITIES
Rank I - Dark Magic Rank 14
Hitting an enemy with a Dark Magic ability heals you for 800 Max Health. This effect can occur once every 0.5 seconds.
Rank II - Dark Magic Rank 27
Hitting an enemy with a Dark Magic ability heals you for 1600 Max Health. This effect can occur once every 0.5 seconds.

Persistence
WHILE USING DARK MAGIC ABILITIES
Rank I - Dark Magic Rank 22
Increases the duration of Dark Magic abilities by 7%.
Rank II - Dark Magic Rank 36
Increases the duration of Dark Magic abilities by 15%.

Exploitation
Rank I - Dark Magic Rank 39
Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell Critical rating by 1314 for 10 seconds.
Rank II - Dark Magic Rank 50
Activating a Dark Magic ability grants Minor Prophecy to nearby allies, increasing Spell Critical rating by 1314 for 20 seconds.
Name & Image |
Skill Type |
Rank |
Description |
Unlock |
Cost |
Cast Time |
Range/Radius |
---|---|---|---|---|---|---|---|
![]() Negate Magic |
Ultimate |
|
Dark Magic Rank 12 | 225 Ultimate | Instant (12s) |
28m range/8m radius (Ground) |
|
![]() |
![]() Suppression Field(Morph) |
|
Negate Magic Rank IV | 225 Ultimate | Instant (12s) |
28m range/8m radius (Ground) |
|
![]() |
![]() Absorption Field(Morph) |
|
Negate Magic Rank IV | 225 Ultimate | Instant (12s) |
28m range/8m radius (Ground) |
|
![]() Crystal Shard |
Active |
|
Dark Magic Rank 1 | 2700 Magicka | 0.8s | 28m range (Enemy) |
|
![]() |
![]() Crystal Weapon(Morph) |
|
Crystal Shard Rank IV | 2295 Stamina | Instant | 28m range (Enemy) |
|
![]() |
![]() Crystal Fragments(Morph) |
|
Crystal Shard Rank IV | 2700 Magicka | 0.8s | 28m range (Enemy) |
|
![]() Encase |
Active |
|
Dark Magic Rank 4 | 4050 Magicka | Instant (4s) |
18m x 6m (Area) |
|
![]() |
![]() Shattering Prison(Morph) |
|
Encase Rank IV | 4051 Magicka | Instant (4s) |
18m x 6m (Area) |
|
![]() |
![]() Restraining Prison(Morph) |
|
Encase Rank IV | 4051 Magicka | Instant (6s) |
18m x 6m (Area) |
|
![]() Rune Prison |
Active |
|
Dark Magic Rank 20 | 3510 Magicka | Instant (3s) | 28m range (Enemy) |
|
![]() |
![]() Rune Cage(Morph) |
|
Rune Prison Rank IV | 3510 Magicka | Instant (3s) | 28m range (Enemy) |
|
![]() |
![]() Defensive Rune(Morph) |
|
Rune Prison Rank IV | 3510 Magicka | Instant (120s) | Self | |
![]() Dark Exchange |
Active |
|
Dark Magic Rank 30 | 3240 Stamina | 1 second | Self | |
![]() |
![]() Dark Deal(Morph) |
|
Dark Exchange Rank IV | 2430 Magicka | 1 second | Self |
|
![]() |
![]() Dark Conversion(Morph) |
|
Dark Exchange Rank IV | 3240 Stamina | 1s | Self |
|
![]() Daedric Mines |
Active |
|
Dark Magic Rank 42 | 5400 Magicka | Instant (15s) |
Self |
|
![]() |
![]() Daedric Tomb(Morph) |
|
Daedric Mines Rank IV | 5400 Magicka | Instant (15s) |
28m range | |
![]() |
![]() Daedric Minefield(Morph) |
|
Daedric Mines Rank IV | 5400 Magicka | Instant (15s) |
- (Self) |
|
![]() Unholy Knowledge |
Passive | Rank I | Reduces Magicka and Stamina costs for all abilities by 3%. |
Dark Magic Rank 8 | -- | -- | -- |
Rank II | Reduces Magicka and Stamina costs for all abilities by 6%. |
Dark Magic Rank 18 | -- | -- | -- | ||
![]() Blood Magic |
Passive | Rank I | WHILE USING DARK MAGIC ABILITIES
|
Dark Magic Rank 14 | -- | -- | -- |
Rank II | WHILE USING DARK MAGIC ABILITIES
|
Dark Magic Rank 27 | -- | -- | -- | ||
![]() Persistence |
Passive | Rank I | WHILE USING DARK MAGIC ABILITIES
|
Dark Magic Rank 22 | -- | -- | -- |
Rank II | WHILE USING DARK MAGIC ABILITIES
|
Dark Magic Rank 36 | -- | -- | -- | ||
![]() Exploitation |
Passive | Rank I |
|
Dark Magic Rank 39 | -- | -- | -- |
Rank II |
|
Dark Magic Rank 50 | -- | -- | -- |
Summon Storm Atronach
Cast Time
Duration
Target
Range
Radius
Cost

Instant
15s
Area
28m
6m
200 Ultimate
Summon a storm atronach at the target location. The atronach’s arrival deals 2249 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second.
An ally near the atronach can activate the Charged Lighting synergy, granting ally and the atronach Major Berserk, increasing their damage by 10% for 8 seconds.
Greater Storm Atronach
Cast Time
Duration
Target
Range
Radius
Cost

Instant
15s
Area
28m
6m
200 Ultimate
Summon a greater storm atronach at the target location. The atronach’s arrival deals 2249 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1509 Shock Damage every 1 second.
An ally near the atronach can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 10% for 8 seconds.
Increases the health and damage of the atronach.
Summon Charged Atronach
Cast Time
Duration
Target
Range
Radius
Cost

Instant
15s
Area
28m
6m
200 Ultimate
Summon a storm atronach at the target location. The atronach’s arrival deals 2323 Shock Damage and stuns nearby enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2323 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect.
An ally can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 10% for 8 seconds.
The atronach now uses a powerful area of effect attack, which always applies Concussion.
Unstable Familiar
Cast Time
Target
Cost

1.5s
Self
3510 Magicka
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 347 Shock Damage.
Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 421 Shock Damage every 2 seconds for 20 seconds to enemies near him.
The familiar remains until it is killed or unsummoned.
Unstable Clannfear
Cast Time
Target
Cost

1.5s
Self
3510 Magicka
Command the powers of Oblivion to send a daedric clannfear to fight at your side. The clannfear's headbutt deal 358 Physical Damage. While its tail spike hits nearby enemies for 358 Physical Damage after 1 second.
Once summoned, you can activate the clannfear's special ability for 4500 Magicka, healing you for 5121 Health and the clannfear for 2560.
The Clannfear remains until it is killed or unsummoned.
Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear. The clannfear's basic attacks deal Physical Damage.
Volatile Familiar
Cast Time
Target
Cost

1.5s
Self
3510 Magicka
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 358 Shock Damage.
Once summoned, you can activate the familiar's special ability for 3510 Magicka, causing the familiar to pulse for 473 Shock Damage every 2 seconds for 20 seconds to enemies near him. The final pulse will stun all enemies hit for 3 seconds.
The familiar remains until it is killed or unsummoned
You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies.
Daedric Curse
Cast Time
Duration
Target
Range
Cost

Instant
6s
Enemy
28m
2970 Magicka
Curse an enemy with a destruction rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds.
You can have only one Daedric Curse active at a time.
Daedric Prey
Cast Time
Duration
Target
Range
Cost

Instant
6s
Enemy
28m
2160 Magicka
Curse an enemy with a destruction rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds.
While the curse is active, your pets deal an additional 45% damage to the target.
You can have only one Daedric Prey active at a time.
Reduces the cost and your pets deal additional damage to the cursed target.
Haunting Curse
Cast Time
Duration
Target
Range
Cost

Instant
12s
Enemy
28m
2970 Magicka
Curse an enemy with a destruction rune, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 3.5 seconds.
The curse will continue to haunt the enemy and explode a second time, dealing an additional 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 8.5 seconds.
You can have only one Haunting Curse active at a time.
The curse will continue to haunt the enemy and explode a second time.
Summon Winged Twilight
Cast Time
Target
Cost

1.5s
Self
3510 Magicka
Call on Azura to send a winged twilight to fight at your side. The winged twilight’s zaps deal 347 Shock Damage and its kicks deal 347 Shock Damage.
Once summoned, you can activate the twilight's special ability for 4590 Magicka, causing it to heal a friendly target for 3486 and itself for 1742.
The winged twilight remains until it is killed or unsummoned.
Summon Twilight Tormentor
Cast Time
Target
Cost

1.5s
Self
3510 Magicka
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor’s zaps deal 478 Shock Damage and its kicks deal 478 Shock Damage.
Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds.
The twilight tormentor remains until it is killed or unsummoned.
You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies.
Summon Twilight Matriarch
Cast Time
Target
Cost

1.5s
Self
3510 Magicka
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal 347 Shock Damage and its kicks deal 347 Shock Damage.
Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3600 and itself for 1799.
The twilight matriarch remains until it is killed or unsummoned.
You summon a twilight Matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets.
Conjured Ward
Cast Time
Duration
Target
Range
Cost

Instant
6s
Area
20m radius
4320 Magicka
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health.
Hardened Ward
Cast Time
Duration
Target
Range
Cost

Instant
6s
Area
20m radius
4320 Magicka
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5121 damage for 6 seconds. Damage shield strength scales off your Max Magicka and is capped at 60% of your Max Health.
Damage shield absorbs more and has a higher capped value.
Empowered Ward
Cast Time
Duration
Target
Range
Cost

Instant
10s
Area
20m radius
3780 Magicka
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 3718 damage for 10 seconds. Damage shield strength scales off your Max Magicka and is capped at 50% of your Max Health.
Also grants Minor Intellect and Minor Endurance to you and nearby allies, increasing your Stamina and Magicka Recovery by 15% for 10 seconds.
Reduces the cost, increases the duration, and also grants you and your allies Minor Intellect and Endurance.
Bound Armor
Cast Time
Duration
Target
Cost

Instant
3s
Self
4050 Magicka
Protect yourself with the power of Oblivion, creating a suit of Deadric mail that increases your block mitigation by 36% for 3 seconds and Minor Protection for 10 seconds, reducing your damage taken by 5%. While slotted, your Max Magicka is increased by 5%.
Bound Armaments
Cast Time
Duration
Target
Cost

Instant
40s
Self
2295 Stamina
Arm yourself with the power of Oblivion for 40 seconds, causing your light and heavy attacks to summon a bound weapon for 10 seconds, up to 4 times.
You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for 863 Physical Damage every 0.3 seconds.
While Slotted, your Max Stamina is increased by 8%.
Converts into a Stamina ability. Light and Heavy attacks summon Bound weapons that can be used to attack your current target. No longer grants block mitigation.
Bound Aegis
Cast Time
Duration
Target
Cost

Instant
3s
Self
4050 Magicka
Protect yourself with the power of Oblivion creating a suit of Daedric mail that increases you block mitigation by 40% for 5 seconds and Minor Protection for 20 seconds, reducing your damage taken by 5%.
While slotted, your Max Magicka is increased by 8% and you gain Minor Resolve, increasing Physical and Spell Resistances by 2974.
Passively grants Minor Resolve while slotted and increases the duration.

Rebate
WHILE USING
DAEDRIC SUMMONING ABILITIES
Rank I - Daedric Summoning Rank 8
You restore 150 Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rank II - Daedric Summoning Rank 18
You restore 300 Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.

Power Stone
Rank I - Daedric Summoning Rank 14
Reduces the cost of Ultimate abilities by 8%.
Rank II - Daedric Summoning Rank 27
Reduces the cost of Ultimate abilities by 15%.

Daedric Protection
WHEN A DAEDRIC SUMMONING ABILITY
IS SLOTTED
Rank I - Daedric Summoning Rank 22
Increases your Health Recovery and Stamina Recovery by 10% when a Daedric Summoning ability is slotted.
Rank II - Daedric Summoning Rank 36
Increases your Health Recovery and Stamina Recovery by 20% when a Daedric Summoning ability is slotted.

Expert Summoner
Rank I - Daedric Summoning Rank 39
Increases your Max Health by 4% if you have a Daedric Summoning pet active.
Rank II - Daedric Summoning Rank 50
Increase your Max Health by 8% if you have a Daedric Summoning pet active.
Note: Since Patch Note v6.1.5, all pets from this skill line now use a hybrid of your Spell Damage and Max Magicka, rather than purely Max Magicka.
Name & Image |
Skill Type |
Rank |
Description |
Unlock |
Cost |
Cast Time |
Range/Radius |
---|---|---|---|---|---|---|---|
![]() Summon Storm Atronach |
Ultimate |
|
Daedric Summoning Rank 12 | 200 Ultimate | Instant (15s) |
28m range/6m radius (Ground) |
|
![]() |
![]() Greater Storm Atronach(Morph) |
|
Summon Storm Atronach Rank IV | 200 Ultimate | Instant (15s) |
28m range/6m radius (Ground) |
|
![]() |
![]() Summon Charged Atronach(Morph) |
|
Summon Storm Atronach Rank IV | 200 Ultimate | Instant (15s) |
28m range/6m radius (Ground) |
|
![]() Unstable Familiar |
Active |
|
Daedric Summoning Rank 1 | 3510 Magicka | 1.5s | - (Self) |
|
![]() |
![]() Unstable Clannfear(Morph) |
|
Unstable Familiar Rank IV | 3510 Magicka | 1.5s | - (Self) |
|
![]() |
![]() Volatile Familiar(Morph) |
|
Unstable Familiar Rank IV | 3510 Magicka | 1.5s | (Self) |
|
![]() Daedric Curse |
Active |
|
Daedric Summoning Rank 4 | 2970 Magicka | Instant (6s) |
28m range (Enemy) |
|
![]() |
![]() Daedric Prey(Morph) |
|
Daedric Curse Rank IV | 2160 Magicka | Instant (6s) |
28m range (Enemy) |
|
![]() |
![]() Haunting Curse(Morph) |
|
Daedric Curse Rank IV | 2970 Magicka | Instant (12s) |
28m range (Enemy) |
|
![]() Summon Winged Twilight |
Active |
|
Daedric Summoning Rank 20 | 3510 Magicka | 1.5s | - (Self) |
|
![]() |
![]() Summon Twilight Tormentor(Morph) |
|
Summon Winged Twilight Rank IV | 3510 Magicka | 1.5s | - (Self) |
|
![]() |
![]() Summon Twilight Matriarch(Morph) |
|
Summon Winged Twilight Rank IV | 3510 Magicka | 1.5s | - (Self) |
|
Conjured Ward |
Active |
|
Daedric Summoning Rank 30 | 4320 Magicka | Instant (6s) |
20m radius (Area) |
|
![]() |
![]() Hardened Ward(Morph) |
|
Conjured Ward Rank IV | 4320 Magicka | Instant (6s) |
20m radius (Area) |
|
![]() |
![]() Empowered Ward(Morph) |
|
Conjured Ward Rank IV | 3780 Magicka | Instant (10s) |
20m radius (Area) |
|
![]() Bound Armor |
Active |
|
Daedric Summoning Rank 42 | 4050 Magicka | Instant (3s) | - (Self) |
|
![]() |
![]() Bound Armaments(Morph) |
|
Bound Armor Rank IV | 2295 Stamina | 40s | - (Self) |
|
![]() |
![]() Bound Aegis(Morph) |
|
Bound Armor Rank IV | 4050 Magicka | Instant (3s) | - (Self) |
|
![]() Rebate |
Passive | Rank I | WHILE USING DAEDRIC SUMMONING ABILITIES
|
Daedric Summoning Rank 8 | -- | -- | -- |
Rank II | WHILE USING DAEDRIC SUMMONING ABILITIES
|
Daedric Summoning Rank 18 | -- | -- | -- | ||
![]() Power Stone |
Passive | Rank I |
|
Daedric Summoning Rank 14 | -- | -- | -- |
Rank II |
|
Daedric Summoning Rank 27 | -- | -- | -- | ||
![]() Daedric Protection |
Passive | Rank I | WHEN A DAEDRIC SUMMONING ABILITY IS SLOTTED
|
Daedric Summoning Rank 22 | -- | -- | -- |
Rank II | WHEN A DAEDRIC SUMMONING ABILITY IS SLOTTED
|
Daedric Summoning Rank 36 | -- | -- | -- | ||
![]() Expert Summoner |
Passive | Rank I |
|
Daedric Summoning Rank 39 | -- | -- | -- |
Rank II |
|
Daedric Summoning Rank 50 | -- | -- | -- |
Overload
Cast Time
Target
Cost

Instant
Self
25 Ultimate
Charge your fists with the power of the storm. Replacing your light/heavy attacks with new, stronger abilities. Light attacks become lightning bolts, dealing 1131 Shock Damage to an enemy up to 28 meters away, and heavy attacks blast enemies in a 4 x 6 area for 1018 Shock Damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Power Overload
Cast Time
Target
Cost

Instant
Self
25 Ultimate
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing 1245 Shock Damage to an enemy up to 32 meters away. Heavy attacks blast enemies in a 6 x 8 area for 1120 Shock Damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Increase range of Light Attacks and radius of Heavy Attacks. Increases damage
Energy Overload
Cast Time
Target
Cost

Instant
Self
25 Ultimate
Charge your fists with the power of the storm. The attacks restore 1102 Magicka and Stamina.
Light attacks become lightning bolts, dealing 1132 Shock Damage to an enemy up to 28 meters away, and heavy attacks blast enemies in a 4 x 6 area for 1018 Shock Damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.
While active your Light and Heavy Attacks restore Magicka and Stamina.
Mage's Fury
Cast Time
Target
Range
Radius
Cost

Instant
Enemy
28m
4m
2357 Magicka
Call down lighting to strike an enemy for 423 Shock Damage.
If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional 1507 Shock Damage to the target and 328 Shock Damage to other enemies nearby.
Mage's Wrath
Cast Time
Target
Range
Radius
Cost

Instant
Enemy
28m
4m
2357 Magicka
Call down lighting to strike an enemy for 423 Shock Damage.
If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional 1507 Shock Damage to the target and 657 Shock Damage to other enemies nearby.
Increases the damage dealt to other enemies nearby.
Endless Fury
Cast Time
Target
Range
Radius
Cost

Instant
Enemy
28m
4m
2357 Magicka
Call down lighting to strike an enemy for 423 Shock Damage.
If target enemy’s Health falls below 20% within 4 seconds, an explosion deals an additional 1507 Shock Damage to the target and 328 Shock Damage to other enemies nearby.
If an enemy is killed within 5 seconds of being hit with this ability, you restore 2430 Magicka.
If an enemy is killed by this ability, you restore Magicka.
Lightning Form
Cast Time
Duration
Target
Range
Cost

Instant
20s
Area
5m radius
2700 Magicka
Manifest yourself as pure lighting, zapping nearby enemies with electricity dealing 462 Shock Damage every 2 second for 20 seconds.
While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948.
Hurricane
Cast Time
Duration
Target
Range
Cost

Instant
20s
Area
5m radius
2295 Stamina
Manifest yourself as pure lighting, zapping nearby enemies with electricity dealing 478 Physical Damage every 2 second for 20 seconds. The winds grow in damage and size, increasing up to 120% more damage and up to 9 meters in size.
While in this form you also gain Major Resolve and Minor Expedition, increasing your Physical Resistance and Spell Resistance by 5948 and your Movement Speed by 15%.
Converts into a Stamina ability and deals Physical Damage. Increases in size and damage the longer it is active. Grants Minor Expedition while active, increasing your Movement Speed.
Boundless Storm
Cast Time
Duration
Target
Range
Cost

Instant
30s
Area
5m radius
2619 Magicka
Manifest yourself as pure lighting, zapping nearby enemies with electricity dealing 463 Shock Damage every 2 second for 30 seconds.
While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by 5948.
Activating this grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds.
Increases the duration, and you gain Major Expedition for brief period after activation, increasing your Movement Speed.
Lightning Splash
Cast Time
Duration
Target
Range
Radius
Cost

Instant
10s
Ground
28m
4m
2970 Magicka
Create a nexus of storm energy at the target location that deals 280 Shock Damage to nearby enemies every 1 second for 10 seconds.
An ally standing within the nexus can activate the Conduit synergy, dealing 2249 Shock Damage to enemies around them.
Liquid Lightning
Cast Time
Duration
Target
Range
Radius
Cost

Instant
15s
Ground
28m
4m
2970 Magicka
Create a nexus of storm energy at the target location that deals 280 Shock Damage to nearby enemies every 1 second for 15 seconds.
An ally standing within the nexus can activate the Conduit synergy, dealing 2249 Shock Damage to enemies around them.
Increases the duration.
Lightning Flood
Cast Time
Duration
Target
Range
Radius
Cost

Instant
10s
Ground
28m
6m
2970 Magicka
Create a nexus of storm energy at the target location that deals 377 Shock Damage to nearby enemies every 1 second for 10 seconds.
An ally standing within the nexus can activate the Conduit synergy, dealing 2249 Shock Damage to enemies around them.
Increases the radius and damage.
Surge
Cast Time
Duration
Target
Cost

Instant
33s
Self
3928 Magicka
Invoke Meridia’s name to gain Major Brutality and Sorcery, increasing your Weapon/Spell Damage by 20% for 33 seconds.
While active, dealing a Critical Strike heals you for 2550 Health. This effect can occur once every 1 second.
Power Surge
Cast Time
Duration
Target
Cost

Instant
15meters, 33s
Self
3928 Magicka
Invoke Meridia’s name to get a rush of power, granting you Major Brutality and Major Sorcery, increasing Weapon and Spell Damage by 20% for 33 seconds.
While active, dealing a Critical Strike heals you and your allies around you for 2550 Health. This effect can occur once every 3 second.
The heal now heals in an area around you but with a longer cooldown, and only triggers off Critical healing.
Critical Surge
Cast Time
Duration
Target
Cost

Instant
33s
Self
3928 Magicka
Invoke Meridia’s name to get a rush of power, granting you Major Brutality and Sorcery, increasing your Weapon/spell Damage by 20% for 33 seconds.
While active, dealing a Critical Strike heals you for 3030 Health. This effect can occur once every 1 second.
Increases the healing.
Bolt Escape
Cast Time
Target
Range
Cost

Instant
Area
15m
3780 Magicka
Transform yourself into pure energy and flash forward, stunning enemies near your final location for 3 seconds.
This effect cannot be blocked.
Casting again within 4 seconds cost 33% more Magicka.
Streak
Cast Time
Target
Range
Cost

Instant
Area
15m
3780 Magicka
Transform yourself into pure energy and flash forward, dealing 678 Shock Damage to enemies in your wake and stunning them for 3 seconds. Enemies near your final location are also stunned, but not damaged.
This effect cannot be blocked.
Casting again within 4 seconds cost 33% more Magicka. This ability scales with your highest offensive stats.
You also stun enemies behind you, damaging them based on your highest stats.
Ball of Lightning
Cast Time
Target
Range
Cost

Instant
Area
4m radius
3780 Magicka
Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for 2 seconds. A ball of lightning is created at your end point, which intercepts up to 1 projectile attack made against you every 1 second for 3 seconds.
Casting again within 4 seconds cost 33% more Magicka.
Creates a ball of lightning that protects you from projectiles, but no longer stuns enemies. Grants brief snare and immobilization immunity after casting.

Capacitor
Rank I - Storm Calling Rank 8
Increases Magicka Recovery by 5%.
Rank II - Storm Calling Rank 18
Increases Magicka Recovery by 10%.

Energized
Rank I - Storm Calling Rank 14
Increases your Physical and Shock Damage by 3%.
Rank II - Storm Calling Rank 27
Increases your Physical and Shock Damage by 5%.

Amplitude
Rank I - Storm Calling Rank 22
Increases damage done against enemies by 1% for every 20% current Health they have.Rank II - Storm Calling Rank 36
Increases damage done against enemies by 1% for every 10% current Health they have.

Expert Mage
Rank I - Storm Calling Rank 39
Increases Spell Damage and Weapon Damage by 1% for each Sorcerer ability slotted.
Rank II - Storm Calling Rank 50
Increases Spell Damage and Weapon Damage by 2% for each Sorcerer ability slotted.
Name & Image |
Skill Type |
Rank |
Description |
Unlock |
Cost |
Cast Time |
Range/Radius |
---|---|---|---|---|---|---|---|
![]() Overload |
Ultimate |
|
Storm Calling Rank 12 | 25 Ultimate | Instant | - (Self) |
|
![]() |
![]() Power Overload(Morph) |
|
Overload Rank IV | 25 Ultimate | Instant | - (Self) |
|
![]() |
![]() Energy Overload(Morph) |
|
Overload Rank IV | 25 Ultimate | Instant | - (Self) |
|
![]() Mage's Fury |
Active |
|
Storm Calling Rank 1 | 2357 Magicka | Instant | 28m range/4m Radius (Enemy) | |
![]() |
![]() Mage's Wrath(Morph) |
|
Mage's Fury Rank IV | 2357 Magicka | Instant | 28m range/4m Radius (Enemy) | |
![]() |
![]() Endless Fury(Morph) |
|
Mage's Fury Rank IV | 2357 Magicka | Instant | 28m range/4m Radius (Enemy) | |
![]() Lightning Form |
Active |
|
Storm Calling Rank 4 | 2700 Magicka | Instant (20s) |
5m radius (Area) | |
![]() |
![]() Hurricane(Morph) |
|
Lightning Form Rank IV | 2295 STtamina |
Instant (15s) |
5m Radius (Area) |
|
![]() |
![]() Boundless Storm(Morph) |
|
Lightning Form Rank IV | 2700 Magicka | 5m radius (Area) | ||
![]() Lightning Splash |
Active |
|
Storm Calling Rank 20 | 2970 Magicka | Instant (10s) |
28m range/4m radius (Ground) |
|
![]() |
![]() Liquid Lightning(Morph) |
|
Lightning Splash Rank IV | 2970 Magicka | Instant (15s) |
28m range/4m radius (Ground) |
|
![]() |
![]() Lightning Flood(Morph) |
|
Lightning Splash Rank IV | 2970 Magicka | Instant (10s) |
28m range/6m radius (Ground) |
|
![]() Surge |
Active |
|
Storm Calling Rank 30 | 3928 Magicka | Instant (33s) |
- (Self) |
|
![]() |
![]() Power Surge(Morph) |
|
Surge Rank IV | 3928 Magicka | Instant (33s) |
- (Self) |
|
![]() |
![]() Critical Surge(Morph) |
|
Surge Rank IV | 3928 Magicka | Instant (33s) |
- (Self) |
|
![]() Bolt Escape |
Active |
|
Storm Calling Rank 42 | 3780 Magicka | Instant | 15m (6m radius) |
|
![]() |
![]() Streak(Morph) |
|
Bolt Escape Rank IV | 3780 Magicka | Instant | 15m | |
![]() |
![]() Ball of Lightning(Morph) |
|
Bolt Escape Rank IV | 3780 Magicka | Instant | 15m (6m radius) |
|
![]() Capacitor |
Passive | Rank I |
|
Storm Calling Rank 8 | -- | -- | -- |
Rank II |
|
Storm Calling Rank 18 | -- | -- | -- | ||
![]() Energized |
Passive | Rank I |
|
Storm Calling Rank 14 | -- | -- | -- |
Rank II |
|
Storm Calling Rank 27 | -- | -- | -- | ||
![]() Amplitude |
Passive | Rank I |
|
Storm Calling Rank 22 | -- | -- | -- |
Rank II |
|
Storm Calling Rank 36 | -- | -- | -- | ||
![]() Expert Mage |
Passive | Rank I |
|
Storm Calling Rank 39 | -- | -- | -- |
Rank II |
|
Storm Calling Rank 50 | -- | -- | -- |
- Anonymous
This needs to be updated. At the moment, Exploitation I actually gives you 1,320 Spell Critical for 10 seconds, and it's rank is the same amount for 20 seconds.
- Anonymous
i think that they messed it up and put them the wrong way around then
- Anonymous
I just unlocked "Conjured ward" and it was on Daedric Summoning Rank 30. I think that "Bound armor" is unlocked on rank 42.
- Anonymous
"Surge: While active, dealing a Critical Strike heals you" - shouldn't be "dealing a Critical Heal" instead?
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