Go into a blood frenzy, increasing your Weapon and Spell Damage by 60 every 2 seconds, up to 5 times.
While toggled on, the Health cost of this ability increased by 360 per stack and you cannot be healed by anyone other than yourself.
When you toggle this ability off, you heal for 33% of the total health cost you spent while it was toggled on.
Reduces the ramping Health cost and when you toggle the ability off, you heal for a portion of the Health cost you spent.
Sated Fury is a Skill in Elder Scrolls Online (ESO). This Skill is found in the Vampire Skills Skill Line and can be unlocked by gaining experience while having a Skill from that Line on your active Skill Bar. Skills can be reset at Rededication Shrines found in the capital cities of each ESO faction, for a tidy sum of gold.
Sated Fury Variants
This Skill can be morphed into two different versions:
Blood Frenzy - Base Skill.
Simmering Frenzy - Increases the Weapon and Spell Damage granted per stack.
Champion Points That Affect Sated Fury
Equipment Sets That Affect Sated Fury
Notes & Other Useful Information
- Skill Line: Vampire Skills
- Skill Type: Health
- Unlocked at Vampire Rank
- Variants: Blood Frenzy and Simmering Frenzy
does this skill counts as a channel cast time or ?
The skill description says "total health cost you spent while it was toggled on". This suggests it will include not only the cost of this skill, but skills from other trees (class, guild, etc.) as well that cost health. Just wondering if anyone has had the chance to confirm if that's actually the case?