Animal Companions Skills

 

 

Eternal Guardian

set line

Cast Time
Duration
Target
Cost


eternal guardian

Instant
2.5s

Self
Ultimate

set line

Rouse a loyal grizzly to fight at your side. The grizzly's swipes at an enemy, dealing 599 Magic Damage, and something swipes all enemies in front of it, dealing 2399 Magic Damage and stunning them for 2 seconds.

Once summoned, you can activate Guardian's Wrath for 75 Ultimate, causing the grizzle to maul an enemy for 3360 Magic Damage. Deals 150% more damage to enemies below 25Health.

Once every minute, the grizzly respawns when killed.

The grizzly instantly respawns when it dies. Increases the amount of bonus damage dealt to low Health targets.

 

Wild Guardian

set line

Cast Time
Duration
Target
Cost


wild guardian

Instant
2.5s

Self
Ultimate

set line

Rouse a loyal grizzly to fight at your side. The grizzly's swipes at an enemy, dealing 659 Bleed Damage, and something swipes all enemies in front of it, dealing 2640 Bleed Damage and stunning them for 2 seconds.

Once summoned, you can activate Guardian's Savagery for 75 Ultimate, causing the grizzle to maul an enemy for 3697 Bleed Damage. Deals 100% more damage to enemies below 25Health. The damage has a higher chance to apply the Hemorrhaging status effect.

The bear now deals Bleed damage, and has a quintuple chance of applying the Hemorrhaging status effect.

 

Dive

set line

Cast Time
Target
Range
Cost


dive

Instant
Enemy
28m
2700 Magicka

set line

Command a Cliff Racer to dive bomb the enemy, dealing 2090 Magic Damage. If you are more than 7 meters away from the target, you set them off balance for 7 seconds.

 

Feral Guardian

set line

Cast Time
Duration
Target
Cost


feral guardian

Instant
2.5s

Self
Ultimate

set line

Rouse a loyal grizzly to fight at your side. The grizzly's swipes at an enemy, dealing 580 Magic Damage, and something swipes all enemies in front of it, dealing 2323 Magic Damage and stunning them for 2 seconds.

Once summoned, you can activate Guardian's Wrath for 75 Ultimate, causing the grizzle to maul an enemy for 3253 Magic Damage Deals 100% more damage to enemies below 25Health.

 

 

Cutting Dive

set line

Cast Time
Target
Range
Cost


cutting dive

Instant
Enemy
28m
2295 Stamina

set line

Command a Cliff Racer to dive bomb the enemy, dealing 2091 Bleed Damage.  If you are more than 7 meters away from the target, you set them off balance for 7 seconds. If the enemies are already off-balance, the cliff racer rips through them, causing them to bleed for 2140 Bleed Damage over 10 seconds. 

Converts into a Stamina ability and deals Bleed Damage. If the enemy is not Off Balance, the attack causes them to bleed over time.

 

Screaming Cliff Racer

set line

Cast Time
Target
Range
Cost


screaming cliff racer

Instant
Enemy
28m
2700 Magicka

set line

Command a Cliff Racer to dive bomb the enemy, dealing 2160 Magic Damage.  If you are more than 7 meters away from the target, you set them off balance for 7 seconds.

After dealing damage you increase your Weapon and Spell Damage by 100 for 10 seconds, which quadruples after damaging Off Balance enemies.

Increases your Weapon and Spell Damage after dealing damage, which increases when hitting Off Balance targets.

 

Scorch

set line

Cast Time
Duration
Target
Range
Cost


scorch

Instant
3s

Area
20m
2700 Magicka

set line

Stir a group of Shalk that attacks after 3 seconds, dealing 2509 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3486 Magic Damage to enemies in front of you.

 

Subterranean Assault

set line

Cast Time
Duration
Target
Range
Cost


subterannean assault

Instant
3s

Area
20m
2067 Stamina

set line

Stir a group of Shalk that attacks after 3 seconds, dealing 2591 Poison Damage to enemies in front of you.

After the shalk complete their attack, they burrow again for 3 seconds and then resurface again, dealing 2591 Poison Damage to enemies in front of you.

Converts to a Stamina ability and deals Poison Damage. Reduces the cost and time it takes for the ability to deal damage, but the second hit no longer deals increased damage.

 

 

Deep Fissure

set line

Cast Time
Duration
Target
Range
Cost


deep fissure

Instant
3s

Area
20m
2700 Magicka

set line

Stir a group of Shalk that attacks after 3 seconds, dealing 2591 Magic Damage to enemies in front of you. After the shalk complete their attack, they burrow underground for 6 seconds and then resurface again, dealing 3600 Magic Damage to enemies in front of you. 

Enemies damaged are afflicted with Minor and Major Breach, reducing their Physical and Spell Resistance by 5948 and 2974 for 10 seconds.

Applies Major and Minor Breach to enemies hit, reducing their Physical and Spell Resistance.

 

Swarm

set line

Cast Time
Duration
Target
Range
Radius
Cost


swarm

Instant
10s

Enemy
28m
10m
2970

 Magicka

set line

Unleash a swarm of Fetcherflies to relentlessly attack an enemy, dealing 4631 Magic Damage over 20 seconds. The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by 5%.

 

Fetcher Infection

set line

Cast Time
Duration
Target
Range
Radius
Cost


fetcher infection

Instant
10s

Enemy
28m
10m
2970 Magicka

set line

Unleash a swarm of Fetcherflies to relentlessly attack an enemy, dealing 4785 Magic Damage over 20 seconds. Apply Minor Vulnerability to the target for the duration, increasing their damage taken by 5%.

Every second cast of this ability deals 60% increased damage.

Every second cast deals increased damage.

 

Growing Swarm

set line

Cast Time
Duration
Target
Range
Radius
Cost


growing swarm

Instant
10s

Enemy
28m
10m
2525 Stamina

set line

Unleash a swarm of Fetcherflies to relentlessly attack an enemy, dealing 4785 Bleed Damage over 20 seconds. Apply Minor Vulnerability to the target for the duration, increasing their damage taken by 5%.

Enemies near the carrier take 435 Bleed Damage every 2 seconds for the duration.

Converts into a Stamina ability and deals Bleed Damage. Deals additional damage to nearby enemies of the affected target, but limits the cast to one at a time.

 

 

Betty Netch

set line

Cast Time
Duration
Target
Cost


betty netch

Instant
22s

Self
--

set line

Call a Betty Netch to you side, which grants you Major Brutality and Sorcery, increasing your weapon damage and spell damage by 20% for 22 seconds. Every 5 seconds, the netch removes 1 negative effect from you.

 

Blue Betty

set line

Cast Time
Duration
Target
Cost


blue betty

Instant
25s

Self
--

set line

Call a Betty Netch that restores 4416 Magicka to you over 25 seconds and grants you Major Sorcery and Brutality, increasing your Weapon/Spell Damage by 20%.

Every 5 seconds, the netch removes 1 negative effect from you.

Restores Magicka every second while active.

 

Bull Netch

set line

Cast Time
Duration
Target
Cost


bull netch

Instant
25s

Self
--

set line

Call a Bull Netch that restores 4416 Stamina over 25 seconds. Grants Major Sorcery and Major Brutality, increasing your Spell and Weapon damage by 20%. Every 5 seconds, the netch removes 1 negative effect from you.

The netch restores Stamina instead of Magicka.

 

Falcon's Swiftness

set line

Cast Time
Duration
Target
Cost


faclcons swiftness

Instant
6s
Self
3240 Magicka

set line

Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%. Gain immunity to snares and immobilizations for 4 seconds.

 

 

Deceptive Predator

set line

Cast Time
Duration
Target
Cost


deceptive predator

Instant
6s
Self
2700 Magicka

set line

Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%.

Gain immunity to snares and immobilizations for 4 seconds.

While slotted gain Minor Evasion, reducing damage from area attacks by 10%.

Passively grants Minor Evasion while slotted.

 

Bird of Prey

set line

Cast Time
Duration
Target
Cost


bird of prey

Instant
6s
Self
2700 Magicka

set line

Invoke the spirit of agility to gain Major Expedition for 6 seconds, increasing your Movement Speed by 30%.

Gain immunity to snares and immobilizations for 4 seconds.

While slotted gain Minor Berserk, increasing the damage done by 5%.

Passively grants Minor Berserk while slotted.

 

bond with nature
Bond with Nature

set line

Rank I - Animal Companions Rank 8

When one of your animal companions is killed or unsummoned, you restore 630 Health.

Rank II - Animal Companions Rank 18

When one of your animal companions is killed or unsummoned, you restore 1260 Health.

 

savage beast
Savage Beast

set line

Rank I - Animal Companions Rank 14

When you cast an Animal Companions ability while you are in combat, you generate  2 Ultimate. This effect can occur every 8 seconds.

Rank II - Animal Companions Rank 27

When you cast an Animal Companions ability while you are in combat, you generate  Ultimate. This effect can occur every 8 seconds.

 

 

flourish
Flourish

set line

WHILE AN ANIMAL COMPANION
ABILITY IS SLOTTED

Rank I - Animal Companions Rank 22

Increase your Magicka Recovery and Stamina Recovery by 6%.

Rank II - Animal Companions Rank 36

Increase your Magicka Recovery and Stamina Recovery by 12%.

 

advanced species
Advanced Species

set line

Rank I - Animal Companions Rank 39

Increases your Armor Penetration by 495 for each Animal Companion ability slotted.

Rank II - Animal Companions Rank 50

Increases your Armor Penetration by 990 for each Animal Companion ability slotted.

 

 

 

 

 

 




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