Trial Sets in Elder Scrolls Online (ESO) can be acquired from completing different Trials. Trial Sets are available from the bosses and monsters in various trials. Depend on how you perform during the trial, the trial sets comes in two different versions, the normal ones and the perfected ones. Compare to normal versions, the perfected versions of trial sets has one additional 5 items bonus.

Pieces of those sets are also found in coffers rewarded for completing the  to clear the specific trial. Coffers are only awarded once a week per character. Trial sets are all bind-on-pickup.

 

Curated Item Set Drop System

The Curated Item Set Drop System is a new internal mechanic that makes it easier for players to complete their Item Set Collection. With the vast amounts of Set Items available in ESO, this system aims to make engaging in specific content for specific rewards more rewarding the more times it is completed. The Curated Item Set Drop System will launch as a Base Game update, part of Update 32 (Patch 7.2.0) meaning it will be available to all players, irrespective of DLC ownership. The system is currently live on the PTS on PC and Mac.

The Curated Item Set Drop system makes it so that most Bosses that reward Set Items will preferentially drop Set pieces that you do not already own. This system will affect the following activities:

Notably, Set Items that drop from treasure chests (whether overland or through maps), containers (coffers) and non-boss Monsters will not be curated.

If there is a particular Set Item that drops from a certain activity's Boss that you do not have, you will have an increasingly better chance to get it each time you run that activity and defeat that Boss. Note that this system does not change a Boss' loot tables. If a Boss only drops the Shoulder and Leg pieces of a given Set for example, it cannot and will not drop other pieces. The system simply makes it more likely for you to get the pieces you are still missing. While the system is in effect for a given Boss, you will not receive duplicate drops of items you already own. However, once you have collected all available Set Pieces that drop from that Boss, the loot table will revert to the original randomized selection as before. This system should alleviate some of the RNG frustration with loot drops and get you closer to completing your set collection.

An Item Set Collection Summary Page has also been added to the Item Set Collections UI ("Sticker Book") to compliment the curation system. This Summary contains progress bars for every category of Sets which helps guide players to finding pieces they are still missing.

 

All Elder Scroll Online (ESO) Trial Sets

 

Quick Search of All Trial Sets

Name Bonuses Information

Eternal Warrior

(2 items) Adds 4% Healing Taken
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 1206 Max Health
(5 items) Adds 4% Healing Taken
(5 items) When you drop below 25Health, you heal for 9370 Health and gain 100 Ultimate. This effect can occur once every 1 minute and the heal scales off your Maximum Health.
Type: Heavy Armor
Style: Yokudan
Location: Aetherian ArchiveHel Ra CitadelSanctum Ophidia
Required DLC: None

Infallible Mage

(2 items) Adds 657 Critical Chance
(3 items) Grants Minor Slayer at all times, increasing your damage done to Dungeon Trial and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Your fully-charged Heavy Attack deal an additional 900 damage. Enemies you damage with fully-charaged Heavy Attacks are affliced with Minor Vulnerabiltiy for 10 seconds, increasing their damage taken by 5%.
(5 items) Adds 657 Critical Chance
Type: Light Armor
Style: Yokudan
Location: Aetherian ArchiveHel Ra CitadelSanctum Ophidia
Required DLC: None

Vicious Serpent

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Reduces the cost of your Stamina abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
(5 items) Adds 129 Weapon and Spell Damage
Type: Medium Armor
Style: Aetherial
Location: Aetherian ArchiveHel Ra CitadelSanctum Ophidia
Required DLC: None

Defending Warrior

(2 items) Adds 1487 Armor
(3 items) Adds 1487 Armor
(4 items) Adds 1206 Max Health
(5 items) When you block an attack, you deal 1196 Magic Damage 
to all enemies within 10 meters of you and heal for 100% of the damage done. This effect can occur once every 5 seconds and scales off your Maximum Health.
Type: Heavy Armor
Style: Aetherial
Location: Aetherian Archive
Required DLC: None

Healing Mage

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Max Magicka
(4 items) Adds 4Healing Taken
(5 items) When you use an area of effect heal ability, you apply Minor Cowardice to enemies within 10 meters of you by 215 for 5 seconds. This effect can occur once every 3 seconds.
Type: Light Armor
Style: Aetherial
Location: Aetherian Archive
Required DLC: None

Quick Serpent

(2 items) Adds 833 Critical Chance
(3 items) Adds 1096 Max Stamina
(4 items) Adds 1096 Max Stamina
(5 items) Reduces the cost of Stamina abilities by 8%. When you kill an enemy, you restore 2454 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.
Type: Medium Armor
Style: Aetherial
Location: Aetherian Archive
Required DLC: None

Berserking Warrior (Advancing Yokeda)

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal melee damage, your Critical Strike rating
is increased by 241 for 5 seconds, stacking up to 10 times. This effect can occur once every half second.
Type: Heavy Armor
Style: Aetherial
Location: Hel Ra Citadel
Required DLC: None

Destructive Mage

(2 items) Adds 1096 Max Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When another player hits the same enemy with a fully-charged Heavy Attack they detonate the bomb, dealing 952 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Light Armor
Style: Aetherial
Location: Hel Ra Citadel
Required DLC: None

Poisonous Serpent

(2 items) Adds 1096 Max Stamina
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Max Stamina
(5 items) When you deal damage with a Light or Heavy Attack against an enemy who has a Poison Damage ability on them, you deal an additional 571 Poison Damage. This effect can occur once every 2 seconds and scales off the higher of your Weapon or Spell Damage.
Type: Medium Armor
Style: Aetherial
Location: Hel Ra Citadel
Required DLC: None

Immortal Warrior

(2 items) Adds 4Healing Taken
(3 items) Adds 1206 Max Health
(4 items) Adds 4Healing Taken
(5 items) While your health is below 35%, gain Major Protection for 20s, reducing the damage you take by 10%. This effect can occur once every 20s.
Type: Heavy Armor
Style: Aetherial
Location: Sanctum Ophidia
Required DLC: None

Twice-Fanged Serpent

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Max Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage, your Physical Penetration is increased by 544 for 5 seconds, stacking up to 10 times. This effect can occur once every half second. 
Type: Medium Armor
Style: Celestial
Location: Sanctum Ophidia
Required DLC: None

Wise Mage

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
Type: Light Armor
Style: Aetherial
Location: Sanctum Ophidia
Required DLC: None

Lunar Bastion

(2 Items) Adds 4Healing Taken
(3 Items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial and Arena Monsters by 5%.
(4 Items) Adds 1206 Max Health
(5 Items) When you activate a synergy, you create a lunar blessing underneath you for 8 seconds. The blessing grants a stacking damage shield every 2 seconds that absorbs 2737 damage per stack for you and your allies within 8 meters. The damage shield lasts for 4 seconds and refreshes every tick. This effect can occur every 20 seconds, and stacks up to 6 times.
Type: Heavy Armor
Style: Dro-m’Athra
Location: Maw of Lorkhaj
Required DLC: None

Moondancer

(2 items) Adds 1096 Max Magicka
(3 Items) Gain Minor Slayer at all times, increasing your damage done to Dungeon Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) When you activate a synergy, you gain a shadow blessing that increases your Weapon and Spell Damage by 474 or a lunar blessing that increases your Magicka Recovery by 474 for 20 seconds. You can only have one blessing active at a time.
Type: Light Armor
Style: Dro-m'Athra
Location: Maw of Lorkhaj
Required DLC: Thieves Guild

Roar of Alkosh

(2 Items) Adds 657 Critical Chance
(3 Items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) When you activate a synergy, you send a shockwave from your position that deals 318 Physical Damage and an additional 1590 Physical Damage over 10 seconds. Reduces the Physical and Spell Resistance of any enemy hit by the amount of the initial hit's damage done for the duration, up to a maximum of 6000. The damage scales off the higher of your Weapon and Spell Damage.
Type: Medium Armor
Style: Abah’s Watch
Location: Maw of Lorkhaj
Required DLC: None

Twilight Remedy

(2 items) Adds 129 Magicka Recovery
(3 Items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon Trial and Arena Monsters by 5%.
(4 Items) Adds 129 Weapon and Spell Damage
(5 Items) When an ally activates your synergy, they heal themselves for 7704 Health over 15 seconds and gain Minor Force, increasing their Critical Damage done by 10%. This effect scales off the higher of the synergy activator's Maximum Magicka or Stamina.
Type: Light Armor
Style: Dro-m'Athra
Location: Maw of Lorkhaj
Required DLC: Thieves Guild

Aegis of Galenwe

(2 items) Adds 1206 Max Health
(3 items) Gain Minor Aegis at all times, reducing your
damage taken from Dungeon, Trial and Arena Monsters by 5%
(4 items) Adds 4Healing Taken
(5 items) After successfully blocking, you grant Empower to 11 allies within 15 meters for 3 seconds, increasing the damage of their Heavy Attacks against monsters by 80%. This effect can occur every 2 seconds. 
(Perfected) Adds 1206 Max Health
Type: Heavy Armor
Style: Welkynar
Location: Cloudrest (Trial)
Required DLC: Summerset

Arms of Relequen

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%
(4 items) Adds 657 Critical Chance
(5 items) Your Light and Heavy attacks apply a stack of harmful winds to your target for 5 seconds. Harmful winds deal 52 Physical Damage per stack every 1 second. This effect can stack once every half second, up to 10 times.
(Perfected) Adds 1096 Max Stamina
Type: Medium Armor
Style: Welkynar
Location: Cloudrest (Trial)
Required DLC: Summerset

Mantle of Siroria

(2 items) Adds 129 Spell and Weapon Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%
(4 items) Adds 129 Spell and Weapon Damage
(5 items) Dealing damage with a Light or Heavy Attack creates a ring of fire beneath you for 8 seconds. This effect can occur once every 8 seconds. Standing in the ring grants you a stack of Siroria's Boon for 5 seconds. Each stack increases your Spell and Weapon Damage by 6310 stacks max.
(Perfected) Adds 129 Spell and Weapon Damage
Type: Light Armor
Style: Welkynar
Location: Cloudrest
Required DLC: Summerset

Vestment of Olorime

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon and Trial Monsters by 5%
(4 items) Adds 129 Magicka Recovery
(5 items) Casting ground effect abilities in combat will create a circle of might on the ground for 5 seconds. You and your allies in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for the duration. This effect can occur every 10 seconds.
(Perfected) Adds 1096 Max Magicka 
Type: Light Armor
Style: Welkynar
Location: Cloudrest
Required DLC: Summerset

Automated Defense

(2 items) Adds 1206 Max Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken
from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4Healing Taken
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeons and Trials Monsters by 10%.
Type: Heavy Armor
Style: Clockwork
Location: The Halls of Fabrication
Required DLC: None

Inventor's Guard

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon,Trial, and Arena Monsters by 5%.
(4 items) Adds 4Healing Done
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Aegis for 1 second per 10 Ultimate spent, reducing your damage taken from Dungeons and Trials Monsters by 10%.
Type: Light Armor
Style: Refabricated
Location: Halls of Fabrication
Required DLC: Morrowind

Master Architect

(2 items) Adds 1096 Max Magicka
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeons and Trials Monsters by 10%.
Type: Light Armor
Style: Refabricated
Location: Halls of Fabrication
Required DLC: Morrowind

War Machine

(2 items) Adds 1096 Max Stamina 
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon and Trial Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you use an Ultimate ability, you and the closest 5 allies within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeons and Trials Monsters by 10%.
Type: Medium Armor
Style: Refabricated
Location: --
Required DLC: Morrowind

Claw of Yolnakhriin

(2 items) Adds 1206 Max Health 
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Stamina
(5 items) When you taunt an enemy, you give yourself and 11 group members Minor Courage for 15 seconds, increasing your Weapon and Spell Damage by 215. This effect can occur once every 8 seconds.
(Perfected) Adds 1206 Max Health 
Type: Heavy Armor
Style: Jone & Jode
Location: Sunspire
Required DLC: Elsweyr

Eye of Nahviintaas

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Magicka
(5 items) When an ally activates one of your synergies, you and the ally who activated the synergy get 12% cost reduction for non-Ultimate abilities for 3 seconds. This effect can occur every 6 seconds.
(Perfected) Adds 1096 Max Magicka
Type: Light Armor
Style: Jone & Jode
Location: Sunspire
Required DLC: Elsweyr

False God’s Devotion

(2 items) Adds 657 Critical Chance
(3 item) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Reduces the cost of your Magicka abilities by 8%. When an enemy you recently damaged dies, you restore 2454 Magicka and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. This effect can occur once every second.
(Perfected) Adds 129 Weapon and Spell Damage
Type: Light Armor
Style: Jone & Jode
Location: Sunspire
Required DLC: Elsweyr

Tooth of Lokkestiiz

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items)  When you activate a synergy, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.
(Perfected) Adds 657 Critical Chance
Type: Medium Armor
Style: Jone & Jode
Location: Sunspire
Required DLC: Elsweyr

Kyne's Wind

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%
(4 items) Adds 4Healing done
(5 items) Casting an ability or drinking a potion that applies a Major Buff on yourself or an ally creates a pool of Kyne's Blessing for 4 seconds. You and allies standing in Kyne's Blessing restore  420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
(5 items) (Perfected) Adds 129 Magicka Recovery
Type: Light Armor
Style: 
Location: Western Skyrim
Required: Greymoor Expansion

Roaring Opportunist

(2 items) Adds 1487 Offensive Penetration
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After completing a Fully-Charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 spell damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.
(5 items) (Perfected) Adds 1096 Max Magicka
Type: Light Armor
Style: 
Location: Western Skyrim
Required: Greymoor Expansion

Vrol's Command

(2 items) Adds 1096 Max Stamina
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Max Health
(5 items) After dealing damage with a Fully-Charged Heavy Attack, apply Major Aegis to you and up to 11 nearby group members for 12 seconds, reducing damage taken from Dungeon, Trial, and Arena enemies by 10%. This effect can occur once every 21 seconds.
(5 items) (Perfected) Adds 4Healing Taken
Type: Heavy Armor
Style: 
Location: Western Skyrim
Required: Greymoor Expansion

Yandir's Might

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing Critical Damage grants you a stack of Giant's Endurance for 5 seconds, up to one every half second. Each stack of Giant's Endurance adds 41 Weapon and Spell Damage, up to 10 stacks. Dealing damage with a Fully Charged Heavy Attack removes Giant's Endurance and grants you Giant's Might for 15 seconds, increasing your Weapon and Spell Damage by 63 per stack removed. You cannot have Giant's Endurance and Might active at the same time.
(5 items) (Perfected) Adds 1487 Physical Penetration
Type: Medium Armor
Style: 
Location: Western Skyrim
Required: Greymoor Expansion

Bahsei's Mania

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) Increases your damage done to non-player enemies by up to 15% based on your missing Magicka.
(Perfected) Adds 129 Weapon and Spell Damage
Type: Light Armor
Style: Sul-Xan
Location: Rockgrove
Required: Blackwood Chapter

Stone-Talker's Oath

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Your fully-charged Heavy Attacks place a soul bomb on your target that charges as the target takes damage. After 10 seconds, the bomb explodes, restoring 5% of the damage received as Stamina and Magicka, up to 2240 Stamina and Magicka, to 12 group members within 16 meters of the explosion. This effect can occur every 10 seconds.
(Perfected) Adds 1096 Max Magicka 
Type: Light Armor
Style: Sul-Xan
Location: Rockgrove
Required: Blackwood Chapter

Sul-Xan's Torment

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your  Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.
(Perfected) Adds 657 Critical Chance
Type: Medium Armor
Style: Sul-Xan
Location: Rockgrove
Required: Blackwood Chapter

Saxhleel Champion

(2 items) Adds 1096 Max Magicka
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Stamina
(5 items) When you cast an Ultimate ability, you and up to 11 group members within 28 meters of you gain Major Force for 1 second per 15 Ultimate spent, increasing your Critical Damage done by 20%. 
(Perfected) Adds 1096 Max Stamina
Type: Heavy Armor
Style: Sul-xan
Location: Rockgrove
Required: Blackwood Chapter

Coral Riptide

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina.
(5 items)(Perfected) Adds 657 Critical Chance
Type: Medium Armor
Style: Syrabanic Marine
Location: Dread Sail Reef
Required DLC: High Isle Chapter

Pearlescent Ward

(2 items) Adds 1206 Max Health
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4Healing Taken
(5 items) Grants you and up to 11 other group members Pearlescent WardPearlescent Ward increases Weapon and Spell Damage by up to 180 based on the number of group members that are alive. Current 180 Weapon and Spell DamagePearlescent Ward increases damage reduction from non-player enemies out of 66% based on the number of group members that are dead. 
(5 items)(Perfected) Adds 1206 Max Health
Type: Heavy Armor
Style: Syrabanic Marine
Location: Dread Sail Reef
Required DLC: High Isle Chapter

Pillager's Profit

(2 items) Adds 4Healing Done
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1096 Max Magicka
(5 items) Casting an Ultimate ability while in combat grants 5% of the cost as Ultimate, up to a max of 20, to up to 11 group members within 12 meters every 2 seconds over 10 seconds. Group members can only be affected by this set every 45 seconds.
(5 items)(Perfected) Adds 129 Magicka Recovery
Type: Light Armor
Style: Syrabanic Marine
Location: Dread Sail Reef
Required DLC: High Isle Chapter

Whorl of the Depths

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Light Attack, you apply Whorl of the Depths to the target, dealing 988 Frost Damage over 8 seconds. When this effect ends, a 5 meter whirlpool is created under the target for 6 seconds and deals 743 Frost Damage every 1 second. This effect can occur once every 18 seconds and scales off the higher of your Weapon and Spell Damage.
(5 items)(Perfected) Adds 657 Critical Chance
Type: Light Armor
Style: Syrabanic Marine
Location: Dread Sail Reef
Required DLC: High Isle Chapter

Peace and Serenity

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While you are standing still, you gain 465 Weapon and Spell Damage. While you are moving, you gain 203 MagickaStamina and Health Recovery.
(5 items)(Perfected) Adds 129 Weapon and Spell Damage
Type: Light Armor
Style: 
Location: Sanity's Edge
Required DLC: Necrom Chapter

Ansuul's Torment

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
(5 items)(Perfected) Adds 657 Critical Chance
Type: Medium Armor
Style:
Location: Sanity's Edge
Required DLC: Necrom Chapter

Transformative Hope

(2 items) Adds 4Healing Done
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) While in combat, when you heal yourself or an ally that is below 50% Health, you ignite a Spark of Hope within them for 3 seconds. If they are above 90% Health when the effect ends, you and the ally gain Major Heroism for 15 seconds. This effect can occur once every 20 seconds per target.
(5 items)(Perfected) Adds 4Healing Done
Type: Light Armor
Style:
Location: Sanity's Edge
Required DLC: Necrom Chapter

Test of Resolve

(2 items) Adds 1487 Armor
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Max Health
(5 items) When you take damage while under 50% Health, your resolve is tested. If you are also below 50% Stamina, you restore full HealthMagicka, and Stamina while also gaining Major Protection and Major Aegis for 10 seconds. If you are above 50% Stamina, you become a Beacon of Hope for 20 seconds, causing your Major and Minor Buffs to also grant Major Aegis for 10 seconds. This effect can occur once every 45 seconds.
(5 items)(Perfected) Adds 1487 Armor
Type: Heavy Armor
Style:
Location: Sanity's Edge
Required DLC: Necrom Chapter

 




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