Champion System changes with ESO Blackwood Chapter: As part of the free update that accompanies the Gates of Oblivion year, the champion system underwent a revamp. 

Champion Point changes:

♦ CP cap is being increased from 810 to 3600

♦ Redesign from 9 to 3 Constellations (with minor constellations)

♦ Passives can be swapped at anytime out of combat

Champion System was introduced in Elder Scrolls Online in Update 6. It is a Passive Skill system that rewards the player for continuing to play past level 50. Only Players Veteran Rank 1 or higher can earn Champion Points, but once earned can be spent differently for each character the player possesses on his/her account. The Champion System revolves around the Constellations Craft, Warfare, and Fitness.

 

ESO Champion Points Guide

How to earn Champion Points in ESO?

In the Champion System, all of your level 50 characters earn Champion Points as they participate in activities that grant experience. Only 50+ characters are capable of earning Champion Points, but those they earn are available to all your characters (even non-50 characters). That means any time you earn a Champion Point, each of your characters on that megaserver can spend it however they like. Each character can invest the total number of Champion Points you've earned differently. The Champion Point cap has been raised to a total of 3600 Champion Points, allowing you to spend 1200 points in each tree at max.

Champion Points are spent on Constellations within the Champion UI. The Constellations fall into three categories or trees: Craft, Warfare and Fitness, with each tree made up of many Perks(represented as Stars in the UI) that provide various benefits and modifications to your character's skills and contribute to your character's progression past the level cap, allowing you to further play a role more efficiently as well as improve your ability to perform in other activities such as crafting, fishing and stealing. Perks are further divided into Passive Perks and Active Perks.

 

passive-perk-champion-points-eso-wiki-guide
Passive Perks are represented by small golden/yellow stars on the Constellations. These perks provide their benefits immediately as soon as they are unlocked.

 

active-perk-champion-points-eso-wiki-guide
Active Perks are represented by larger and brighter stars of the same color as their Constellations. These perks need to be slotted into the  Champion Bar in order to activate their effects.

 

 

The Champion Bar is located at the top of the Champion UI and is made up of three segments, representing the three Constellations. Each Constellation is limited to having four Active Perks in use at any one time, as evidenced by the four slots available per segment of the bar. However, players are free to swap perks they've unlocked in and out anytime outside of combat, allowing for quick adjustments without having to reassign Champion Points and at no additional cost. Once unlocked, Active Perks can be dragged and dropped into their respective segments on the Champion Bar in order to activate their effects. 

champion-bar-empty-champion-points-eso-wiki-guideEmpty Champion Bar

champion-bar-filled-champion-points-eso-wiki-guide
Champion Bar partially filled

 

Each perk is placed along certain points in their respective Constellation and in order to unlock perks further in, you will first need to unlock other perks that connect to them, creating a path. Each perk is unlocked by spending Champion Points on them. Some perks will grant their bonuses in a varying number of 'stages' whereas others are single purchases for the full benefit. For example, the Master Gatherer perk in the Craft Constellation is made up of 5 stages. Each stage costs 15 Champion Points to unlock, reducing harvesting time by 10% per stage. Maxing out Master Gatherer requires 75 Champion Points total and will provide a 50% reduction to harvesting time. Stages play an important role in planning your Champion Point usage especially in the lower ranges because you only need to unlock 1 stage of a perk in order to create a path towards the next, effectively allowing you to spend the minimum amount of points on perks you don't need to get to your desired ones. Each Constellation also has a set of Base Perks of either the passive or active type from which the initial pathways can be started. Additionally, each Constellation also has a set of Independent Perks which are placed just outside of the Constellation that do not connect to any other nodes.

Each Constellation specializes in certain aspects of your character. The Craft tree is comprised of perks that provide quality of life improvements for activities outside of combat such as boosts to your crafting and gathering efficiency, movement speed, as well as price advantages during mercantile transactions. The Fitness tree provides perks focusing on defensive properties, recovery and resource management. The Warfare tree is by far the most involved of the Constellations and offers the bulk of your combat perks, allowing you to perform better as a Tank, Healer, Damage Dealer or a combination of any of the roles. 

 

sub-constellation-champion-points-eso-wiki-guide

The Warfare tree also contains the three Sub-Constellations Extended Might, Staving Death and Mastered Curation with each providing perks to further specialize in these roles. These Sub-Constellations are represented as purple stars or "portals". Each Sub-Constellation and their respective perks employ the same unlock mechanics as the main constellations. Note that the Active Perks of the Sub-Constellations can only be slotted into the Warfare segment of the Champion Bar and are subject to the same limitations as other Active Perks. Furthermore, purchasing at least one perk (or at least one stage of a perk) in a Sub-Constellation opens up the pathways to connected perks in the main Warfare constellation.

Champion Points Leveling Tips

How to get Champion Points fast? Because they are tied to Experience Points, gaining Champion Points will involve largely the same activities as leveling up your character. These activities include killing enemies, questing and exploring Dungeons and Trials. However, there are several things you can do to improve your XP gain and consequently, your Champion Point gains. Here are a few tips to help with Champion Point earning:

Experience Boosters

There are many sources of increased XP gain in ESO. Some are bonuses provided by gear, some by consumables while others are baked into certain mechanics of the game. Most of these sources also stack with each other, providing an exponential boost to XP gain.

  • Training Trait - Training is a Weapon and Armor trait that boosts XP gained from kills while equipped. This trait can be found on many gear pieces. Players can also craft gear with the trait after it has been researched, as well as change any existing trait on a given piece of equipment into the Training trait via Transmutation. It is highly advised that you keep a set of gear with the training trait for use whenever you are looking to grind Champion Points for a few hours.
    • As with all traits, the XP boost from Training is based on the quality of the piece, with higher qualities providing more of an XP boost. Furthermore, the trait stacks with all other instances of the trait across each of your weapon and armor pieces excluding.
      • 1-Handed Weapons with the Training trait boost XP gain from kills by 2.5% to 4.5% depending on quality while 2-Handed Weapons will provide a boost of 5% to 9%.
      • Each Armor piece with the Training trait boosts XP gain from kills by 7% to 11%.
  • Grouping - Grouping up with one other player will grant a 10% XP boost for all activities for the both of you. While being in a group in general awards more XP than soloing, a group of two provides the biggest boost to XP gains. Find a buddy to grind content with or join a guild where there are bound to be players looking for leveling partners. Aside from faster leveling, content is generally easier to tackle with a partner.
  • Marriage - Referred to in-game as the Ritual of Mara, getting married to another player character provides the both of you with a Ring of Mara which gives a 10% boost to both characters' XP gain when grouped together. Note that the ritual requires a Pledge of Mara which is a Crown Store item. A character can marry up to 8 other characters but only 1 instance of the XP bonus can be active at any one time.
  • ESO Plus Membership - Being an ESO Plus member bestows a 10% XP & Gold bonus to the player.
  • ESO Events - ESO often holds Events throughout the year that provide a 100% Bonus to XP gained. Be sure to keep a lookout for these and set aside some time for grinding when they are up.
  • Ambrosia & Experience Scrolls - These are consumables that can grant you a massive 50%, 100% or 150% XP boost depending on the item's quality. Note that these items cannot stack with each other. You can only use either an Ambrosia drink or an Experience Scroll but not both, at any one time but their boosts will stack with all other sources of XP boosts.
    • Ambrosia - These come in three varieties - Psijic Ambrosia which grants a 50% Bonus, Aetherial Ambrosia which grants a 100% Bonus and Mythic Aetherial Ambrosia which grants a 150% Bonus. Ambrosia are craftable beverages and provide their benefits for 30 mins. Note that while Ambrosia are considered drinks, their effects can be stacked with other food and drink items. Furthermore, being a drink, Ambrosia's effect duration can be improved by the following:
      • The Connoisseur Skill in the Provisioning skill line improves consumed drink durations by 20 minutes at rank 3.
      • The Rationer Perk in the Craft Constellation tree improves consumed food and drink durations by 30 minutes at stage 3.
      • The Nord racial passive Reveler improves consumed drink durations by 15 mins.
    • Experience Scrolls - These can be purchased from the Crown Store or found inside Crown Crates. However, they are also given for free as a Daily Login Reward according to the reward calendar. Each week has at least one day that rewards Crown Experience Scrolls. Additionally, collecting Seals of Endeavor by completing Endeavors will allow you to purchase Crown Crates which can contain these scrolls.

ESO Enlightenment Explained

What is Enlightenment? Enlightenment is a mechanic to help you earn Champion Points. Over time, your account will accrue Enlightenment. You do not have to be logged in to accrue Enlightenment.

As you participate in activities that grant experience to your level 50 character, Enlightenment provides you with a bonus to Champion Point progression, helping you earn points faster. Eventually, you may run out of Enlightenment, but don’t worry—more Enlightenment is added to your account every 24 hours.

Activities that grant experience include questing, killing enemies, fighting in Cyrodiil, exploring dungeons and delves, and facing Trials and the Dragonstar Arena.

 

Activities

While there is no shortage of activities that grant experience points in ESO, there are several of note that you should definitely include in your Champion Point grind:

  • Random Daily Dungeons - Using the Group & Activity Finder to tackle a random Group Dungeon for the first time in a day will award the player with a coffer of Premium Undaunted Exploration Supplies. Aside from some great loot, it also rewards a massive 101,047 XP. Note that this has a 20-hour cooldown and while you can still continue running random dungeons, subsequent rewards will only give Undaunted Exploration Supplies with far less XP at 33,682.
  • Daily Quests - There are a plethora of Daily Quests available with a cap of 50 quests per character per day. Aside from the various coffers and loot, they are also a good source of XP while alleviating the grind somewhat with varying objectives. Check the All Daily Quests Guide page for a complete list.
  • Dark Anchors - Also known as Dolmens, Dark Anchors are World Events that also act as a quick and efficient method of grinding experience and can be done with a group or solo due to the large amounts of enemies spawned. There are Dolmens in many zones with 3 locations per zone. Depending on your approach, you may want to tackle Dolmens in specific zones. Alik'r Desert is a prime Dolmen grinding zone where it is very easy to get into a group. When playing in this zone, you simply need to make sure you tag as many enemies as possible before they are killed in order to reap the XP rewards because most groups will blast through these events. If you are looking to grind at your own pace, consider Auridon, Bangkorai, Deshaan or Malabal Tor where soloing is much more feasible. For details on Dolmens and their locations, check the Dark Anchors page.
  • Overland Zombie Grinding - Found in several locations in the Overworld, zombies are both numerous and extremely easy to kill with a quick respawn time making them a popular choice for grinding out Champion Point XP. When at these areas, it is very easy to find yourself in a flow of corraling the zombies into large groups and AoEing them down with minimal danger. Do note that because this is a popular method of grinding, you may find that these areas are heavily populated by other grinders. Nevertheless, the following are some good spots for grinding:
    • Alik'r Desert - Northeast of Sentinel Wayshrine along the coast.
    • The Rift - Directly east of Riften is a camp with a high concentration of zombies. There are also several groups of cultists in the area that can contribute to your XP grind.
    • Spellscar - A few paces north of the Spellscar Wayshrine, you will come across several Obelisks with a bunch of mobs around them. Herd the mobs together as you go from obelisk to obelisk for tons of XP in a short amount of time.
    • Greenshade - The area east of the Verrant Morass Wayshrine contains a large number of zombie groups conveniently located all along the main path. You can simply follow the path in a circle while pulling zombie groups together for a very efficient grind.
  • Public Dungeons - There are plenty of Public Dungeons available in ESO, many of them quite massive with a very high enemy count ranging from 5-8 enemies per group. As with Zombie grinding, pulling several groups together and then cleaving them all down is very lucrative not only for XP but for loot and gold as well. Consider the following Public Dungeons with the largest amounts of enemies: Old Orsinium, Rkindaleft, Vile Manse and Lion's Den.
  • Arenas - Arenas are another efficient method of gaining XP fast due to the high number of constantly spawning enemies. In particular, Blackrose Prison provides the best grinding spot in its first area. The most efficient method to tackle this is to clear the first 4 waves and then reset the arena and repeat. This is due to the fact that the final boss does not give much XP for the amount of time it takes to kill him. Other good options are Dragonstar Arena and Maelstrom Arena if you prefer to solo.

 

The Constellations

 

The Craft is one of the three Greater Constellations in Elder Scrolls Online (ESO), which mainly focuses on utility and sneaking. These constellations are all part of the new Champion System that launched with Flames of Ambition DLC in March 2021. The New Champion system contains three Greater Constellations: Craft, Warfare, and Fitness, each contain dozens of skills that you can use to strengthen your character. 

The skills also changed greatly, they no longer provide linear bonuses. Instead, each skill will have different stages, you need to invest enough points to unlock the bonus of each stage. 

Each constellation has 4 slots for certain passive skills, and you can swap passives any time out of combat.

This page contains detailed information and bonuses of Craft constellation in ESO, to help you better build your characters.

 

Craft Champion Points/Constellation Guide ESO

craft icon eso wiki guide

 

star iconFleet Phantom 

Reduces the Movement Speed penalty of Sneak by 5% per stage. (5 stages, 40 pts)

 

star iconBreakfall

Reduces your fall damage taken by 7% per stage. (5 stages, 50 pts)

 

star iconGilded Fingers

Increases your gold gained by 2% per stage. (5 stages, 50 pts)

 

star icon2Sustaining Shadows

Reduces the cost of Sneak by 1% per stage. (Add to champion bar to activate. 50 pts)

 

star icon2Professional Upkeep

Reduces the cost of repairing your armor by 1% per stage. (Add to champion bar to activate. 50 pts)

 

star icon2Steed's Blessing

Increases you out of combat Movement Speed by 0.4% per stage. (Add to champion bar to activate. 50 pts)

 

star icon2Liquid Efficiency

Whenever you use a potion or poison you have a 10% chance to not consume it. (Add to champion bar to activate. 75 pts)

 

star icon2Angler's Instincts

Increases your chance of catching higher quality fish by 10%, akin to fishing with another player. This effect can stack with other similar bonuses. (Add to champion bar to activate. 25 pts)

 

star icon2Rationer

Adds 10 minutes to the duration of any food or drink that increases your character's stats per stage. (Add to champion bar to activate. 3 stages, 30 pts)

 

star icon2Soul Reservoir

When you resurrect yourself or another player you have 33% chance to not consume a Soul Gem. (Add to champion bar to activate. 33 pts)

  

star iconWanderer

Reduces the cost of Wayshrine usage by 10% per stage. (5 stages, 75pts)

 

star iconSteadfast Enchantment

Your Weapon Enchantments have a 10% chance to not consume a charge when activated per stage. (5 stages, 50pts)

 

star icon2Treasure Hunter

Increases the quality of items you find in treasure chests. (Add to champion bar to activate. 50 pts)

 

star icon2Master Gatherer

Reduces the time it takes to harvest by 10% per stage. (Add to champion bar to activate. 5 stages, 75pts)

 

star iconFortune's Favor

Increases the amount of gold you find in treasure chests and safeboxes by 10% per stage. (5 stages, 50pts)

 

star iconInspiration Boost

Increases your crafting inspiration gained by 10% per stage. (3 stages, 45 pts)

 

star icon2Meticulous Disassembly

Improves the chances of extracting Woodworking, Blacksmithing, Clothing, and Jewelry Crafting ingredients and allows the refining of more powerful resins, tempers, tannins, and platings from raw materials. (Add to champion bar to activate. 50 pts)

 

star icon2Gifted Rider

Increases your Mount Speed by 2% per stage. (Add to champion bar to activate. 5 stages, 100 pts)

 

star icon2War Mount

Improves your mastery with mounts, removing all mount Stamina costs outside of combat. (Add to champion bar to activate. 120 pts)

 

star iconOut of Sight

Reduces the radius you can be detected while Sneaking by 1 meter per stage. (3 stages, 30 pts)

 

star icon2Friends in Low Places

Removes 1000 gold from your bounty once per day when committing a crime where bounty is added.

You must be level 50 for this passive to activate, and your current bounty must be at or greater than 1000 gold. (Add to champion bar to activate. 25pts)

 

star icon2Infamous

Increases the value of fenced items by 25%. (Add to champion bar to activate. 25 pts)

 

star icon2Shadowstrike

When you kill an enemy with Blade of Woe, you become invisible for 5 seconds after a short delay while distracting nearby enemies or potential witnesses. While under this effect you can cast Blade of Woe. (Add to champion bar to activate. 75 pts)

 

star icon2Cutpurse's Art

Increases the chance to get higher-quality loot when pickpocketing. (Add to champion bar to activate. 75 pts)

 

star icon2Fade away

Escaping from a guard wipes 25% of your current Heat, but not Bounty. (Add to champion bar to activate. 50 pts)

 

star icon2Reel Technique

Decrease the time it take for a fish to bite by 25%. (Add to champion bar to activate. 50 pts)

 

star icon2Homemaker

You have a 10% chance to find a second furnishing plan whenever you find a furnishing plain in the world. (Add to champion bar to activate. 25 pts)

 

star icon2Plentiful Harvest

You have a 10% chance to gain double the yield from normal resource nodes per stage. (Add to champion bar to activate. 5 stages, 50 pts)

 

 

 

Old Constellations

The WarriorThe Mage, and The Thief are known as the guardian constellations. They each have three lesser constellations in their charge, and together they represent aspects of power. Every constellation contains different abilities that you can purchase with Champion Points.

When you earn a Champion Point, that point will be assigned to the Warrior, the Thief, or the Mage, in that order. Once you earn a point in the Thief, for instance, your next point will be assigned to the Mage, and the next after that to the Warrior. You choose which of the three constellations under that sign to spend your point on.

 

 




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    • Anonymous

      Man they need to do something about the speed that you gain CP points, i'm sitting at 760 CP and one rank is 220k exp and we gain 400k boost everyday. This means that i don't even get 2 ranks per day already and when i'm rank 1000 i will almost only get one rank per day. that means that it's gonna take me 2600 days which is OVER 7 YEARS.

      • Anonymous

        the new system wont let me assign a point in any area of the new trees, is any one else having these issues ????/ please help ?? ready to quit this game after 3 years, maybe its time ?? lollll

        • Anonymous

          I have been trying for hours to figure out how to assign skills to the champion bar. I’m completely lost. Where is the tutorial please?

          • Anonymous

            You could invest 120 Point in one of the three original trees to get 1 great benefit.
            For example: No stamina usage of your mount while out of combat.
            With the new system, you still need 120 for the same skill, but you have to invest additional 110 to even get there, increasing the cost of that skill to 230 Points....

            I haven't looked at the other trees so far, but I'm far from happy about this overhout atm

            • Anonymous

              I have between 30 and 40 points in each section of the 3 constellations. What do I need to do in order to activate my "rank 10" abilities? I do not have the option to activate them when I receive additional champion points.

              • Anonymous

                Interestingly enough, and I didn't see this listed on the page, but each point gives you bonus stats when assigned to any constellation to a respective resource. Warrior gives more HP per point assigned to one of the three constellations, Thief is stamina, mage is magicka.

                • Anonymous

                  Champion points - is the cap for each toon or for the entire account? For example say there are a total of 720 champion points to spend and you dump them all into a single toon does that mean the other 4 toon get zero points? Thanks in advance.

                  • In Summerset DLC, the Champion Point cap has been raised by 30 points (10 in each red/blue/green constellation) for a total of 750 Champion Points. Most likely the scaling has been adjusted too.

                    • Anonymous

                      New to ESO and not lol 50 yet. My question is once I do hit lvl 50 on a character and start champion lvls do my other characters gain normal xp and skill points like they did before I had a lol 50 character?

                      • Anonymous

                        I have a level 9 character with over 180 champion points to spend? That's not veteran level 9. Has this changed or is my character just glitching?

                        • Anonymous

                          I had always wondered how some of the high level players got their insane attack power and resistance. I had heard of champion points but I didn't know their exact purpose, this page was very helpful.

                          • Anonymous

                            I think that the champion system is a huge step forward but, it will anger many players who have made it to veteran rank. I have no problem with this system and have stopped leveling my level 39 argonian until this happens, but will not in anger or anything. I just want the most of this new system.

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