Horns of the Reach Sets were added to Elder Scrolls Online (ESO) in August of 2017. The Horns of the Reach DLC added 8 new Sets from 2 new Dungeons: Bloodroot Forge and Falkreath Hold. Out of these 8 Sets, 2 are Light, 2 are Medium, 2 are Heavy and 2 are Monster Helms. Superior versions of these Sets drop from Normal difficulty bosses, while the Epic versions drop on Veteran. You can only obtain the Monster Helms from defeating the last boss on Veteran, while the Shoulders are obtainable from Urgalarg Chief-bane's Chest (randomly) by using Undaunted Pledge Keys.

 

 

Falkreath Hold Sets

Name Bonuses

Draugr's Rest

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) When you deal damage with a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your allies within 5 meters for 5,550 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.

Pillar of Nirn

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage, you create a fissure underneath the enemy after 1 second, dealing 683 Physical Damage to all enemies within 2.5 meters and causing them to bleed for an additional 3415 Physical Damage over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Ironblood

(2 items) Adds 1206 Max Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major ProtectionMajor Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.

Domihaus

(1 items) Adds 1096 Max Stamina
(1 items) Adds 1096 Max Magica
(2 items) When you deal damage, you create either a 10m ring of fire or a ring of molten earth around you for 10 seconds, which deals 90 Flame Damage or 90 Physical Damage every 1 second. Standing within the ring grants you 300 Spell Damage or 300 Weapon Damage. This effect can occur once every 15 seconds and the damage scales off the higher of your Weapon or Spell Damage.

 

Bloodroot Forge Sets

Name Bonuses

Flame Blossom

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage, you summon a line of flame that moves forward after 1s, dealing 1,537 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.

Blooddrinker

(2 items) Adds 657 Critical Chance
(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5) Increases the damage you deal with bleed damage over time effects by 20%.

Hagraven's Garden

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage while under 50% Health, you summon a preservation of nature around you in an 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members in the area, reducing the damage taken by 10%. This effect can occur once every 30 seconds.

Earthgore

(1 items) Adds 4% Healing Done
(2 items) When you heal a friendly target that is under 50% Health you conjure a pool of quenching blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Maximum Magicka or Stamina.



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