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Expert Hunter is a Fighters Guild Skill in Elder Scrolls Online. It has two morphs available, Evil Hunter and Camouflaged Hunter. One Morph gains Stamina when damaging the undead or Daedra and the other deals additional damage when stealthed.

  • Skill Line: Fighters Guild Skills
  • Skill Type: Active
  • Unlocked at: Fighters Guild Rank 6
  • Morphs: Evil Hunter & Camouflaged Hunter

 

Name & Image Skill Type Description Unlocks Cost Cast Time
(Duration)
Range/Radius
(Target)
Expert Hunter.png

Expert Hunter

Active
  • Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
  • While slotted, you gain Major Savagery, increasing your Weapon Critical rating by 2191.
Rank 6 Fighters Guild 4053 Stamina Instant
(5s)
6m
Icon_arrow.png evil_hunter.png
Evil Hunter
(Morph)
  • Invoke your expertise in anatomy and enemy behvior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 5 seconds. While active, the Stamina costs of your Fighters Guild abilities are reduced by 25%.
  • While slotted, you gain Major Savagery, increasing your Weapon Critical rating by 2191.
  • While active, the Stamina costs of your Fighters Guild abilities are reduced.
(Rank IV of Expert Hunter) 4050 Stamina Instant
(5s)
6m
Icon_arrow.png camoflaged_hunter.png
Camouflaged Hunter
(Morph)
  • Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
  • While slotted, you gain Major Savagery, increasing your Weapon Critical rating by 2191. You also gain Minor Berserk for 5 seconds after you deal Critical Damage from Crouch, increasing your damage done by 8%.
  • While slotted, dealing Critical Damage from Crouch grants Minor Berserk.
(Rank IV of Expert Hunter) 4050 Stamina Instant
(5s)
6m

 

Changes

  • Update 7 (v2.1.x): Increased the internal cooldown for procs to 2.5 seconds from 1.5 seconds.
  • Last updated September 16, 2017



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