Trade Skills or Crafting Skills for Elder Scrolls Online (ESO) are those which are related to the player's selected crafting profession. Deconstructing and creating items level up each crafting trade, and players may use Skillpoints in their chosen profession. By unlocking skills, players gain access to higher level materials, higher tier enhancements, and special hirelings or research perks.




Solvent Proficiency

Rank I - Alchemy Rank 1

Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.

Rank II - Alchemy Rank 10

Allows the Alchemist to use Pristine Water and Slime to make Level 20 potions and poisons.

Rank III - Alchemy Rank 20

Allows the Alchemist to use Cleansed Water and Gall to make Level 30 potions and poisons.

Rank IV - Alchemy Rank 30

Allows the Alchemist to use Filtered Water and Terebinthine to make Level 40 potions and poisons.

Rank V - Alchemy Rank 40

Allows the Alchemist to use Purified Water to Pitch-Blie to make Champion 10 potions and poisons.

Rank VI - Alchemy Rank 48

Allows the Alchemist to use Cloud Mist and Tarblack to make Champion 50 potions and poisons.

Rank VII - Alchemy Rank 49

Allows the Alchemist to use Star Dew and Night-Oil to make Champion 100 potions and poisons.

Rank VIII - Alchemy Rank 50

Allows the Alchemist to use Lorkhan's Tears and Alkhest to make Champion 150 potions and poisons.


Keen Eye Reagents

Rank I - Alchemy Rank 2

Reagents in the world will be easier to see when you are 20 meters or closer.

Rank II - Alchemy Rank 6

Reagents in the world will be easier to see when you are 30 meters or closer.

Rank III - Alchemy Rank 17

Reagents in the world will be easier to see when you are 40 meters or closer.


Medicinal Use

Rank I - Alchemy Rank 8

When using potions, resulting effects last 10% longer.

Rank II - Alchemy Rank 35

When using potions, resulting effects last 20% longer.

Rank III - Alchemy Rank 50

When using potions, resulting effects last 30% longer.



Rank I - Alchemy Rank 12

Produces 1 extra potion or 4 extra poisons per crafting attempt.

Rank II - Alchemy Rank 30

Produces 2 extra potion or 8 extra poisons per crafting attempt.

Rank III - Alchemy Rank 47

Produces 3 extra potion or 12 extra poisons per crafting attempt.



Laboratory Use

Rank I - Alchemy Rank 15

Allows the use of up to 3 reagents while mixing potions or poisons.



Rank I - Alchemy Rank 23

Reduces negative effects in potions by 50%.

Rank II - Alchemy Rank 33

Reduces negative effects in potions by 80%.

Rank III - Alchemy Rank 43

Reduces negative effects in potions by 100%.






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