Confusing Darkness

Cast Time
Duration
Target
Range
Cost


consuming_darkness

Instant
12s

Area
5m radius
200 Ultimate

Conjure a ring of shadow, reducing the Movement Speed of enemies within by 70% and granting you and your allies Major Protection, reducing your damage taken by 30%.

Allies in the area can activate Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70% and healing them for 3249 Health over 4 seconds.

 

Bolstering Darkness

Cast Time
Duration
Target
Range
Cost


bolstering_darkness

Instant
13s

Area
5m radius
200 Ultimate

Conjure a ring of shadow, reducing the Movement Speed of enemies within by 70% and granting you and your allies Major Protection, while inside the ring and even after leaving it, reducing your damage taken by 30%.

Allies in the area can activate Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70% and healing them for 3249 Health over 4 seconds.

You reduce your own damage taken by an additional amount.

 

Veil of Blades

Cast Time
Duration
Target
Range
Cost


veil_of_blades

Instant
13s

Area
5m radius
200 Ultimate

Conjure a ring of shadow, reducing the Movement Speed of enemies within by 70%, dealing 361 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 30%.

Allies in the area can activate Hidden Refresh synergy, granting them invisibility, increasing their Movement Speed by 70% and healing them for 3249 Health over 4 seconds.

Enemies in the area also take damage over time.

 

Veiled Strike

Cast Time
Target
Range
Cost


veiled_strike

Instant
Enemy
5m
2295 Magicka

Slash an enemy, dealing 822 Magic Damage.

Attacking with Veiled Strike while Sneaking or invisible stuns the enemy for 3 seconds and sets them Off Balance.

 

 

Surprise Attack

Cast Time
Target
Range
Cost


surprise_attack

Instant
Enemy
5m
2295 Stamina

Slash an enemy, dealing 822 Physical Damage and afflicting them with Major Fracture, reducing their Physical Resistance by 2% for 8 seconds.

Attacking with Veiled Strike while Sneaking or invisible stuns the enemy for 3 seconds and sets them Off Balance.

Converts to a Stamina ability, if cast behind the target, reduces their physical Resistance.

 

Concealed Weapon

Cast Time
Target
Range
Cost


concealed_weapon

Instant
Enemy
5m
2295 Magicka

Slash an enemy, dealing 822 Magic Damage.

Attacking with Veiled Strike while Sneaking or invisible stuns the enemy for 3 seconds and sets them Off Balance.

While slotted, your Movement Speed while Sneaking or invisible is increased by 22%.

While slotted, your Movement Speed while in stealth or invisible is increased.

 

Shadow Cloak

Cast Time
Duration
Target
Cost


shadow_cloak

Instant
3s

Self
4050 Magicka

Cloak yourself in shadow to become invisible for 3 seconds.

 

Shadowy Disguise

Cast Time
Duration
Target
Cost


shadowy_disguise

Instant
3s

Self
4050 Magicka

Cloak yourself in shadow to become invisible for 3 seconds.

Your next attack within 3 seconds will always be a Critical Strike.

Guarantees a Critical Strike on your next attack.

 

 

Dark Cloak

Cast Time
Duration
Target
Cost


dark_cloak

Instant
6s

Self
4050 Magicka

Shroud yourself in protective shadow to heal for XX every 1 second, over 6 seconds. This portion of the ability scales off your Max Health. You gain Minor Protection while shrouded, reducing your damage taken by 8%.

Heals you and grants reduced damage taken instead of invisibility

 

Path of Darkness

Cast Time
Duration
Target
Range
Radius
Cost


path_of_darkness

Instant
10s

Area
17x7m
17m
3510 Magicka

Create a corridor of shadows, granting you and allies in area Major Expedition, increasing Movement Speed 30%. Effect persists for 4 seconds after leaving the path.

 

Twisting Path

Cast Time
Duration
Target
Radius
Cost


twisting_path

Instant
10s

Area
15m
3510 Magicka

Create a corridor of shadows, granting you and allies in area Major Expedition, increasing Movement Speed 30%. Effect persists for 4 seconds after leaving the path.

Deals 210 Magic Damage to enemies in the target area every 1 second.

Path effects a larger conal area and deals more damage.

 

Refreshing Path

Cast Time
Duration
Target
Range
Radius
Cost


refreshing_path

Instant
10s

Area
17x7m
17m
3510 Magicka

Create a corridor of shadows, granting you and allies in area Major Expedition, increasing Movement Speed 30%. Effect persists for 4 seconds after leaving the path.

Heals 210 Health to you and your allies in the area every 1 second.

Path also heals you and your allies.

 

 

Aspect of Terror

Cast Time
Target
Range
Cost


aspect_of_terror

Instant
Area
6m radius
3780 Magicka

Summon a dark spirit to terrify up to 3 enemies, causing them to flee in fear for 2 seconds.

 

Mass Hysteria

Cast Time
Target
Range
Cost


mass_hysteria

Instant
Area
6m radius
3780 Magicka

Summon a dark spirit to terrify up to 6 enemies, causing them to flee in fear for 2 seconds.

Increase the amount of targets who can be feared.

 

Manifestation of Terror

Cast Time
Duration
Target
Range
Radius
Cost


manifestation_of_terror

Instant
30s

Ground
22m
6m
3780 Magicka

Conceal two sinister traps, one at the targeted location and another next to you, which take 2 seconds to arm and last for 30 seconds.

When each trap is triggered, a dark spirit is summoned to terrify up to 6 enemies, causing them to flee in fear for 4 seconds. 

Creates two traps instead, which fear enemies when triggered.

 

Summon Shade

Cast Time
Duration
Target
Range
Cost


summon_shade

Instant
15s

Enemy
28m
4050 Magicka

Summon a shade version of yourself to attack an enemy and fight your side for 15 seconds.

The shade’s attacks deal 141 Magic Damage and afflict the enemy with Minor Maim, reducing their damage by 15% for 4 seconds.

 

 

Dark Shades

Cast Time
Duration
Target
Range
Cost


dark_shades

Instant
15s

Enemy
28m
4050 Magicka

Summon two shade versions of yourself to attack an enemy and fight your side for 15 seconds.

The shade’s attacks deal 279 Magic Damage and occasionally whirlwinds all enemies around it, dealing 279 Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by 15% for 4 seconds.

This ability scales with your highest offensive stats.

Shade deals increased damage, and occasionally casts and area of effects attack.

 

Shadow Image

Cast Time
Duration
Target
Range
Cost


shadow_image

Instant
15s

Self
28m
4050 Magicka

Summon a shade version of yourself to stay in place and attack an enemy from range for 15 seconds.

The shade’s attacks deal 142 Magic Damage and afflict the enemy with Minor Maim, reducing their damage by 15% for 4 seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.

Summon a ranged shade instead which deals more damage, and you can activate the ability again to teleport to it.

 

refreshing_shadows
Refreshing Shadows

Rank I - Shadow Rank 8

Increases HealthStamina,
and Magicka Recovery by 7%.

Rank II - Shadow Rank 18

Increases HealthStamina
and Magicka Recovery by 15%.

 

shadow_barrier
Shadow Barrier

Rank I - Shadow Rank 14

Casting a Shadow ability grants you Major Resolve and Major Ward for 3 seconds, increasing Physical and Spell Resistance by 5280. This duration is increased by 25% for each piece of Heavy Armor equipped.

Rank II - Shadow Rank 27

Casting a Shadow ability grants you Major Resolve and Major Ward for 6 seconds, increasing Physical and Spell Resistance by 5280. This duration is increased by 25% for each piece of Heavy Armor equipped.

 

 

dark_vigor
Dark Vigor

Rank I - Shadow Rank 32

Increases your Max Health by 2% for each Shadow ability slotted.

Rank II - Shadow Rank 36

Increases your Max Health by 3% for each Shadow ability slotted.

 

dark_veil
Dark Veil

Rank I - Shadow Rank 39

Increases the duration of Shadow abilities by 8%.

Rank II - Shadow Rank 50

Increases the duration of Shadow abilities by 15%.

 

 

 

 

 




    • Anonymous

      27 May 2019 11:51  

      Surprise Attack morph of Veiled strike no longer applies major facture. IF FLANKING, now applies a stacking 2% physical dmg reduction for 8 seconds.

      • Anonymous

        27 May 2019 11:47  

        Aspect of Terror needs to be updated. Base: Fear up to 3 targets for 2 seconds. Mass Hysteria: Fear up to 6 targets for 2 seconds. Manifestation of Terror: Traps take 2 seconds to arm & last for 30 seconds. // When triggered, fears up to 6 targets for 3 seconds.

        • Anonymous

          Concealed Weapon Glitch?10 Sep 2016 02:34  

          If your movement penalty while sneaking is ignored for some reason(Stage 4 Vampire with perks or Night's Silence Set), and you got Concealed Weapon slotted, would you have faster movement speed while in sneak mode than normal movement??

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