Retaking Firebrand Keep

Location

Firebrand Keep

Reward

Flamecrest Hammer
Low Leveled Gold

Retaking Firebrand Keep is a quest in Elder Scrolls Online. 

Quest Information

Sir Edmund and the knights who have rallied to our cause are prepared to attack. We must retake Firebrand Keep and put an end to the plan that would threaten the Daggerfall Covenant.

 

Start

  • Sir Edmund

 

Walkthrough

  • Talk to Sir Edmund.
  • Sound the Great Hall's siege horn.
  • Locate Sir Edmund.
  • Defeat the Garrison commander.
  • Sound the Garrison's siege horn.
  • Report to Sir Edmund.

 

 

Trivia

 

Stormhaven Quests
A Dangerous Dream  ♦  A Family Affair  ♦  A Final Request  ♦  A Gang of Thugs  ♦  A Look in the Mirror  ♦  A Means to an End  ♦  A Predator's Heart  ♦  A Prison of Sleep  ♦  A Ransom for Miranda  ♦  A Woman Wronged  ♦  Abominations from Beyond  ♦  An Offering to Azura  ♦  Another Omen  ♦  Army at the Gates  ♦  Azura's Aid  ♦  Azura's Guardian  ♦  Azura's Relics  ♦  Blood Revenge  ♦  Can't Leave Without Her  ♦  Captive Crewmembers  ♦  Curse of Skulls  ♦  Divert and Deliver  ♦  Do as I Say  ♦  Dreams to Nightmares  ♦  Ending the Ogre Threat  ♦  Evidence Against Adima  ♦  False Accusations  ♦  False Knights  ♦  Fire in the Fields  ♦  General Godrun's Orders  ♦  Gift from a Suitor  ♦  Godrun's Dream  ♦  Injured Spirit Wardens  ♦  King Aphren's Sword  ♦  Legacy of the Three  ♦  Life of the Duchess  ♦  Lighthouse Attack Plans  ♦  Next of Kin  ♦  Ogre Teeth  ♦  Old Adventurers  ♦  One Last Game  ♦  Plan of Attack  ♦  Plowshares to Swords  ♦  Pursuing the Shard  ♦  Rat in a Trap  ♦  Repair Koeglin Lighthouse  ♦  Revenge Against Rama  ♦  Rozenn's Dream  ♦  Saving Hosni  ♦  Scamp Invasion  ♦  Sir Hughes' Fate  ♦  Stolen Ashes  ♦  The Debt Collector's Debts  ♦  The Dreugh Threat  ♦  The Flame of Dissent  ♦  The Gate to Quagmire  ♦  The Perfect Burial  ♦  The Return of the Dream Shard  ♦  The Safety of the Kingdom  ♦  The Signet Ring  ♦  The Slavers  ♦  The Slumbering Farmer  ♦  The Sower Reaps  ♦  They Dragged Him Away  ♦  To Alcaire Castle  ♦  Tracking Sir Hughes  ♦  Two Sides to Every Coin  ♦  Unanswered Questions  ♦  Vaermina's Gambit  ♦  Waiting for Word  ♦  Word from the Dead

 




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