Reaper / Grave Lord Skills
Grave Lord Skills for the Necromancer Class in ESO, added with the Elsweyr Expansion: Imbue the dead with Frost, Fire and Lightning to bring ruin upon your enemies. Raise relentless hordes of the undead an allow your fallen enemies to intensify your unyielding assault. The announcement of the class was followed by preview events and pre-release Skills for Necromancer's Bone Tyrant Line are as follows:
Name & Image | Skill Type | Rank | Description | Unlock | Cost | Cast Time (Duration) |
Range\Radius (Target) |
---|---|---|---|---|---|---|---|
Ultimate |
|
Grave Lord Rank 12 | 175 Ultimate |
Instant (3s) |
28 meters/8 meters (Ground) |
||
Pestilent Colossus |
|
Frozen Colossus Rank IV | 175 Ultimate |
Instant (3s) |
28 meters/8 meters (Ground) |
||
Glacial Colossus |
|
Frozen Colossus Rank IV | 175 Ultimate |
Instant (3s) |
28 meters/8 meters (Ground) |
||
Active |
|
Grave Lord Rank 1 | 2700 Magicka |
Instant | 28 meters (Enemy) |
||
Venom Skull |
|
Burning Skull Rank IV | 2295 Stamina | Instant | 28 meters (Enemy) |
||
Ricochet Skull |
|
Burning Skull Rank IV | 2700 Magicka | Instant | 28 meters/8 meters (Enemy) |
||
Active |
|
Grave Lord Rank 4 | 2700 Magicka |
Instant | 28 meters (Target) |
||
Blighted Blastbones |
|
Blastbones Rank IV | 1836 Stamina | Instant | 28 m/6 m | ||
Grave Lord's Sacrifice |
|
Blastbones Rank IV | 2700 Magicka | Instant | 28 m/6 m | ||
Active |
|
Grave Lord Rank 20 | 2970 Magicka |
Instant 10s |
28M / 6M (Ground) |
||
Unnerving Boneyard |
|
Boneyard Rank IV | 2970 Magicka | Instant 10s |
28M / 6M (Ground) |
||
Avid Boneyard |
|
Boneyard Rank IV | 2970 Magicka | Instant 10s |
28M / 6M (Ground) |
||
Active |
|
Grave Lord Rank 30 | 2970 Magicka |
Instant (16s) |
Self | ||
Skeletal Archer |
|
Graveyard Rank IV | 2525 Stamina | Instant (16s) |
Self | ||
Skeletal Arcanist |
|
Graveyard Rank IV | 2970 Magicka | Instant (16s) |
4 meters (Area) |
||
Active |
|
Grave Lord Rank 42 | -- |
Instant | 28 meters | ||
Detonating Siphon |
|
Shocking Siphon Rank IV | -- | Instant | 28 meters | ||
Mystic Siphon |
|
Shocking Siphon Rank IV | -- | Instant | 28 meters | ||
|
Passive | Rank I |
|
Grave Lord Rank 8 | - | - | - |
Rank II |
|
Grave Lord Rank 18 | - | - | - | ||
Death Knell
|
Passive | Rank I |
|
Grave Lord Rank 14 | - | - | - |
Rank II |
|
Grave Lord Rank 27 | - | - | - | ||
|
Passive | Rank I |
|
Grave Lord Rank 22 | - | - | - |
Rank II |
|
Grave Lord Rank 36 | - | - | - | ||
|
Passive | Rank I |
|
Gravelord Rank 39 | - | - | - |
Rank II |
|
Gravelord Rank 50 | - | - | - |
Frozen Colossus
Cast Time
Target
Range
Cost
Instant
Ground
28 meters
175 Ultimate
Criminal Act
Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The colossus smashes the ground three times over 3s, dealing 985 frost damage with each smash. Each smash applies major vulnerability to any enemy hit for 12 seconds, increasing damage taken by 10%.
Pestilent Colossus
Cast Time
Target
Range
Cost
Instant (3s)
Ground
28 meters/8 meters
175 Ultimate
Criminal Act
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The colossus smashes the ground three times over 3s, dealing 986, 1085, and 1083 Disease Damage with the first, second, and third smash.
Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for 12 seconds, increasing damage taken by 10%.
Deals Disease Damage. The Colossus deals more damage with each smash and always applies the Diseased status effect.
Glacial Colossus
Cast Time
Target
Range
Cost
Instant (3s)
Ground
28 meters/8 meters
175 Ultimate
Criminal Act
Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The colossus smashes the ground three times over 3s, dealing 986 Frost Damage with each smash. The final smash stuns all enemies hit for 4 seconds.
Dealing damage applies Major Vulnerability to enemy hit for 17 seconds, increasing damage taken by 10%.
Increases the duration of Major Vulnerability and the final smash stuns all enemies hit.
Flame Skull
Cast Time
Target
Range
Cost
Instant
Enemy
28 meters
2700 magicka
Lob an explosive skull at an enemy, dealing 739 Flame damage.
Every third cast of this ability deals 50% increased damage.
Venom Skull
Cast Time
Target
Range
Cost
Instant
Enemy
28 meters
2295 Stamina
Lob an explosive skull at an enemy, dealing 739 poison damage.
Every third cast of this ability deals 50% increased damage.
While slotted, casting any necromancer ability while you are in combat will count toward the third cast.
Converts into a stamina ability and deals poison damage, casting any necromancer ability counts towards the third cast.
Ricochet Skull
Cast Time
Target
Range
Cost
Instant
Enemy
28/8
2700 Magicka
Lob an explosive skull at an enemy, dealing 739 Flame damage.
Every third cast of this ability deals 50% increased damage and will bounce up to 2 times to other nearby enemies.
The third cast of the skull will bounce to other nearby enemies.
Sacrificial Bones
Cast Time
Target
Range
Cost
Instant
--
28m
2700 Magicka
Criminal Act
While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and enhancing your necromantic energies for 10 seconds, increasing your damage done with class abilities and damage over time effects by 15%. Creates a corpse on death.
Blighted Blastbones
Cast Time
Target
Range
Cost
Instant
--
28/6m
2295 Stamina
Criminal Act
Summon a decaying skeleton from the ground after 2.5 seconds. The skeleton runs after the target and explodes when it gets close to them, dealing 3600 Disease damage to all enemies nearby and applying the Diseased status effect and Major Defile to them for 4s, reducing their healing received and health recovery by 12%. Creates a corpse on death.
Converts into a Stamina ability that deals Disease Damage to enemies instead of empowering you. Applies Major Defile and the Diseased status effect to enemies hit.
Grave Lord's Sacrifice
Cast Time
Target
Range
Cost
Instant
--
28/6m
2700 Magicka
Criminal Act
While in combat, summon a skeleton from the ground after 2.5 seconds. The skeleton leaps to you, sacrificing the fallen soul within and mastering your necromantic energies for 20 seconds, increasing your damage done with class abilities and damage over time effects by 15%. While active, your third cast of Flame Skull deals its damage in an area and creates a corpse near the enemy. Creates a corpse on death.
Increases the duration. While active, your third Flame Skull deals damage in an area and creates a corpse.
Boneyard
Cast Time
Target
Range
Cost
Instant
Ground
28m/6m
3780 Magicka
Desecrate the ground at the target location, dealing 3080 Frost damage over 10 seconds. Consumes a corpse on cast to deal 50% more damage. An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 frost damage to enemies in the area and healing you for the damage done.
Unnerving Boneyard
Cast Time
Target
Range
Cost
Instant
ground
28M / 6M
2970 Magicka
Desecrate the ground at the target location, dealing 3190 Frost damage over 10 seconds and applying Major Breach to enemies whithin, reducing their Spell and Physical Resistance by 5948.
Consumes a corpse on cast to deal 30% more damage.
An ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done.
Reduces the resistances of enemies in the area via Major Breach.
Avid Boneyard
Cast Time
Target
Range
Cost
Instant
ground
28M / 6M
2970 Magicka
Desecrate the ground at the target location, dealing 3190 Frost damage over 10 seconds.
Consumes a corpse on cast to deal 30% more damage.
You or an ally standing in the graveyard can activate the Grave Robber synergy, dealing 2249 Frost Damage to enemies in the area and healing for the damage done.
You can use your own synergy.
Skeletal Mage
Cast Time
Target
Range
Cost
Instant
Self
--
2970 Magicka
Criminal Act
Unearth a skeleton mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 462 Shock Damage. Creates a corpse upon death.
Skeletal Archer
Cast Time
Target
Range
Cost
Instant
Self
--
2525 Stamina
Criminal Act
Unearth a skeleton mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 463 Physical Damage. Creates a corpse upon death.
Each time the archer deals damage, its next attack will do 15% more damage than the previous attack.
Converts into a stamina ability and deals physical damage. The archer deals more damage with each attack.
Skeletal Arcanist
Cast Time
Target
Range
Cost
Instant
Area
4m
4320 Magicka
Criminal Act
Unearth a skeleton mage from the dirt to fight by your side for 20 seconds. The mage attacks the closest enemy every 2 seconds, dealing 478 Shock Damage to them and all other enemies nearby. Creates a corpse upon death.
The mage deals damage to all enemies around the initial target
Shocking Siphon
Cast Time
Target
Range
Cost
Instant
--
28m
--
Violently drain the last spark of life from a corpse, dealing 4590 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse
While slotted, your damage done is increased by 3%.
Detonating Siphon
Cast Time
Target
Range
Cost
Instant
--
28m
--
Violently drain the last spark of life from a corpse, dealing 4620 Disease Damage over 20 seconds to all enemies around the corpse and between you and the corpse
When the siphon ends it causes the corpse to explode, dealing an additional 1799 Disease Damage to all enemies around the corpse.
While slotted, your damage done is increased bt 3%.
Ability now deals Disease Damage. The corpse explodes at the end of the siphon, dealing additional damage.
Mystic Siphon
Cast Time
Target
Range
Cost
Instant
--
28m
--
Violently drain the last spark of life from a corpse, dealing 4620 Shock Damage over 20 seconds to all enemies around the corpse and between you and the corpse.
You also gain 150 Health, Magicka and Stamina Recovery while siphoning the corpse.
While slotted, your damage done is increased by 3%.
Your Health, Magicka, and Stamina Recovery increases while siphoning the corpse.
Reusable Parts
Rank I - Grave Lord Rank 8
When your Blastbones, Skeletal Mage or Spirit Mender dies, the cost of your next Blastbones, Skeletal Mage or Spirit Mender cast is reduced by 25%.
Rank II - Grave Lord Rank 18
When your Blastbones, Skeletal Mage or Spirit Mender dies, the cost of your next Blastbones, Skeletal Mage or Spirit Mender cast is reduced by 50%.
Death Knell
Rank I - Grave Lord Rank 14
Increases your critical strike chance against enemies under 25% health by 5% for each Gravelord ability slotted.
Rank II - Grave Lord Rank 27
Increases your critical strike chance against enemies under 25% health by 10% for each Gravelord ability slotted.
Dismember
Rank I - Grave Lord Rank 22
While a Gravelord ability is active, your spell and physical penetration are increased by 750.
Rank II - Grave Lord Rank 36
While a Gravelord ability is active, your spell and physical penetration are increased by 1500.
Rapid Rot
Rank I - Gravelord Rank 39
Increases your damage done with damage over time effects by 5%
Rank II - Gravelord Rank 50
Increases your damage done with damage over time effects by 10%
- Anonymous
Am I the only person who quotes Jeff Dunham when I summon Blastbones and its morphs? *Casts Blastbones* Me: "Silence! I KEEL YOU!!!1!"
- Anonymous
- Anonymous
The bone dragon was removed beacuse it caused too much clipping in too many areas.
- Anonymous
Super disappointed..... I was most excited about the bone dragon ult....Now it's some basic, lame af fat zombie thing? failure
- Anonymous
for me a necromancer should have a small undead army and a life-steal/drain ability.
- Anonymous
Why change the bone dragon breath? I think it would be a lot better than the flesh atronach and it's a skill we haven't seen before, the flesh atronach seems too similar to the storm atronach ultimate apart from it stomps the ground.
- Anonymous
I know this isnt Diablo but, when I think Necromancer I think undead army, I feel like they wanted to try something newish here but its an L from me, this whole lore thing where summoning undead in towns I feel is limiting it hard. there is one summon able skeleton mage that lasts 20 seconds or something otherwise this may as well be a mage with evil looking spells, in fact the sorcerer is more necromancer than the necromancer with conjuration. pretty mid not gunna lie
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