Poisons are crafted consumables from Alchemy in Elder Scrolls Online. They were introduced with the Dark Brotherhood.
How do Poisons Work?
- You must apply the poison to your weapon, consuming the item. Any light attack, heavy attack, or weapon ability has a 20% chance to apply poison effectss
- When a poison is equipped, the weapon enchant and charge will be suppressed and replaced by the poison description and count.
- Most poisons have a maximum duration of 6-10 seconds.
- Poison effects dillute if many effects are added.
How to create Poisons
- Poison reagents are gathered by killing enemies
- Poisons are created by combining reagents with oil-based Solvents. Each combination yields batches of 16.
- Higher level Solvents create stronger and longer-lasting poisons.
Below is an overview table of available poisons and their effects
|deals (x) poison damage each second|
|deals (x) poison damage each second while restoring health to you each second|
|Damage Health||Ravage Health||deals (x) poison damage each second for 6 seconds|
|Drain Health||Restore Health||drains target's health with (x) poison damage each second while improving your health by the amount of that damage; DOT for 6 seconds|
|Damage Magicka||Ravage Magicka||increases cost of target's magicka abilities by 10%|
|Drain Magicka||Restore Magicka||drains magicka from target by increasing their magicka cost 10% for 10 seconds while restoring magicka to you each second|
|Damage Stamina||Ravage Stamina||increases cost of target's stamina abilities by 10%|
|Drain Stamina||Restore Stamina||increases cost of target's stamina abilities by 10% while restoring stamina to you each second|
|Uncertainty||Lower Spell Crit||reduces target's weapon and spell critical ratings by (x)|
|Prophecy-Draining||Spell Crit||reduces target's weapon and spell critical rating by (x) while increasing your own by ~30% of the drained value|
|increases target's cost of Ultimate abilities by 30%|
|Sorcery-Draining||Spell Power||increases target's cost of Ultimate abilities by 30% while increasing your spell power by 5%|
|reduces target's critical damage by 12%|
|Savagery-Draining||Weapon Crit||reduces targets's critcal damage by 12% while increasing your weapon critical damage|
|reduces target's damage by 15%|
|reduces target's damage by 15% while increasing your weapon damage by 5%|
|Fracture||Lower Armor||reduces physical resistance by (x)|
|Resolve-Draining||Increase Armor||reduces target's physical resistance 10% the value a Fracturing poison would but also increases your physical resistance by 90% of that Fracturing value|
|Vulnerability||Vulnerability||increases target's damage taken by 8%|
|Protection-Reversing||Protection||increases target's damage taken by 8%? while reducing your damage taken by 8%?|
|reduces target's spell resistance by (x)|
|reduces target's spell resistance by (x) and increases your spell resistance by ~83% of their reduction|
|Defile||Defile||reduces target's healing received by 15%|
|Vitality-Draining||Vitality||reduces target's healing received by 15% while increasing your healing received by 8%|
|Conspicuous||Invisible||causes you to become stealthed while allowing you to see a stealthed victim|
|Stealth-Draining||Detection||prevents stealth for 6 seconds|
|Hindering||Reduce Speed||reduces movement speed 50%|
|Speed-Draining||Speed||reduces target's movement speed 50% while boosting your movement speed 30%|
|Entrapping||Stun||immobilizes your target for 6 seconds|
|Escapist's||Unstoppable||immobilizes your target while making you immune to crowd-control effects and breaking you free from any existing effects|