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The Elder Scrolls Online v1.9.1.0 is an incremental patch that includes fixes for a number of quests and achievements, visual errors, and fixes for player abilities including Poison Injection, Lacerate, and Befoul. The size of this patch is approximately 8.5GB.


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  • Fixes & Improvements
    • Morrowind
      • Alliance War & PvP
      • Dungeons & Group Content
      • Quests & Zones
      • UI
    • DLC Game Packs
      • Horns of the Reach
    • Combat & Gameplay
      • Combat Balance
      • Combat Fixes & Improvements
      • Itemization Fixes & Improvements
    • Base Game Patch
      • Art & Animation
      • Crown Store & Crown Crates
      • Dungeons & Group Content
      • Exploration & Itemization
      • Quests & Zones
      • UI

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Battlegrounds

  • Fixed an issue where the effects seen on the Chaosball would remain visible longer than intended.


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Halls of Fabrication Trial

  • The stun applied by Draining Shock can once again be blocked.


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Quests

  • Ancestral Adversity: You can no longer use the back exit to the final Treasure Room (resulting in blocking your quest progress) until you have talked to Narsis Dren.
  • The Heart of a Telvanni:
    • Sun-In-Shadow is now freed when the Slavemaster is defeated.
    • Stunning the Guard Captain with sleep powder no longer blocks your quest progress.


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Battlegrounds

  • Fixed an issue where the Dominator Battleground medal was not fully translated in the French game client.

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Dungeons

  • Bloodroot Forge
    • Fixed an issue where groups formed through the Grouping Tool could receive an “Activity Complete” message at the incorrect time.


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Achievements

  • Right to the Root of the Problem: Fixed an issue where this achievement for Bloodroot Forge would begin as soon as you loaded into the dungeon; the timer will now start at the first campsite.

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Weapon

  • Bow
    • Poison Injection (Poison Arrow morph): This morph will now recalculate its damage over time each time it ticks. This fixes the issue where the execute damage was not updating as the target gained or lost health, but also means the tick value can increase or decrease if your stats change while it's active.
      • Known Issue: Poison Injection will currently consume the Cruel Flurry enchantment bonus but will not gain the benefit from it.


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General

  • Fixed an issue where monsters killed by a beam attack would remain standing and not display their death animations upon reaching 0 health.


Weapon

  • Dual Wield
    • Lacerate: Fixed an issue where this Ultimate would not proc the effects from “On Ultimate Use” item sets, such as Witchman's Armor.


Champion System

  • Befoul: Fixed an issue where this passive would increase the effects of healing bonuses.


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Item Sets

  • Fixed an issue where the enchantments on some older PvP sets were dealing significantly higher Oblivion and Flame Damage than intended.
  • Fixed an issue where Item Sets that summon monsters could critically strike.

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General

  • The hip armor from the Emperor's Regalia will now appear as it did prior to the Update 15 patch.
  • The Light Celestial Belt will no longer appear to float.


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Visual Effects

  • All Dwarven mounts will no longer spit when rearing up, with the exception of the camel who is supposed to spit rather unpleasantly.


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Dungeons

  • Cradle of Shadows
    • Sithera will no longer pursue cowardly players endlessly throughout the dungeon.


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General

  • Fixed an issue that caused players to get premium daily rewards more than once per day from successful groups formed through the Grouping Tool.


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Main Quest

  • Soul-Shriven in Coldharbour:
    • This quest has been updated to fix an issue where you could become trapped in Coldharbour, or you would get a surprise visit from the Hooded Figure. Due to these changes, all characters currently on this quest will have the quest re-granted upon login, and you will find yourself at the beginning of the Wailing Prison.
    • The Hooded Figure will now appear in Vulkhel Guard for players who travel there via Wayshrine. There is no escaping her!


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Gameplay

  • Fixed an issue where the “Target Debuffs From Others” setting option under the Buffs & Debuffs setting would not persist after closing the game.



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