Mage's Guild is an NPC association in The Elder Scrolls Online, it is dedicated to magical advancement in Tamriel, and features a questline revolving around Sheogorath, the Daedric Prince of Madness.


Rank Reputation Unlocks
Rank 1 0 Persuasive Will
Rank 2 70 Magelight
Rank 3 90 Mage Adept
Rank 4 110 Entropy
Rank 5 ?? Everlasting
Rank 6 150 Fire Rune
Rank 7 190 Magicka Controller
Rank 8 210 Equilibrium
Rank 9 ?? Might of the Guild
Rank 10 260 Meteor

 

How to Join the Mage's Guild

You may join the Mage's Guild after you have discovered some Lorebooks, special books spread throughtout the world that shine blue with magical properties.

aldmeri_icon.png Curinure's Invitation: "The Magister Curinure has asked I speak with him about the Mages Guild in the Vulkhel Guard guildhall."
daggerfall_icon.png Nemarc's Invitation: "Talk to Nemarc"
ebonheart_icon.png Rudrasa's Invitation: "Talk to Rudrasa."

How to Rank up in the Mage's Guild

To rank up in the Mage's guild, you must collect Lorebooks. Improving your rank will grant you new titles, and will unlock further skills. Each Lorebook found gives 5 Reputation, and completing a collection of lorebooks gives 20 reputation.

Mage's Guild Questline

  • Long Lost Lore:"A high-ranking member of the Mages Guild, Valaste, wants me to perform a task for her."
  • Simply Misplaced: "My first trial in Sheogorath's realm awaits. Valaste and Shalidor have uncovered what they need to get me where I need to go."
  • Circus of Cheerful Slaughter: "Sheogorath's book is supposed to lead me to the next trial, the "Circus of Cheerful Slaughter." Let's see what the Mad God has planned for me this time."
  • Chateau of the Ravenous Rodent: "I've been tasked with finding another book for the Mages Guild. Once again I need to return to the Shivering Isles, to a place called the Chateau of the Ravenous Rodent."
  • The Mad God's Bargain: "Valaste and Shalidor have finished analysis of Sheogorath's books. Now I need to help them take possession of Eyevea, the Mages Guild Sanctuary."
  • The Arch-Mage's Boon: "After all we've been through together, Arch-Mage Shalidor wants to offer me a kind of memory boon, a way to recall every book I've ever read."

 

Mage's Guild Skills

 

 

Meteor

Cast Time
Target
Range
Cost


Meteor

Instant
Enemy
28m
200 Ultimate

Call a comet down from the constellations to blast an enemy, dealing 1437 Flame Damage to all enemies in the area and knocking them back, and stunning them for 2 seconds.

After impact, enemies in the target area take 410 Flame Damage every 1 second for 11 seconds.

 

Ice Comet

Cast Time
Target
Range
Cost


ice_comet

Instant
Enemy
28m
200 Ultimate

Call a comet down from the constellations to blast an enemy, dealing 1581 Frost Damage to all enemies in the area, knocking them back, stunning them for 2 seconds and reducing their Movement Speed by 50% for 5 seconds.

After impact, enemies in the target area take 457 Frost Damage every 1 second for 11 seconds.

Increases the damage, deals Cold Damage, and reduces the Movement Speed of enemies hit.

 

Shooting Star

Cast Time
Target
Range
Cost


shooting_star

Instant
Enemy
28m
200 Ultimate

Call a comet down from the constellations to blast an enemy, dealing 1441 Flame Damage to all enemies in the area, knocking them back and stunning them for 2 seconds.

After impact, enemies in the target area take 457 Flame Damage every 1 second for 11 seconds

You generate 12 Ultimate for each enemy hit by the initial blast

You generate Ultimate for each enemy hit by the initial blast.

 

Magelight

Cast Time
Duration
Target
Range
Cost


Magelight

Instant
5s

Area
6m radius
5130 Magicka

Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.

While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2191.

 

 

Inner Light

Cast Time
Duration
Target
Range
Cost


inner_light

Instant
5s

Area
6m radius
5130 Magicka

Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.

While slotted, your Max Magicka is increased by 5% and you gain Major Prophecy, increasing your Spell Critical rating by 2191.

Also increases your Max Magicka while slotted.

 

Radiant Magelight

Cast Time
Duration
Target
Range
Cost


radiant_magelight

Instant
5s

Area
12m radius
5130 Magicka

Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.

While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2191. You also prevent the stun from stealth attacks for you and nearby allies.

Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up.

 

Entropy

Cast Time
Duration
Target
Range
Cost


Entropy

Instant
10s

Enemy
28m
2700 Magicka

Bind an enemy with chaotic magic, dealing 1020 Magic Damage over 10 seconds.

 

Degeneration

Cast Time
Duration
Target
Range
Cost


Degeneration

Instant
10s

Enemy
28m
2700 Magicka

Bind an enemy with chaotic magic, dealing 1026 Magic Damage over 10 seconds.

Excess magic spills out from them, granting you major sorcery, increasing your spell damage by 20% for 20 s.

 

Also grants major sorcery.

 

 

Structured Entropy

Cast Time
Duration
Target
Range
Cost


structured_entropy

Instant
10s

Enemy
28m
2700 Magicka

Bind an enemy with chaotic magic, dealing 1026 Magic Damage over 10 seconds,  and healing you for 137 Health every 2 seconds.

Adds a heal over time when the damage over time is active.

 

Fire Rune

Cast Time
Duration
Target
Range
Radius
Cost


fire_rune

Instant
30s

Ground
28m
3m

3240 Magicka

Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 30 seconds.

When triggered, the rune blasts all enemies in the target area for 821 Flame Damage.

 

Volcanic Rune

Cast Time
Duration
Target
Range
Radius
Cost


volcanic_rune

Instant
30s

Ground
28m
3m

3240 Magicka

Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 30 seconds.

When triggered, the rune blasts all enemies in the target area for 822 Flame Damage, knock them into the air and stuns them for 3 seconds.

The rune knocks enemies into the air and stuns them. Reduce the cost as ability ranks up.

 

Scalding Rune

Cast Time
Duration
Target
Range
Radius
Cost


scalding_rune

Instant
30s

Ground
28m
3m

3240 Magicka

Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 30 seconds.

When triggered, the rune blast all enemies in the target area for 822 Flame damage and an additional 1026 Flame damage over 12 seconds.

The rune also deals additional damage over time.

 

 

Equilibrium

Cast Time
Target
Cost


Equilibrium

Instant
Self
 6000 Health

Barter with Oblivion to trade vitality for power, sacrificing 6000 Health in exchange for 3000 Magicka.

The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.

 

Spell Symmetry

Cast Time
Target
Cost


spell_symmetry

Instant
Self
6000 Health

Barter with Oblivion to trade vitality for power, sacrificing 6000 Health in exchange for 3000 Magicka.

After the exchange is complete, the cost of your next Magicka ability is reduced by 30% for 5 seconds.

The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.

After the exchange is complete, the cost of your next Magicka ability is reduced.

 

Balance

Cast Time
Target
Cost


Balance

Instant
Self
6000 Health

Barter with Oblivion to trade vitality for power, sacrificing 6000 Health in exchange for 3000 Magicka.

After the exchange is complete, you gain Major Resolve and Major Ward for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5280.

The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.

After the exchange is complete, you gain Major Resolve and Major Ward.

 

persuasive_will
Persuasive Will

Rank I - Mages Guild Rank 1

Allows a player to Persuade certain NPCs in conversations.

 

 

mage_adept
Mage Adept

Rank I - Mages Guild Rank 3

Reduces Magicka and Health cost of Mages Guild abilities by 8%.

Rank I - Mages Guild Rank 5

Reduces Magicka and Health cost of Mages Guild abilities by 15%.

 

everlasting_magic
Everlasting Magic

Rank I - Mages Guild Rank 5

Increases the duration of Mages Guild Abilities by 10%.

Rank I - Mages Guild Rank 7

Increases the duration of Mages Guild Abilities by 20%.

 

magica_controller
Magicka Controller

Rank I - Mages Guild Rank 7

Increases Max Magicka and Magicka Regeneration by 1% for each Mages Guild ability slotted.

Rank I - Mages Guild Rank 9

Increases Max Magicka and Magicka Regeneration by 2% for each Mages Guild ability slotted.

 

might_of_the_guild
Might of the Guild

Rank I - Mages Guild Rank 9

Casting a Mages Guild ability has a 50% chance of granting Empower, increasing the damage of your next attack by 40% as long as it's activated within 5 seconds.

Rank I - Mages Guild Rank 10

Casting a Mages Guild ability grants Empower, increasing the damage of your next attack by 40% as long as it's activated within 5 seconds.

 

 

 

 




    • Anonymous

      20 Jun 2020 20:42  

      I am already level 15 and my FRIGGIN mages guild skill is at lvl 1... How in hell do I level it up?!?! Note - I only have the Morrowind chapter and I am at Vvanderfell at the moment. Help please.

      • Anonymous

        17 Nov 2018 12:51  

        The tree line isn't something I had hoped for coming into it but I'll be damned if it's not done right. The trifecta elements are done nicely. Though I do wish the passives had a bit more... Zing to it.

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