Mage's Guild is an NPC association in The Elder Scrolls Online, it is dedicated to magical advancement in Tamriel, and features a questline revolving around Sheogorath, the Daedric Prince of Madness.
Rank | Reputation | Unlocks |
---|---|---|
Rank 1 | 0 | Persuasive Will |
Rank 2 | 70 | Magelight |
Rank 3 | 90 | Mage Adept |
Rank 4 | 110 | Entropy |
Rank 5 | 130 | Everlasting |
Rank 6 | 170 | Fire Rune |
Rank 7 | 190 | Magicka Controller |
Rank 8 | 210 | Equilibrium |
Rank 9 | ?? | Might of the Guild |
Rank 10 | 260 | Meteor |
How to Join the Mage's Guild
You may join the Mage's Guild after you have discovered some Lorebooks, special books spread throughtout the world that shine blue with magical properties.
Curinure's Invitation: "The Magister Curinure has asked I speak with him about the Mages Guild in the Vulkhel Guard guildhall."
Nemarc's Invitation: "Talk to Nemarc"
Rudrasa's Invitation: "Talk to Rudrasa."
How to Rank up in the Mage's Guild
To rank up in the Mage's guild, you must collect Lorebooks. Improving your rank will grant you new titles, and will unlock further skills. Each Lorebook found gives 5 Reputation, and completing a collection of lorebooks gives 20 reputation.
Mage's Guild Questline
- Long Lost Lore:"A high-ranking member of the Mages Guild, Valaste, wants me to perform a task for her."
- Simply Misplaced: "My first trial in Sheogorath's realm awaits. Valaste and Shalidor have uncovered what they need to get me where I need to go."
- Circus of Cheerful Slaughter: "Sheogorath's book is supposed to lead me to the next trial, the "Circus of Cheerful Slaughter." Let's see what the Mad God has planned for me this time."
- Chateau of the Ravenous Rodent: "I've been tasked with finding another book for the Mages Guild. Once again I need to return to the Shivering Isles, to a place called the Chateau of the Ravenous Rodent."
- The Mad God's Bargain: "Valaste and Shalidor have finished analysis of Sheogorath's books. Now I need to help them take possession of Eyevea, the Mages Guild Sanctuary."
- The Arch-Mage's Boon: "After all we've been through together, Arch-Mage Shalidor wants to offer me a kind of memory boon, a way to recall every book I've ever read."
Mage's Guild Skills
Meteor
Cast Time
Target
Range
Cost

Instant
Enemy
28m
200 Ultimate
Call a comet down from the constellations to blast an enemy, dealing 1437 Flame Damage to all enemies in the area and knocking them back, and stunning them for 2 seconds.
After impact, enemies in the target area take 410 Flame Damage every 1 second for 11 seconds.
Ice Comet
Cast Time
Target
Range
Cost

Instant
Enemy
28m
200 Ultimate
Call a comet down from the constellations to blast an enemy, dealing 1581 Frost Damage to all enemies in the area, knocking them back, stunning them for 2 seconds and reducing their Movement Speed by 50% for 5 seconds.
After impact, enemies in the target area take 457 Frost Damage every 1 second for 11 seconds.
Increases the damage, deals Cold Damage, and reduces the Movement Speed of hit enemies.
Shooting Star
Cast Time
Target
Range
Cost

Instant
Enemy
28m
200 Ultimate
Call a comet down from the constellations to blast an enemy, dealing 1441 Flame Damage to all enemies in the area, knocking them back and stunning them for 2 seconds.
After impact, enemies in the target area take 457 Flame Damage every 1 second for 11 seconds
You generate 12 Ultimate for each enemy hit by the initial blast
You generate Ultimate for each enemy hit by the initial blast.
Magelight
Cast Time
Duration
Target
Range
Cost

Instant
5s
Area
6m radius
5130 Magicka
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds.
While slotted, you gain Major Savagery and Major Prophecy, increasing your Weapon and Spell Critical rating by 2629.
Inner Light
Cast Time
Duration
Target
Range
Cost

Instant
5s
Area
6m radius
5130 Magicka
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds.
While slotted, your Max Magicka is increased by 5% and you gain Major Savagery and Major Prophecy, increasing your Weapon and Spell Critical rating by 2629.
Also increases your Max Magicka while slotted.
Radiant Magelight
Cast Time
Duration
Target
Range
Cost

Instant
5s
Area
12m radius
4860 Magicka
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 4 seconds.
While slotted, you gain Major Savagery and Major Prophecy, increasing your Weapon and Spell Critical rating by 2629. You also prevent the stun from stealth attacks for you and nearby allies.
Increases the radius of the reveal. You and nearby allies cannot be stunned from sneak attacks while slotted. Reduces the cost as the ability ranks up.
Entropy
Cast Time
Duration
Target
Range
Cost

Instant
20s
Enemy
28m
2700 Magicka
Bind an enemy with chaotic magic, dealing 4631 Magic Damage over 20 seconds.
Degeneration
Cast Time
Duration
Target
Range
Cost

Instant
20s
Enemy
28m
2430 Magicka
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds.
Also grants you Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds
You gain Major Brutality and Sorcery for a time after casting. Reduces the cost as the ability ranks up.
Structured Entropy
Cast Time
Duration
Target
Range
Cost

Instant
20s
Enemy
28m
2430 Magicka
Bind an enemy with chaotic magic, dealing 4642 Magic Damage over 20 seconds, and healing you for 435 Health every 2 seconds.
Adds a heal over time when the damage over time is active.
Fire Rune
Cast Time
Duration
Target
Range
Radius
Cost

Instant
20s
Ground
28m
3m
3240 Magicka
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds.
When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage.
Volcanic Rune
Cast Time
Duration
Target
Range
Radius
Cost

Instant
20s
Ground
28m
3m
2970 Magicka
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds.
When triggered, the rune blasts all enemies in the target area for 2323 Flame Damage, knock them into the air and stuns them for 3 seconds.
The rune knocks enemies into the air and stuns them. Reduce the cost as ability ranks up.
Scalding Rune
Cast Time
Duration
Target
Range
Radius
Cost

Instant
20s
Ground
28m
3m
3240 Magicka
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 20 seconds.
When triggered, the rune blast all enemies in the target area for 2323 Flame damage and an additional 2871 Flame damage over 22 seconds.
The rune also deals additional damage over time.
Equilibrium
Cast Time
Target
Cost

Instant
Self
6000 Health
Barter with Oblivion to trade vitality for power, sacrificing 6000 Health in exchange for 3000 Magicka.
The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.
Spell Symmetry
Cast Time
Target
Cost

Instant
Self
6000 Health
Barter with Oblivion to trade vitality for power, sacrificing 6000 Health in exchange for 3000 Magicka.
After the exchange is complete, the cost of your next Magicka ability is reduced by 33% for 5 seconds.
The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.
After the exchange is complete, the cost of your next Magicka ability is reduced.
Balance
Cast Time
Target
Cost

Instant
Self
6000 Health
Barter with Oblivion to trade vitality for power, sacrificing 6000 Health in exchange for 3000 Magicka.
After the exchange is complete, you gain Major Resolve and Major Ward for 25 seconds, increasing your Physical Resistance and Spell Resistance by 5948.
The exchange reduces your healing done and damage shield strength by 50% for 4 seconds.
After the exchange is complete, you gain Major Resolve and Major Ward.

Persuasive Will
Rank I - Mages Guild Rank 1
Allows a player to Persuade certain NPCs in conversations.

Mage Adept
Rank I - Mages Guild Rank 3
Reduces Magicka and Health cost of Mages Guild abilities by 8%.
Rank I - Mages Guild Rank 5
Reduces Magicka and Health cost of Mages Guild abilities by 15%.

Everlasting Magic
Rank I - Mages Guild Rank 5
Increases the duration of Mages Guild Abilities by 10%.
Rank I - Mages Guild Rank 7
Increases the duration of Mages Guild Abilities by 20%.

Magicka Controller
Rank I - Mages Guild Rank 7
Increases Max Magicka and Magicka Regeneration by 1% for each Mages Guild ability slotted.
Rank I - Mages Guild Rank 9
Increases Max Magicka and Magicka Regeneration by 2% for each Mages Guild ability slotted.

Might of the Guild
Rank I - Mages Guild Rank 9
Casting a Mages Guild ability has a 50% chance of granting Empower, increasing the damage of your Heavy Attacks against monsters by 80% for 10 seconds.
Rank I - Mages Guild Rank 10
Casting a Mages Guild ability grants Empower, increasing the damage of your Heavy Attacks against monsters by 80% for 10 seconds.
Name & Image | Skill Type | Rank | Description | Unlocks | Cost | Cast Time (Duration) |
Range/Radius (Target) |
---|---|---|---|---|---|---|---|
![]() Meteor |
Ultimate |
|
Mages Guild Rank 10 | 200 Ultimate | Instant | 28m range (Enemy) |
|
![]() |
![]() Ice Comet(Morph) |
|
(Rank IV Meteor) | 200 Ultimate | Instant | 28m range (Enemy) |
|
![]() |
![]() Shooting Star(Morph) |
|
(Rank IV Meteor) | 200 Ultimate |
Instant | 28m range (Enemy) |
|
![]() Magelight |
Active |
|
Mages Guild Rank 2 | 5130 Magicka | Instant (5s) |
6m radius | |
![]() |
![]() Inner Light(Morph) |
|
(Magelight Rank IV) | 5130 Magicka | Instant (5s) |
6m radius | |
![]() |
![]() Radiant Magelight(Morph) |
|
(Magelight Rank IV) | 4860 Magicka | Instant (5s) |
12m radius | |
![]() Entropy |
Active |
|
Mages Guild Rank 4 | 2700 Magicka | Instant (20s) |
28m range (Enemy) |
|
![]() |
![]() Degeneration(Morph) |
|
(Entropy Rank IV) | 2430 Magicka | Instant (20s) |
28m range (Enemy) |
|
![]() |
![]() Structured Entropy(Morph) |
|
(Entropy Rank IV) | 2700 Magicka | Instant (20s) |
28m range (Enemy) |
|
![]() Fire Rune |
Active |
|
Mages Guild Rank 6 | 3240 Magicka |
Instant (20s) |
28m range/3m radius (Ground) |
|
![]() |
![]() Volcanic Rune(Morph) |
|
(Fire Rune Rank IV) | 3240 Magicka |
Instant (20s) |
28m range/3m radius (Ground) |
|
![]() |
![]() Scalding Rune(Morph) |
|
(Fire Rune Rank IV) | 3240 Magicka |
Instant (20s) |
28m range/3m radius (Ground) |
|
![]() Equilibrium |
Active |
|
Mages Guild Rank 8 | 6000 Health | Instant | Self | |
![]() |
Spell Symmetry(Morph) |
|
(Equilibrium Rank IV) | 6000 Health | Instant | Self | |
![]() |
Balance(Morph) |
|
(Equilibrium Rank IV) | 6000 Health | Instant | Self | |
Persuasive Will |
Passive |
|
Mages Guild Rank 1 | -- | -- | -- | |
Mage Adept |
Passive | Rank I |
|
Mages Guild Rank 3 | -- | -- | -- |
Rank II |
|
Mages Guild Rank 3 | -- | -- | -- | ||
Everlasting Magic |
Passive | Rank I |
|
Mages Guild Rank 5 | -- | -- | -- |
Rank II |
|
Mages Guild Rank 5 | -- | -- | |||
Magica Controller |
Passive | Rank I |
|
Mages Guild Rank 7 | -- | -- | -- |
Rank II |
|
Mages Guild Rank 9 | -- | -- | -- | ||
Might of the Guild |
Passive | Rank I |
|
Mages Guild Rank 9 | -- | -- | -- |
Rank II |
|
Mages Guild Rank 10 | -- | -- | -- |
- Anonymous
A Guild that can't be levelled up without add-ons.... great, just great.
- Anonymous
The tree line isn't something I had hoped for coming into it but I'll be damned if it's not done right. The trifecta elements are done nicely. Though I do wish the passives had a bit more... Zing to it.
I am already level 15 and my FRIGGIN mages guild skill is at lvl 1... How in hell do I level it up?!?! Note - I only have the Morrowind chapter and I am at Vvanderfell at the moment. Help please.
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+12
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