Dragonknights in Elder Scrolls Online use flame and dragon-based skills to overwhelm their enemies. The player is free to focus on one line or distribute points across many, allowing for deep build customization. Class Skills rank up by having them on your Skill Bar while gaining experience. The more skills of a particular line on your bar, the faster you will gain experience in that Skill Line. Current cap is level 50 for these Skill Lines (which is the same as other Skill Lines).

Draconic Power and Earthen Heart skill lines consist of major Magicka-based skills, while Ardent Flame has 2 stamina morphs. Focus on Ardent Flame skills if you need more offensive abilities, otherwise, chose Draconic Power and Earthen Heart for healing and support.

Some sets or Champion System may improve the effectiveness of skills, please see their respective pages for more information.

Ardent Flame
Draconic Power
Earthen Heart

 

 

Dragonknight Standard

set line

Cast Time
Duration
Target
Range
Cost


dragonknight standard

Instant
16s

Self
8m radius
250 Ultimate

set line

Call down a flaming battle standard that deals 354 Flame Damage every 1 second for 16 seconds to nearby enemies and afflicting them with Major Defile, reducing their healing received and Health Recovery and damage shield strength by 12%.

An ally near can activate the Shackle synergy, dealing 1098 Flame Damage to enemies in the area and immobilizing them for 5 seconds.

 

Shifting Standard

set line

Cast Time
Duration
Target
Range
Cost


shifting standard

Instant
25s

Area
8m radius
225 Ultimate

set line

Call down a flaming battle standard that deals 354 Flame Damage every 1 second for 25 seconds to nearby enemies and afflicting them with Major Defile, reducing their healing received and damage shield strength by 12%.

Activating this ability again allows you to move the standard to your location.

An ally near can activate the Shackle synergy, dealing 1098 Flame Damage to enemies in the area and immobilizing them for 5 seconds.

Increases the duration, and recasting the ability allows you to move the standard.

 

Standard of Might

set line

Cast Time
Duration
Target
Range
Cost


standard of might

Instant
16s

Area
8m radius
250 Ultimate

set line

Call down a flaming battle standard that deals 354 Flame Damage every 1 second for 16 seconds to nearby enemies and afflicting them with Major Defile, reducing their healing received and damage shield strength by 12%.

Standing in the area increases your damage done and reduces damage taken by 15%.

An ally near can activate the Shackle synergy, dealing 1098 Flame Damage to enemies in the area and immobilizing them for 5 seconds.

Standing in the standard increases your damage done and reduces damage taken.

 

Lava Whip

set line

Cast Time
Target
Range
Cost


lava whip

Instant
Enemy
5m
2295 Magicka

set line

Lash an enemy with flame, dealing 2323 Flame Damage.

If you strike an enemy that is immobile or stunned, you also set them off balance. 

 

 

Molten Whip

set line

Cast Time
Target
Range
Cost


molten whip

Instant
Enemy
5m
1148 Magicka/Stamina

set line

Lash an enemy with flame, dealing 2323 Flame Damage.

If you strike an enemy that is immobile or stunned, you also set them off balance. 

While slotted, whenever you activate a different Ardent Flame ability, you gain a stack of Seething Fury, which increases the damage of your next Molten Whip by 20% and your Weapon and Spell Damage by 100 for 15 seconds. This effect can stack up to 3 times.

Splits the cost between Magicka and Stamina. While slotted, your other Ardent Flame abilities increase the damage of your next Molten Whip cast and Weapon and Spell Damage.

 

Flame Lash

set line

Cast Time
Target
Range
Cost


flame lash

Instant
Enemy
5m
2295 Magicka

set line

Lash an enemy with flame, dealing 2323 Flame Damage.

If you strike an enemy that is immobilized or stunned, you also set them off balance. 

Targeting an Off Balance or immobilized enemy changes this ability into Power Lash, allowing you to lash an enemy at half cost to deal 2760 Flame Damage and heal you for 2760

Targeting off-balance enemies grants you a more powerful lash which deals increased damage, stuns them and heals you.

 

Searing Strike

set line

Cast Time
Duration
Target
Range
Cost


searing strike

Instant
10s

Enemy
5m
2970 Magicka

set line

Slash an enemy with flame, dealing 1161 Flame Damage and an additional 3470 Flame Damage over 20 seconds.

Enemies hit by the initial hit are afflicted with the burning status effect.

 

Venomous Claw

set line

Cast Time
Duration
Target
Range
Cost


venomous claw

Instant
10s

Enemy
5m
2525 Stamina

set line

Rake an enemy with your claw, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds.

The poison seeps into the target and deals increased damage the longer it lasts, dealing 12% more damage for every 2 seconds.

Enemies hit by the initial hit are afflicted with the poisoned status effect.

Converts into a Stamina ability and deals Poison Damage. The damage over time increases the longer the effect lasts.

 

 

Burning Embers

set line

Cast Time
Duration
Target
Range
Cost


burning embers

Instant
10s

Enemy
5m
2970 Magicka

set line

Slash an enemy with flame, dealing 1161 Flame Damage and an additional 3470 Flame Damage over 20 seconds.

Heals you for 100% of the damage done with this ability.

Enemies hit by the initial hit are afflicted with the burning status effect.

Heals you for a percentage of the damage inflicted when the effect ends.

 

Fiery Breath

set line

Cast Time
Target
Range
Cost


fiery breath

Instant
Cone
10m
3510 Magicka

set line

Exhale a flaming blast, dealing 1742 Flame Damage to enemies in front of you and an additional 2900 Flame Damage over 20 seconds.

 

Noxious Breath

set line

Cast Time
Target
Range
Cost


noxious breath

Instant
Cone
10m
2984 Stamina

set line

Exhale a corrosive blast, dealing 1799 Poison Damage to enemies in front of you and an additional 2980 Poison Damage over 20 seconds.

Afflicts enemies with Major Breach, reducing their Physical and Spell Resistance by 5948.

Converts into a Stamina ability and deals Poison Damage. Applies Major Breach to enemies.

 

Engulfing Flames

set line

Cast Time
Target
Range
Cost


engulfing flames

Instant
Cone
10m
3510 Magicka

set line

Exhale a flaming blast, dealing 1799 Flame Damage to enemies in front of you and an additional 2980 Flame Damage over 20 seconds.

Affected enemies take more damage from all Flame Damage attacks based on your offensive stats, with a maximum of 6% bonus damage taken.

Affected enemies take more damage from all flame damage attacks.

 

 

Fiery Grip

set line

Cast Time
Target
Range
Cost


fiery grip

Instant
Enemy
22m
3780 Magicka

set line

Launch a fiery chain to grasp and pull an enemy to you, dealing 567 Flame Damage.

Also grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

This attack cannot be dodged or reflected

 

Chains of Devastation

set line

Cast Time
Target
Range
Cost


empowering chains

Instant
Enemy
22m
3780 Magicka

set line

Launch a fiery chain to grasp and pull yourself to an enemy, dealing 567 Flame Damage and grant you Empower for 10 seconds, increasing the Heavy Attacks against monsters by 80%.

Hitting the target grants you Major Expedition and Major Berserk, increasing your Movement Speed by 30% and your damage done by 10% for 4 seconds. This attack cannot be dodged or reflected.

Pulls you to the enemy instead and no longer attempts to taunt. Grants Major Berserk after casting.

 

Unrelenting Grip

set line

Cast Time
Target
Range
Cost


unrelenting grip

Instant
Enemy
22m
3780 Magicka

set line

Launch a fiery chain to grasp and pull an enemy to you, dealing 567 Flame Damage.

Also grants you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

If the target cannot be pulled, you restore 100% of the ability's cost as Magicka.

This attack cannot be dodged or reflected.

If the target cannot be pulled, you are refunded the Magicka cost.

 

Inferno

set line

Cast Time
Duration
Target
Range
Cost


Inferno

Instant
15s

Area
15m radius
2160 Magicka

set line

Activate an aura of flames which launches a fireball at the nearest enemy every 5 seconds, dealing 708 Flame Damage.

While slotted, you gain Major Prophecy, increasing your Weapon and Spell Critical rating by 2629.

 

 

Flames of Oblivion

set line

Cast Time
Duration
Target
Range
Cost


flames of oblivion

Instant
15s

Area
15m radius
2160 Magicka

set line

Activate an aura of flames which launches a fireball at 3 enemies every 5 seconds, dealing 709 Flame Damage.

While slotted, you gain Major Prophecy and Major Savagery increasing your Weapon and Spell Critical rating by 2629.

Now launches three fireballs instead of one.

 

Cauterize

set line

Cast Time
Duration
Target
Range
Cost


cauterize

Instant
15s

Area
28m radius
2160 Magicka

set line

Activate an aura of flames which launches a fireball at an ally to heal their wounds every 5 seconds, healing them for 709 Health.

While slotted, you gain Major Prophecy, increasing your Weapon and Spell Critical rating by 2629.

Fireball heals allies instead of damaging enemies.

 

combustion
Combustion

set line

Rank I - Ardent Flame Rank 8

Increases the damage of Burning and Poison status effects by 20%.

When you apply Burning to an enemy, you restore 500 Magicka. When you apply Burning or Poisoned to an enemy, you restore 500 Stamina. These effects can occur once every 3 seconds.

Rank II - Ardent Flame Rank 18

Increases the damage of Burning and Poison status effects by 40%.

When you apply Burning to an enemy, you restore 1000 Magicka. When you apply Burning or Poisoned to an enemy, you restore 1000 Stamina. These effects can occur once every 3 seconds.

 

Warmth
Warmth

set line

Rank I - Ardent Flame Rank 14

When you deal damage with an Ardent Flame ability you reduce the enemy's Movement Speed 15% for 3 seconds.

Rank II - Ardent Flame Rank 27

Damaging enemies with Ardent Flame abilities also reduces their movement speed by 30% for 3 seconds.

 

 

searing heat
Searing Heat

set line

Rank I - Ardent Flame Rank 22

Increases the duration of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 2 seconds.

Rank II - Ardent Flame Rank 36

Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 25% and the duration by 4 seconds.

 

world in ruin
World in Ruin

set line

Rank I - Ardent Flame Rank 39

Increases the damage of your Flame and Poison attacks by 2%.

Rank II - Ardent Flame Rank 50

Increases the damage of your Flame and Poison attacks by 5%.

 

 

 

 

 

 

Dragon Leap

set line

Cast Time
Target
Range
Radius
Cost


dragon leap

Instant
Enemy
22m
8m
125 Ultimate

set line

Launch yourself at an enemy, dealing 2838 Physical Damage to all enemies in the area and knocking them back 4 meters, and stunning them for 2 seconds.

 

Take Flight

set line

Cast Time
Target
Range
Radius
Cost


take flight

Instant
Enemy
28m
8m
110 Ultimate

set line

Launch yourself at an enemy, dealing 3267 Physical Damage to all enemies in the area and knocking them back and stunning them for 2 seconds.

Reduces the cost and increases the damage and range.

 

Ferocious Leap

set line

Cast Time
Target
Range
Radius
Cost


ferocious leap

Instant
Enemy
22m
8m
125 Ultimate

set line

Launch yourself at an enemy, dealing 2831 Flame Damage to all enemies in the area and knocking them back and stunning them for 2 seconds.

After leaping you gain a damage shield that absorbs 100% of your Max Health in damage for 6 seconds.

Deals Flame Damage. After Leaping you gain a damage shield.

 

Spiked Armor

set line

Cast Time
Duration
Target
Cost


spiked armor

Instant
20s

Self
2700 Magicka

set line

Release your inner dragon to gain Major Resolve, increasing Physical Resistance and Spell Resistance by 5948 for 20 seconds.

While active, the armor returns 143 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance.

 

 

Hardened Armor

set line

Cast Time
Duration
Target
Cost


hardened armor

Instant
20s

Self
2700 Magicka

set line

 

Release your inner dragon to gain Major Resolve, increasing Physical Resistance and Spell Resistance by 5948 for 20 seconds.

You gain a Damage Shield equal to 15% of your Max Health for 6 seconds.

 

While active, the armor returns 143 Flame Damage to any enemy that uses a direct damage attack against you in melee range, scaling off your Physical and Spell Resistance.

You also gain a damage shield for a brief period.

 

Volatile Armor

set line

Cast Time
Duration
Target
Range
Cost


volatile armor

Instant
20s

Self
10m radius

2700 Magicka

set line

Release your inner dragon to gain Major Resolve, increasing Physical Resistance and Spell Resistance by 5948 for 20 seconds.

You also release a spray of spikes around you, causing any enemies hit to take 984 Flame Damage over 20 seconds.

While active, the armor returns 143 Flame Damage to any enemy that uses a direct damage attack against you in melee range. This ability scales off your Physical and Spell Resistance.

You release a spray of spikes around you, causing enemies hit to take damage over time.

 

Dark Talons

set line

Cast Time
Target
Range
Cost


dark talons

Instant
Area
6m radius
3780 Magicka

set line

Call forth talons from the ground to dealing 1742 Flame Damage and immobilize nearby enemies for 4 seconds.

An ally near the talons can activate the Ignite synergy, to deal 2812 Flame Damage to all enemies held within them.

 

Burning Talons

set line

Cast Time
Target
Range
Cost


burning talons

Instant
Area
6m radius
3780 Magicka

set line

Call forth talons from the ground to deal 1799 Flame Damage to enemies near you, an additional 1808 Flame Damage over 4 seconds, and immobilizing them for 4 seconds.

An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them.

Deals additional damage over time.

 

 

Choking Talons

set line

Cast Time
Target
Range
Cost


choking talons

Instant
Area
6m radius
3510 Magicka

set line

Call forth talons from the ground, dealing 1742 Flame Damage to enemies near you and immobilizing them for 4 seconds.

Enemies hit are afflicted with Minor Maim, reducing their damage done by 5% for 10 seconds.

An ally near the talons can activate the Ignite synergy, dealing 2812 Flame Damage to all enemies held within them.

Reduces the cost and affected enemies deal less damage.

 

Dragon Blood

set line

Cast Time
Duration
Target
Cost


dragon blood

Instant
20s

Self
4320 Magicka

set line

Draw on your draconic blood to heal for 33% of your missing Health.

You also gain Major Fortitude, increasing Health Recovery by 30% for 20 seconds.

 

Green Dragon Blood

set line

Cast Time
Duration
Target
Cost


green dragon blood

Instant
20s

Self
4320 Magicka

set line

Draw on your draconic blood to heal for 33% of your missing Health. and an additional 511 Health every 1 second over 5 seconds. The heal over time scales off of your Max Health.

You also gain Major Fortitude and Major Endurance and Minor Vitality, increasing Health Recovery and Stamina Recovery by 30% and healing received by 8% for 20 seconds.

You also gain Major Endurance, Minor Vitality, and additional healing over time.

 

Coagulating Blood

set line

Cast Time
Duration
Target
Cost


coagulated blood

Instant
20s

Self
4320 Magicka

set line

Draw on your draconic blood to heal for 2999, increasing by up to 50% additional healing based on your missing Health

You also gain Major Fortitude increasing Health Recovery by 30% for 20 seconds.

Now heals based on your offensive stats rather than Health and increases the amount of healing based on your missing Health.

 

 

Protective Scale

set line

Cast Time
Duration
Target
Cost


reflective scales

Instant
6s

Self
3780 Magicka

set line

Flex your scales, reducing your damage taken from projectiles by 50% for 6 seconds.

 

Protective Plate

set line

Cast Time
Duration
Target
Cost


reflective plate

Instant
6s

Self
3510 Magicka

set line

Flex your scales, reducing your damage taken from projectiles by 50% for 6 seconds.

Gain immunity to snares and immobilizations for 4 seconds.

Gain immunity to snares and immobilizations. Cost reduces as ability ranks up.

 

Dragon Fire Scale

set line

Cast Time
Duration
Target
Cost


dragon fire scale

Instant
6s

Self
3780 Magicka

set line

lex your scales, reducing damage taken from projectiles by 50% for 6 seconds. 

When you are hit with a projectile, you retaliate by launching a fiery orb at the attacker that deals 636 Flame Damage. This effect can occur once every half second.

Incoming projectiles cause you to deal Flame Damage back to the attacker.

 

Inhale

set line

Cast Time
Target
Range
Cost


Inhale

Instant
Area
8m radius
3510 Magicka

set line

Channel Draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused.

After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies

 

 

Deep Breath

set line

Cast Time
Target
Range
Cost


deep breath

Instant
Area
8m radius
3510 Magicka

set line

Channel Draconic energy to suck in the air around you, dealing 870 Flame Damage to nearby enemies and healing you for 100% of the damage caused.

Any enemy hit that is casting is interrupted, set off balance, and stunned for 2 seconds.

After 2.5 seconds, you exhale fire, dealing 2249 Flame Damage to nearby enemies.

Initial hit interrupts enemies that are casting. Final explosion damage increased.

 

Draw Essence

set line

Cast Time
Target
Range
Cost


draw essence

Instant
Area
8m radius
3510 Magicka

set line

Channel Draconic energy to suck in the air around you, dealing 870 Flame Damageto nearby enemies and healing you for 150% of the damage caused.

After 2.5 seconds, you exhale fire, dealing 1742 Flame Damage to nearby enemies and restoring 10% of the ability's cost for each enemy hit as Magicka.

Initial hit heals for more. Final explosion refunds Magicka for each enemy struck.

 

iron skin
Iron Skin

set line

Rank I - Draconic Power Rank 8

Block an additional 4% damage.

Rank II - Draconic Power Rank 18

Block an additional 10% damage.

 

burning heart
Burning Heart

set line

WHILE USING
DRACONIC POWER ABILITIES

Rank I - Draconic Power Rank 14

Increases healing received by 6% while a Draconic ability is active.

Rank II - Draconic Power Rank 27

Increases healing received by 12% while a Draconic ability is active.

 

 

elder dragon
Elder Dragon

set line

WHILE USING
DRACONIC POWER ABILITIES

Rank I - Draconic Power Rank 22

Increases your Health Recovery by 129 for each Draconic Power ability slotted.

Rank II - Draconic Power Rank 36

Increases your Health Recovery by 258 for each Draconic Power ability slotted.

 

scaled armor
Scaled Armor

set line

Rank I - Draconic Power Rank 39

Increases Physical and Spell Resistance by 825.

Rank II - Draconic Power Rank 50

Increases Physical and Spell Resistance by 1650.

 

 

 

 

Magma Armor

set line

Cast Time
Duration
Target
Cost


magma armor

Instant
10s

Self
200 Ultimate

set line

Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 336 Flame Damage to nearby enemies each second for 10 seconds.

 

Magma Shell

set line

Cast Time
Duration
Target
Cost


magma shell

Instant
10s

Self
200 Ultimate

set line

Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing 347 Flame Damage to nearby enemies each second for 10 seconds.

When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds.

When activated nearby allies gain a powerful damage shield.

 

Corrosive Armor

set line

Cast Time
Duration
Target
Cost


corrosive armor

Instant
10s

Self
200 Ultimate

set line

Oxidize the green dragon blood in your veins, limiting incoming damage to 3% of your Max Health and deal 347 Poison Damage to nearby enemies each second for 10 seconds.

While active, this ability and your direct damage attacks ignores enemy Physical and Spell Resistance, but you cannot generate Ultimate.

Deals Poison Damage. While active, your direct attacks ignore Physical and Spell Resistance, but you cannot generate Ultimate.

 

Stonefist

set line

Cast Time
Target
Range
Cost


Stonefist

0.6s
Enemy
28m
2295 Stamina

set line

Crush the earth beneath you, dealing 2323 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds.

Activating the ability again allows you to launch part of the debris at an enemy, dealing 2323 Physical Damage, up to 3 times. The final cast stuns enemies hit for 2.5 seconds.

 

 

Obsidian Shard

set line

Cast Time
Target
Range
Cost


obsidian shard

0.6s
Enemy
28m
4050 Magicka

set line

Slam an enemy with molten rock, dealing 448 Flame damage and causing the rock to explode, splashing magma around.

You then pull back on the magma to heal yourself or up to 2 allies near the enemy for 3240 Health.

Converts to a Magicka ability that now heals you or two allies after dealing damage. Deals significantly less damage but no longer requires charges to cast.

 

Stone Giant

set line

Cast Time
Target
Range
Cost


stone giant

0.6s
Enemy
28m
2295 Stamina

set line

Crush the earth beneath you, dealing 2323 Physical Damage to all enemies within 6 meters of you. Debris ripped from the ground is held around you for 10 seconds.

Activating the ability again allows you to launch part of the debris at an enemy, dealing 2323 Physical Damage, up to 3 times. The final cast stuns for 2.5 seconds. Each hit applies Stagger, increasing damage taken by 65 per stack for 5 seconds.

Enemies hit are affected with Stagger, causing them to take bonus damage from all attacks.

 

Molten Weapons

set line

Cast Time
Duration
Target
Range
Cost


molten weapons

Instant
30s

Area
28m radius
4320 Magicka

set line

Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Weapon/Spell Damage by 20% for 30 seconds.

 

Igneous Weapons

set line

Cast Time
Duration
Target
Range
Cost


igneous weapons

Instant
60s

Area
36m radius
4320 Magicka

set line

Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by 20% for 60 seconds.

Increases the duration and increases the radius.

 

 

Molten Armaments

set line

Cast Time
Duration
Target
Range
Cost


molten arnaments

Instant
30s

Area
28m radius
4050 Magicka

set line

Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your spell and weapon damage by 20% for 30 seconds.

You also gain Empower for the duration, increasing the damage of your Heavy Attacks against monsters by 70%.

You also gain Empower, and reduces the cost as the ability ranks up.

 

Obsidian Shield

set line

Cast Time
Duration
Target
Range
Cost


obsidian shield

Instant
2.5s

Area
12m radius
4050 Magicka

set line

Call the earth to your defense, granting a damage shield for you and nearby allies that absorbs 722 damage. This portion of the ability scales off your Max Health.

You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds

 

Igneous Shield

set line

Cast Time
Duration
Target
Range
Cost


igneous shield

Instant
2.5s

Area
12m radius
4050 Magicka

set line

Call the earth to your defense, granting a damage shield for you and nearby allies that absorbs 745 damage. Your own damage shield absorbs 1865 damage. This portion of the ability scales off your Max Health.

You also gain Major Mending, increasing your healing done by 16% for 2.5 seconds.

Increased shield strength on self.

 

Fragmented Shield

set line

Cast Time
Duration
Target
Range
Cost


fragmented shield

Instant
6.7s

Area
12m radius
4050 Magicka

set line

Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs 745 damage. This portion of the ability scales off your Max Health.

You also gain Major Mending, increasing your healing done by 16% for 6.7 seconds.

Increases the duration of Major Mending.

 

 

Petrify

set line

Cast Time
Duration
Target
Range
Cost


Petrify

Instant
2.5s

Enemy
7m
4050 Magicka

set line

Encase an enemy in stone, stunning them for 2.5 seconds. When the stun ends, they take 1161 Flame Damage.

This stun cannot be blocked or dodged.

 

Fossilize

set line

Cast Time
Duration
Target
Range
Cost


Fossilize

Instant
2.5s

Enemy
8m
2700 Magicka

set line

Encase an enemy in stone, stunning them for 2.5 seconds. When the stun ends, they take 1199 Flame Damage and are immobilized for 3 seconds

This stun cannot be blocked or dodged.

Immobilizes the enemy after the stun ends.

 

Shattering Rocks

set line

Cast Time
Duration
Target
Range
Cost


shattering rocks

Instant
2.5s

Enemy
8m
2700 Magicka

set line

Encase an enemy in stone, stunning them for 2.5 seconds. When the stun ends, they take 1199 Flame Damage and and you are healed for 2323.

This stun cannot be blocked or dodged.

When the stun ends, you are also healed.

 

Ash Cloud

set line

Cast Time
Duration
Target
Range
Radius
Cost


ash cloud

Instant
15s

Ground
22m
5m

351 Magicka/s

set line

Summon a scorching cloud of ash at the target location for 15 seconds, reducing enemy Movement Speed by 70% and healing you and your allies for 434 every 1 second.

 

 

Cinder Storm

set line

Cast Time
Duration
Target
Range
Radius
Cost


cinder storm

Instant
15s

Ground
22m
5m

351 Magicka/s

set line

Summon a scorching cloud of ash at the target location for 15 seconds, reducing enemy Movement Speed by 70% and healing you and your allies for 674 every 1 second.

Heals for significantly more.

 

Eruption

set line

Cast Time
Duration
Target
Range
Radius
Cost


Eruption

Instant
15s

Ground
22m
5m

270 Magicka/s

set line

Summon a scorching cloud of ash at the target location for 15 seconds, dealing 1799 Flame Damage immediately, reducing enemy Movement Speed by 70% and deals 319 Flame Damage in the area every 1 second. The eruptive damage can occur once every 10 seconds.

Damages instead of healing. Deals some damage instantly and reduces the cost.

 

eternal mountain
Eternal Mountain

set line

Rank I - Earthen Heart Rank 8

Increases the duration of Earthen Heart abilities by 10%.

Rank II - Earthen Heart Rank 18

Increases the duration of Earthen Heart abilities by 20%.

 

battle roar
Battle Roar

set line

WHEN ACTIVATING
AN ULTIMATE ABILITY

Rank I - Earthen Heart Rank 14

When you cast an Ultimate ability, you restore 25 Health, 25 Magicka, and 25 Stamina for each point of the Ultimate's cost.

Rank II - Earthen Heart Rank 27

When you cast an Ultimate ability, you restore 50 Health, 50 Magicka, and 50 Stamina for each point of the Ultimate's cost.

 

 

mountains blessing
Mountain's Blessing

set line

Rank I - Earthen Heart Rank 22

When you cast an Earthen Heart ability, you and your group members within 30 meters gain Minor Brutality for 10 seconds, increasing your Weapon Damage by 10%

If you are in combat, you also gain 2 Ultimate. This can only occur once every 6 seconds.

Rank II - Earthen Heart Rank 36

When you cast an Earthen Heart ability, you and your group members within 30 meters gain Minor Brutality for 20 seconds, increasing your Weapon Damage by 10%

If you are in combat, you also gain 3 Ultimate. This can only occur once every 6 seconds.

 

helping hands
Helping Hands

set line

Rank I - Earthen Heart Rank 39

When you cast an Earthen Heart Ability, you restore 1120 Stamina. This effect cannot activate when using a Stamina costing ability, must cost more than the restored value, and can occur once every 2 seconds.

Rank II - Earthen Heart Rank 50

When you cast an Earthen Heart Ability, you restore 1120 Stamina. This effect cannot activate when using a Stamina costing ability, must cost more than the restored value.

 

 

 

 

 




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    • Anonymous

      It is December 2020 and I can with certainty that dks are one of the weakest classes right now and are laughably out classed by wardens and necromancers in every way.

      • Anonymous

        the ability to bypass resistance is crazy. all you need is 5s w/o resistance if you pre stacked dot's to burst somebody down. and next patch they boost bleed damage to make up for it being effected by resistance...? so corrosive plus empowered bleeds= bleeds hit harder next patch. pn top of all this they get an AOE and 3% ax incommign damage per hit for 10s. what a toggle god mode button.

        • Anonymous

          The DK needs their class damage shield size buffed because in PvP it barely gives a 4K shield, which is removed in one hit as its so small. in reality all classes except sorcs need a better damage shield.

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