Dawn's Wrath Skills are one of the 3 Skill Lines available to players who choose the Templar Class in Elder Scrolls Online. This Skill Line focuses primarily on dealing Fire Damage and the Passive Skills in the Line increase your effectiveness with these Skills as well as reduce the cost of abilities. The Skills below are updated to Update 6. The values listed are taken from a VR14 character with no Skill or Attribute points spent, and no equipment worn.

 

Nova

Cast Time
Duration
Target
Range
Cost


Nova.png

Instant
8s

Ground
28m
250 Ultimate

Call down a fragment of the sun, dealing 410 Magic Damage every 1 second for 8 enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%.

An ally near the fragment can activate Supernova synergy, dealing 922 Magic Damage to all enemies in the area and stunning them for 2.5 seconds.

 

Solar Prison

Cast Time
Duration
Target
Range
Cost


solar_prison

Instant
8s

Ground
28m
250 Ultimate

Call down a fragment of the sun, dealing 414 Magic Damage every second for 8 seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 10%

An ally can activate the Gravity Crush, dealing 1613 Magic Damage to all enemies in the area and stunning them for 5 seconds.

The synergy deals more damage and stuns for longer.

 

Solar Disturbance

Cast Time
Duration
Target
Range
Cost


solar_disturbance

Instant
8s

Ground
28m
225 Ultimate 

Call down a fragment of the sun, dealing 417 Magic Damage every second for 8 seconds to enemies in the area. Also applies Major Maim, reducing enemy damage done by 10%. Major Maim persists on enemies who leave the Nova for 4 seconds.

An ally near the fragment can activate Supernova synergy, dealing 922 Magic Damage to all enemies in the area and stunning them for 2.5 seconds.

Maim stays on enemies after leaving the area.

 

Sun Fire

Cast Time
Target
Range
Cost


sun_fire

Instant
Enemy
28m
2970 Magicka

Blast an enemy with a charge of radiant heat, dealing 410 Flame Damage, an additional 1228 Flame damage over 10 seconds.

Upon activation, you gain Major Prophecy, increasing your Spell Critical rating by 2629.

 

 

Vampire's Bane

Cast Time
Target
Range
Cost


vampires_bane

Instant
Enemy
28m
2970 Magicka

Blast an enemy with a charge of radiant heat, dealing 411 Flame Damage, an additional 1848 Flame damage over 14 seconds.

Upon activation, you gain Major Prophecy, increasing your Spell Critical rating by 2629.

The damage over time lasts for longer.

 

Reflective Light

Cast Time
Target
Range
Radius
Cost


reflective_light

Instant
1-3 Enemies
28m
4.5m

2970 Magicka

Blast up to three enemies with a charge of radiant heat, dealing 411 Flame Damage, an additional 1232 Flame damage over 10 seconds, and reducing their Movement Speed by 40% for 3 seconds.

Upon activation, you gain Major Prophecy, increasing your Spell Critical rating by 2629.

Splits the projectile, allowing it to affect two additional nearby enemies. Briefly snares enemies hit.

 

Solar Flare

Cast Time
Target
Range
Cost


solar_flare

1s
Enemy
28m
2970 Magicka

Conjure a ball of solar energy to heave at an enemy, dealing 1417 Magic Damage.

Also grants you Empower for 3 seconds, increasing the damage of your next attack by 40%.

 

Dark Flare

Cast Time
Target
Range
Cost


dark_flare

1s
Enemy
28m
2970 Magicka

Conjure a ball of solar energy to heave at an enemy, dealing 1421 Magic Damage.

Afflicts target and nearby enemies within 8 meters with Major Defile, reducing the effectiveness of healing on them by 16% for 4 seconds.

Also grants you Empower for 3 seconds, increasing the damage of your next light attack by 40%.

Applies Major Defile to target and nearby enemies, reducing their healing received.

 

 

Solar Barrage

Cast Time
Target
Range
Cost


solar_barrage

Instant
Area
8m radius
3240 Magicka

Conjure solar energy to blast enemies around you, dealing 477 Magic Damage every 2 seconds for 8 seconds.

While this ability is active you gain Empower, increasing the damage of your Light Attacks by 40%.

Deals damage in multiple blasts around you instead of at a single enemy.

 

Backlash

Cast Time
Duration
Target
Range
Cost


Backlash

Instant
6s

Enemy
28m
2000 Magicka

Summon an expanding beam of pure sunlight to doom an enemy, dealing 410 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them.

Maximum damage: 4774

 

Purifying Light

Cast Time
Duration
Target
Range
Cost


purifying_light

Instant
6s

Enemy
28m
2000 Magicka

Summon an expanding beam of pure sunlight to doom an enemy, dealing 411 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them.

Maximum damage: 4774

When the effect ends, a pool of sunlight remains attached to the enemy, healing nearby allies for 327 Health every 2 seconds for 6 seconds.

When the effect ends, a pool of sunlight remains attached to the enemy, healing nearby allies.

 

Power of the Light

Cast Time
Duration
Target
Range
Cost


power_of_the_light

Instant
6s

Enemy
28m
1700 Stamina

Summon an expanding beam of pure sunlight to doom an enemy, dealing 411 Physical Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Physical Damage to them.

Maximum damage: 4774

Targets are also afflicted with Minor Breach, reducing their Physical Resistance and Spell Resistance by 2974 for 9 seconds.

Converts to a Stamina ability and deals Physical Damage. Also applies Minor Breach to the enemy, reducing their Physical and Spell Resistance.

 

 

Eclipse

Cast Time
Duration
Target
Range
Cost


Eclipse.png

Instant
4s
Enemy

28m
4320 Magicka

Envelop enemy in a lightless sphere for 4 seconds,that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one.

Their first attack reduces their movement speed by 30% for 4 seconds.

Their second attack causes the sphere to entangle them, immobilizing them for 3 seconds.

Their third attack causes the sphere to smother them, stunning them for 3 seconds.

These effect can only occur once every second.

 

Living Dark

Cast Time
Duration
Target
Range
Cost


total_dark

Instant
4s
Enemy

28m
4320 Magicka

Envelop yourself in a lightless sphere for 4 seconds to protects yourself. Anytime an enemy hits you with a Direct Damage attack against you, the sphere lashes back, reducing their movement speed by 60% for 3 seconds and healing you for 274 Health.

This effect can occur once every 0.5 seconds.

You now apply the ability to yourself. Enemies who attack you are immobilized and heal you.

 

Unstable Core

Cast Time
Duration
Target
Range
Cost


unstable_core

Instant
4s
Enemy

28m
4051 Magicka

Envelop enemy in a lightless sphere for 4 seconds,that harms them with growing intensity anytime they use a Direct Damage attack. Limited to one.

Their first attack reduces their movement speed by 30% for 4 seconds and deals 273 Magic Damage, their second attack immobilizes them for 3 seconds and deals 548 Magic Damage, and their third attack stuns them for 3 seconds and deals 822 Magic Damage.

The effects can activate once every 1 second.

Deals damage to the attacker when they trigger any of the effects.

 

Radiant Destruction

Cast Time
Target
Range
Cost


radiant_destruction

1.8s Channel
Enemy
28m radius
2950 Magicka

Burn an enemy with a ray of holy fire, dealing 894 Magic Damage over 1.8 seconds.

Deals up to 480% more damage to enemies below 50Health.

 

 

Radiant Glory

Cast Time
Target
Range
Cost


radiant_glory

1.8s Channel
Enemy
28m radius
2950 Magicka

Burn an enemy with a ray of holy fire, dealing 897 Magic Damage over 1.8 seconds Deals up to 480% more damage to enemies below 50Health.

You heal for 20% of the damage inflicted.

You heal for a percentage of the damage inflicted.

 

Radiant Oppression


Blinding Flashes.png
Cast Time 1.8s Channel
Range 28m range
Cost 2950 Magicka

Burn an enemy with a ray of holy fire, dealing 897 Magic Damage over 1.8 seconds Deals up to 480% more damage to enemies below 50Health

Also deals up to 20% more damage in proportion to your current Magicka.

Deals more damage in proportion to your current Magicka.

 

enduring_rays
Enduring Rays

Rank I - Dawn's Wrath Rank 8

Increases the duration of your Sun Fire, Eclipse and Nova abilities by 1 second.

Rank II - Dawn's Wrath Rank 18

Increases the duration of your Sun Fire, Eclipse and Nova abilities by 2 seconds.

 

prism
Prism

WHILE GAINING ULTIMATE

Rank I - Dawn's Wrath Rank 14

Activating a Dawn's Wrath ability grants 2 additional Ultimate. This can only occur once every 6 seconds.

Rank II - Dawn's Wrath Rank 27

Activating a Dawn's Wrath ability grants 3 additional Ultimate. This can only occur once every 6 seconds.

 

 

illuminate
Illuminate

ACTIVATING A DAWN'S WRATH ABILITY

Rank I - Dawn's Wrath Rank 22

Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 10 seconds, increasing your Spell Damage by 5%

Rank II - Dawn's Wrath Rank 36

Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 20 seconds, increasing your Spell Damage by 5%

 

restoring_spirit
Restoring Spirit

Rank I - Dawn's Wrath Rank 39

Reduces MagickaStamina, and Ultimate 
ability costs by 2%.

Rank II - Dawn's Wrath Rank 50

Reduces MagickaStamina, and Ultimate 
ability costs by 5%.

 

 

 

 

 




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