Death Stroke
Cast Time
Target
Range
Cost

0.4s
Enemy
7m
70 Ultimate
Ravage an enemy with a spinning attack to deal 1315 Magic Damage and increase your damage against them by 20% for 6 seconds.
Incapacitating Strike
Cast Time
Target
Range
Cost

0.4s
Enemy
7m
70 Ultimate
Ravage an enemy with a spinning attack to deal 1315 Disease Damage, and increase your damage against them by 20% for 6 seconds.
If cast with 120 or more Ultimate, the enemy is silenced for 3 seconds.
While slotted you gain Reave, which restores 100 Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Deals Disease Damage and stuns the enemy. If cast with higher Ultimate, silences the target. While slotted, your Light and Heavy Attacks restore resources if the enemy has a negative effect active.
Soul Harvest
Cast Time
Target
Range
Cost

0.4s
Enemy
7m
70 Ultimate
Ravage an enemy with a spinning attack to deal 1315 Magic Damage and increase your damage against them by 20% for 6 seconds.
Also afflicts the enemy with Major Defile, reducing their healing received and Heath Recovery by 16%.
While slotted, any time you kill an enemy you gain 10 Ultimate.
Also afflicts the enemy with Major Defile, reducing their Healing Received. While slotted, any time you kill an enemy you gain Ultimate.
Assassin's Blade
Cast Time
Target
Range
Cost

Instant
Enemy
5m
2431 Magicka
Thrust a magic blade with lethal precision to stab an enemy, dealing 1161 Magic Damage. Deals 300% more damage to targets at or below 25% Heath.
Killer's Blade
Cast Time
Target
Range
Cost

Instant
Enemy
5m
2066 Stamina
Thrust a caustic blade with lethal precision to stab an enemy, dealing 1161 Disease Damage. Deals 400% more damage to targets at/or below 50% Heath.
Heals you for 2399 Heath if the enemy dies within 2 seconds of being struck.
Converts into a Stamina ability, deals Disease Damage, and now scales linearlly based on missing Health rather than a flat value. Also heals you if the target dies within two seconds of use.
Impale
Cast Time
Target
Range
Cost

Instant
Enemy
25m
2431 Magicka
Throw a magic blade with lethal precision to strike an enemy, dealing 1161 Magic Damage. Deals 330% more damage to enemies below 25% Heath.
Allows you to use the ability at range and increases the execute multiplier.
Teleport Strike
Cast Time
Target
Range
Cost

Instant
Enemy
22m
3780 Magicka
Flash through the shadows and ambush enemy, dealing 1392 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
Lotus Fan
Cast Time
Target
Range
Radius
Cost

Instant
Enemy
22m
6m
3780 Magicka
Flash through the shadows and ambush enemy, dealing 1393 Magic Damage, After teleporting, you unleash a fan of knives, dealing an additional 3340 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability.
Ambush
Cast Time
Target
Range
Cost

Instant
Enemy
22m
3213 Stamina
Flash through the shadows and ambush enemy, dealing 1438 Physical Damage, and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 80% and your damage done by 5%.
Converts to a Stamina ability and deals Physical Damage. Also grants you Empower and Minor Berserk.
Blur
Cast Time
Duration
Target
Cost

Instant
20s
Self
3780 Magicka
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by 20% for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.
Mirage
Cast Time
Duration
Target
Cost

Instant
20s
Self
3510 Magicka
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by 20% and your Physical Resistance and Spell Resistance by 2974 for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.
Grants Minor Resolve, increasing your Physical and Spell Resistance. Reduces the cost as the ability ranks up.
Phantasmal Escape
Cast Time
Duration
Target
Cost

Instant
20s
Self
3780 Magicka
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by 20% for 20 seconds.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second.
Grants snare and immobilization immunity for a short duration.
Mark Target
Cast Time
Duration
Target
Range
Cost

Instant
20s
Enemy
50m
2700 Magicka
Expose an enemy’s weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds.
When a marked enemy dies, you heal to full Health.
You can only have one Mark Target active at a time.
Piercing Mark
Cast Time
Duration
Target
Range
Cost

Instant
60s
Enemy
50m
2700 Magicka
Expose an enemy’s weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 60 seconds.
You can detect marked enemies even if they use stealth or invisibility for 3s. When a marked enemy dies, you heal to full Health.
You can only have one Piercing Mark active at a time.
Ability has increased duration, and you can see the target if they use stealth or invisibility.
Reaper's Mark
Cast Time
Duration
Target
Range
Cost

Instant
20s
Enemy
50m
2700 Magicka
Expose an enemy’s weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds.
When a marked enemy dies, you heal yourself to full Health and you gain Major Berserk, increasing your damage done by 10% for 10 seconds.
You can only have one Reaper's Mark active at a time.
If the marked enemy dies, you gain Major Berserk, increasing your damage done.
Grim Focus
Cast Time
Duration
Target
Cost

Instant
40s
Self
2700 Magicka
Focus your senses for 40 seconds, increasing your Weapon and Spell Damage by 60 with every Light or Heavy Attack, up to 5 times.
While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost to deal 4323 Magic Damage and healing for 33% of the damage dealt if you are within melee range.
Relentless Focus
Cast Time
Duration
Target
Cost

Instant
60s
Self
2295 Stamina
Focus your senses for 60 seconds, increasing your Weapon and Spell Damage by 60 with every Light or Heavy Attack, up to 5 times.
While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal 4854 Disease Damage, and heals for 33% of the damage dealt if you are within melee range.
Converts into a Stamina ability and deals Disease Damage. Increase duration.
Merciless Resolve
Cast Time
Duration
Target
Cost

Instant
40s
Self
2700 Magicka
Focus your senses for 40 seconds, increasing your Weapon and Spell Damage by 60 with every Light or Heavy Attack, up to 5 times.
While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin’s Will, allowing you to fire a single shot from a spectral bow at an enemy to deal 4756 Magic Damage, and heals for 50% of the damage dealt if you are within melee range.
The spectral bow deals more damage and heals more.

Master Assassin
Rank I - Assassination Rank 8
Increases your Physical and Spell Penetration against enemies you are flanking by 1487.
Increases the duration of the stun from Sneak by 100%.
Rank II - Assassination Rank 18
Increases your Physical and Spell Penetration against enemies you are flanking by 2974.
Increases the duration of the stun from Sneak by 100%.

Executioner
Rank I - Assassination Rank 14
When an enemy dies within 2 seconds of being damage by you, you restore 500 Magicka or Stamina, whichever maximum is higher.
Rank II - Assassination Rank 27
When an enemy dies within 2 seconds of being damage by you, you restore 1000 Magicka or Stamina, whichever maximum is higher.

Pressure Points
Rank I - Assassination Rank 22
Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted.
Rank II - Assassination Rank 36
Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted.

Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Rank I - Assassination Rank 39
Increases damage dealt by Critical Damage done by 5%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing Weapon Critical Strike rating by 1320 for 10 seconds.
Rank II - Assassination Rank 50
Increases damage dealt by Critical Damage done by 10%.
Dealing Critical Damage grants you and your group Minor Savagery, increasing Weapon Critical Strike rating by 1320 for 20 seconds.
Name & Image |
Skill Type |
Rank |
Description |
Unlock |
Cost |
Cast Time |
Range/Radius |
---|---|---|---|---|---|---|---|
|
Ultimate | Ravage an enemy with a spinning attack to deal 1315 Magic Damage and increase your damage against them by 20% from your attacks for 6 seconds. |
Assassination Rank 12 | 70 Ultimate |
0.4s | 7m range | |
![]() |
(Morph) |
Ravage an enemy with a spinning attack to deal 1315 Disease Damage, increase your damage against them by 20% for 6 seconds. If cast with 120 or more Ultimate, the enemy is silenced for 3 seconds. While slotted you gain Reave, which restores 100 Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them. Deals Disease Damage and stuns the enemy. If cast with higher Ultimate, silences the target. While slotted, your Light and Heavy Attacks restore resources if the enemy has a negative effect active. |
Death Stroke Rank IV | 70 |
0.4s | 7m range | |
![]() |
(Morph) |
Ravage an enemy with a spinning attack to deal 1315 Magic Damage and increase your damage against them by 20% for 6 seconds. Also afflicts the enemy with Major Defile, reducing their healing received and Heath Recovery by 16%. While slotted, any time you kill an enemy you gain 10 Ultimate. Also afflicts the enemy with Major Defile, reducing their Healing Received. While slotted, any time you kill an enemy you gain Ultimate. |
Death Stroke Rank IV | 70 Ultimate |
0.4s | 7m range | |
|
Active | Thrust a magic blade with lethal precision to stab an enemy, dealing 1161 Magic Damage. Deals 300% more damage to targets at or below 25% Heath. |
Assassination Rank 1 | 2431 Magicka | Instant | 5m range | |
![]() |
(Morph) |
Thrust a caustic blade with lethal precision to stab an enemy, dealing 1161 Disease Damage. Deals 400% more damage to targets at or below 50% Heath. Heals you for 2399 Heath if the enemy dies within 2 seconds of being struck. Converts into a Stamina ability, deals Disease Damage, and now scales linearlly based on missing Health rather than a flat value. Also heals you if the target dies within two seconds of use. |
Assassin's Blade Rank IV | 2066 Stamina |
Instant | 5m range | |
![]() |
(Morph) |
Throw a magic blade with lethal precision to strike an enemy, dealing 1161 Magic Damage. Deals 330% more damage to enemies below 25% Heath. Allows you to use the ability at range and increases the execute multiplier. |
Assassin's Blade Rank IV | 2431 Magicka |
Instant | 25m range | |
|
Active | Flash through the shadows and ambush enemy, dealing 1392 Magic Damage and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. |
Assassination Rank 4 | 3780 Magicka | Instant | 22m range | |
![]() |
(Morph) |
Flash through the shadows and ambush enemy, dealing 1393 Magic Damage, After teleporting, you unleash a fan of knives, dealing an additional 3340 Magic Damage over 20 seconds to the target and nearby enemies. All enemies hit are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Targets in an area around the enemy take damage and are afflicted with Minor Vulnerability. |
Teleport Strike Rank IV | 3780 Magicka | Instant | 22m range |
|
![]() |
(Morph) |
Flash through the shadows and ambush enemy, dealing 1438 Physical Damage, and afflicting them with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%. Also grants you Empower and Minor Berserk for 10 seconds, increasing the damage of your Heavy Attacks against monsters by 80% and your damage done by 5%. Converts to a Stamina ability and deals Physical Damage. Also grants you Empower and Minor Berserk. |
Teleport Strike Rank IV | 3213 Stamina |
Instant | 22m range | |
|
Active | Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by 20% for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. |
Assassination Rank 20 | 3780 Magicka |
Instant (20s) | Self | |
![]() |
(Morph) |
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by 20% and your Physical Resistance and Spell Resistance by 2974 for 20 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. Grants Minor Resolve, increasing your Physical and Spell Resistance. Reduces the cost as the ability ranks up. |
Blur Rank IV | 3510 Magicka |
Instant (20s) | Self | |
![]() |
(Morph) |
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by 20% for 20 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. While active, taking direct damage reduces the cost of your next Roll Dodge by 10%, up to a maximum of 100%. This effect can stack up to once every half second. Grants snare and immobilization immunity for a short duration. |
Blur Rank IV | 3780 Magicka |
Instant (20s) | Self | |
|
Active | Expose an enemy’s weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal to full Health. You can only have one Mark Target active at a time. |
Assassination Rank 30 | 2700 Magicka |
Instant (20s) | 50m range | |
![]() |
(Morph) |
Expose an enemy’s weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 60 seconds. You can detect marked enemies even if they use stealth or invisibility for 3s. When a marked enemy dies, you heal to full Health. You can only have one Piercing Mark active at a time. Ability has increased duration, and you can see the target if they use stealth or invisibility. |
Mark Target Rank IV | 2700 Magicka |
Instant (60s) | 50m range | |
![]() |
(Morph) |
Expose an enemy’s weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by 5948 for 20 seconds. When a marked enemy dies, you heal yourself to full Health and you gain Major Berserk, increasing your damage done by 10% for 10 seconds. You can only have one Reaper's Mark active at a time. If the marked enemy dies, you gain Major Berserk, increasing your damage done. |
Mark Target Rank IV | 2700 Magicka |
Instant (20s) | 50m range | |
|
Active | Focus your senses for 40 seconds, increasing your Weapon and Spell Damage by 60 with every Light or Heavy Attack, up to 5 times. While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow for half cost to deal 4323 Magic Damage and healing for 33% of the damage dealt if you are within melee range. |
Assassination Rank 42 | 2700 Magicka |
Instant (40s) | Self | |
![]() |
(Morph) |
Focus your senses for 60 seconds, increasing your Weapon and Spell Damage by 60 with every Light or Heavy Attack, up to 5 times. While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal 4854 Disease Damage, and heals for 33% of the damage dealt if you are within melee range. Converts into a Stamina ability and deals Disease Damage. Increase duration. |
Grim Focus Rank IV | 2295 Stamina |
Instant (54s) | Self | |
![]() |
(Morph) |
Focus your senses for 40 seconds, increasing your Weapon and Spell Damage by 60 with every Light or Heavy Attack, up to 5 times. While active, hitting an enemy with 5 Light or Heavy Attacks changes this ability into Assassin’s Will, allowing you to fire a single shot from a spectral bow at an enemy to deal 4756 Magic Damage, and heals for 50% of the damage dealt if you are within melee range. The spectral bow deals more damage and heals more. |
Grim Focus Rank IV | 2700 Magicka | Instant (40s) | Self | |
|
Passive | Rank I | Increases your Physical and Spell Penetration against enemies you are flanking by 1487. Increases the duration of the stun from Sneak by 100%. |
Assassination Rank 8 | -- | -- | -- |
Rank II | Increases your Physical and Spell Penetration against enemies you are flanking by 2974. Increases the duration of the stun from Sneak by 100%. |
Assassination Rank 18 | -- | -- | -- | ||
|
Passive | Rank I | When an enemy dies within 2 seconds of being damage by you, you restore 500 Magicka or Stamina, whichever maximum is higher. |
Assassination Rank 14 | -- | -- | -- |
Rank II | When an enemy dies within 2 seconds of being damage by you, you restore 1000 Magicka or Stamina, whichever maximum is higher. |
Assassination Rank 27 | -- | -- | -- | ||
|
Passive | Rank I | Increases your Weapon and Spell Critical ratings by 219 for each Assassination ability slotted. |
Assassination Rank 22 | -- | -- | -- |
Rank II | Increases your Weapon and Spell Critical ratings by 438 for each Assassination ability slotted. |
Assassination Rank 36 |
-- | -- | -- | ||
|
Passive | Rank I | WITH AN ASSASSINATION ABILITY SLOTTED Increases damage dealt by Critical Damage done by 5%. Dealing Critical Damage grants you and your group Minor Savagery, increasing Weapon Critical Strike rating by 1320 for 10 seconds. |
Assassination Rank 39 | -- | -- | -- |
Rank II | WITH AN ASSASSINATION ABILITY SLOTTED Increases damage dealt by Critical Damage done by 10%. Dealing Critical Damage grants you and your group Minor Savagery, increasing Weapon Critical Strike rating by 1320 for 20 seconds. |
Assassination Rank 50 | -- | -- | -- |
- Anonymous
why is the list updated yet? skills have been changed and yet the website isnt up 2 date
- Anonymous
- Anonymous
Outdated skills. needs updating as some of these are no longer in the game.
Hmm...i am gonna build a hybrid Katarina build.
1
+10
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