Redguard Racial Skills in Elder Scrolls Online (ESO) are gained as the player increases his or her Character Level. Players will continue to gain Racial Passives until they reach level 50, which where they will cap out the Skill Line. Each Race has their own set of Skills that make them unique and better suited for certain roles and Builds. Be sure to study these when planning your character, as they can make the difference between a good player and a great player.
Redguard Racial Passives
Much like the Orcs, Redguards have a substantial focus on the use of Weapons, and have a reduced cost when using them. This combined with Max Stamina and Stamina restoration via attacks, makes them perfect for the Stamina DPS role or even a Tank. Additionally, the snare effectiveness reduction is excellent if you plan to Werewolf, as snares are really their Achilles heel. If you know you’ll be using Weapons and will be Stamina focused, seriously consider taking Redguard as your Race.
Best Builds for Redguards
- Magicka DPS: Not Good (Destruction Staff)
- Stamina DPS: Excellent (Two-Handed Weapon, Dual Weapons, Bow)
- Healer: Not Good (Restoration Staff)
- Tank: Good (One-Handed and Shield)
Redguard Racial Skills
Wayfarer
Increases experience gain with One-Handed and Shield Skill line by 15%
Increases the duration of eaten food by 15 minutes
Martial Training
Rank I - Unlocked at Redguard 5
Reduces the cost of weapon abilities by 2%. Reduces the effectiveness of snares applied to you by 5%.
Rank II - Unlocked at Redguard 15
Reduces the cost of weapon abilities by 4%. Reduces the effectiveness of snares applied to you by 10%.
Rank III - Unlocked at Redguard 30
Reduces the cost of weapon abilities by 8%. Reduces the effectiveness of snares applied to you by 15%.
Conditioning
Rank I - Unlocked at Redguard 10
Increases Max Stamina by 600
Rank I - Unlocked at Redguard 20
Increases Max Stamina by 1200
Rank I - Unlocked at Redguard 40
Increases Max Stamina by 2000
Adrenaline Rush
Rank I - Unlocked at Redguard 25
When you deal direct damage, you restore 333 Stamina. This effect can occur once every 5 seconds
Rank II - Unlocked at Redguard 35
When you deal direct damage, you restore 666 Stamina. This effect can occur once every 5 seconds
Rank III - Unlocked at Redguard 50
When you deal direct damage, you restore 1005 Stamina. This effect can occur once every 5 seconds
- Anonymous
- Anonymous
- Anonymous
Red guard needs a buff just off of the fact that it is the only race you will never see
- Anonymous
The worse race red guards are never seen anywhere at all for the last ten patches
- Anonymous
- Anonymous
Adrenaline Rush was changed from % of Max Stamina to a base value. 3/3: 792 Stamina every 5 seconds
- Anonymous
- Anonymous
Healing Mushrooms evolve into using stamina instead of magika. Melee attacks restore stamina. Well, that sounds fun!
- Anonymous
- Anonymous
does the melee count on bows? seems like a stupid question.
- Anonymous
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