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OVERVIEW

The Elder Scrolls Online: Tamriel Unlimited v1.2.1.0 is an incremental patch on Xbox One that addresses a few issues in Orsinium, gameplay, and fixes the main cause of the long loading screens. The size of this patch is approximately 680MB.

FIXES & IMPROVEMENTS, DLC GAME PACKS

Orsinium

Itemization

  • Fixed an issue that was preventing some Orsinium items from being deconstructed, including:
    • Barbute of Clan Shatul
    • Grievous Ward
    • Pauldrons of Clan Tumnosh
    • Tinker's Staff of Trouble
    • Vambrance of Sorrow

Maelstrom Arena

  • General
    • The rocks surrounding the entrance area to Maelstrom Arena have become far more deadly, thus ensuring you cannot take paths untraveled.

World Bosses

  • Zanadunoz the Reborn: You must now fight Zanadunoz the way it was intended, and cannot selectively avoid all his attacks.

FIXES & IMPROVEMENTS, BASE GAME PATCH

Combat & Gameplay

General

  • Adjusted the cost scaling for Block and Sprint. These costs are equal to what they were before the Orsinium DLC for a VR16 character, and slightly cheaper for lower level characters.
  • Increased the strength of the buff you receive when you are low-level and use the Grouping Tool for random matchmaking. You will now also receive 20% more health.
  • Fixed an issue where player character pets and summons were inheriting too much Critical Strike rating from your stats, causing it to be much higher than intended.
  • Fixed an issue where cross-alliance party members using the Grouping Tool could not use Travel to Player on one another.
  • Fixed an issue where non-Veteran Ranked player characters using the Grouping Tool were unable to enter the normal mode dungeon they queued into if the party leader had their dungeon difficulty set to Veteran difficulty.

Miscellaneous

General

  • Fixed an issue that was causing increased load times for player characters with a large number of completed quests.

Quests & Zones

Alik'r Desert

  • Fixed an issue that was causing a Dwemer Spider to get stuck behind a wall in Santaki, preventing you from collecting that elusive Skyshard.

UI

General

  • Fixed an issue where the notification for joining a group would repeatedly display whenever your group members would leave and re-enter the dungeon.



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