Lycanthropy in Elder Scrolls Online is an affliction your characters can catch from Werewolves, which allows them to transform into bipedal wolf-like beasts. Becoming a werewolf adds the related skill line with which you can unlock extra bonuses.

Werewolves can deal lethal damage with their claw attacks, move swiftly, and have increased health and stamina. They can also use their forearms to block and bash, similar to normal weapon use. During the transformation, they retain buffs, passive skills from other skill lines, and benefits of equipped weapons and armor, including weapon enchantments.

The main disadvantage of the werewolf transformation is that, while it lasts, the only active skills that can be used are the five from the werewolf skill line. Another significant disadvantage is the limited time on transformations, though this time can be increased by various means using the werewolf skill line. Also, the werewolf will be vulnerable for a brief time while returning to their original form. While in beast form, werewolves are also vulnerable to Poison Damage. Whether in beast form or not, they are vulnerable to Fighters Guild abilities from players who have the Skilled Tracker passive skill.

 

 

Becoming a Werewolf

In order to become a werewolf, you must be infected with the disease Sanies Lupinus. This can be acquired by being bitten by high-level Werewolves in ESO

  • The easiest way is to be bitten by another player is at one of the game’s Werewolf Shrines. These are located in Reaper’s March, The Rift and Bangkorai, see the maps below for their exact locations.
  • A less easy way is to get infected by npc werewolves. They only spawn during full moon cycle however, and the chance to get it is fairly random each time you get hit so you might want to bring some good self-sustain, as well as dismiss your companions and any retaliation abilities you might have. Once you get the disease, you must first talk to an npc (with an arrow similiar to daily quests) in the zone's major town before going to the shrine.

 

bangkorai werewolf shrine min

 

reapers march werewolf shrine min

 

the rift werewolf shrine min

 

 

  • Alternatively, players can purchase a Werewolf's Bite from the Crown Store for 1,500Crowns.

 

affliction status crown store small

 

 

Werewolf Basics

While you are in Werewolf Form you will lose access to all current skills and abilities and gain those of the Werewolf Skill Line for the duration. The following is a brief rundown of the positives and negatives of being a Werewolf and what you can expect when in Werewolf Form:

  • 10,000 Physical and Spell Resistance
  • 30% Max Stamina
  • 30% Increased Movement Speed
  • 15% Stamina Recovery
  • 18% Weapon Damage
  • 100% Stamina return from Heavy Attacks
  • 25% Damage from Poison attacks (Weapon Enchants, Abilities, and Weapon Poisons)
  • 20% Damage from Fighters Guild Skills

 

When in Human Form

  • 15% Stamina Recovery (must be on your active bar to apply)

 

Applied When in Werewolf Form

  • Weapon Damage
  • Weapon Traits
  • Slotted Poisons
  • Armor (this includes Shield if you have one equipped when you transform)
  • Armor Traits
  • Armor Passives
  • Racial Passives
  • Class Passives
  • Alliance War Passives
  • Guild Passives

 

Not Applied When in Werewolf Form

 

Players can also benefit various bonuses outside of Werewolf Form for different Races and Classes.
You can check an in-depth video of playing a Werewolf below:

 

 

 
 
 
 
 
 
 
 
 

 

 

 

Curing Lycanthropy

If a player would like to cure the contracted status, one must travel and find Prelate Sabinus in the Mage's Guild hall in order to be cured. Players will be required to provide a small amount of gold before being cured once you've encountered Prelate Sabinus.

prelate sabinus small1

 

Prelate Sabinus' Location

 

 

Werewolf Sets

There are many different Sets players wishing to Werewolf can use. Since Werewolf is a Stamina-based Skill Line, you’ll either want to choose Heavy or Medium Armor. Medium Armor is recommended for PvE to increase your damage, and Heavy Armor for PvP to increase your Resistances. Keep in mind that you can mix and match Heavy and Medium Sets and that Werewolves increase not only Stamina but Weapon Damage by a good percentage. Let’s take a look at some Sets players may wish to utilize when playing a Werewolf:

 

 

You can also check an in-depth guide for the Blood Moon Set below:

 

 
 
 
 
 
 
 
 
 

 

 

 

Werewolf Skills

Werewolf Skills in Elder Scrolls Online can be obtained by being bitten by another player who possesses the Blood Moon skill. It can also be acquired by being bitten by Werewolves located in high-level areas or purchased from the Crown Store for 1,500Crowns. Werewolves spawn at night, and much more during a Full Moon. Any player who actively has the Vampire Skill Line is not eligible. This Skill Line was given a major overhaul in Update 5. The player will rank up this Skill Line by killing enemies in Werewolf form. It does not matter what enemies are killed, as each enemy counts for the same amount of XP. An easy way to rank up this Skill Line is by finding an area with lots of easy enemies and transforming and killing all of them before your timer runs out. It takes a total of 225 kills while in Werewolf Form to reach Rank 10.

Name & Image Skill Type Rank Description Unlock Cost Cast Time Range/Radius
(Target)

Werewolf%20Transformation

Werewolf Transformation

Ultimate
  • Transform into a beast, fearing nearby enemies for 3 seconds
  • While transformed, your Light Attacks apply a bleed for 9075 Physical Damage over 8 seconds, your Heavy Attacks deal 50% splash damage, and your Max Stamina is increased by 30%
  • While slotted, your Stamina Recovery is increased by 15%.
Werewolf Rank 1 325
Ultimate
1s
(30s)
(Self)
Icon arrow
Pack%20Leader
Pack Leader
(Morph)
  • Transform into a beast, fearing up to 3 nearby enemies for 4 seconds. While transformed, your Light Attacks cause enemies to bleed for [x] Physical Damage over 8 seconds and your Physical and Spell Resistance are increased by 9966.
  • While slotted, your Stamina Recovery is increased by 15%.
  • Summon 2 wolf companions for the duration of your transformation. If killed, they will return after [x] seconds.
  • Also summons 2 wolf companions to fight by your side.
Werewolf Transformation Rank IV 325
Ultimate
1s
(30s)
Self
Icon arrow
Werewolf%20Berserker
Werewolf Berserker
(Morph)
  • Transform into a beast, fearing up to 3 nearby enemies for 4 seconds. While transformed, your Light Attacks cause enemies to bleed for [x] Physical Damage over 8 seconds and your Physical and Spell Resistance are increased by 9966.
  • While slotted, your Stamina Recovery is increased by 15%.
  • Increases the damage of the Light Attack bleed.
Werewolf Transformation Rank IV 325Ultimate 1s
(30s)
Self

Pounce

Pounce

Active
  • Pounce on an enemy with primal fury dealing 4286 Physical Damage
Werewolf Rank 2 4050 Stamina Instant 5-22m range
(Enemy)
Icon arrow
Brutal%20Pounce
Brutal Pounce
(Morph)
  • Pounce on an enemy with primal fury dealing 4288 Physical Damage and an additional 2143 Physical Damage to other nearby enemies.
  • Deals additional damage to other nearby enemies.
Pounce Rank IV 4050 Stamina Instant

5-22m range/
5m radius
(Enemy)

Icon arrow
Feral%20Pounce
Feral Pounce
(Morph)
  • Pounce on an enemy with primal fury dealing 4288 Physical Damage
  • Pouncing from at least 10 meters away adds 1 second to the duration of your Werewolf Transformation.
  • Pouncing from at least 10 meters away adds additional duration to your Werewolf Transformation.
Pounce Rank IV 4050 Stamina Instant 5-22m range
(Enemy)

hircines bounty

Hircine's Bounty

Active
  • Invoke the Huntsman's blessing, healing you for 45% of your Max Health.
Werewolf Rank 3 4590
Magicka
Instant Self
Icon arrow
hircines rage
Hircine's Rage
(Morph)
  • Invoke the Huntsman's blessing to heal yourself for 45% of your Max Health and increase your Weapon Damage by 10% for 20 seconds.
  • Increases Weapon Damage for caster.
Hircine's Bounty Rank IV 4590
Magicka
Instant Self
Icon arrow
hircines fortitude
Hiricine's Fortitude
(Morph)
  • Invoke the Huntsman's blessing, healing you for 57% of your Max Health.
  • Increases the healing done.
Hircine's Bounty Rank IV 4590
Magicka
Instant Self

Roar

Roar

Active
  • Roar with bloodlust to terrify up to 6 nearby enemies, fearing them for 3.3 seconds.
Werewolf Rank 5 4163 Stamina Instant
(3.3s)
8m radius (Area)
Icon arrow
Ferocious%20Roar
Ferocious Roar
(Morph)
  • Roar with bloodlust to terrify up to 3 nearby enemies, fearing them for 3.3 seconds and setting them Off Balance for 5 seconds.
  • If an enemy is killed while they are feared, other nearby enemies are disoriented for [X] seconds and set Off Balance for 5 seconds.
  • Killing feared targets leaves nearby enemies off balance and disoriented.
Roar Rank IV 4163 Stamina 1s 8m radius
Icon arrow
Rousing%20Roar
Rousing Roar
(Morph)
  • Roar with bloodlust to terrify up to 3 nearby enemies, fearing them for 3.3 seconds and setting them Off Balance for 5 seconds.
  • You and your allies gain Major Brutality, increasing your Weapon Damage by 20% for [X] seconds..
  • Increases Weapon Damage of nearby allies.
Roar Rank IV 4163 Stamina 1s 8m radius

piercing howl

Piercing Howl

Active
  • Crush enemy with a deafening howl, dealing 8290 Physical Damage and stunning them for 3 seconds.
Werewolf Rank 6 3510
Stamina
Instant 10m range
(Enemy)
Icon arrow
howl of despair
Howl of Despair
(Morph)
  • Crush enemy with a deafening howl, dealing 8291 Physical Damage .
  • Allies targeting the enemy can activate the Feeding Frenzy synergy, which grants them unlimited uses of Empower for 5 seconds, increasing their damage done with Light Attacks by 40%
  • Grants a synergy to allies that increases their damage done with Light Attacks.
Piercing Howl Rank IV 3510
Stamina
Instant 10m range
(Enemy)
Icon arrow
howl of agony
Howl of Agony
(Morph)
  • Crush enemy with a deafening howl, dealing 8291 Physical Damage.
  • Deals 30% more damage to enemies that are feared.
  • Deals more damage to enemies that are feared.
Piercing Howl Rank IV
3510 Stamina
Instant 10m range
(Enemy)

infectiuos claws

Infectious Claws

Active
  • Maul enemies in front of you with your tainted claws, dealing 3143 Physical Damage and an additional 9840 Disease Damage over 10 seconds.
Werewolf Rank 9 3240
Stamina
Instant 7m radius
(cone)
Icon arrow
claws of anguish
Claws of Anguish
(Morph)
  • Maul enemies in front of you with your tainted claws, dealing [x] Physical Damage and an additional [x] Disease Damage over 10 seconds.
  • Also afflicts enemies with Major Defile, reducing their healing received by 30% and Health Recovery by 30%..
  • Targets effected receive less healing.
Infectious Claws Rank IV 3240
Stamina
Instant 7m radius
(cone)
Icon arrow
claws of life
Claws of Life
(Morph)
  • Maul enemies in front of you with your tainted claws, dealing [x] Physical Damage and an additional [x] Disease Damage over 10 seconds.
  • Also restores your Health, equivalent to 50% of the damage inflicted.
  • Gain heal over time based on damage done.
Infectious Claws Rank IV 3240
Stamina
Instant 7m radius
(cone)

Pursuit

Pursuit

Passive Rank I WHILE IN WEREWOLF FORM:
  • Increases Heavy Attack Stamina return by 50%.
Werewolf Rank 3 -- -- --
Rank II WHILE IN WEREWOLF FORM:
  • Increases Heavy Attack Stamina return by 100%.
Werewolf Rank 7 -- -- --

Devour

Devour

Passive WHILE IN WEREWOLF FORM:
  • Allows you to devour corpses to increase the duration of your Werewolf Transformation by 12 seconds.
Werewolf Rank 3 -- -- --

Blood%20Rage

Blood Rage

Passive Rank I WHILE IN WEREWOLF FORM:
  • Increases time in werewolf form by 2 seconds every time you take damage. This effect can occur once every 5 seconds.
Werewolf Rank 4 -- -- --
Rank II WHILE IN WEREWOLF FORM:
  • Increases time in werewolf form by 4 seconds every time you take damage. This effect can occur once every 5 seconds.
Werewolf Rank 8 -- -- --

Bloodmoon

Blood Moon

Passive
  • Allows player to turn another player into a Werewolf once every 7 days by returning to the Werewolf ritual site.
  • Players infected with Sanguinare Vampiris cannot be turned.
Werewolf Rank 6 -- -- --

Savage%20Strength

Savage Strength

Passive Rank I WHILE IN WEREWOLF FORM:
  • Increases Weapon Damage by 9%.
  • Increase your Spell and Physical Resistance by 5000.
Werewolf Rank 6 -- -- --
Rank II WHILE IN WEREWOLF FORM:
  • Increases Weapon Damage by 18%.
  • Increase your Spell and Physical Resistance by 10000.
Werewolf Rank 9 -- -- --

Call%20of%20the%20Pack

Call of the Pack

Passive Rank I WHILE IN WEREWOLF FORM:
  • Reduce the cost of remaining in werewolf form by 10% for each transformed werewolf in your group, including yourself, up to a maximum of 40%.
Werewolf Rank 7 -- -- --
Rank II WHILE IN WEREWOLF FORM:
  • Reduce the cost of remaining in werewolf form by 20% for each transformed werewolf in your group, including yourself, up to a maximum of 80%.
Werewolf Rank 10 -- -- --

 

 




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