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Green Balance Skills

 

 

Name & Image Skill Type Rank Description Unlock Cost Cast Time
(Duration)
Range\Radius
(Target)

Secluded Grove

Ultimate
  • Instantly swell a healing forest around you or an ally within an 8-meter radius and 28 meter range, restoring Health to 6 targets. The forest continues to heal you and all allies in the area every 1 second over 6 seconds.
Green Balance Rank 12 75
Ultimate
Instant
(6s)
Range 28m
Radius 8m
(Ground)

Enchanted Forest
(Morph)

  • Instantly swell a healing forest around you or an ally within an 8-meter radius and 28 meter range, restoring Health to 6 targets. The forest continues to heal you and all allies in the area every 1 second over 6 seconds. Gain 20 Ultimate if healing an ally under 50% Health.
  • Gain Ultimate when healing a low health ally.
Secluded Grove Rank IV 75
Ultimate
Instant
(6s)
Range 28m
Radius 8m
(Ground)

Healing Thicket
(Morph)

  • Instantly swell a healing forest around you or an ally within an 8-meter radius and 28 meter range, restoring Health to 6 targets. The forest continues to heal you and all allies in the area every 1 second over 6 seconds. When effect ends, allies continue to receive healing over 4 seconds.
  • Healing continues after ability ends
Secluded Grove Rank IV 75
Ultimate
Instant
(6s)
Range 28m
Radius 8m
(Ground)

Fungal Growth

Active
  • Seed a large area of mushrooms that heals you and all allies in your frontal cone for Health.
Green Balance Rank 1 4591 Magicka Instant 20 meters
(Cone)

Enchanted Growth
(Morph)

  • Seed a large area of mushrooms that heals you and all allies in your frontal cone for Health. Allies affected gain Minor Intellect and Minor Endurance, increasing Magicka Recovery and Stamina Recovery by 10% for 20 seconds.
  • Allies affected gain Stamina and Magicka regeneration.
Fungal Growth Rank IV 4591 Magicka Instant 20 meters
(Cone)

Soothing Spores
(Morph)

  • Seed a large area of mushrooms that heals you and all allies in your frontal cone for Health. If healing an ally less than 8m away, it is 15% stronger.
  • Costs Stamina and allies near you are healed for more.
Fungal Growth Rank IV 3901 Stamina Instant 20 meters
(Cone)

Healing Seed

Active
  • Summon a field of flows which blooms after 6 seconds, healing 6 targets in the area with an 8-meter radius and 28 meter range. Only 1 field may be active at a time. Allies may activate the Healing Seed synergy to heal over 5 seconds.
Green Balance Rank 4 3240 Magicka Instant
(6s)
Range 28m
Radius 8m
(Ground)

Budding Seeds
(Morph)

  • Summon a field of flows which blooms after 6 seconds, healing you and allies in the area. Only 1 field may be active at a time. While the field grows, you can activate this ability to make the bloom instant. Allies may activate the synergy to heal over 5 seconds.
  • Ability can be activated for an instant heal.
Healing Seed Rank IV 3240 Magicka Instant
(6s)
Range 28m
Radius 8m
(Ground)

Corrupting Pollen
(Morph)

  • Summon a field of flows which blooms after 6 seconds, healing you and allies in the area. Only 1 field may be active at a time. Afflict enemies who enter the field with Major Defile, reducing healing received by 30% for 4 seconds. Allies may activate the synergy to heal over 5 seconds.
  • Enemies in the area receive less healing.
Healing Seed Rank IV 3240 Magicka Instant
(6s)
Range 28m
Radius 8m
(Ground)

Living Vines

Active
  • Grow vines to embrace you or the lowest Health ally in front of you for 10 seconds. The vines heal the target for Health each time they take damage. This effect can occur once every 1 second.
Green Balance Rank 20 2700 Magicka Instant
(10s)
20 x 10 meters
(Area)

Leeching Vines
(Morph)

  • Grow vines to embrace you or the lowest Health ally in front of you for 10 seconds. The vines heal the target for Health each time they take damage. This effect can occur once every 1 second.
  • The vines apply Minor Lifesteal to enemies that damage the target for 10 seconds, healing you and your allies for 600 Health every 1 second when damaging that enemy.
  • The vines apply Minor Lifesteal to enemies that damage the target.
Living Vines Rank IV 2700 Magicka Instant
(10s)
20 x 12 meters
(Area)

Living Trellis
(Morph)

  • Grow vines to embrace you or the lowest Health ally in front of you for 10 seconds. The vines heal the target for Health each time they take damage. This effect can occur once every 1 second.
  • When the vines expire, they heal the target for additional Health.
  • Heals when effects ends.
 Living Vines Rank IV 2700 Magicka Instant
(10s)
20 x 12 meters
(Area)

Lotus Flower

Active
  • Embrace the lotus blessing, causing Light Attack to restore Health and your Heavy Attack to restore Health to you or a nearby ally for 20 seconds.
Green Balance Rank 30 2971 Magicka Instant
(20s)
12 meters
(Area)
 

Green Lotus
(Morph)

  • Embrace the lotus blessing, causing Light Attack to restore Health and your Heavy Attack to restore Health to you or a nearby ally for 20 seconds.
  • Caster gains Major Savagery, increasing Weapon Critical for 20 seconds.
  • Grants weapon critical
Lotus Flower Rank IV 2971 Magicka Instant
(20s)
12 meters
(Area)
 

Lotus Blossom
(Morph)

  • Embrace the lotus blessing, causing Light Attack to restore Health and your Heavy Attack to restore Health to you or a nearby ally for 20 seconds.
  • Caster gains Major Prophecy, increasing Spell Critical for 20 seconds.
  • Caster gain spell critical
Lotus Flower Rank IV 2971 Magicka Instant
(20s)
12 meters
(Area)

Nature's Grasp

Active
  • Swing to targeted ally, healing them over 10 seconds.
Green Balance Rank 42 4051 Magicka Instant
(10s)
22 meters

Bursting Vines
(Morph)

  • Swing up to targeted ally, instantly healing them.
  • The heal instantly instead of over time.
Nature's Grasp Rank IV 4051 Magicka Instant 22 meters

Nature's Embrace
(Morph)

  • Swing up to targeted ally, healing you and them over 10 seconds.
  • Also heals caster.
Nature's Grasp Rank IV 4051 Magicka Instant
(10s)
22 meters

Accelerated Growth

 

Passive Rank I
  • When healing you or an ally under 50% Health with a Green Balance ability gain Major Mending, increasing your healing done by 25% for 3 seconds.
? - - -
Rank II
  • When healing you or an ally under 50% Health with a Green Balance ability gain Major Mending, increasing your healing done by 25% for 6 seconds.
?  - - -

Nature's Gift

 

Passive Rank I
  • When healing with a Green Balance ability, gain 125 Magicka or 125 Stamina. Restores your lowest resource pool.
? - - -
Rank II
  • When healing with a Green Balance ability, gain 250 Magicka or 250 Stamina. Restores your lowest resource pool.
? -  - -

Emerald Moss

 

Passive Rank I
  • Increase Healing Done for Green Balance abilities by 1% for each Green Balance ability slotted.
? - - -
Rank II  
  • Increase Healing Done for Green Balance abilities by 2% for each Green Balance ability slotted.
?  - - -

Maturation

 

Passive Rank I
  • When healing you or an ally with a Green Balance ability, grant them Minor Toughness, which increases Max Health by 10% for 10 seconds.
? - - -
Rank II
  • When healing you or an ally with a Green Balance ability, grant them Minor Toughness, which increases Max Health by 10% for 20 seconds.
?  - -  -



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