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Fighter's Guild is an NPC association in The Elder Scrolls Online, it is a group of fighters who act as sell-swords with a strong code of honor in Tamriel, and features a questline revolving around the leadership of the guild and the uncovering of political plots.


Rank Reputation Unlocks
Rank 1 0 Intimidating Presence
Rank 2 80 Silver Bolts
Rank 3 320 Slayer
Rank 4 400 Circle of Protection
Rank 5 ?? Banish the Wicked
Rank 6 ?? Expert Hunter
Rank 7 ?? Skilled Tracker
Rank 8 ?? Trap Beast
Rank 9 ?? Bounty Hunter
Rank 10 260 Dawnbreaker


How to Join the Fighter's Guild

You may join the Fighter's Guild after you have discovered some Lorebooks  (special books spread throughtout the world that shine blue with magical properties) and then travelling to the first zone Guildhall.

aldmeri_icon.png Aicessar's Invitation: "Talk to Aicessar."
daggerfall_icon.png Basile's Invitation: "Talk to Basile"
ebonheart_icon.png Hilan's Invitation: "Talk to Hilan."

How to Rank up in the Fighter's Guild

To rank up in the Fighter's Guild, you must destroy Dark Anchors and kill Undead and Daedra. Improving your rank will grant you new titles, and will unlock further skills. Each Dark Anchor closed gives ?? Reputation, and each undead or daedra defeated gives ?? reputation.

Fighter's Guild Quesline


Bounties

 

Fighter's Guild Skills

Name & Image Skill Type Rank Description Unlocks Cost Cast Time
(Duration)
Range/Radius
(Target)
Dawnbreaker.png

Dawnbreaker

Ultimate
  • Arm yourself with Meridia's sacred sword and dispense her retribution, dealing [x] Physical Damage to enemies in front of you and an additional [y] Physical Damage over 5 seconds.
Rank 10 Fighers Guild 100 Ultimate Instant 10m radius
(Cone)
Icon_arrow.png dawnbreaker_of_smiting.png
Flawless Dawnbreaker
(Morph)
  • Arm yourself with Meridia's sacred sword and dispense her retribution, dealing [x] Physical Damage to enemies in front of you and an additional [y] Physical Damage over 5 seconds.
  • While slotted, your Weapon Damage is increased by 5%.
  • Passively increases your damage with weapon attacks.
(Rank IV of Dawnbreaker) 100 Ultimate Instant 10m radius
(Cone)
Icon_arrow.png flawless_dawnbreaker.png
Dawnbreaker of Smiting
(Morph)
  • Arm yourself with Meridia's sacred sword and dispense her retribution, dealing [x] Physical Damage to enemies in front of you and an additional [y] Physical Damage over 5 seconds.
  • Enemies hit are also knocked down for 2.5 seconds.
  • Deals more damage and enemies are knocked down.
(Rank IV of Dawnbreaker) 100 Ultimate Instant 10m radius
(Cone)
Silver Bolts.png

Silver Bolts

Active
  • Fire a Dawnguard Vampire Hunter's crossbow bolt to strike enemy for [x] Physical Damage and reduce their Movement Speed by 40% for 6 seconds.
Rank 2 Fighters Guild 3510 Stamina Instant 28m range
(Enemy)
Icon_arrow.png silver_leash.png
Silver Shards
(Morph)
  • Fire a Dawnguard Vampire Hunter's crossbow bolt to strike enemy for [x] Physical Damage and reduce their Movement Speed by 40% for 6 seconds.
  • Can fire up to 5 additional bolts at nearby enemies who are damaged for 50% less.
  • Hits 5 additional enemies for reduced damage.
(Rank IV of Silver Bolts) 3510 Stamina Instant 28m range/5m radius
(Enemy)
Icon_arrow.png silver_shards.png
Silver Leash
(Morph)
  • Fire a Dawnguard Vampire Hunter's crossbow bolt to strike enemy for [x] Physical Damage and reduce their Movement Speed by 40% for 6 seconds.
  • Activating a second time pulls you to the target and deals [y] Physical Damage.
  • Deals more damage. Activate again to pull you to target.
(Rank IV of Silver Bolts) 3510 Stamina Instant 28m range
(Enemy)
Circle of Protection.png

Circle of Protection

Active
  • Brand the earth at your location with a rune of protection. Allies in the target area gain Minor Protection and Minor Endurance reducing damage taken by 8% and increasing Stamina Recovery by 10%.
Rank 4 Fighters Guild 7987 Stamina Instant
(10s)
5m radius
(Area)
Icon_arrow.png ring_of_protection.png
Turn Undead
(Morph)
  • Brand the earth at your location with a rune of protection. Allies in the target area gain Minor Protection and Minor Endurance reducing damage taken by 8% and increasing Stamina Recovery by 10%.
  • Upon activation, Daedra, Undead and Werewolves in the target area have fear instilled for 4 seconds.
  • Fears undead, werewolves and Daedra on cast. Increased duration of the circle.
(Rank IV of Circle of Protection) 7987 Stamina Instant
(12s)
5m radius
(Area)
Icon_arrow.png turn_undead.png
Ring of Preservation
(Morph)
  • Brand the earth at your location with a rune of protection. Allies in the target area gain Minor Protection and Minor Endurance reducing damage taken by 8% and increasing Stamina Recovery by 10%.
  • Roll Dodging from inside the ring costs 20% less Stamina.
  • Reduces Stamina cost of Roll Dodge for allies in the ring.
(Rank IV of Circle of Protection) 7987 Stamina Instant
(10s)
5m radius
(Area)
Expert Hunter.png

Expert Hunter

Active
  • Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
  • While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191.
Rank 6 Fighters Guild 5400 Stamina Instant
(15s)
6m radius
Icon_arrow.png evil_hunter.png
Evil Hunter
(Morph)
  • Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
  • While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191.
  • While active your Fighters Guild abilities cost 25% less Stamina.
  • Reduces cost of Fighters Guild abilities while active.
(Rank IV of Expert Hunter) 5400 Stamina Instant
(15s)
6m radius
Icon_arrow.png camoflaged_hunter.png
Camouflaged Hunter
(Morph)
  • Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
  • While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191.
  • Critical Hits from crouch grant Minor Berserk, increasing your attack damage by 8% for 5 seconds.
  • Crtical Hits from crouch grant Minor Berserk.
(Rank IV of Expert Hunter) 5400 Stamina Instant
(15s)
6m radius
Trap Beast.png

Trap Beast

Active
  • Set a sharpened blade trap at your location. When triggered, the trap deals [x] Physical Damage, and additional [y] Physical Damage over 6 seconds, immobilizes an enemy for 6 seconds, and grants Minor Force which increases critical damage by 12%.
  • The trap takes 1.5 seconds to arm and lasts for 1 minute.
Rank 8 Fighters Guild 3780 Stamina Instant
(60s)
2.5m radius
(Area)
Icon_arrow.png lightweight_beast_trap.png
Rearming Trap
(Morph)
  • Set a sharpened blade trap at your location. When triggered, the trap deals [x] Physical Damage, and additional [y] Physical Damage over 6 seconds, immobilizes an enemy for 6 seconds, and grants Minor Force which increases critical damage by 12%.
  • The trap takes 1.5 seconds to arm and lasts for 1 minute. After being triggered, the trap resets and can be triggered one more time.
  • Trap rearms once after firing.
(Rank IV of Trap Beast) 3780 Stamina Instant
(60s)
2.5m radius
(Area)
Icon_arrow.png rearming_trap.png
Lightweight Beast Trap
(Morph)
  • Set a sharpened blade trap at your location. When triggered, the trap deals [x] Physical Damage, and additional [y] Physical Damage over 6 seconds, immobilizes an enemy for 6 seconds, and grants Minor Force which increases critical damage by 12%.
  • The trap takes 1.5 seconds to arm and lasts for 1 minute.
  • Can be placed up to 28 meters away.
(Rank IV of Trap Beast) 3780 Stamina Instant
(60s)
28m range/2.5m radius
(Ground)
Intimidating Presence.png

Intimidating Presence

Passive
  • Allows you to Intimidate NPCs in conversation.
  • Also reduces the cost of Fighters Guild abilities by 20%.
Rank 1 Fighters Guild -- -- --
Slayer.png

Slayer

Passive Rank I
  • Increases Weapon Damage by 1% for each Fighters Guild ability slotted.
Rank 3 Fighters Guild -- -- --
Rank II
  • Increases Weapon Damage by 2% for each Fighters Guild ability slotted.
(Slayer Rank I) -- -- --
Rank III
  • Increases Weapon Damage by 3% for each Fighters Guild ability slotted.
(Slayer Rank II) -- -- --
Banish the Wicked.png

Banish the Wicked

Passive Rank I
  • Grants you 3 extra Ultimate when killing Undead, Daedra and Werewolves.
Rank 5 Fighters Guild -- -- --
Rank II
  • Grants you 6 extra Ultimate when killing Undead, Daedra and Werewolves.
(Banish the Wicked Rank I) -- -- --
Rank III
  • Grants you 9 extra Ultimate when killing Undead, Daedra and Werewolves.
(Banish the Wicked Rank II) -- -- --
Skilled Tracker.png

Skilled Tracker

Passive WHILE USING FIGHTERS GUILD ABILITIES:
  • Your Fighters Guild abilities that deal damage deal an additional 20% damage to Undead, Daedra and Werewolves.
Rank 7 Fighters Guild -- -- --
Bounty Hunter.png

Bounty Hunter

Passive
  • Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Rank 9 Fighters Guild -- -- --



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