Lacerate

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Cast Time
Target
Range
Cost


lascerate eso dualwield ultimate skill

0.5s
Area
8x8m radius
150 Ultimate

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Slash all enemies in front of you, dealing 4660 Physical Damage over 8 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect.

 

Rend

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Cast Time
Target
Range
Cost


rend eso dualwield ultimate skill

0.5s
Area
8x8m radius
150 Ultimate

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Slash all enemies in front of you, dealing 8667 Physical Damage over 16 seconds and healing you for 50% of the damage done. Each tick applies the Hemorrhaging status effect.

Increases the duration.

 

Thrive in Chaos

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Cast Time
Target
Range
Cost


thrive in chaos eso dualwield ultimate skill

0.5s
Cone
10m radius
150 Ultimate

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Slash all enemies in front of you, dealing 4665 Physical Damage over 8 seconds and healing you for 50% of the damage done.

Each enemy hit increases your damage done by 6% for 8.6 seconds. This effect can stack up to 6 times. Each tick applies the Hemorrhaging status effect.

Converts into a conal attack. Each enemy hit increases your damage done.

 

Flurry

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Cast Time
Target
Range
Cost


Flurry

0.8s Channel
Enemy
7m
2700 Stamina

set line

Flood an enemy with steel, battering them with 4 consecutive attacks that each deal 667 Physical Damage.

 

 

Rapid Strikes

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Cast Time
Target
Range
Cost


Rapid Strikes

0.8s Channel
Enemy
7m
2700 Stamina

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Flood an enemy with steel, battering them with 4 consecutive attacks that each deal 689 Physical Damage.

Each hit increases the damage of the subsequent hit by 5%.

Reduces the cost and each hit increases the damage of the subsequent hit.

 

Bloodthirst

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Cast Time
Target
Range
Cost


bloodthirst

0.8s Channel
Enemy
7m
2700 Stamina

set line

Flood an enemy with steel, battering them with 4 consecutive attacks that each deal 689 Bleed Damage and heal you for 33% of the damage caused.

Converts into Bleed Damage and heals you for a percentage of the damage caused.

 

Twin Slashes

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Cast Time
Target
Range
Cost


twin slashes

Instant
Enemy
5m
2700 Stamina

set line

Slice enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds.

 

Rending Slashes

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Cast Time
Target
Range
Cost


Rending Slashes

Instant
Enemy
5m
2700 Stamina

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Slice enemy with both weapons to cause deep lacerations, dealing 718 Bleed Damage and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds.

Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4s.

Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed.

 

 

Blood Craze

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Cast Time
Target
Range
Cost


Blood Craze

Instant
Enemy
6m
2700 Stamina

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Slice enemy with both weapons to cause deep lacerations, dealing 580 Physical Damage and causing them to bleed for an additional 3470 Physical Damage over 20 seconds.

You also heal for 358 Health anytime this ability deals damage.

Whenever an enemy is damaged from the attack you are healed.

 

Whirlwind

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Cast Time
Target
Range
Cost


Whirlwind

Instant
Area
6m radius
3510 Stamina

set line

Launch yourself into a lethal spin, dealing 615 Physical Damage to nearby enemies.

 

Whirling Blades

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Cast Time
Target
Range
Cost


Whirling Blades

Instant
Area
6m radius
3510 Stamina

set line

Launch yourself into a lethal spin, dealing 616 Physical Damage to nearby enemies.

Deals up to 100% more damage to enemies with less than 50Health.

Ability deals more damage the less Health enemies have.

 

Steel Tornado

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Cast Time
Target
Range
Cost


Steel Tornado

Instant
Area
9m radius
3240 Stamina

set line

Launch yourself into a lethal spin, dealing 616 Physical Damage to nearby enemies.

Increases the radius. Reduces cost as ability ranks up.

 

 

Blade Cloak

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Cast Time
Duration
Target
Cost


Blade Cloak

Instant
10s

Self
3780 Stamina

set line

Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. 

Every 2 seconds the shrapnel will pulse, dealing 421 physical damage to all enemies within 5 meters.

 

Quick Cloak

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Cast Time
Duration
Target
Cost


Quick Cloak

Instant
10s

Self
3780 Stamina

set line

Envelop yourself in a protective cloak of razors, gaining Major Evasion for 30 seconds, reducing damage from area attacks by 20%. 

Every 2 seconds the shrapnel will pulse, dealing 422 physical damage to all enemies within 5 meters.

You also gain Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

Gain Major Expedition for a short duration after casting. Increases duration.

 

Deadly Cloak

set line

Cast Time
Duration
Target
Cost


Deadly Cloak

Instant
10s

Self
3780 Stamina

set line

Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. 

Every 2 second the shrapnel will pulse, dealing 566 physical damage to all enemies within 5 meters.

Increases the damage done.

 

Hidden Blade

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Cast Time
Target
Range
Cost


hidden blade

Instant
Enemy
22m
3780 Stamina

set line

Fire a secret dagger from your sleeve at an enemy, dealing 492 Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.

If the enemy hit is casting an ability they are interrupted, set off Balance, and stunned for 3 seconds.

 

 

Shrouded Daggers

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Cast Time
Target
Range
Cost


Shrouded Daggers

Instant
Enemy
22m
3780 Stamina

set line

Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 616 Physical Damage per hit. 

If enemies hit are casting they are interrupted, set off balance, and stunned for 3 seconds.

You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.

Increases the damage, and the dagger now bounces up to a total of 3 times.

 

Flying Blade

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Cast Time
Target
Range
Cost


flying blade

Instant
Enemy
22m
3780 Stamina

set line

Fire a secret dagger from your sleeve at an enemy, dealing 493 Physical Damage and marking them for 5 seconds.

If the enemy hit is casting an ability they are interrupted, set off Balance, and stunned for 3 seconds.

Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing 493 Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 40 seconds.

Casting the ability again against the same target causes you to jump to them. Extends the duration of Major Brutality and Sorcery.

 

Slaughter
Slaughter

set line

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 5

Increases the damage with Dual Wield abilities by 10% against enemies under 25Health.

Rank II - Dual Wield Rank 30

Increases the damage with Dual Wield abilities by 20% against enemies under 25Health.

 

dual wield expert
Dual Wield Expert

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WHILE DUAL WIELDING

Rank I - Dual Wield Rank 10

Increases the Weapon and Spell Damage by 3% of off-hand weapon's damage.

Rank II - Dual Wield Rank 17

Increases the Weapon and Spell Damage by 6% of off-hand weapon's damage.

 

 

controlled fury
Controlled Fury

set line

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 25

Reduces the cost of Dual Wield abilities by 7%.

Rank II - Dual Wield Rank 34

Reduces the cost of Dual Wield abilities by 15%.

 

Ruffian
Ruffian

set line

WHILE USING DUAL WIELD ATTACKS

Rank I - Dual Wield Rank 28

Gives you an 8% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.

Rank II - Dual Wield Rank 46

Gives you a 15% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.

 

twin blade and blunt
Twin Blade and Blunt

set line

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 41

Grants a bonus based on the type of weapon equipped:

  • Each axe increases your Critical Damage and Critical Healing done by 3%.

  • Each mace increases your Armor Penetration by 825.

  • Each sword increases your Weapon and Spell Damage by 71.

  • Each dagger increases your Critical Chance rating by 405.

Rank II - Dual Wield Expert Rank 50

Grants a bonus based on the type of weapon equipped:

  • Each axe increases your Critical Damage and Critical Healing done by 6%.

  • Each mace increases your Armor Penetration by 1650.

  • Each sword increases your Weapon and Spell Damage by 142.

  • Each dagger increases your Critical Chance rating by 812.

 

 

 

 

 




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