Summon Storm Atronach
Cast Time
Duration
Target
Range
Radius
Cost
Instant
15s
Area
28m
6m
200 Ultimate
Summon a storm atronach at the target location. The atronach’s arrival deals 2249 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1124 Shock Damage every 1 second.
An ally near the atronach can activate the Charged Lighting synergy, granting nearby allies Major Berserk for 10 seconds, increasing their damage done by 10%.
Greater Storm Atronach
Cast Time
Duration
Target
Range
Radius
Cost
Instant
15s
Area
28m
6m
200 Ultimate
Summon a greater storm atronach at the target location. The atronach’s arrival deals 2249 Shock Damage and stuns nearby enemies for 3 seconds. The atronach zaps the closest enemy, dealing 1509 Shock Damage every 1 second.
An ally near the atronach can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 10% for 10 seconds.
Increases the health and damage of the atronach.
Summon Charged Atronach
Cast Time
Duration
Target
Range
Radius
Cost
Instant
15s
Area
28m
6m
200 Ultimate
Summon a storm atronach at the target location. The atronach’s arrival deals 2323 Shock Damage and stuns nearby enemies for 3 seconds. The atronach calls upon a lightning storm every 2 seconds, dealing 2323 Shock Damage to enemies around it. Enemies hit are afflicted with the Concussion status effect.
An ally can activate Charged Lighting synergy, granting the ally and the atronach Major Berserk, increasing their damage by 10% for 10 seconds.
The atronach now uses a powerful area of effect attack, which always applies Concussion.
Unstable Familiar
Cast Time
Target
Cost
1.5s
Self
3510 Magicka
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 347 Shock Damage.
Once summoned, you can activate the familiar's special ability for 3510 Magicka, dealing 421 Shock Damage every 2 seconds for 20 seconds to enemies near him.
The familiar remains until it is killed or unsummoned.
Unstable Clannfear
Cast Time
Target
Cost
1.5s
Self
3510 Magicka
Command the powers of Oblivion to send a daedric clannfear to fight at your side. The clannfear's headbutt deal 358 Physical Damage. While its tail spike hits nearby enemies for 358 Physical Damage after 1 second.
Once summoned, you can activate the clannfear's special ability for 4320 Magicka, healing you for 5121 Health and the clannfear for 2560.
The Clannfear remains until it is killed or unsummoned.
Summons a clannfear instead of a familiar. Once summoned, you can activate the clannfear's special ability to heal you and the clannfear based on your Max Health. The clannfear's basic attacks deal Physical Damage.
Volatile Familiar
Cast Time
Target
Cost
1.5s
Self
3510 Magicka
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal 358 Shock Damage.
Once summoned, you can activate the familiar's special ability for 3510 Magicka, causing the familiar to pulse for 473 Shock Damage every 2 seconds for 20 seconds to enemies near him. The final pulse will stun all enemies hit for 3 seconds.
The familiar remains until it is killed or unsummoned
You summon a volatile familiar. Once summoned, you can activate the familiar's special ability to pulse area damage and stun enemies.
Daedric Curse
Cast Time
Duration
Target
Range
Cost
Instant
6s
Enemy
28m
2970 Magicka
Curse an enemy with a destruction rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds.
You can have only one Daedric Curse active at a time.
Daedric Prey
Cast Time
Duration
Target
Range
Cost
Instant
6s
Enemy
28m
2160 Magicka
Curse an enemy with a destruction rune, dealing 2904 Magic Damage to the target and 1335 Magic Damage to all other nearby enemies after 6 seconds.
While the curse is active, your pets deal an additional 45% damage to the target.
You can have only one Daedric Prey active at a time.
Reduces the cost and your pets deal additional damage to the cursed target.
Haunting Curse
Cast Time
Duration
Target
Range
Cost
Instant
12s
Enemy
28m
2970 Magicka
Curse an enemy with a destruction rune, dealing 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 3.5 seconds.
The curse will continue to haunt the enemy and explode a second time, dealing an additional 2999 Magic Damage to the target and 1379 Magic Damage to all other nearby enemies after 8.5 seconds.
You can have only one Haunting Curse active at a time.
The curse will continue to haunt the enemy and explode a second time.
Summon Winged Twilight
Cast Time
Target
Cost
1.5s
Self
3510 Magicka
Call on Azura to send a winged twilight to fight at your side. The winged twilight’s zaps deal 347 Shock Damage and its kicks deal 347 Shock Damage.
Once summoned, you can activate the twilight's special ability for 4590 Magicka, causing it to heal a friendly target for 3486 and itself for 1742.
The winged twilight remains until it is killed or unsummoned.
Summon Twilight Tormentor
Cast Time
Target
Cost
1.5s
Self
3510 Magicka
Call on Azura to send a twilight tormentor to fight at your side. The twilight tormentor’s zaps deal 478 Shock Damage and its kicks deal 478 Shock Damage.
Once summoned, you can activate the twilight tormentor's special ability for 2700 Magicka, causing it to deal 60% more damage to enemies above 50% Health for 20 seconds.
The twilight tormentor remains until it is killed or unsummoned.
You summon a twilight tormentor, which deals higher damage. Once summoned, you can activate the twilight's special ability to grant it a damage bonus to high health enemies.
Summon Twilight Matriarch
Cast Time
Target
Cost
1.5s
Self
3510 Magicka
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal 347 Shock Damage and its kicks deal 347 Shock Damage.
Once summoned, you can activate the twilight matriarch's special ability for 4590 Magicka, causing it to heal 2 friendly targets for 3600 and itself for 1799.
The twilight matriarch remains until it is killed or unsummoned.
You summon a twilight Matriarch. Once summoned, you can activate the twilight's special ability to heal the matriarch and up to 2 other friendly targets.
Conjured Ward
Cast Time
Duration
Target
Range
Cost
Instant
6s
Area
20m radius
4320 Magicka
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5497 damage for 6 seconds. If no pets are affected, you also heal for 2419 Health. This ability scales off the higher of your Max Health or Magicka and is capped at 55% of your Max Health.
Hardened Ward
Cast Time
Duration
Target
Range
Cost
Instant
6s
Area
20m radius
4320 Magicka
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 7381 damage for 6 seconds. If no pets are affected, you also heal for 2419 Health. This ability scales off the higher of your Max Health or Magicka and is capped at 72% of your Max Health.
Damage shield absorbs more and has a higher capped value.
Regenerative Ward
Cast Time
Duration
Target
Range
Cost
Instant
10s
Area
20m radius
3780 Magicka
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs 5497 damage for 10 seconds, heals you for 1612 Health, and grants Minor Intellect and Minor Endurance to you and nearby allies for 10 seconds. This ability scales off the higher of your Max Health or Magicka and is capped at 55% of your Max Health.
Reduces the cost, increases the duration of the shield, and also grants you and your allies Minor Intellect and Endurance. The self heal now always applies, but heals for less.
Bound Armor
Cast Time
Duration
Target
Cost
Instant
3s
Self
4050 Magicka
Protect yourself with the power of Oblivion, creating a suit of Deadric mail that increases your block mitigation by 36% for 3 seconds. While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Protection, reducing your damage taken by 5%.
Bound Armaments
Cast Time
Duration
Target
Cost
Instant
40s
Self
1377 Stamina
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for 10 seconds, up to 4 times. Fully-charged Heavy Attacks grant two stacks.
When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for 863 Physical Damage every 0.3 seconds.
While Slotted, your Max Stamina is increased by 8%.
Converts into a Stamina ability. Light and Heavy attacks summon Bound weapons that can be used to attack your current target. No longer grants block mitigation.
Bound Aegis
Cast Time
Duration
Target
Cost
Instant
5s
Self
4050 Magicka
Protect yourself with the power of Oblivion creating a suit of Daedric mail that increases you block mitigation by 40% for 5 seconds.
While slotted on either ability bar, your Max Magicka is increased by 8% and you gain Minor Resolve and Minor Protection, increasing your Physical and Spell Resistance by 2974 and reducing your damage taken by 5%.
Passively grants Minor Resolve while slotted and increases the duration.
Rebate
WHILE USING
DAEDRIC SUMMONING ABILITIES
Rank I - Daedric Summoning Rank 8
You restore 150 Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rank II - Daedric Summoning Rank 18
You restore 300 Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Power Stone
Rank I - Daedric Summoning Rank 14
Reduces the cost of Ultimate abilities by 8%.
Rank II - Daedric Summoning Rank 27
Reduces the cost of Ultimate abilities by 15%.
Daedric Protection
WHEN A DAEDRIC SUMMONING ABILITY
IS SLOTTED
Rank I - Daedric Summoning Rank 22
Increases your Health Recovery and Stamina Recovery by 10% when a Daedric Summoning ability is slotted.
Rank II - Daedric Summoning Rank 36
Increases your Health Recovery and Stamina Recovery by 20% when a Daedric Summoning ability is slotted.
Expert Summoner
Rank I - Daedric Summoning Rank 39
Increases your Max Health by 5% if you have a pet active. Increases your Max Magicka and Stamina by 5% if you have no pets active.
Rank II - Daedric Summoning Rank 50
Increases your Max Health by 10% if you have a pet active. Increases your Max Magicka and Stamina by 10% if you have no pets active.
Note: Since Patch Note v6.1.5, all pets from this skill line now use a hybrid of your Spell Damage and Max Magicka, rather than purely Max Magicka.
Name & Image |
Skill Type |
Rank |
Description |
Unlock |
Cost |
Cast Time |
Range/Radius |
---|---|---|---|---|---|---|---|
Summon Storm Atronach |
Ultimate |
|
Daedric Summoning Rank 12 | 200 Ultimate | Instant (15s) |
28m range/6m radius (Ground) |
|
Greater Storm Atronach(Morph) |
|
Summon Storm Atronach Rank IV | 200 Ultimate | Instant (15s) |
28m range/6m radius (Ground) |
||
Summon Charged Atronach(Morph) |
|
Summon Storm Atronach Rank IV | 200 Ultimate | Instant (15s) |
28m range/6m radius (Ground) |
||
Unstable Familiar |
Active |
|
Daedric Summoning Rank 1 | 3510 Magicka | 1.5s | - (Self) |
|
Unstable Clannfear(Morph) |
|
Unstable Familiar Rank IV | 3510 Magicka | 1.5s | - (Self) |
||
Volatile Familiar(Morph) |
|
Unstable Familiar Rank IV | 3510 Magicka | 1.5s | (Self) |
||
Daedric Curse |
Active |
|
Daedric Summoning Rank 4 | 2970 Magicka | Instant (6s) |
28m range (Enemy) |
|
Daedric Prey(Morph) |
|
Daedric Curse Rank IV | 2160 Magicka | Instant (6s) |
28m range (Enemy) |
||
Haunting Curse(Morph) |
|
Daedric Curse Rank IV | 2970 Magicka | Instant (12s) |
28m range (Enemy) |
||
Summon Winged Twilight |
Active |
|
Daedric Summoning Rank 20 | 3510 Magicka | 1.5s | - (Self) |
|
Summon Twilight Tormentor(Morph) |
|
Summon Winged Twilight Rank IV | 3510 Magicka | 1.5s | - (Self) |
||
Summon Twilight Matriarch(Morph) |
|
Summon Winged Twilight Rank IV | 3510 Magicka | 1.5s | - (Self) |
||
Conjured Ward |
Active |
|
Daedric Summoning Rank 30 | 4320 Magicka | Instant (6s) |
20m radius (Area) |
|
Hardened Ward(Morph) |
|
Conjured Ward Rank IV | 4320 Magicka | Instant (6s) |
20m radius (Area) |
||
Regenerative Ward(Morph) |
|
Conjured Ward Rank IV | 3780 Magicka | Instant (10s) |
20m radius (Area) |
||
Bound Armor |
Active |
|
Daedric Summoning Rank 42 | 4050 Magicka | Instant (3s) | - (Self) |
|
Bound Armaments(Morph) |
|
Bound Armor Rank IV | 1377 Stamina | 40s | - (Self) |
||
Bound Aegis(Morph) |
|
Bound Armor Rank IV | 4050 Magicka | Instant (3s) | - (Self) |
||
Rebate |
Passive | Rank I | WHILE USING DAEDRIC SUMMONING ABILITIES
|
Daedric Summoning Rank 8 | -- | -- | -- |
Rank II | WHILE USING DAEDRIC SUMMONING ABILITIES
|
Daedric Summoning Rank 18 | -- | -- | -- | ||
Power Stone |
Passive | Rank I |
|
Daedric Summoning Rank 14 | -- | -- | -- |
Rank II |
|
Daedric Summoning Rank 27 | -- | -- | -- | ||
Daedric Protection |
Passive | Rank I | WHEN A DAEDRIC SUMMONING ABILITY IS SLOTTED
|
Daedric Summoning Rank 22 | -- | -- | -- |
Rank II | WHEN A DAEDRIC SUMMONING ABILITY IS SLOTTED
|
Daedric Summoning Rank 36 | -- | -- | -- | ||
Expert Summoner |
Passive | Rank I |
|
Daedric Summoning Rank 39 | -- | -- | -- |
Rank II |
|
Daedric Summoning Rank 50 | -- | -- | -- |
- Anonymous
after summoning a clanfear it says you can activate its special ability and also you can unsummon it,but it doesnt say how. I play on X box One and PC and I don't know how to do this on either. Gizmowizard58
- Anonymous
- Anonymous
- Anonymous
I wish we could have more skill lines dedicated to summoning because this is bland and all the other summoned entities are class locked from each other.
- Anonymous
Someone should update that Bound Armor. Cause uh... That isn't what it does anymore lol.
- Anonymous
How to increase the damage done by a summon PET? What I am trying to ask is can a summon PET damages be increased and how?
Can I use summon PETS in PVP?
- Anonymous
- Anonymous
- Anonymous
Why are their only 2 summons?you have no skills at all for a summon class,like skyrim has mutilate to choose from and you only have 2?what were you thinking,this game is so boring you have no skills at all you made the game seem so awesome but it sucks unless you add more skills,plus you can only have one at a time which is also stupid,if you made this game with a skill line like skyrim this game would be the best in elder scrolls history,but instead of making a good game you just whipped it together and it sucks.im so disappointed thinking I would have a variety of skills and a skill tree but nope your to lazy to make a descent game.im done with elder scrolls unless you change,and I'm going to try my hardest to make sure Noone else plays either until you update the game or make a game like skyrim but an online version
- Anonymous
- Anonymous
Are there pet commands on console? It would be nice to focus pets on a single target instead of just having them run around randomly
They always buff the same o playstyles every other tank meta PATCH. But never up date pet sorcerer. The pet scaling makes 0 sense after they made hybrid change/ proc sets...just make pet scale with spell/ weapon damage..and do the same with light/ heavy attack. So I'm not limited in build diversity. Stop handicapping me. Fix now
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